RWBY Thread III: Time To Say Goodbye

Stop: So gotta few things that need to be said real quick.
so gotta few things that need to be said real quick.
We get a lot of reports from this thread. A lot of it is just a series of people yelling at each other over arguments that have been rehashed hundreds of times since the end of the recent Volume. And I get that the last Volume - and RWBY in general, really - has some controversial moments that people will want to discuss, argue about, debate, etc.

That's fine. We're not going to stop people from doing that, because that's literally what the point of the thread is. However, there's just a point where it gets to be a bit too much, and arguments about whether or not Ironwood was morally justified in his actions in the recent Volume, or if RWBY and her team were in the right for withholding information from Ironwood out of distrust, or whatever flavor of argument of the day descend into insulting other posters, expressing a demeaning attitude towards other's opinions, and just being overall unpleasant. That tends to happen a lot in this thread. We want it to stop happening in this thread.

So! As of now the thread is in a higher state of moderation. What that means is that any future infractions will result in a weeklong boot from the thread, and repeated offenders will likely be permanently removed. So please, everyone endeavor to actually respect the other's arguments, and even if you strongly disagree with them please stay civil and mindful when it comes to responding to others.

In addition, users should refrain from talking about off-site users in the thread. Bear in mind that this does not mean that you cannot continue to post tumblr posts, for example, that add onto the discussion in the thread, with the caveat that it's related to RWBY of course. But any objections to offsite users in the thread should be handled via PM, or they'll be treated as thread violations and infracted as such.
 
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Some family members are closer to different relatives then others due to certain circumstances. Given Tai's supposed state of mind after losing both Raven(how did that happen?) and Summer, Ruby may have just latched onto her Uncle as a substitute father figure especially since he was her teacher for a while.
 
Given Tai's supposed state of mind after losing both Raven(how did that happen?) and Summer, Ruby may have just latched onto her Uncle as a substitute father figure especially since he was her teacher for a while.

Pretty sure Raven just up and abandoned Tai and Yang.

Qrow has outright stated his sister doesnt really look at things like a normal person.

While I doubt she's evil its even less likely she's outright good.
 
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I'm still expecting Raven to basically be a 'survival of the fittest' type character who sees emotional bonds as a weakness for Hunters/warriors, same for team mates and anything else.
 
More or less. She did intervene on Yangs behalf against Neo but that may be that she saw her daughters fight against Neo as a waste of her potential.
 
I'm still expecting Raven to basically be a 'survival of the fittest' type character who sees emotional bonds as a weakness for Hunters/warriors, same for team mates and anything else.
Considering she saved Yang I dont think she is like that but that doesnt mean she isnt a cold character that has trouble understanding people.

I think its more she doesnt know HOW to be a mother or a wife.
 
Does anyone have their own ideas for a RWBY weapon?

Here's an idea I had for a weapon: how about a "Davy Crockett"-style launcher equipped with Dust-nukes called "Disasters"? It would be an incredibly powerful - but incredibly risky - last-resort weapon to use against massive Grimm invasion. Due to its cumbersome size and weight, and the dangerously-unstable warheads it uses, it is seldom used except in extreme situations. This weapon would be called "Apocalypse Risen".

To balance it out, it's paired with an XM8-style rifle for regular ranged combat combined with an Egyptian Khopesh sword for melee. This weapon would be called "Excelsus Majestic-Eight".
 
Several. Quite a few of them involve backpacked winches and spools of chain. Some are simple,some are byzantine. So,which category do you want? Simple,or byzantine?
Are you refering to Byzantine for the greek fire? Or something else?
Because the Byzantine has some beautiful weapons but they werent complex weapons from what I recall.
 
"Byzantine" as in "Overly complex".
Got to be honest I have NEVER heard it used like that maybe because I am an Anthropologist so we refer to the actual Byzantine Empire when we say Byzantine.

