Voting is open for the next 13 hours, 14 minutes
So here's my thought:

Our priority is to eliminate the other top ninja. Not necessarily the top teams.

What this means is that I think our ambushes should be absolutely ludicrous alpha strikes followed up by a quick retreat through a minefield we drop behind us thanks to our fuckhueg explosives reserves; the proctors are not going to always be on the ball enough to keep our initial attack from going through and Incapacitating or dealing Consequences out to any group of Ninja; I'd feel confident that this approach could gank one or two of the major Hidden Village ninja per Village without requiring us to get into a furball where we might get hurt and maintain force concentration.
 
So here's my thought:

Our priority is to eliminate the other top ninja. Not necessarily the top teams.

What this means is that I think our ambushes should be absolutely ludicrous alpha strikes followed up by a quick retreat through a minefield we drop behind us thanks to our fuckhueg explosives reserves; the proctors are not going to always be on the ball enough to keep our initial attack from going through and Incapacitating or dealing Consequences out to any group of Ninja; I'd feel confident that this approach could gank one or two of the major Hidden Village ninja per Village without requiring us to get into a furball where we might get hurt and maintain force concentration.
Not a terrible idea but the proctors will very likely find out it was and have us DQ'd after the fact.
 
Y'know what, fuckit.

[X] Action Plan: Let it go, reprisal

Preparations:
  • Get gaseous poison attacks (from Yakuza, apothecaries, etc. with use of macerators), prepare cloth-mouth coverings with whatever mix of Tunneler's Friend and Usamatsu's Glorious Life-Preserving Purifiers
  • Prepare loads of explosives.
  • Other stuff sure whatever
OPSEC:
  • Feel free to use banshees, banshee fuckers (when safe), fire-log macerators to deoxygenate the environment. Bit late to be worried about OPSEC.
Details:
Have fun, eaglejarl.

e: This isn't a joke vote.
 
Last edited:
Y'know what, fuckit.

[X] Action Plan: Let it go, reprisal

Preparations:
  • Get gaseous poison attacks (from Yakuza, apothecaries, etc. with use of macerators), prepare cloth-mouth coverings with whatever mix of Tunneler's Friend and Usamatsu's Glorious Life-Preserving Purifiers
  • Prepare loads of explosives.
  • Other stuff sure whatever
OPSEC:
  • Feel free to use banshees, banshee fuckers (when safe), fire-log macerators to deoxygenate the environment. Bit late to be worried about OPSEC.
Details:
Have fun, eaglejarl.


But actually setting up some covert poison/sedative shit is a viable option.
 
Word count: 143

[X] Action Plan: Definitely Not PETA
  • Suggest ambush plan to STL.
    • Try persuading them to join.
  • Summon Panashe. Pay other Leaf-nin to replenish chakra.
  • Stealthily leave barracks for ambush site.
  • Find ideal ambush spot between Kiri/Event location (chokepoint, tunnelable, watery?).
    • Consider using traps to strengthen chokepoint.
    • Tunneling Excavation for entrenchment: Hide in if low Stealth.
      • Trap/secure trench.
  • High-Alertness individuals [Panashe]: Alert entrenched individuals of incoming contestants.
    • STL sleeps (in shifts). Awaken well-rested before Event/for Ambush.
  • Ambush:
    • Targets: Managable groups (<6); then prioritize top teams.
    • Summoning: Pankurashun, Pangaya, Pandojuru, Panchipāma, Panjandrum.
      • Don't overspend chakra; summon only what's necessary for clean victory.
    • Blitz in, incapacitate, KO.
      • Use: Goo Bombs, Earbusters, [nonlethal] Explosives.
    • Loot ½-words, chakra. Hide bodies in tunnel. Recover, repeat.
  • Discuss Event tactics: Give Keiko plan schema
    • Standard offensive/defensive plans.
    • How to handle Gōketsu vs. Gōketsu fights.
  • Contingencies:
    • STL shuts down ambush plan: Don't do it.
 
