Ask Shikamaru how much of a disaster it would be if Orochimaru dissected Kei's brain, specifically looking to unlock the secrets of her bloodline.

I feel like this is poorly worded and should not ever be asked in this manner unless we want Shikamaru incredibly miffed at us with Kei once again thinking we don't care.

Also the rest of the plan is...fine? Though I don't think it's going to sway Orochimaru at all. He's not a Will of Fire type guy. He's a "how does this benefit me" type from what I've seen.
 
so our assets are the ISC and our eight-person clan, weak diplomatic ties to Naruto and Tsunade, Ami, our influence in the summon network and the war effort, and the fact everything Orochimaru does every time he talks to people is both Tabu and liable to destroy the village's already low trust in the Asuma.
the options that i can see are:
  • Increasing our value so Asuma has to protect us.
  • Decreasing Orochimaru's value (impossible unless we end the war)
  • Increase the cost of Orochimaru experimenting on us to either himself or Asuma.
  • Make it impossible for Orochimaru to win anything by dissecting us (automatic self-detonation upon a docen redundant triggers may get the job done)
  • convince him that kei's bloodline and the Iron nerve are not worth his efforts.
  • Divert his atention.
  • Give him what he wants via capturing team downfall and wrapping them in Gift paper as self sacrificing is not an option.
  • Going missing-nin.
  1. Giving FOOM to Asuma to personally use with the conditions that he not share it is the only bargaining chip I can think of that would qualify from my point of view. I for one would be fine with making that trade but I doubt the rest of the hivemind would consent for their own reasons.
  2. I agree that this option is untenable.
  3. Possible perhaps through soft power? We can take Asuma's advice and try to win over Naruto and Tsunade.
  4. If anyone could find a way passed our bodily defenses it would be Oro, I'd rather not risk making him any angrier and seeing him in person
  5. Oro's thoroughness is legendary. Mari noted he will eventually find out exactly how our bodies work before he starts to cut into us.
  6. Maybe we can have Asuma distract Oro with Cloud bodies since Oro was interested in getting as many Rock bodies as possible when we zoo rushed for the Spider scroll. How long that will last though is unknown but what is known is that we can't keep him distracted indefinitely.
  7. Giving him Mist ninja would immediately sabotage any hopes Leaf has of an alliance with Mist. I doubt Asuma would be happy if we suggested this and he would be furious if we did it without consulting him first.
  8. Hazou himself noted how futile that would be with Inuzuka, Hyuuga, and one very pissed off Asuma and more wanting our blood.
1 and 3 seem the most viable to me, with trying 3 before 1 to keep the hivemind happy.

Can we just do this? All efforts into befriending them strongly in order to get them to advocate on our behalf/directly protect us? Asuma gives good advice, and this was a soft QM push - let's do that.

Naruto has no interest in Orochimaru eating Hazou, and he actually likes Kei, he'll want to protect Hazou because he dislikes Orochimaru and we can increase his feeling by trying to befriend him, and Kei can help advocate for Hazou's safety too.

Like toss Noburi to fulltime medic training with Tsunade to make her happier and then tell her what Orochimaru is doing.

I agree. Perhaps we can ask Shikamaru and Ino for advice on how best to approach Naruto and Tsunade. Shika can give us the strategic points to use in our arguments to win them over and Ino should have the social intuition to teach us how to best convey those arguments without offending them.
 
  1. Giving FOOM to Asuma to personally use with the conditions that he not share it is the only bargaining chip I can think of that would qualify from my point of view. I for one would be fine with making that trade but I doubt the rest of the hivemind would consent for their own reasons.
  2. I agree that this option is untenable.
  3. Possible perhaps through soft power? We can take Asuma's advice and try to win over Naruto and Tsunade.
  4. If anyone could find a way passed our bodily defenses it would be Oro, I'd rather not risk making him any angrier and seeing him in person
  5. Oro's thoroughness is legendary. Mari noted he will eventually find out exactly how our bodies work before he starts to cut into us.
  6. Maybe we can have Asuma distract Oro with Cloud bodies since Oro was interested in getting as many Rock bodies as possible when we zoo rushed for the Spider scroll. How long that will last though is unknown but what is known is that we can't keep him distracted indefinitely.
  7. Giving him Mist ninja would immediately sabotage any hopes Leaf has of an alliance with Mist. I doubt Asuma would be happy if we suggested this and he would be furious if we did it without consulting him first.
  8. Hazou himself noted how futile that would be with Inuzuka, Hyuuga, and one very pissed off Asuma and more wanting our blood.
1 and 3 seem the most viable to me, with trying 3 before 1 to keep the hivemind happy.