As for overly Complex we have Coco's Purse Gun Ruby's scythe and Velvet's PhotoCopy so I say go for it.
 
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More or less. She did intervene on Yangs behalf against Neo but that may be that she saw her daughters fight against Neo as a waste of her potential.
That sounds plausible, it could also be a case of 'everyone gets one but no mercy after that' sort of thing she definitely didn't seem intent on watching/interfering with Adam if she could have after all.

Considering she saved Yang I dont think she is like that but that doesnt mean she isnt a cold character that has trouble understanding people.

I think its more she doesnt know HOW to be a mother or a wife.
I'm not sure she and Tai were actually married, but you might be right, though I'm not sure she'd send Qrow with such a message and that he'd be saying she had an odd way of looking at the world if she was just bad at showing she cared, but I'm open to being wrong.
 
That sounds plausible, it could also be a case of 'everyone gets one but no mercy after that' sort of thing she definitely didn't seem intent on watching/interfering with Adam if she could have after all.


I'm not sure she and Tai were actually married, but you might be right, though I'm not sure she'd send Qrow with such a message and that he'd be saying she had an odd way of looking at the world if she was just bad at showing she cared, but I'm open to being wrong.
No i dont mean she is bad at showing she cares.
I mean she LITERALLY doesnt know how to be a Mother or a wife. She is very clearly a woman used to being a weapon. Her ability to relate to people outside of that role maybe damaged because she has put so much effort into it. That would line up with Qrow's odd way of looking at the world she is lacking views or understandings that are considered normal.

And she may understand enough to know she lacks them and would do something harmful to her family if she stayed.
 
Oh,this'll be fun. As an aside; Every weapon I've designed for the RWBYverse was for roleplaying on another site (Dual citizenship,baby!). So,let's go with my favourite,the Perdition's Impetus.

It's less a weapon,and more an entire weapon system. On the surface,it's a lance,jetpack,and armoured rollerblades.

Under the hood,it's not much more,but it's pretty fucking complex.

The Lance

The lance is quite easily the simplest of the components,from an engineering standpoint. Very few moving parts or advanced concepts. The lance is composed of a singular,very large Dust crystal,encased in a lance-shaped metal container. Now,when I say "Lance",think a competition lance,and not a war lance. The big ol' cone on a pole. The cone contains the Dust crystal,and the pole is hollow,with an open end,and an interface resembling a motorcycle's throttle. The pole is long enough to easily tuck under the arm,even at a full-extension lunge; A step forward,quarter turn,and lean forward.

The lance is rocket propelled. Upon activation of the throttle,the Dust crystal begins to react,producing a significant amount of energy,which is ducted out the end of the pole,producing thrust. With short bursts,this enables extremely powerful thrusts. With extended bursts,combined with the rest of the gear,it removes the need for a horse to perform a cavalry charge. As the lance contains a significant amount of Dust,it is also fitted with a remote self-destruct,allowing it to be used as a highly destructive fragmentation bomb in an emergency.

The Jetpack

This is the largest,and easily most complex component of the system. The jetpack is enormous,and designed for extended bursts of extreme vectored thrust. The central unit contains most of the fuel,as well as six stabilisers; One thruster each for up-left,up-right,down-left,down-right,left,and right,all angled outward slightly. The outer units are tiltjet thrusters,much like the Bullhead transport airship in the show. They contain a small amount of emergency fuel themselves,and the thrusters can tilt 360 degrees on their axis,as well as wiggle a bit in other directions.

The fuel is a combination of powdered and crystalline Dust,rendering the device rather dangerous to use. It offers enough thrust to leap most of the way up the Beacon CCT Relay,though sustained flight is impossible; It offers an enormous initial burst of thrust,and then less powerful thrust to either glide back down,or to accelerate laterally. While armoured,a square hit with enough force will cause the jetpack to detonate. This behaviour is weaponized,in a manner similar to the lance; The jetpack is equipped with a quick-release,and a remote-destruct.