Here's my expectation from ambush approaches:

40% failure
35% of taking out a few
15% of taking half dozen
10% critical success
 
[]Proto plan:Glorious Coalition.
Offer an ambush alliance to all the teams from minor villages that are barely hanging on. They can trust us because they are desperate and we announce the alliance membership in a public, impossible to deny way. The reputation hit we would get from betraying them is worth more than the exams. We ambush top non leaf teams, and split chakra and word halves afterward. Seals can be bought via chakra.
 
Please do me the courtesy of finishing reading my sentence before dismissing the idea; in this case, the idea is to force the other teams to go a roundabout route to dodge the explosives we're dropping at our feet (in Game-Speak, needing to go through several adjacent Zones rather than the Zone where we just were and the live explosives are now).

Not a terrible idea but the proctors will very likely find out it was and have us DQ'd after the fact.
While true, consider that team ups guarding each other to the event is not exactly in the spirit of the rules either, so so long as the Village we target is someone Mist also already dislikes and probably won't politically disadvantage us, we won't get too much flak for ganking someone in their group, especially if it's unclear who did it (if they can believe on-scene it might've been Mist than we're clear)

...

Fuck Team Downfall might plan to do something and then pin the blame on us and so long as it's ambiguous we're fucked.
 
Also, we really need to get that one last Leaf guy on board with helping us - he has incentive to cooperate, since being in the good graces of the Hokage's clan would be good for his career.
 
Please do me the courtesy of finishing reading my sentence before dismissing the idea; in this case, the idea is to force the other teams to go a roundabout route to dodge the explosives we're dropping at our feet (in Game-Speak, needing to go through several adjacent Zones rather than the Zone where we just were and the live explosives are now).


While true, consider that team ups guarding each other to the event is not exactly in the spirit of the rules either, so so long as the Village we target is someone Mist also already dislikes and probably won't politically disadvantage us, we won't get too much flak for ganking someone in their group, especially if it's unclear who did it (if they can believe on-scene it might've been Mist than we're clear)

...

Fuck Team Downfall might plan to do something and then pin the blame on us and so long as it's ambiguous we're fucked.
I did read the rest, I highlighted the point of contention.

If someone fails a dice roll and actually gets mulched by said minefield then we autofail this entire arc, more or less. We're the only ninja with the capabilities to set this up, so dodging blame is out of the question.

Any ambush where explosions play a critical part of the strategy aren't really viable.
 
I did read the rest, I highlighted the point of contention.

If someone fails a dice roll and actually gets mulched by said minefield then we autofail this entire arc, more or less. We're the only ninja with the capabilities to set this up, so dodging blame is out of the question.

Any ambush where explosions play a critical part of the strategy aren't really viable.
Anything less than C-class cannot kill people by themselves. That's the whole point of creating weaker explosive tags; you can have the whole "AoE damaging attack" without the "instant death or maiming" threat.
 
Another reminder - we need to be fully rested. The event will last two days, and we don't know if there will be time to sleep between rounds.
 
All of these plans feel like giving up, in different ways. A vote for Default is basically "I don't know what to do, screw this", while the ambush plans are just blindly lashing out. I get it, I'm feeling kind of helpless right now as well, but let's try to come up with a course of action with a chance of actually helping.

I feel like a table flip outside of the event itself would need to be massive to make any real difference. Like, stop most of the candidates from leaving the barracks, massive. In principle, we could trap the site with some kind of knockout gas or other incapacitating agent, but the proctors would just suspend the event, probably, and with random assignments it'd be hard to control.

Let's think about the event, itself. Random squads of 9 from different villages sounds like a coordination nightmare, first and foremost. They'll need to decide on a plan of action and some field leadership structure in an environment of no trust. I kind of expect close to half of every squad to just do their own thing, so the better organized one should win every time. Maybe this is supposed to be a stealth leadership test? In that case, it would be a good idea to use our remaining time to touch base with other candidates, and try to make a good, reasonable impression, at least.

