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Day 1
Infuse TR130:
Hazō (Earthshaping): 50 - 6 (timeladder down) - 3 = 41
Hazō (Primordial Sealing): 23 + 22 (crossover bonus from DoB-boosted Sealing) + 12 (Disciple of the Beyond) + 3 = 60

Hazō completes the TR130! It lasts for 1 week and covers the same AoE as the TR125, but has a slightly improved time acceleration factor.


Infuse Icarus Rune:
Hazō (Earthshaping): 50 - 6 (timeladder down) - 3 = 41
Hazō (Primordial Sealing): 23 + 22 (crossover bonus from DoB-boosted Sealing) + 12 (Disciple of the Beyond) - 3 = 54

Hazō completes the Icarus Rune! [Mechanics TBD].

Prep Kamikaze Rune. Difficulty Result: [TBD]


Day 2
DoB rest.


Day 3
Prep Force Domes. Difficulty Result: Medium.
Prep TR150 Unchained. Difficulty Result: Hard. As a result, Hazōpilot decides to switch to a lower TR-rating of 140 (unchained) for future prep days and the infusion roll, figuring that it will split the difference between the relatively doable TR130 and the apparently-challenging 150.
Prep Iron Earth Rune. Difficulty Result: [TBD]


Day 4
Prep Force Domes.
Prep TR140 Unchained. Difficulty Result: Medium
Prep Kagome's Tears Rune. Difficulty Result: [TBD]


Day 5
Prep Force Domes.
Prep TR140 Unchained.
Prep Chakra Shredder Pulse Rune. Difficulty Result: [TBD]


Day 6
Prep Force Domes.
Prep TR140 Unchained.
Prep Let's Fuck With Sealmasters Rune. Difficulty Result: [TBD]


Day 7
Infuse Force Domes:
Hazō (Earthshaping): 50 + 8 (prep) - 6 (timeladder down) + 3 = 55
Hazō (Primordial Sealing): 23 + 22 (crossover bonus from DoB-boosted Sealing) + 12 (Disciple of the Beyond) + 8 (prep) + 12 = 77

Hazō makes major progress on Force Domes. He thinks he's a little under a fifth of the way done. He feels pretty good about this rune, though he's not sure how much of that is due to excellent luck in the research process.

Infuse TR140 Unchained:
Hazō (Earthshaping): 50 + 8 (prep) - 6 (timeladder down) - 3 = 49
Hazō (Primordial Sealing): 23 + 22 (crossover bonus from DoB-boosted Sealing) + 12 (Disciple of the Beyond) + 8 (prep) - 6 = 59
Hazō spends a FP to reroll!
Hazō (Primordial Sealing): 23 + 22 (crossover bonus from DoB-boosted Sealing) + 12 (Disciple of the Beyond) + 8 (prep) + 6 = 71

Hazō makes huge progress on TR140 Unchained. He thinks he's well over 50% of the way done. However, he's not sure how much value the rune will bring in terms of veterancy for higher acceleration factors, as he thinks he's already getting most of the benefit from his experience on TR103, 125, and 130.


Day 8
DoB rest.
Basic research rolls have been added into Chapter 681, except some prep days that will of course take a while to figure out. Information describing what the new prep day results mean will be coming shortly.

It's been almost 3 months IC with plenty of rune research any chance we could get a count of the remaining substrate so the players can estimate how quickly we're going through it?
1941 units of substrate remain. For reference, most runes researched so far required 1 or 5 units per infusion, and the latest set of Force Domes + TR140 Unchained both required 25 units per infusion.
 
Thank you for the reminder that the remote explosion is …well within…, meaning that we can have an artillery delivery system for explosions AND build veterancy for the delivery system on our actual payload, all without worrying about infusion failure.

[x] research remote explosion runes
 
Update to difficulty checks, and a small bonus on top
Between all the seal/rune research that Hazō has been doing recently, with the completion of TR130 and the Icarus Rune, Hazō removes a stagnancy barrier for his Sealing domain.