Size-wise,imagine the size of a Reaper's jetpack in StarCraft II. Now,make it 50% bulkier.

The Greaves

These armoured greaves are a little more than just boots,or rollerblades. The wheels are mounted to struts,which themselves are mounted to swivels on the boots. The wheels,when not in use,are folded up,against the leg,enabling the user to walk. While in use,they swing down,raising the sole of the foot scant centimetres from the ground. The wheels themselves are motorised. The rollerblades offer excellent high-speed mobility on clear terrain,and enable the primary mode of attack for the Perdition's Impetus; A charge. The greaves are also equipped with magnetic disk brakes,as well as an old-fashioned heel brake.

The System as a Whole

The system as a whole is used,primarily,to charge at the enemy with the lance,all jets going at full burn. This enables the user to reach speeds just under Mach 1 with a relatively short charge distance. The weight of the entire weapon system,on top of the weight of the user,behind the lance's small point guarantees penetration of whatever is struck.

How's that for RWBY weapons?
 
Oh,this'll be fun. As an aside; Every weapon I've designed for the RWBYverse was for roleplaying on another site (Dual citizenship,baby!). So,let's go with my favourite,the Perdition's Impetus.

It's less a weapon,and more an entire weapon system. On the surface,it's a lance,jetpack,and armoured rollerblades.

Under the hood,it's not much more,but it's pretty fucking complex.

The Lance

The lance is quite easily the simplest of the components,from an engineering standpoint. Very few moving parts or advanced concepts. The lance is composed of a singular,very large Dust crystal,encased in a lance-shaped metal container. Now,when I say "Lance",think a competition lance,and not a war lance. The big ol' cone on a pole. The cone contains the Dust crystal,and the pole is hollow,with an open end,and an interface resembling a motorcycle's throttle. The pole is long enough to easily tuck under the arm,even at a full-extension lunge; A step forward,quarter turn,and lean forward.

The lance is rocket propelled. Upon activation of the throttle,the Dust crystal begins to react,producing a significant amount of energy,which is ducted out the end of the pole,producing thrust. With short bursts,this enables extremely powerful thrusts. With extended bursts,combined with the rest of the gear,it removes the need for a horse to perform a cavalry charge. As the lance contains a significant amount of Dust,it is also fitted with a remote self-destruct,allowing it to be used as a highly destructive fragmentation bomb in an emergency.

The Jetpack

This is the largest,and easily most complex component of the system. The jetpack is enormous,and designed for extended bursts of extreme vectored thrust. The central unit contains most of the fuel,as well as six stabilisers; One thruster each for up-left,up-right,down-left,down-right,left,and right,all angled outward slightly. The outer units are tiltjet thrusters,much like the Bullhead transport airship in the show. They contain a small amount of emergency fuel themselves,and the thrusters can tilt 360 degrees on their axis,as well as wiggle a bit in other directions.

The fuel is a combination of powdered and crystalline Dust,rendering the device rather dangerous to use. It offers enough thrust to leap most of the way up the Beacon CCT Relay,though sustained flight is impossible; It offers an enormous initial burst of thrust,and then less powerful thrust to either glide back down,or to accelerate laterally. While armoured,a square hit with enough force will cause the jetpack to detonate. This behaviour is weaponized,in a manner similar to the lance; The jetpack is equipped with a quick-release,and a remote-destruct.

Size-wise,imagine the size of a Reaper's jetpack in StarCraft II. Now,make it 50% bulkier.

The Greaves

These armoured greaves are a little more than just boots,or rollerblades. The wheels are mounted to struts,which themselves are mounted to swivels on the boots. The wheels,when not in use,are folded up,against the leg,enabling the user to walk. While in use,they swing down,raising the sole of the foot scant centimetres from the ground. The wheels themselves are motorised. The rollerblades offer excellent high-speed mobility on clear terrain,and enable the primary mode of attack for the Perdition's Impetus; A charge. The greaves are also equipped with magnetic disk brakes,as well as an old-fashioned heel brake.

