Go Hazou! Who wants to bet that after succeeding here, Hazou will be less susceptible to hostile seduction? Seeing the game be played from the other side always gives one useful perspective.
I don't wholly disagree, but I think there's more to say about this.
- Not only does Ren presumably have very good social stats, she's characterized as an expert in socials too. Any interaction with her, rolls or no, would have her much more adept at the social games than Hazou.
- The kinds of situations where stats are likely to be rolled are adversarial confrontations, and depending on where Ren takes the conversation it would not be surprising for things to end up close enough to adversarial for the dice to come out.
- If Ren teases out sensitive information (or we accidentally reveal it on our own) then Mist gets a leg up on Leaf for free.
I don't think it'd be a crazy disaster like revealing Skywalkers or getting mind-controlled by the omnipotence of social superiority, but I do think it's a serious risk to be taking for no expected gain other than it just being interesting to watch.
Thing is, we can't avoid interacting adversarially with social experts forever. Not unless you want Hazou to spend all his time sequestered in a sealing lab, with other people handling interfacing with the outside world. Adults in positions of power will naturally have better social stats than Goketsu "I spent the last two years hiding in the wilderness" Hazou.
Thankfully for us, the QMs are merciful, and have demonstrated that social combat is heavily context-dependent, and having better stats does not necessarily result in victory. Oftentimes, characterization will trump mechanics. And so, if we want Hazou to be more socially graceful, we really need to let him get some practice in. Preferably now, when the stakes are relatively low.
In conclusion, I disagree with your estimate of "no expected gain". Any well-planned conversation with a non-friendly social expert will naturally result in Hazou growing and getting better at it. Just like executing however many tactical combat plan caused him to get really good at that.
very risky plays like talking to Ami
Can you quantify why that would be "really risky"? Personally, what worries me is that I find the risk difficult to estimate for it, but that doesn't necessarily mean it's high. "Something bad might still happen" is paranoia, not risk assessment.