I agree. Perhaps we can ask Shikamaru and Ino for advice on how best to approach Naruto and Tsunade. Shika can give us the strategic points to use in our arguments to win them over and Ino should have the social intuition to teach us how to best convey those arguments without offending them.
i tent to agree.
1. not FOOM, never FOOM; but maybe AA fire could do the trick.
3. agree, this is our more immediate option and the most realistic; soft power by putting all of leaf against him and having the heavy hitters promise to retaliate is our best option; how to go about it is the problem.
4. may be worth asking the ISC, they have experience in this sort of thing.
7 this is the most permanent solution, he won't simply forget about our bloodlines,the only way to appease him is to give him what he wants. (shitty as the solution maybe) there are a thousand ways for us to kidnap a ninja and blame it on cloud.
 
Does this...does this stack?

Can we EM nuke Rock and Cloud?

God, I'm sorry I ever said anything on this subject.

I dunno, maybe. Probably not if we use @Veedrac 's version. The entire idea was to make it non-trivial and therefore believable that no Isan ninja ever said "huh, I wonder what happens if I work on this just a little bit more...?"
Known Jutsu said:
EM cannot be used on an area where a prior instance is in effect. EM cannot be used on an area where EM has expired but the temperature has not yet re-stabilized.
It doesn't stack according to the description of the jutsu in the Rules Doc, but if the QMs want to change the rules it to make it easier to get to cryogenic temps I won't complain.
If the QMs go with the formalism I suggested, the stacked version shouldn't go nuke. You could make dry ice or LN₂ though.
It will still go nuke, probably. When the air gets to condensation temperatures (79 K) the affected Zone will drastically drop in pressure from approximately 1 bar to whatever the vapor pressure of liquid air is at the EM target temperature. This will cause a huge pressure differential. Such a pressure differential is enough for inrushing winds much much stronger than a strong tornado. Tornado strength winds result from a 0.9 bar pressure inside the center.

It looks like air freezes at 58 K. Since solids generally have no vapor pressure we could easily get a pressure differential of 1 bar at the center of our megatornado. This would cause widespread devastation surrounding the AoE of the jutsu. It would be much stronger than a tornado b/c of 10x the pressure differential and since tornadoes only damage structures for seconds vs the minutes the jutsu lasts

All in all I think we still have a WMD
 
i tent to agree.
1. not FOOM, never FOOM; but maybe AA fire could do the trick.
3. agree, this is our more immediate option and the most realistic; soft power by putting all of leaf against him and having the heavy hitters promise to retaliate is our best option; how to go about it is the problem.
4. may be worth asking the ISC, they have experience in this sort of thing.
7 this is the most permanent solution, he won't simply forget about our bloodlines,the only way to appease him is to give him what he wants. (shitty as the solution maybe) there are a thousand ways for us to kidnap a ninja and blame it on cloud.

1. Can we make AA fire within a day? Oro wanted Kei at his place this morning and now it's the afternoon. Trading FOOM to Asuma can be done immediately and once the immediate threat to our lives has been dealt with we can find more ways to become S-rank in addition to FOOM. Hoarding FOOM won't save us in the short term.
3. The main obstacle to doing this is that we can't tell our clanmates the real reason we have to rely on Naruto and Tsunade over Asuma's authority as Hokage. Kei and Shikamaru are smart enough to read between the lines so we need to stress the importance of not blabbing about whatever conclusions they come to.
4. I see no harm in asking them about it, but I don't have highs hope for it.
7. If we're serious about pursuing this we absolutely have to talk to Asuma about this first and our clanmates before even that. This course of action will have huge repercussions on the war effort since we basically have to betray a portion of our allies to do it. I doubt Kei and Noburi would all too enthusiastic to throw any of their extended family members to Oro's tender mercies. If either of them don't want to go through with this we should drop the idea altogether.
 