The System as a Whole

The system as a whole is used,primarily,to charge at the enemy with the lance,all jets going at full burn. This enables the user to reach speeds just under Mach 1 with a relatively short charge distance. The weight of the entire weapon system,on top of the weight of the user,behind the lance's small point guarantees penetration of whatever is struck.

How's that for RWBY weapons?
Its a complex weapon I will give you but its ability for long term combat is limited from my readings of it also if you damage or lose any piece of the system the rest cant be used or offer much more limited ability.
Also having an Unstable fuel for people who engage in Melee doesnt strike as a good idea especially if the Backpack is bulky like you say lances are equally bulky and having the 2 together means there is a high chance a quick target will foul up the weapons.

I say remove the Backpack entirely.
Make the lance have a forward emitter or be able to be used backwards and make it shorter. That way you have an AOE for large groups of enemies or if you have the ability to narrow the stream and extended the range a long range flamethrower.
The Blades and the Lance together should be able to provide the Charge that this whole system is clearly based on with a minor change in the stance and with a lance hook, which is what knights used to help keep their lances steady, the force should balance out.
By also shortening the Lance you gain the ability to also use it more easily in melee and where quick controlled burst can allow for some powerful thrusts or quick thrusts. Also by removing the Backpack some basic Spear moves can be applied without too much issue.
You could also use one foot normal and one foot roller bladed to create some tight spins like when a Roller bladder uses the brakes on one foot and not the other to create sharper turns.

Those are some of my ideas anyway.
 
No i dont mean she is bad at showing she cares.
I mean she LITERALLY doesnt know how to be a Mother or a wife. She is very clearly a woman used to being a weapon. Her ability to relate to people outside of that role maybe damaged because she has put so much effort into it. That would line up with Qrow's odd way of looking at the world she is lacking views or understandings that are considered normal.

And she may understand enough to know she lacks them and would do something harmful to her family if she stayed.
While interesting given she's Qrow's sibling and grew close enough to Tai to at least have relations once and her sending a message to Yang via Qrow not to expect her help again, I'm not quite sure it would fit, but really we don't know enough to say for sure.
 
While interesting given she's Qrow's sibling and grew close enough to Tai to at least have relations once and her sending a message to Yang via Qrow not to expect her help again, I'm not quite sure it would fit, but really we don't know enough to say for sure.
While true we dont have enough info.
Her being Qrow sister doesnt mean anything actually outside of blood its a mental state what I am talking about not a genetic condition
You can have a relationship but not understand it on a deeper level and mistakes like OOPS Babies do happen. Also its a scientific fact that if you survive a life or death situation your need to reproduce goes crazy and since Hunters put themselves in that position all the time...yeah.

Her sending the letter actually does help its her saying i did something I dont understand it may not happen again.
 
Its a complex weapon I will give you but its ability for long term combat is limited from my readings of it also if you damage or lose any piece of the system the rest cant be used or offer much more limited ability.
Also having an Unstable fuel for people who engage in Melee doesnt strike as a good idea especially if the Backpack is bulky like you say lances are equally bulky and having the 2 together means there is a high chance a quick target will foul up the weapons.

I say remove the Backpack entirely.
Make the lance have a forward emitter or be able to be used backwards and make it shorter. That way you have an AOE for large groups of enemies or if you have the ability to narrow the stream and extended the range a long range flamethrower.
The Blades and the Lance together should be able to provide the Charge that this whole system is clearly based on with a minor change in the stance and with a lance hook, which is what knights used to help keep their lances steady, the force should balance out.
By also shortening the Lance you gain the ability to also use it more easily in melee and where quick controlled burst can allow for some powerful thrusts or quick thrusts. Also by removing the Backpack some basic Spear moves can be applied without too much issue.
You could also use one foot normal and one foot roller bladed to create some tight spins like when a Roller bladder uses the brakes on one foot and not the other to create sharper turns.