Additionally, with this additional experience and the understanding of runecraft granted by the Disciple of the Beyond stunt, Hazō is now able to make objective difficulty estimates for rune projects, similarly to his ability to do so for seal projects. The difficulty ranges available to him are:
  • Trivial: TN < 30
  • Easy: 10 ≤ TN < 50
  • Medium: 30 ≤ TN < 70
  • Hard: TN ≥ 50
When he does a difficulty check now, he will receive one of these results, which will mean that the TN is within the appropriate range. Outlier results are unlikely, but possible.
 
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Are we still able to get subjective difficulty estimates if we want them? Once we upskill that's going to be pretty essential to figuring out if anything "Hard" is viable.
 
Are we still able to get subjective difficulty estimates if we want them? Once we upskill that's going to be pretty essential to figuring out if anything "Hard" is viable.
Maybe once our skill level is higher we'll gain the ability to distinguish between Hard projects (50 ≤ TN < 90) and Ultra Hard projects (TN >= 70), but at Hazou's current skill level that's still beyond him.

Or maybe once projects get that difficult the only in-universe way to get a feel for their difficulty is with a veterancy chain, building it up piece by piece until we either reach our end goal or the limits of our ability.
 
Between all the seal/rune research that Hazō has been doing recently, with the completion of TR130 and the Icarus Rune, Hazō removes a stagnancy barrier for his Sealing domain.

Additionally, with this additional experience and the understanding of runecraft granted by the Disciple of the Beyond stunt, Hazō is now able to make objective difficulty estimates for rune projects, similarly to his ability to do so for seal projects. The difficulty ranges available to him are:
  • Trivial: TN < 30
  • Easy: 10 ≤ TN < 50
  • Medium: 30 ≤ TN < 70
  • Hard: TN ≥ 50
When he does a difficulty check now, he will receive one of these results, which will mean that the TN is within the appropriate range. Outlier results are unlikely, but possible.

@eaglejarl @Velorien @Paperclipped

This is nice, thanks!
 
Time Rune +30% (TR130), Icarus Rune (Chapter 681 research)
Rune research for chapter 681 (posted in chapter but also here for easier reference):

Day 1
Infuse TR130:
Hazō (Earthshaping): 50 - 6 (timeladder down) - 3 = 41
Hazō (Primordial Sealing): 23 + 22 (crossover bonus from DoB-boosted Sealing) + 12 (Disciple of the Beyond) + 3 = 60

Hazō completes the TR130! It lasts for 1 week and covers the same AoE as the TR125, but has a slightly improved time acceleration factor.


Infuse Icarus Rune:
Hazō (Earthshaping): 50 - 6 (timeladder down) - 3 = 41
Hazō (Primordial Sealing): 23 + 22 (crossover bonus from DoB-boosted Sealing) + 12 (Disciple of the Beyond) - 3 = 54

Hazō completes the Icarus Rune! [Mechanics TBD].

Prep Kamikaze Rune.
Difficulty Result: [TBD]


Day 2
DoB rest.


Day 3
Prep Force Domes. Difficulty Result: Medium.
Prep TR150 Unchained. Difficulty Result: Hard. As a result, Hazōpilot decides to switch to a lower TR-rating of 140 (unchained) for future prep days and the infusion roll, figuring that it will split the difference between the relatively doable TR130 and the apparently-challenging 150.
Prep Iron Earth Rune. Difficulty Result: [TBD]


Day 4
Prep Force Domes.
Prep TR140 Unchained.
Difficulty Result: Medium
Prep Kagome's Tears Rune. Difficulty Result: [TBD]


Day 5
Prep Force Domes.
Prep TR140 Unchained.
Prep Chakra Shredder Pulse Rune.
Difficulty Result: [TBD]


Day 6
Prep Force Domes.
Prep TR140 Unchained.
Prep Let's Fuck With Sealmasters Rune.
Difficulty Result: [TBD]


Day 7
Infuse Force Domes:
Hazō (Earthshaping): 50 + 8 (prep) - 6 (timeladder down) + 3 = 55
Hazō (Primordial Sealing): 23 + 22 (crossover bonus from DoB-boosted Sealing) + 12 (Disciple of the Beyond) + 8 (prep) + 12 = 77

Hazō makes major progress on Force Domes. He thinks he's a little under a fifth of the way done. He feels pretty good about this rune, though he's not sure how much of that is due to excellent luck in the research process.

