I don't recall -- have we ever said that Earth Domes are spatially locked? If not, they won't be useful for skywalkers.
  • Earth Dome
    • Pair of seals placed in a plane with each other.
    • Forms a dome of chakra-construct granite with the two seals at opposite ends of its diameter, outside the dome. Can be any size up to 10m in diameter, or as small as 60cm (the dome is roughly 30cm thick, so this just produces a solid block of rock). Lasts roughly the same amount of time as chakra-construct MEWs.
    • Removing or destroying the seals will dispel the dome.
    • As with MEW, extends a short distance into the ground and is chakra-adhered to it.
    • Any matter that is too dense (limbs, tree branches, large amounts of water, sufficient numbers of bugs) in the area where the dome would form prevents seal activation.
    • Sufficient force to shatter granite will damage and dispel the dome.
  • Air Dome
    • As Earth Dome, including force needed to break it, except:
      • Made of solidified air and therefore allowing visuals between the inside and outside of the dome.
      • The air is fixed in place relative to the surface of the earth, rather than digging into the earth.
      • The tags demarcate the inner diameter of the dome rather than the outer, resulting in a slightly larger minimum diameter.
Sounds like Earth Domes are fixed in place to the earth it's in contact to rather than to the surface of the earth.
 
I honestly think it might be better to delay plans on what to do in Leaf and what to ask Naruto until we know what actually went down while we were gone. What we learn might change what we want to do, beyond the scope of a conditional plan. It also means the next chapter can be a semi-interlude going over that specifically.
This is pretty reasonable and I'm seeing a lot of push back on the final section of the plan. I'm going to cut it and wait for more information to proceed.
I don't recall -- have we ever said that Earth Domes are spatially locked? If not, they won't be useful for skywalkers
I'm not sure either but Hazou is a skilled enough sealmaster that I think he could do "spatially locked Earth Dome" and then "CA- activated, spatially locked Earth Dome"
 
Interestingly, this is nearly the worst-case scenario for us, barring the death of any key allies.

Hidan has a terrible matchup against Leaf's forces, as his autokill-with-blood is useless on clones/summons, most of our Essies can put him down hard enough to take him out of a fight(Rasengan/Oro Venom/Cannai vine restraints), and even his suicide techniques are self-defeating against SC/summons. Him being stranded in the afterlife dosen't reduce the Akatsuki's combat power by much, and does give him the chance to locate Pain.

Deidara is dead, but nobody cares. Once we invented Force Domes and Iron Earth, he stopped being a strategic asset against Leaf. I guess he's still good for terrorizing other non Leaf/Rock villages, but meh. He may or may not have enough chakra left to help Hidan fly around the afterlife(his filght seemingly has low-to-no upkeep cost).

On the other hand, all the Akatsuki's really dangerous/relevant members are still active on the human path, and we've tipped our hand. There's no more running around and playing "unaffiliated missing-nin" while we gear up; Leaf and Akatsuki/AMITY are going to war.

If we can force a Boss/Essieclone Rush fight against another pair of Akatsuki and take them out before they get their assault force together, we'll be in a pretty good position. If the four strongest Akatsuki plus AMITY besiege Leaf, we're gonna be in a very difficult position.

The good news is: we know where one pair of Akatsuki probably is: Leaf.
The bad news: we don't know were in Leaf they're hiding, and fighting in Leaf might cause a lot of collateral damage.

If we can sneak into Leaf, we can try to find their location with ninja-radars. Three ninja radars should let Snowflake triangulate every jounin+ sized chakra source in Leaf. Then we quietly set up Boss/Essie Rush, deploy Force Dome/Iron Earth to prevent escape, have Naruto check all target locations, and throw hands while praying for minimal collateral damage. Or if we can confirm thier location via Ninja-Radar alone, just explode the shit out of them with RER.

If Kisame is present, he'll probably use his bullshit chakra sense to notice when we start making Essieclones/Bosses, but that still gives us at least a minute to get most of our forces deployed.
oh hey I like this idea, yoink
 
Actually @eaglejarl @Velorien @Paperclipped

in the interest of minimizing meetings. How does Tsunade feel about the following?