Here's a plan that doesn't have us mouth off to Orochimaru.

[X] Action Plan: The Dirty Truth
Word Count: 298

Goal: Deflect attention from Keiko and undersell terrain memorization.

Off-Screen:
  • Halt further discussion with the clan. Keep them in the dark for everyone's safety.
  • Send Akane with word to Tsunade about the current events involving Orochimaru.
  • Head to the hospital ASAP with clan.
Keiko Prep:
  • Meet with Kei and Snowflake privately beforehand.
    • Suggest they enlist Tsunade's help to deceive the clan and Orochimaru into thinking their sister-clones are apart of a Nara personality drift experiment.
      • They should practice mimicking instinctual reactions to loud noises or surprises. Tsunade can be the surprise.
        • In return, they sell Tsunade on Mist record-keeping to the hospital.
          • They should send word to Shikamaru and talk privately with Tsunade.
Hazo Prep:
  • Hazo will meet with Tsunade away from the clan for help in selling earthshaping as terrain memorization to Orochimaru.
    • Demonstrate the Earth shaping skill.
      • Comment on the purpose, observations, limitations, and potential of the skill.
        • Emphasize the level of refined, vivid details he receives about a material partially meets the criteria for terrain memorization.
      • Volunteer for as many tests if needed.
        • She might find value in further development of the jutsu.
    • Hazo was thinking of framing the jutsu as his personal truimph of crafting a rumored feat he'd heard elite Kurosawa technique and eventually told Mari as much.
      • It's actually a desperate attempt to fuse Living Roots (Awareness boost) and Earth wall (Earth manipulation).
    • Hazo needs Tsunade to help trick the clan, Kabuto, or Orochimaru into thinking he lied about his seal-downloading ability.
      • Hazo foolishly rushed the charka saturation portion of his jutsu in a fraction of the time needed into a powerful and unknown seal while facing the Dragon's psychic assault.
      • The level of details received from the jutsu coupled with the assault is what actually crippled him.

EDIT: Made some changes. Included something for Kei as well.
 
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I am skeptical that anyone on Team Uplift is able to lie worth a damn at the moment.
 
I am skeptical that anyone on Team Uplift is able to lie worth a damn at the moment.
What if we send Noburi out the room discuss it with everyone else and then reveal an agreed upon truth to him. He does have a Rapport of 24. As long as he's not knowingly lying we should be able reveal a terrain memorization ability of sorts to Kabuto.
 
But it will doom us in the long term.

How? I genuinely don't understand this mindset. (I don't mean to belittle anyone who has this belief; it just doesn't make sense to me)

Giving FOOM to Asuma and only Asuma means there is one other person FOOM'ing in addition to our clan.

He's already in a position of authority over us and can kill-box us at his leisure. We would not be changing the status quo between him and Hazou if Asuma can punch harder in the distant future.

There will be other ways to achieve S-rank in due time. I am confident in the hivemind's ability to find novel implementations of existing techniques and in our ability to create new sources of power.

what does noburi have to do whit anything?, oro already has one of the,

Do we have explicit confirmation from a chapter or a WoG that Oro abducted Noburi's cousin? I can't recall any.
 
Giving FOOM to Asuma to personally use with the conditions that he not share it
IIRC a recent QM WoG said that FOOM would not be considered a clan secret due to how it's just an application of publicly known (if limited in availability) things. I reckon we could get away with claiming clan secrets while nobody's figured it out, but the way things are looking I can easily see Asuma going 'thank you very much for the insight, but this doesn't qualify as a clan secret and I care very much about spreading this to my top Jounin so I'll break my word and reimburse you for the trouble'.

My other opinions on the idea of giving FOOM away still stand, but for specifically this sub-point I doubt we can swing exclusivity without the Clan Secrets club, and we can't wield that club after he knows that FOOM is just a clever application of Shadow Clone.

Edit:
Do we have explicit confirmation from a chapter or a WoG that Oro abducted Noburi's cousin? I can't recall any.
I am fairly confident that we have no proof of this but it's just the most likely outcome, just like how Jiraiya ordered Minami's death.
 