Infuse TR140 Unchained:
Hazō (Earthshaping): 50 + 8 (prep) - 6 (timeladder down) - 3 = 49
Hazō (Primordial Sealing): 23 + 22 (crossover bonus from DoB-boosted Sealing) + 12 (Disciple of the Beyond) + 8 (prep) - 6 = 59
Hazō spends a FP to reroll!
Hazō (Primordial Sealing): 23 + 22 (crossover bonus from DoB-boosted Sealing) + 12 (Disciple of the Beyond) + 8 (prep) + 6 = 71

Hazō makes huge progress on TR140 Unchained. He thinks he's well over 50% of the way done. However, he's not sure how much value the rune will bring in terms of veterancy for higher acceleration factors, as he thinks he's already getting most of the benefit from his experience on TR103, 125, and 130.


Day 8
DoB rest.
 
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You know, we had some Rune ideas for Chakra, was about a Rune that makes Chakra really hard to use?

We know that Calmer Chakra is more effective for Ninjutsu, and a Rune that affects the Chakra system is viable, so it follows that it should be possible to create a Rune that is basically 'All Chakra Costs are at x100' or something thereabouts. Maybe it makes Chakra phenomenally volatile and stuff. The negative effects will be entirely focused on enemy Ninja since they have the most Chakra regardless.
 
We know that Calmer Chakra is more effective for Ninjutsu, and a Rune that affects the Chakra system is viable
Fingers crossed for Minatobiorunecrafting to make all our chakra costs lower forever
Minor error here, since Hazou only prepped for 3 days on the TR 140 the prep bonus should be 6. I doubt it'll change the cycle count at all
*Runs the number* whoops, we're retroactively dead and also an Evil Continent has appeared. We now control Satsuko, Hazō has been vaporised, and the Evil Continent is just the Elemental Nations but entirely evil and coming at us. They have a nega!Hazō btw. Funnily enough he's head of his own Team Downfall
 
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Okay, given that I want to do Iron Earth Runes immediately after TR140s, I am very strongly considering trimming the plan to one research cycle+leave to go West. Do any of my voters object to this?
 
Rune research for chapter 681 (posted in chapter but also here for easier reference):

Day 1
Infuse TR130:
Hazō (Earthshaping): 50 - 6 (timeladder down) - 3 = 41
Hazō (Primordial Sealing): 23 + 22 (crossover bonus from DoB-boosted Sealing) + 12 (Disciple of the Beyond) + 3 = 60

Hazō completes the TR130! It lasts for 1 week and covers the same AoE as the TR125, but has a slightly improved time acceleration factor.


Infuse Icarus Rune:
Hazō (Earthshaping): 50 - 6 (timeladder down) - 3 = 41
Hazō (Primordial Sealing): 23 + 22 (crossover bonus from DoB-boosted Sealing) + 12 (Disciple of the Beyond) - 3 = 54

Hazō completes the Icarus Rune! [Mechanics TBD].

Prep Kamikaze Rune. Difficulty Result: [TBD]


Day 2
DoB rest.


Day 3
Prep Force Domes. Difficulty Result: Medium.
Prep TR150 Unchained. Difficulty Result: Hard. As a result, Hazōpilot decides to switch to a lower TR-rating of 140 (unchained) for future prep days and the infusion roll, figuring that it will split the difference between the relatively doable TR130 and the apparently-challenging 150.
Prep Iron Earth Rune. Difficulty Result: [TBD]


Day 4
Prep Force Domes.
Prep TR140 Unchained. Difficulty Result: Medium
Prep Kagome's Tears Rune. Difficulty Result: [TBD]


Day 5
Prep Force Domes.
Prep TR140 Unchained.
Prep Chakra Shredder Pulse Rune. Difficulty Result: [TBD]


Day 6
Prep Force Domes.
Prep TR140 Unchained.
Prep Let's Fuck With Sealmasters Rune. Difficulty Result: [TBD]


Day 7
Infuse Force Domes:
Hazō (Earthshaping): 50 + 8 (prep) - 6 (timeladder down) + 3 = 55
Hazō (Primordial Sealing): 23 + 22 (crossover bonus from DoB-boosted Sealing) + 12 (Disciple of the Beyond) + 8 (prep) + 12 = 77

Hazō makes major progress on Force Domes. He thinks he's a little under a fifth of the way done. He feels pretty good about this rune, though he's not sure how much of that is due to excellent luck in the research process.