Those are some of my ideas anyway.

I actually considered quite a bit of this.

The volatile fuel is required to ensure powerful thrust,and thus a high speed while charging; In canon,hydrocarbon fuel wasn't even developed. Dust is used to power and/or fuel everything. And Dust,as demonstrated in the first two episodes of the show,is pretty damn reactive. It's an unfortunate necessity of the weapon.

The Perdition's Impetus,while ostensibly a melee weapon,isn't used like a sword or spear. It's used exactly like a cavalry charge; Scream in,strike once without stopping,then break away. Very few Grimm are able to deal with this,and only very specifically-equipped Humans and Faunus can deal with it. This mode of attack thus ensures minimum contact time with the enemy,minimising the risk of a containment breach.

The raw speed of the charge means that if anyone were inclined to dodge the charge,they would need to be both wholly aware of the user's intent and location,and carefully observe the user. While indeed a swift enough target can evade getting impaled,they'd need to be Ruby Semblance sort of fast to dodge it. Mercury would be one of the few characters in canon capable of dodging.

Ditching the jetpack would result in the charge slowing down to about the speed of a Sunday driver. The lion's share of the system's speed,and thus impact force,comes from the jetpack's obscene thruster power. This means the weapon will cease to be effective at what it was designed to do; Guarantee a kill on a single,high-priority target.

Shortening the lance would make it more difficult to properly grip during a rocket charge; Remember that the lance has its own rocket engine,which means it's very easy to lose your grip on it while the engine's burning. This would make the charge much more dangerous for the operator to perform; If they lose balance,and fall,they're very likely to die,either from a containment breach,or simply getting turned to jam from impact and tumbling. If they lose their grip,and the lance flies away,then the lance will nosedive into the ground,as it requires the operator to guide the weapon. Thus embedded,the operator will more than likely impale themselves on the blunt end of the weapon. Failing that,the operator will be forced to immediately abort the charge and recover the lance,making themselves vulnerable.

A lance hook would be bangin',though.

Adding a secondary weapon to the lance would cripple the lance's effectiveness. Sticking a flamethrower-type weapon in the point will mandate a much smaller Dust crystal to power the rocket propulsion of the weapon,and the flamethrower's nozzle will thusly wholly remove the thrusting point of the lance,without which,the weapon will be infinitely less effective at its primary purpose. Making a collapsing,or otherwise retracting,point is pointless,as it would invariably fail and collapse under the force presented by a full power charge. Similar issues exist if you side-mount the secondary weapon,regarding fuel. Side-mounting the weapon will interfere with thrusting,but nowhere near as much as a point-mounted weapon. However,the side-mounted weapon would be very much vulnerable to being ripped off in a charge.

The deployable rollerblades was designed with that in mind,actually. Of course,turning on a dime at Mach 1 would produce fatal G-forces,but the system is designed to go half-and-half to allow for sharper turns. Scream in,run an Ursa through,drop a foot to turn away,drop the wheels,and away you go,less than a second.

In short,you raised a whole host of good points,but implementing such changes would result in a significant net loss of effectiveness for its designed role.
 
I actually considered quite a bit of this.

The volatile fuel is required to ensure powerful thrust,and thus a high speed while charging; In canon,hydrocarbon fuel wasn't even developed. Dust is used to power and/or fuel everything. And Dust,as demonstrated in the first two episodes of the show,is pretty damn reactive. It's an unfortunate necessity of the weapon.

The Perdition's Impetus,while ostensibly a melee weapon,isn't used like a sword or spear. It's used exactly like a cavalry charge; Scream in,strike once without stopping,then break away. Very few Grimm are able to deal with this,and only very specifically-equipped Humans and Faunus can deal with it. This mode of attack thus ensures minimum contact time with the enemy,minimising the risk of a containment breach.