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So...bachelors in physics here. I believe I have a reasonable grasp physics (no promises), and I at best might understand what's being attempted with the EM-water situation.

As I understand, we're attempting to create a cycle of:
  1. use EM to cool air to temp A (where A is some set amount lower than ambient)
  2. use that air to cool water to temp A
  3. after EM fades use that water/ice to cool the air to temp A and call that the new ambient temp so we can start at step 1 again
The conversation seems to be on how to interpret or model how EM works so it's reasonable that Isan didn't work out EM nukes or arbitrarily low temps (if those are even possible).

I'm gonna say that this whole thing can be bypassed by simply saying that step 2 from above doesn't really work regardless of how you model EM.

The specific heat capacity of water is ~4 times greater than that of air, meaning that if everything is magic and:
  • the air-water system only exchanges energy internally, and
  • we ignore that the air and water would reach a thermal equilibrium before the water is cooled, and
  • the air-water energy transfers always works at 100% efficiency
we're still having to cast EM 4 times for every cycle.

For the first issue, in the non-magical world, the air-water system isn't thermally isolated. If we're not in an enclosed building, the air will lose most of it's energy to non-cooled air surrounding it, or from just drifting away from the water. Since that's not useful, we'll assume that we're doing this in an enclosed building or something. The air will still lose most of it's coolness to the walls and ceiling. The water/ice will also be losing coolness to whatever it's resting on when we have it unsealed. Given the technology of the MfD world to thermally isolate a very large room, lets be generous and call this 10% efficiency (realistically closer to 5%). This means that we're up to casting EM 40 (80) times for one cycle.

The second issue is that the transfer of energy won't happen the way we want. If you had two cups of water, one hot and one cold, and put them in contact, they don't do what we'd like and transfer all energy from the hot one to the cold one. They reach an equilibrium, meaning each casting of EM will have only a fraction of the effect we'd expect. Under absolute best (magical) conditions, this will be an efficiency loss of 50%. Let's again be extremely generous and assume that's constant for our cycle (it's not and will absolutely get worse). We're now at 80 (160) casts of EM per cycle.

The third problem was given at the end of the second problem: the loss isn't constant, it get's worse. Energy transfer between systems that have a high temp difference happens efficiently and quickly. As that temp difference lowers (like our temp A air and our approaching temp A ice), so does the efficiency, massively increasing the time it takes for the transfer to happen and leaving more time for our coolness to be lost to the walls of our building. Meaning that the final stages of moving our ice to temp A have an efficiency approaching zero. Being incredibly generous (which definitely absolutely doesn't correlate to laziness on my part), we'll say this effect means 100% efficiency when we start and 0% when we end, and is linear throughout. Meaning another efficiency loss of 50%. We're now at 160 castings per cycle if we're being generous, and 320 if we're being closer to realistic.

This is of course a simplification. Things like the third issue can be mitigated a lot by not bringing the ice all the way to temp A, and instead only halfway to A, doubling your cycles but making each one more efficient. Still I think this demonstrates that if the QM's rule favorably, arbitrary temps could theoretically be achieved, but realistically they can't regardless of how the QM's model EM.
 
Possible EM mechanism analysis
Standard EM Model Analysis: Part 1

(Part 2 of the analysis)

Here's one suggested way of modelling things more concretely, that answers some of these questions. Elemental Mastery creates a zone. As gaseous molecules enter the zone, or as the zone fades in during casting, they gain or lose energy equal to the temperature delta.

This is actually a really interesting way to model EM, largely because it's symmetric. With a cold zone molecules will lose energy entering the area and gain it back as they exit, vice versa with a hot zone. This is functionally identical to there being a sort of potential energy within the zone that gas particles can gain or lose, and that means we can reason about an EM zone like any other area of high or low potential. In particular potential energy is just another form of energy, and energy is conserved. I'm not feeling up to doing all the math at the moment, but we can get a lot of useful analysis by just exploiting the structure of the problem.

The same way that a ball loses speed/energy as it moves up a ramp (trading kinetic energy for gravitational potential energy) a gas will lose temp/energy as it moves into a cold EM field (trading kinetic energy for "jutsu potential").

