PSA: Organisational roles
New rules are now in effect behind the QM screen to model organisations and inter-organisation combat on a mechanical level. They are not directly available to the players (or NPCs). There are seven stats that we are using to represent the core features of an organisation, though additional Aspects or stunts are possible on a case-by-case basis. Organisation stats work on a similar (0-80) scale to character stats. These seven stats are:
- Bureaucracy. How efficiently your organisation is run; allows you to more effectively take advantage of opportunities or respond to problems as they arise.
- Influence. Measures your organisation's political sway through concrete personal connections, understanding of key external players, and ability to create consequences for those that disagree with your plans.
- Intelligence. How effectively your organisation can acquire pertinent information and uncover secrets, as well as how effectively your organisation can monitor and prevent other groups from gathering intelligence on you.
- Loyalty. How loyal the people of your organisation are to the organisation's leadership and its overarching cause; allows the organisation to work harder on tasks of particular importance.
- Might. Your organisation's capacity for physical violence; can be used as a threat, or directly exercised.
- Reputation. How your organisation is perceived in the public eye; affects passive attitudes of characters and other groups towards members of your organisation.
- Wealth. Represents money, businesses, lands, and other material or financial assets owned by your organisation, especially those that produce ongoing value.
These rules will be used behind the scenes whenever we need to adjudicate questions such as "Are the Gōketsu successful at making the Hagoromo look stupid to the public?" or "Do the Gōketsu beat out the Hyūga to gain ownership of that highly lucrative new onsen that opened up?"
What this means for the Gōketsu is that you can now optimise the clan's effectiveness by assigning characters to specific roles. A role is a full-time job that allows the holder to add their AB for a specific stat to the organisation's corresponding stat. For example, Hazō occupies the Gōketsu Clan's leader role. This allows him to increase the Gōketsu Clan's Loyalty stat by his Presence AB (+2).
Each role can only be occupied by a single character, and each character can only have one role. Not all roles need to be filled, and not all characters can occupy all roles, based on their narrative circumstances (e.g. Yuno cannot be the Gōketsu spymaster).
The full list of roles is as follows:
- Ambassador:
- Responsible for interacting with the common people.
- The ambassador adds their Rapport AB to the organisation's Reputation score.
- The Gōketsu Clan does not currently have an ambassador.
- Administrator:
- Responsible for managing the clan's internal affairs.
- The administrator adds their Management AB to the organisation's Bureaucracy score.
- Gaku is currently the Gōketsu Clan's administrator.
- Diplomat:
- Responsible for building relationships with other clans and groups of interest.
- The diplomat adds their Empathy AB to the organisation's Influence score.
- The Gōketsu Clan does not currently have a diplomat.
- General:
- Responsible for the clan's military readiness.
- The general adds their Intimidation AB to the organisation's Might score.
- The Gōketsu Clan does not currently have a general.
- Leader:
- Responsible for inspiring and directing the clan.
- The leader adds their Presence AB to the organisation's Loyalty score.
- Hazō is currently the Gōketsu Clan's leader.
- Spymaster:
- Responsible for intelligence gathering and counterespionage.
- The spymaster adds their Deceit AB to the organisation's Intelligence score.
- Mari is currently the Gōketsu Clan's spymaster.
- Treasurer:
- Responsible for handling the clan's lands and material assets.
- The treasurer adds their Examination AB to the organisation's Wealth score.
- The Gōketsu Clan does not currently have a treasurer.
As this is a full-time responsibility, a character assigned to one of these roles will not have narrative time for other assignments other than a modest number of typical ninja missions per month.