The raw speed of the charge means that if anyone were inclined to dodge the charge,they would need to be both wholly aware of the user's intent and location,and carefully observe the user. While indeed a swift enough target can evade getting impaled,they'd need to be Ruby Semblance sort of fast to dodge it. Mercury would be one of the few characters in canon capable of dodging.

Ditching the jetpack would result in the charge slowing down to about the speed of a Sunday driver. The lion's share of the system's speed,and thus impact force,comes from the jetpack's obscene thruster power. This means the weapon will cease to be effective at what it was designed to do; Guarantee a kill on a single,high-priority target.

Shortening the lance would make it more difficult to properly grip during a rocket charge; Remember that the lance has its own rocket engine,which means it's very easy to lose your grip on it while the engine's burning. This would make the charge much more dangerous for the operator to perform; If they lose balance,and fall,they're very likely to die,either from a containment breach,or simply getting turned to jam from impact and tumbling. If they lose their grip,and the lance flies away,then the lance will nosedive into the ground,as it requires the operator to guide the weapon. Thus embedded,the operator will more than likely impale themselves on the blunt end of the weapon. Failing that,the operator will be forced to immediately abort the charge and recover the lance,making themselves vulnerable.

A lance hook would be bangin',though.

Adding a secondary weapon to the lance would cripple the lance's effectiveness. Sticking a flamethrower-type weapon in the point will mandate a much smaller Dust crystal to power the rocket propulsion of the weapon,and the flamethrower's nozzle will thusly wholly remove the thrusting point of the lance,without which,the weapon will be infinitely less effective at its primary purpose. Making a collapsing,or otherwise retracting,point is pointless,as it would invariably fail and collapse under the force presented by a full power charge. Similar issues exist if you side-mount the secondary weapon,regarding fuel. Side-mounting the weapon will interfere with thrusting,but nowhere near as much as a point-mounted weapon. However,the side-mounted weapon would be very much vulnerable to being ripped off in a charge.

The deployable rollerblades was designed with that in mind,actually. Of course,turning on a dime at Mach 1 would produce fatal G-forces,but the system is designed to go half-and-half to allow for sharper turns. Scream in,run an Ursa through,drop a foot to turn away,drop the wheels,and away you go,less than a second.

In short,you raised a whole host of good points,but implementing such changes would result in a significant net loss of effectiveness for its designed role.
The speed would actually be easy to see and dodge if you see it once or twice. And counter attack, Charging Calvary were routinely shot at while in full charge quite effectively at that. And there are a LOT of stories of people dodging the weapon and taking out the horse in fact it was a common tactic, mind you not one that always worked I think it was a 1 out of 10 maybe 1 out of 8 chance to work from the numbers but people could avoid the charge.
You also have to contend with the force and the rest. With Calvary both horse and rider was armored giving their weight several hundred pounds, I dont recall the numbers off the top of my head, their power and force was incredible but that was often used against them such as potholes and stakes using that same power to break legs and or impale themselves. Since grim have been shown with horns and spikes it is a real danger that impalement or a larger mass such as with an Alpha Ursa could stop the user dead as the mass outweighs the thrust by a large margin.
Removing the backpack would only effect its range at that speed and not the actually speed itself. It would make it be used for shorter charges were the speed would be much harder to dodge as you wouldnt have as long to rejudge the distances.
As for the flamethrower Point on if you make the front end the nozzle but not if you make the engine nozzle also work as the flame thrower it would then become degrees of use and cone control ie creating a larger cone so the thrust is not being created but still able to vent the flames.
I am thinking like a rockets nozzle cone irising open and closed to create the level of flame and thrust as the user desires.
Also if the Jetpack is so important to the speed of the movement an engine in the lance should not in anyway cause increase combat ability quite the opposite really. You would have an imbalance in the thrust as the lance would generate more thrust on its side then the other so to fix that you would need to have greater thrust from the side without the lance to counter the extra thrust the lance is providing. Also since the thrust is being created by the lance if it moves too far out of alingment it would cause the user to veer off course as the thrust becomes no longer aligned on the same plane. Keep in mind Knights in charge usually only lowered their lances when they were a short distance from their targets because it was difficult to keep them steady even with a lance hook as the bouncing of the horse plus the rider caused the tip to move.
Add in that the Lances are famous for breaking from a full charge intentionally keeping the speed lower then the specs means less chance of it breaking.
Another issue is with anytime the user cant get room the system becomes a burden while the Flight will allow some ability to dodge from your notes doing so will limit if not outright exhaust your ability to charge. And if they are in a place such as indoors or on a rocky uneven ground their ability to move will be limited and having a weapon they cant easily swing to defend themselves makes them a liability not an asset.