It doesn't really matter whether the "jutsu potential" field exists in any deeper sense, as long as these symmetries are present the system will act as if there's a new form of potential energy.

Here's a quick diagram of what would look like for a cold EM field. Hot EM fields are basically the same if you flip the various arrows and labels. Moving into a cold EM zone will feel exactly like moving out of a hot EM zone and vice versa.

Being able to look at this as a potential field means we can easily figure out where all the interesting questions are. Basically, if the potential field is flat things are boring and normal. A flat tabletop is a flat tabletop no matter what altitude it's at.

There's a few places where the field isn't flat:
  • The edges of the EM area of effect. (The derivative of the field with respect to position is non-zero here)
  • Places where things affected by the field interact with things that aren't affected by the field. (This is analogous to field being zero when a solid or liquid is there)
  • When the field is starting up or drawing down. (A non-zero time derivative also counts as non-flat)
Also because cold and hot fields are symmetric, I'm going to focus on the cold ones.

The first of these non-flat areas, the edge of the EM zone, basically has to work like a ball rolling up a ramp for particles that can make it over the hump. If a gas particle has enough "heat" to be able to lose 10 degrees, then it'll lose that heat energy and move into the field's area of effect. The interesting part is what happens to the particles that don't have the energy to make it into the cold area. The diagram assumes they're reflected back but there's broadly four cases:
  • Low energy particles are bounced back: This doesn't add any new energy to the system but it still manifests as a pressure differential. A cold EM zone will naturally have a lower air pressure than the external atmosphere even after you account for cold air being lower pressure than warm air. Likewise a hot EM zone will have a higher air pressure than expected. Seeing the actual magnitude of the pressure difference would require figuring out what value the jutsu potential field needs to have. I'll leave figuring the numbers out to @Radvic or someone else. At least this should be a good framework to get numbers easily.
  • Low energy particles are given enough energy to make it into the zone: This does add new energy to the system and would make for an even stronger anomalous temperature differential. Since the field is adding energy to particles as they enter (mostly as jutsu potential) but not removing that spare energy as the particles exit, you'd get a wind of hotter than ambient gas leaving the zone. That zone of gas would make it harder to particles to enter the EM zone again lowering the air pressure inside the cold zone. The symmetry here is interesting since it means that trying to pump particles out of a Hot EM zone to lower the pressure would lead to the same wind of hot gas blowing into the warm zone. Even in the EN heating things is easy, cooling things is hard.
  • Energy is added and removed in a balanced manner as particles enter and exit: This one is an interesting option largely because it's a decent workaround to the issue of an inherent pressure differential. Problem is that adding energy to a particle entering the cold zone and then stealing energy as it leaves the zone should be statistically identical to doing nothing. It should be the same as just having particles bounce, though I'd need to poke harder at the maths to be sure of that.
  • Particles are added or removed to the zone to maintain/control pressure: This is basically a mulligan in terms of actual physics analysis. Pick what numbers you want, set other numbers so that the numbers are the correct numbers. Easy.
Next we have places where objects affected by the field (nominally gasses) interact with things that aren't. We can model this as the jutsu potential being 0 over any solid/liquid, but that still leaves the exact boundary condition. I see two major options here.
  • Gasses see the field as flat: This is both the boring and the exploitable option. It's boring because there's no experiment you could do to tell whether you're inside or outside the field. A hot iron block in freezing air would cool identically inside the field and out. The exploitable cases only happen when you're moving solids in and out of an EM field, whether it's physical movement or having the field raise and lower. In a more global sense any energy moving from the solid to the gas gets the base potential of the EM field added for "free". (At least when you're calculating how heat moves no energy is created or lost here) Moving a hot iron block into a cold EM area would cool it down quickly, cause the particles in the zone to warm up, and produce a slight warming of gasses leaving the zone. The EM zone wouldn't create or destroy heat because of these interactions, but you do get a powerful heat pump in a world with no air conditioning.
  • Gasses have to deal with boundary potential before interacting with solids: In this case a gas particle has to basically exit the EM field in order to interact with a solid. This option basically says you can't bring a solid or liquid into an EM field in a meaningful way. EM would be reduced to a way of moving gasses around by exploiting the pressure differentials it creates. Maybe if you level it up enough you could create a high enough temperature and pressure to make a open-air fusion reactor. Don't do this. It would make Hazou sad. @eaglejarl: You don't want to make Hazou sad, do you?
Finally we've got the places where the EM field is starting up or shutting down. I see two broad ways it could work:
  • Particles in the zone are given free jutsu potential: Here particles won't gain or lose energy as the field starts or ends, they just gain some magical jutsu potential for free. The air would actually have to cycle out of the zone before a change in temperature is felt. In a cold zone the initial air coming out would be hotter than ambient, and vice versa in a hot zone. Nothing much happening here.
  • Particles act like they are crossing the spatial edges of a zone: Here we'd apply whatever would happen as a particle crosses physically into a zone, except over time instead. So generally the cooling or heating would be felt instantly, with whatever other effects happening as the initial particles cycle out, spread out over the jutsu's startup/shutdown, or as a single burst.
I think that broadly covers the space of how @Veedrac's particular variant of EM could work. It doesn't apply to other variants of EM though the broad principles of this analysis should still be useful. When you don't have the symmetry of this model you'd have to actually crunch numbers to figure out which effects win out. I mostly did this because it was a really fun way to illustrate how far you can get in trying to understand physics by exploiting just the basic structure of the problem.

