Pinging also @Velorien @eaglejarl How large is the AoE on this? Do the notes say? It seems of very limited use if it's a small AoE. Since the invisible person just avoids the glowing area.
Now that Hazou has seen that past-red exists and is a stable input for Light Relay, is he willing to reclassify that past-red HOWS as a past-red HOWS and not a sealing failure?
That seems reasonable. He will at least be willing to try it.
@Paperclipped @Velorien @eaglejarl
About how much larger is the capacitor rune than MS2&3? Like in rough OOM based on sealing vs PS, 4 OOM? That's how much larger explosive runes are than explosives.
HDK. The rune is unrelated to the seal (not based on the same design/idea) and Hazō doesn't have a way to quantify chakra.
How long did the Capacitor Rune take to charge when we completed it?
It asymptotes much like a real capacitor, though its impact as visible on a MS8 is unnoticeable at the 3 hour mark. Hazō thinks it is >90% full at around 5 minutes.
When you have the time, could you please summarize Konoha's clan secret laws in as much detail as is practical?
I believe this was already answered but I'm adding it in case because it was still in QM QUINOA.
Thank you so much for this wonderful chapter, @eaglejarl!
You are welcome. :>
How long is the duration on Force Blades? Can they be deactivated and reactivated? How does the construct emerge from the seal?
They last for about 30 seconds once activated and then burn out. They can be de/reactivated during that time but it does not affect the lifespan of the seal. The construct emerges over the course of ~0.5 seconds (not relevant on combat scale), stopping if there is anything in the way. (Yes, this means you can make them shorter than 4" by holding something in the path where the blade will emerge.)
Question on the mechanics of researching seals/runes.
So here's the question: Will Hazo ever activate any of these prototype Spleen Inverters as part of the research process?
Did we answer this one already?
Keep in mind that even a partially functional Spleen Inverter could instantly kill us. This goes doubly if we're researching a esoteric effect that Hazo doesn't understand
As stated above, neither prototype seals nor minor fluff 'failures' will ever be harmful.
In general, metagaming isn't going to work. The only way to metagame your way to an extreme effect like the EM nuke is to firmly convince us that the science will work and then come up with convincing reasons why Hazō would be researching it and why he would be taking the extraordinary safety precautions that will no doubt be necessary. (e.g. staying 2 miles away and having a Shadow Clone cast the jutsu.) The EM nuke was an unusual case because the science of it is extremely straightforward – "air get cold, become liquid" – and the only question was what the effects would be. We aren't physicists so it's very unlikely that you can convince us to be confident about anything involving relativity, antimatter, etc. "Very unlikely" in this context means "it's not worth your time to try."
Do seals/runes have to be activated after infusion to have a effect, or could we unintentionally research a 'always on' effect that turns out to be ludicrously dangerous, and during research a prototype activates by dint of infusing it?
Even always-on seals must be activated after infusion to start working. As previously mentioned, prototypes are generally activated during research, but you don't need to worry about it.
Going into more detail: failing a prototype infusion will cause a major seal failure. These will usually but not necessarily be extremely harmful. Additionally, there may be multiple 'sealing failures' on prep days and/or after a
successful prototype infusion. These are purely fluff used for humor and narrative color; they will never be harmful under a reasonable definition of harm. They will not inflict game-mechanical penalties, they will not cause major setbacks to ongoing projects, and they will not cause long-term interpersonal drama. They might be annoying, they might be inconvenient, they might cause some temporary family drama, and they might have long-term narrative effects such as "yeah, that area glows now; we had to move camp because it was keeping us awake." Please assume good faith on the part of the QMs.
@Paperclipped @Velorien
Can we take this as confirmation that Hozuki's Mantle also applies armor rating against energy attacks instead of just physical damage?
Hōzuki's Mantle needs a slight rewrite as it has some components that don't really make sense, but yes, its armor applies to energy attacks.