I do see some use for the current system but not as a standard weapon instead as a deploying weapon. One meant to be used to rapidly get close and deal damage then discarded with the user pulling their normal weapon.

Also dust in weapons is stable. it has to be based on the impacts we see them go under. More then likely large amounts of it are easy to explode much like Sawdust or flour is. In smaller amounts its safe but in larger amounts like what Ruby encountered its not. Otherwise weapons Like Weiss and Raven's would be ticking time bombs and as we can see that never comes up. It may also be treated to lower its ability to explode. As we can see with Gale with her exposed Wind crystal there isnt that much worry about it exploding.
So most likely certain states or amounts are fragile in that sense but weapon grade is most likely not.

EDIT
Mercury is also not the fastest or most agile character by far both Weiss with her glyphs and Blake are faster then he is and Yang had no trouble really keeping up with him.
A Lot of characters are just as Agile and fast as Mercury is not all but a good chunk of the named characters would not suffer in comparsion to him.
 
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While true we dont have enough info.
Her being Qrow sister doesnt mean anything actually outside of blood its a mental state what I am talking about not a genetic condition
You can have a relationship but not understand it on a deeper level and mistakes like OOPS Babies do happen. Also its a scientific fact that if you survive a life or death situation your need to reproduce goes crazy and since Hunters put themselves in that position all the time...yeah.

Her sending the letter actually does help its her saying i did something I dont understand it may not happen again.
I agree we don't have enough info to really say.
Sorry I explained poorly, I basically meant that such a mental state feels like, to me, as somehting that would be trained and cultivated and given she and Qrow are siblings and he shows no hint of that or references it I wasn't sure it'd work. But then a 'survival of the fittest mentality' isn't that different and Qrow doesn't seem to like whatever lens she looks at the world through regardless so, again, we can't really say.

She didn't send a letter though, she told Qrow to tell Yang not to expect her help again. Sorry, minor thing really.
 
Has there ever been a podcast/livestream or WoR that specifically states that team leaders don't have to have their initial first in the lineup?
 
I agree we don't have enough info to really say.
Sorry I explained poorly, I basically meant that such a mental state feels like, to me, as somehting that would be trained and cultivated and given she and Qrow are siblings and he shows no hint of that or references it I wasn't sure it'd work. But then a 'survival of the fittest mentality' isn't that different and Qrow doesn't seem to like whatever lens she looks at the world through regardless so, again, we can't really say.

She didn't send a letter though, she told Qrow to tell Yang not to expect her help again. Sorry, minor thing really.
Her brother is her letter. :lol:lol

It depends and really destroying the ability to care about someone in meaningful ways would not work long term for a team based combat style so it may not be a trained quirk but rather just a Raven quirk.

Has there ever been a podcast/livestream or WoR that specifically states that team leaders don't have to have their initial first in the lineup?
As far as I am aware no but also as far as I am aware no team doesnt have its Leader's First.
 
Has there ever been a podcast/livestream or WoR that specifically states that team leaders don't have to have their initial first in the lineup?
I don't think there's ever been a hard rule about that--the only hard rule about team names is the color reference. The fanbase just extrapolated from the given team names, I believe.
 
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