Edit: I'd really appreciate it if someone could figure out the equation for "jutsu potential" is with respect to temperature differential. Should be able to toss that at the kinetic energy equation and ideal gas laws to figure out which of the influences on zone pressure is dominant.
 
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I don't know how much, if anything this adds to the discussion but a while ago I looked into the effects of altitude on air temperature/pressure and what altitude would be easiest to cast EM at (we have Skywalkers and Tunneler's Friends so we can go up to the stratosphere if we want)
I just ran through the calcs with faflec on discord, and we can perhaps get EM nukes functional within two months.

Assuming a generous 4 XP/day and taking Akane's current XP, we can reach about EM 32 in two months, which is a temperature delta of 160 degrees C. We need to hit -195 C, so we need the starting temperature of the air to be about -35 C. How do we do that? Altitude.

According to the chart below (and doing a little conversion), the temperature of the air at the border of the Troposphere and the Stratosphere is about -70 C, and the temperature decreases linearly along the way.


This means that roughly halfway up the troposphere we should be able to hit the appropriate base temperature to let EM 32 liquify the air. How high is that?

Apparently the troposphere varies from 7km at the poles to 20km at the equator. I'm not sure where the EM is latitude-wise but it's probably somewhere in the middle so we can guess that the troposphere is somewhere between 10km and 15km tall, which means that half of the troposphere would be about 5km to 8km high, which is high but I don't think it's unreasonably high.

(Incidentally, if we went to the top of the troposphere and got the extra 35 degrees, we could shave off 7 levels of EM and only need EM 25, but we'd have to go twice as high up)

edit: we'd hit altitude sickness problems after 2.5km but we have Tunneler's Friend so it's okay.
edit2: turns out I forgot to account for the reduction in pressure's effect on the boiling point, and at the top of the troposphere we'd actually need to hit -220 C or so to liquify the air, which means we can theoretically still do this but we'd need to go all the way up to the top of the troposphere with EM 30-32 to make it work.

Before we set the plans for it into motion, we got Word of QM that we wouldn't be dinged by the Grue if we tried. Good job keeping attentive about the risk, though!
The graph I linked seems to have broken since then, but I think it was just a graph of temperature as a function of elevation up through the troposphere and beyond.
Edit:
So...bachelors in physics here. I believe I have a reasonable grasp physics (no promises), and I at best might understand what's being attempted with the EM-water situation.

As I understand, we're attempting to create a cycle of:
  1. use EM to cool air to temp A (where A is some set amount lower than ambient)
  2. use that air to cool water to temp A
  3. after EM fades use that water/ice to cool the air to temp A and call that the new ambient temp so we can start at step 1 again
The conversation seems to be on how to interpret or model how EM works so it's reasonable that Isan didn't work out EM nukes or arbitrarily low temps (if those are even possible).