"An Akatsuki pair may be present in Leaf to moniter it. Can we discreetly search for them with Ninja Radar, then quietly set up Boss/Essie Rush, drop a Force Dome, and force a fight on our terms?

Our forces are much stronger proactively than they are reactively, and Hazou/Noburi/Kurenai/etc will be easy pickings for Akatsuki assassination if any Akatsuki get left behind."
 
In the spirit of player-QM goodwill, we request not to revisit the contentious topic of MfDverse ninja and poison.
In the interest of more player-QM communication, I want to make a post about this. This is just coming from me, not from the QM team.

Poisons are great. They're very thematically appropriate for ninja, at least in as much as we're trying to pay respect to ninja's historical roots instead of Kishimoto's kung-fu battle-wizards. Narratively, they're very exciting -- see all the ways they've been mentioned in MfD over the years. Having them exist opens up neat parts of ninja conflict that might be harder to access otherwise.

Poisons are terrible. They open up all sorts of annoying questions. Are there instant death poisons? Why can't we just coat all our kunai in them? Why isn't ninja combat basically one party tapping the other with a poisoned weapon, then running away and waiting for the poison to take effect?

I like the idea of game-mechanical poisons. Maybe you would need to fail a Physique check for this to take effect. It could inflict a penalty to attacks that's on a different track than Consequences. It could just be represented as a higher weapons rating. It could be a disruptor to your chakra system that makes casting jutsu more expensive. Unfortunately, I expect that, given the general optimization pressures in the world, all poisonmaking and use would tend invariably towards maximizing lethality (or incapacity, if the goal is to capture alive). l certainly expect the players to immediately optimize for one-hit-kill weapons that they could use in the "hit then hide" strategy.

This is not very interesting, nor does it fit the idea of ninja combat that I have in mind. The Naruto setting is really odd in that there are so many competing "dominant paradigms" of combat -- jounin can have a dozen different specializations and still be competitive with others. I don't want poisons to dominate, yet with all ninja chained to the same biology, it feels like if poisons are strong, then poisons will dominate.

More importantly, trying to figure this out is a headache. Any solution we come up with needs to be closely scrutinized to see whether it's compatible with the rest of the setting. We have finite time and attention, and want to keep things moving instead of getting hung up on setting details that aren't important, that we don't want to be important. So, poisons just get quietly brushed under the rug, one of MfD's many rough edges that don't ultimately impair the gameplay.

...until it starts to ripple out and cause other misunderstandings.

The chakra-water cave. In low-res, it was apparently the thing that let the Sannin survive Hanzo long enough to earn their title. In high-res, it's a relatively underwhelming 20% discount, and it's hard to imagine how it could've had its described low-res effect.

So, this wasn't actually a low-res/high-res issue. We had already discussed the pool's benefit long ahead of time. The 20% was set. I admit I didn't think it was nearly as bad as the playerbase made it out to be, but I certainly knew it wasn't game-breaking. I knew it probably wouldn't be the single deciding factor between the Sannin surviving Hanzō and not. This was the original draft of that section in that chapter:

"That series of raids in Rain ended in their confrontation with Hanzō of the Salamander at the Ryūketsu Mudpit, during which he was impressed with, of all things, their stamina. Despite killing every single other Leaf ninja, he spared them, so long as they bore the title of the Legendary Three, let all know that it was Hanzō who let them live, and left Rain in peace forevermore."

"Their stamina, huh?" Noburi said. "Orochimaru did say that the pool made casting ninjutsu take much less chakra…"

"It cannot be the entire story," Kei said. "Hanzō was not just a summoner and a weaponsmaster of unparalleled skill – he was one of very few that fought effectively with poisoned gasses that would have been crippling in an extended fight. Tsunade's skill likely also made a difference."

"Why did he leave them alive, instead of killing them and taking their scrolls for Rain?" Hazō asked.

