Fifth Event: Team Assault
This event consists of one team ("blue team") defending a building and another ("red team") attacking it. Each team will consist of 3 genin squads (9 ninja).
Targets
4 "T&I facilities" have been constructed ~5 miles outside the walls of Mist, each in a different direction so they are well isolated from one another. Each blue team / red team pair are assigned to a particular building. The red team is assigned to get inside that building and steal a particular set of documents.
There will be minimal furnishings and all documents are kept in realistic storage -- i.e. a large lockbox that is challenging to open, trapped, and heavy enough that it won't go into a storage scroll and it would be impractical to carry it any significant distance. The key to this lockbox will be in the building.
The intention of the event is to simulate an attack on an actual T&I facility. As such, the blue team must act consistently with that simulation -- they must leave the documents reasonably accessible and the building sufficiently easy to move around in that it would be usable for a daily office routine. Therefore, blue team is not allowed to destroy the key to the lockbox, take the documents out of the lockbox, take either one out of the building (this includes to the Seventh Path), inter them in massive slabs of rock, bury them in the ground, or otherwise render them inaccessible to ninja who would be working in the facility. Blue team can move the items to some random part of the building, create decoys, add traps to the lockbox, and/or have one of the team carry the key on their person. Failure to abide by these rules costs you all your positive points for the round and a -1,000 point penalty. Proctors decide if you have abided by the rules.
There will be a proctor station approximately 1 mile from each facility in case you need assistance or a ruling on something, but during the event proctors will not be onsite at the facilities and will need to be fetched. Proctor stations will have medics, but going to them takes you out of the event. Proctors will be hands-off unless you go to them.
Proctors will go to each of the facilities at the end of the round in order to announce that it's over and to adjudicate questions related to scoring.
Team Assignments
After the second-round eliminations, there are 72 ninja left in the Exams. They will be divided into 4 groups, each group containing 6 squads (18 ninja). In each group, 3 squads are designated "red team" (attackers) and 3 squads are designated "blue team" (defenders). To the greatest extent possible, all squads on a team will be from different villages. Since most squads have been broken up in the eliminations, ninja will be assigned to squads. Existing squads will be kept together as much as possible.
In round 2 those who were blue team are now red team and vice versa. Squads will be reshuffled so that no one is working with the same people as before or at the same facility as before.
Scheduling
The fifth event starts at sunset on the 15th and consists of three days:
- Round 1: sunset of Nov 15th until sunset of Nov 16th
- Day of rest: sunset of Nov 16 until sunset of Nov 17 (contestants are confined to barracks)
- Round 2: sunset of Nov 17th until sunset of Nov 18th
Sunset is roughly ~5pm.
In each round, red teams are not allowed to assault for the first 2 hours; they will be held at the proctor stations during that time. This is to allow the blue team to familiarize themselves with the location and set up whatever defenses or patrols they like and for the red teams to familiarize themselves with each other's capabilities and plan / practice team tactics. (Obviously, blue team may continue adding defenses after that 2 hour grace period.)
Collateral Damage and Event Procedures
The prior collateral damage rules do not apply. You are welcome to damage the buildings or your opponents as much as you like provided that you don't kill anyone, although there are score penalties for injuries. Buildings will be repaired / rebuilt during the day of rest.
Messing with the event clock, using techniques against the proctors, or in any other way interfering with the adjudication of the event is treated as causing a fatality: your entire village is disqualified from the Exams, your bond is forfeit, and your village is immediately ejected from Mist.
Scoring
Scoring is by team, with all 9 members of the team receiving the same score except as noted below.
Proctors will arrive at sunset. The round does not end until they arrive, and whatever the situation is when they arrive is what determines the score.
Both Teams
- Everyone (red team and blue) scores -25 points for every Severe consequence inflicted on anyone, red or blue. Yes, this does mean you lose points if someone on your team or the opposite team takes a Severe consequence, regardless of whether you inflicted it.
Red Team
- 75 points for returning the target documents to Proctor HQ in Mist before time runs out
- 5 points for each hour or part thereof remaining in the round when they turn in their documents. Time is measured as per the clock in Proctor HQ. (The clock will be verified by the various Kage to preclude bias.)
- -25 points for every red team member who, at the end of the round is unconscious or has taken a Moderate Consequence.
- -30 points for every red team member who is in a cell at the end of the round
- Any red team member who is in a cell at the end of the round receives no positive points, but does receive the penalty points for the team members (including himself) who are injured and/or in a cell.
Note that the event ends when time runs out, not when you turn in your documents. This means that, if you want, you can lock in the points for turning in the documents and then go back to take out blue team members or rescue fellow red team members who were captured. (Of course, you are still risking being captured yourself and having your score reduced.)
Since red team is not allowed to assault during the first two hours, they have a max of 22 hours that they could score for.
This is a max possible score of 185 and a minimum possible of -495, not counting penalties for Severe consequences.
Blue Team Scoring
- 50 points if the target documents are inside the facility (i.e., the building), undamaged, and accessible when time runs out.
- -75 points if the red team successfully turns in their documents before time runs out (Note that it's possible to score neither the +50 nor the -75)
- 10 points for each red team member who, at the end of the round, is (a) in a cell, (b) restrained, and (c) able to talk. (If they are unconscious then all of these requirements relate to once they wake up.) "Restrained" requires, at a minimum, that the prisoner be:
- Unable to run (chakra exhausted, legs tied, etc)
- Unable to use jutsu (chakra exhausted, fingers tied, etc)
- -25 points for every blue team member who, at the end of the round, is unconscious or has taken a Moderate Consequence. (This is an incentive to protect your teammates.)
- Loss of all points for the event and a -1,000 point penalty if you fail to properly simulate a functional T&I facility. (See above for details)
This is a max possible score of 140 points and a minimum possible score of -300 points, not counting penalties for Severe consequences or improper simulation.