I'm gonna say that this whole thing can be bypassed by simply saying that step 2 from above doesn't really work regardless of how you model EM.

The specific heat capacity of water is ~4 times greater than that of air, meaning that if everything is magic and:
  • the air-water system only exchanges energy internally, and
  • we ignore that the air and water would reach a thermal equilibrium before the water is cooled, and
  • the air-water energy transfers always works at 100% efficiency
we're still having to cast EM 4 times for every cycle.

For the first issue, in the non-magical world, the air-water system isn't thermally isolated. If we're not in an enclosed building, the air will lose most of it's energy to non-cooled air surrounding it, or from just drifting away from the water. Since that's not useful, we'll assume that we're doing this in an enclosed building or something. The air will still lose most of it's coolness to the walls and ceiling. The water/ice will also be losing coolness to whatever it's resting on when we have it unsealed. Given the technology of the MfD world to thermally isolate a very large room, lets be generous and call this 10% efficiency (realistically closer to 5%). This means that we're up to casting EM 40 (80) times for one cycle.

The second issue is that the transfer of energy won't happen the way we want. If you had two cups of water, one hot and one cold, and put them in contact, they don't do what we'd like and transfer all energy from the hot one to the cold one. They reach an equilibrium, meaning each casting of EM will have only a fraction of the effect we'd expect. Under absolute best (magical) conditions, this will be an efficiency loss of 50%. Let's again be extremely generous and assume that's constant for our cycle (it's not and will absolutely get worse). We're now at 80 (160) casts of EM per cycle.

The third problem was given at the end of the second problem: the loss isn't constant, it get's worse. Energy transfer between systems that have a high temp difference happens efficiently and quickly. As that temp difference lowers (like our temp A air and our approaching temp A ice), so does the efficiency, massively increasing the time it takes for the transfer to happen and leaving more time for our coolness to be lost to the walls of our building. Meaning that the final stages of moving our ice to temp A have an efficiency approaching zero. Being incredibly generous (which definitely absolutely doesn't correlate to laziness on my part), we'll say this effect means 100% efficiency when we start and 0% when we end, and is linear throughout. Meaning another efficiency loss of 50%. We're now at 160 castings per cycle if we're being generous, and 320 if we're being closer to realistic.

This is of course a simplification. Things like the third issue can be mitigated a lot by not bringing the ice all the way to temp A, and instead only halfway to A, doubling your cycles but making each one more efficient. Still I think this demonstrates that if the QM's rule favorably, arbitrary temps could theoretically be achieved, but realistically they can't regardless of how the QM's model EM.
Looking through this, I have a couple rules-memories that might help:
  • Elemental Mastery persists after it is cast, holding the area of effect at the given temperature. I don't recall the exact formula but it should last for a couple hours after casting at the level Akane has it at.
  • I recall a WoG which said that EM affects exposed liquids as well, I'm not quite sure of the exact wording but I'm pretty sure it was on this end of 'swimming pool' and would put better-than-even odds it's on this side of 'Noburi's barrel', so it's quite likely you could skip the 'air cools the water down' part entirely.
Edit: oh hey we made it to page 7777!
 
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IIRC a recent QM WoG said that FOOM would not be considered a clan secret due to how it's just an application of publicly known (if limited in availability) things. I reckon we could get away with claiming clan secrets while nobody's figured it out, but the way things are looking I can easily see Asuma going 'thank you very much for the insight, but this doesn't qualify as a clan secret and I care very much about spreading this to my top Jounin so I'll break my word and reimburse you for the trouble'.

My other opinions on the idea of giving FOOM away still stand, but for specifically this sub-point I doubt we can swing exclusivity without the Clan Secrets club, and we can't wield that club after he knows that FOOM is just a clever application of Shadow Clone.

Found the relevant WoG:

Broadly, a clan secret is any information unique to your clan that could not be realistically acquired by a third party without stealing it from your clan. This includes Bloodline Limit secrets, and anything developed by your clan (e.g. ninjutsu or seals) that has not been shared outside it. Note that only actual designs are protected, not ideas. Skywalkers were a clan secret before you shared them. "Seals that let you walk on air" wouldn't have been, and anyone inventing their own seal that lets them walk on air would not have been stealing a clan secret. In the event of an accusation, the Hokage would have experts compare the inventors' notes to determine whether any plagiarism had taken place.