Don't have much more insight I'm afraid; I'm suffering from an ear infection, and thinking is a bit slow at the moment.
 
@faflec, @Oneiros, I'm pretty sure some teams would think about the ambush strategy, and so won't approach the event from the obvious Mist —> Site direction. We need to somehow patrol all possible approaches to the event location, and be prepared to rapidly respond to incomings, if we want to massively win. Alternatively, we need to make all enemy ninja go towards the event in a straight line.

One possibility for scouting is to abuse pangolin telepathy. Summon a bunch of low-chakra pangolins, set them in a very large circle around the event location; they report to one of the pangolins who stays with us. Is that viable?

Alternatively, we could burn the whole forest down.
 
[x] Proto plan:Glorious Coalition.

I agree, getting the minor villages on our side is probably one of the best things we can do. Even if it is as simple as reaching some sort of minor detente or non-aggression pact instead of an actual alliance. Someone mentioned we should talk to Jirya in order to see if there are any minor diplomatic concessions we can offer. Trading of seals is smart, I'm really not sure about pulling off ambushes so I'm really not confident it's a good idea to trade seals for chakara. Information, on the other hand, is probably a really good trade to make.
 
Aight since sitting up a meat grinder is going out the window total slaughter will be having some major modifications incoming
 
Alternatively and a bit more clumsily, you could give us the full rules now in an Informational so that we can make a precise plan before your update, and then re-explain the rules in the update itself.
Good idea. See next post.

@eaglejarl Are we still doing the bonus-XP-for-shorter-plans thing?
You are, yes. I'll raise the thresholds a bit though:
2 XPfor 0-299 words,
1 point for 300-599,
0 for 600-899
-1 for 900-1200
...
 
The plan: Get remaining contestants on board to hunt enemy teams.

Word Count 98/200

[x] Action Plan: Total Slaughter

Prep:
  • Let all members of Leaf know we are preparing an assault
    • If they want in we will provide full seal support and Summons
    • Chakra redistribution as well
    • offer Jiraiya created goo bombs if necessary to secure their support
  • Request Chakra from former Leaf contestants
    • If necessary bribe them
  • Try to get Akane's seal loudout
  • Summon every Pangolin Kei has chakra for
Strike teams:
  • Divide everyone into 3 teams
    • At least one tracker on each team
  • Goal is to track enemy teams and engage if squad leader says go
  • Pangolin telepathy to communicate
  • Noburi stays at secure location to drain victims after fights to replenish chakra

Changed from ambush to 3 strike teams
 
Here's a thought: If 1v1 ambushes are OK but meat grinders are not, why not just have Keiko solo everyone with Pangolins (or mostly just Pangolins), while Hazou and Noburi contribute chakra and seals (and the like)?
 
Here's a thought: If 1v1 ambushes are OK but meat grinders are not, why not just have Keiko solo everyone with Pangolins (or mostly just Pangolins), while Hazou and Noburi contribute chakra and seals (and the like)?

Changed my plan to a variant of this. Use 3 individual strike teams with pangolin support
 
Here's a thought: If 1v1 ambushes are OK but meat grinders are not, why not just have Keiko solo everyone with Pangolins (or mostly just Pangolins), while Hazou and Noburi contribute chakra and seals (and the like)?
We could possibly spend FP on it being a ludicrously stormy day, giving Noburi enough water on the ground to drain anyone touching it dry.
 
Too much a chance for that to turn into a 2v1, 3v1, or worse. We don't want Keiko vulnerable to counter ambushes. I can not imagine teams from any other villages forming any sort super team. So as long as our strike teams have groups of 3+ we should be relatively safe. We can pick off groups of 1-2, and the most likely worse case scenario is we'll find ourselves evenly matched.
 
Voting is open for the next 13 hours, 14 minutes
Back
Top