Infuse TR140 Unchained:
Hazō (Earthshaping): 50 + 8 (prep) - 6 (timeladder down) - 3 = 49
Hazō (Primordial Sealing): 23 + 22 (crossover bonus from DoB-boosted Sealing) + 12 (Disciple of the Beyond) + 8 (prep) - 6 = 59
Hazō spends a FP to reroll!
Hazō (Primordial Sealing): 23 + 22 (crossover bonus from DoB-boosted Sealing) + 12 (Disciple of the Beyond) + 8 (prep) + 6 = 71

Hazō makes huge progress on TR140 Unchained. He thinks he's well over 50% of the way done. However, he's not sure how much value the rune will bring in terms of veterancy for higher acceleration factors, as he thinks he's already getting most of the benefit from his experience on TR103, 125, and 130.


Day 8
DoB rest.

We still haven't crossed the 2/3 threshold between ES and PS, but we're now consistently in that range. I know the thread hates the idea of raising ES to 60 to create substrate because it messes with the pyramid, and we spent so long chasing it (even if we did become rich along the way). But unless we don't time ladder (which has different issues), or hack a stunt/variation that makes making runes easier (and there's a bunch of this we want to optimize on ES, and we'll only get one first shot before it becomes a lot harder), that's going to be a restricting factor soon.

I have no solution, just raising as a thing to keep our eyes on.
 
Okay given some discussions on Discord I am making changes to my plan. I am cutting the Distressor/Chakra EMP prep days and doing prep on Explosive Rune w/month long timer, and some sort of gravity rune.

I also will be shortening the duration of research to 6-7 days potentially doing a Explosive Rune w/ Timer + Storm Rune for a final no-prep yes DoB cycle.
 
Okay given some discussions on Discord I am making changes to my plan. I am cutting the Distressor/Chakra EMP prep days and doing prep on Explosive Rune w/month long timer, and some sort of gravity rune.

I also will be shortening the duration of research to 6-7 days potentially doing a Explosive Rune w/ Timer + Storm Rune for a final no-prep yes DoB cycle.
A month?

What's the use case? (Pls note that this is a general question for anyone to answer.)

We don't have an accurate clock so we can't organize meaningfully simultaneous explosions. Zones are big, but manipulating someone into a specific zone at a specific time seems like it would be hard.

Is this a stepping stone to something better? Am I just not seeing something? How does this get us closer to killing the Akatsuki?
 
Okay given some discussions on Discord I am making changes to my plan. I am cutting the Distressor/Chakra EMP prep days and doing prep on Explosive Rune w/month long timer, and some sort of gravity rune.

I also will be shortening the duration of research to 6-7 days potentially doing a Explosive Rune w/ Timer + Storm Rune for a final no-prep yes DoB cycle.
A month?

What's the use case? (Pls note that this is a general question for anyone to answer.)
I assume it's to destroy burried runes we leave behind(once their effects naturally end), so we aren't risking randos discovering the apocalyptic power of runesmithing.
Seems like very good and overdue research. It might especially be wise to finish it before we leave the Chakra pool, because the area is basically a magnet for investigation.

What I don't get is the vauge "gravity rune". What's the plan there?

But yeah, it would be nice to know what the reasoning is beyond unelaborated "discord things".
 
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I assume it's to destroy burried runes we leave behind(once their effects naturally end), so we aren't risking randos discovering the apocalyptic power of runesmithing.
So, leaving a nice trail of craters behind us? I would really favour security through obscurity in this specific case.

If that is the purpose we could cut the timer down to a week - saves research time and a week is long enough to make the search radius wide.
 
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