As a corollary, FOOM is unlikely to pass muster as a clan secret, because every jōnin in Leaf who knows the Shadow Clone Technique now also knows about spamming powerful ninjutsu with chakra replenishment, and you'd have to convince the Hokage that none of them could have come up with the idea on their own.

Note also that any information known by third parties is not a clan secret. That includes details of business dealings, and any kind of subcontracting. Technically, the koi pond is not a clan secret, since the information is known to the Wakahisa.

In general, clan secrets are a little complicated when it comes to the Gōketsu. The Hokage recognises the Gōketsu Bloodline Limits as clan secrets not because it is legally consistent (strictly speaking, they're secrets belonging to your birth clans which you have illegally shared), but because he wants the Gōketsu on his side and doesn't particularly care about defending the rights of Mist clans in Leaf.

Abusing the excuse of "clan secrets" has no inherent legal repercussions (unless you are falsely accusing or defrauding someone). The Hokage will just ignore your claim of clan secrets if he doesn't think it has merit. However, trying to abuse the system has obvious reputational costs, and you risk being seen as the clan that cried wolf when it comes to actually getting protection for your clan secrets.

(underlines mine)

There is a chance we could prove that Hazou's unique insight was necessary to create FOOM and Asuma feels terrible about not being able to help us with Oro. I would wager that he would be willing to throw Hazou a proverbial bone.

Could we at least offer up the idea of selling FOOM to our inner circle to discuss? We already were prepared to have Hazou's body cut open while he was still awake so at least this might seem more reasonable by comparison. Hell, we should have Kei calculate the odds of how soon the secret of FOOM will get out regardless of if we sell it or not so we can be better informed for future decisions. Calculating the odds of such a unfortunate event happening should be one of the takeaways we learn after our stratagem to ignore Oro (until Hazou personally could handle him as an S-ranker) failed.

I also don't understand how Leaf having a bunch of FOOM capable soldiers is worse for us compared to our other options. We're a part of Leaf now so we should do our part to contribute to the war effort as all of the Leaf clans do when Leaf is under attack. We compete with our rivals in politics (like the Hagaromo trying to screw with us), but we have never been in a deadly engagement with our Leaf neighbors before Oro got interested in us (kill boxes are our own fault for committing treason(s)). Asuma mentioned the cold calculus was that he could not choose us over Oro simply because Leaf needs as many heavy hitters as it can get. By selling FOOM we can change that equation in our favor by proving our value is higher than Asuma first thought even if it takes months or years to see the results of FOOM training. The math itself should hopefully be enough proof.

To me, keeping FOOM to ourselves in our current dangerous situation is like a man in need of an organ transplant debating the pros and cons of which of his kidneys he can sell to a crazy researcher to cover the cost of surgery when he has a digital wallet full of Bitcoins that he could sell instead. Sure the value of the coins only goes up but I would much rather have a functioning body than potential capital gains.

I'm not trying to strawman you or anyone else: this is how the situation appears to me.

I am fairly confident that we have no proof of this but it's just the most likely outcome, just like how Jiraiya ordered Minami's death.

We should probably mention this at our current meeting to get our clanmates opinions on it.
 
Selling FOOM won't help us, because Orochimaru has incalculable value RIGHT NOW, even if FOOM or other hypothetical treasure elevate Goketsu status to incalculable in the future.
 
Would you not use a good hood inducing technique on your country purely out of pity for it's creator?
 
What if we send snowflake to oro first? And then if she dispels and gives kei the ok kei goes there after getting filled by noburi

Edit. And oro would be unable to intimidate snowflake because consequence makes her pop
 
The world is run by world of strength idiots and the only way we'll ever be able to effectively fix it is by reaching a power level so high that the distance between us and Pain looks like the power gap between Jeff Bezos and a black homeless orphan child in ww2 era Germany. Selling a cascading XP multiplier pretty much dooms that.
 
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