Clearly, the pool isn't the single reason why they lived! I was thinking about adding a bit where Hazou comments that this would have been when Jiraiya was trying to replicate elemental ninjutsu with seals, which could also lend to an impression of stamina, when this (rephrased) discussion happened about the snippet above:

ANONYMOUS QM: This could be the start of another headache. The players want to be able to use poison.
ME: Poisons are baked pretty deep into the guy's canon characterization, so I can't just cut out the mention of poisons. Maybe I just cut the whole paragraph?
OTHER QM: It's not necessary, and it'll cause player salt.
ME: Makes sense. I need to get this out the door and get to bed.

So I cut out the paragraph, edit the rest of the chapter, and get it published before 2am. The result:

"That series of raids in Rain ended after they confronted Hanzō of the Salamander at the Ryūketsu Mudpit. He was reportedly impressed by, among other things, their stamina. Despite killing every single other Leaf ninja, he spared them so long as they bore the title of the Legendary Three, let all know that it was Hanzō who let them live, and left Rain in peace forevermore."

"Their stamina, huh?" Noburi said. "Orochimaru did say that the pool made ninjutsu cost less chakra…"

"Why did he let them live, instead taking their scrolls for Rain?" Hazō asked.

Looking back at it now, I see what went wrong. When I wrote initially, I wanted to immediately soften Noburi's expectations. He implied that the pool would be very strong, and Kei's line was supposed to mitigate that and remind Noburi that the Sannin had a host of other advantages that would have contributed – that this was one component among many. Hopefully, Kei's general sober attitude would have lent her viewpoint some credibility.

Except it was late for me, and I wanted to post the chapter, and the easiest thing to do was to remove the whole paragraph. With that line removed, the subtext changes. Noburi's expectations go unmitigated, and instead it comes across as pure hype. I get why it seems like the chakra water seemed like it was "apparently the thing that let the Sannin survive Hanzo long enough to earn their title." That wasn't ever the intention, but QM-steering around a potential salt-mine and limited time to review chapters caused it.

All this is to say: I don't know. QMing this quest is very tough, and I don't know that any wrong decisions were made here. I don't think I made a bad call here cutting the poison line – it legitimately would have been very draining to go through another round of having the rough edges of our worldbuilding scrutinized in the name of uninteresting, non-interactive munchkinry. The chapter could have been better, but that's always the case. I can't chastise myself for bad decisions made in the limit of finite time. There's always finite time when working on a serial publication like this (especially since quests by nature don't allow building up a backlog). Perhaps I should have seen the players fixating on the chakra water and tried to lower expectations? I'm not even sure how I would have done that.

That's a very lukewarm finish. Hopefully it corrected a miscommunication. In the absence of something more solid to say, here's my contribution for other FtD QMs that like the idea of poison but don't want either MfD's weird Schrodinger's-poisons situation or the degenerate situations we wanted to avoid.

Paper's Poison Proposal:
  • Ninja biology resists regular poisons. Yes, all of them. Sucks to suck.
  • Chakra poisons can affect ninja.
    • Just like ninja are ~immune to regular disease, but there are still some special ones that can hit them.
  • Chakra poisons have chakra, so they can't be stored and mass distributed.
  • Chakra poisons aren't stable, so they need to be formulated shortly before use. Depending on how shortly, it could be the case that the poisoner needs to infuse their formulations with chakra mid-combat.
  • Chakra poisons have the range of relatively weaker mechanical effects I described above – rolling MedKnow against Physique, then applying some interesting effects.
  • There are no instant-death/instant-paralysis chakra poisons. A narrative instant death-by-poison is just a high weapon-rating poison that landed a direct hit.
    • In other words, all poison effects are interactive.

Would this work in MfD? I don't know, and it would take a long while to figure out whether it's compatible with everything on-screen so far, and I don't want to bother.

That's all. I don't need any follow-up here. I mainly wanted to clarify how the weird rough edge of poison led to an important player-QM miscommunication in a seemingly unrelated area.
 
"You know, with Deidara dead, I probably am the greatest explosion master on the continent…" Hazō said, looking off into the distance.
HAZOU: Now I'm the biggest bird explosive master.

Hazō sighed. "Yeah, it was me. In retrospect, it was probably too greedy to cut off a chunk of Deidara's dragon after the chakrascopes said that it still had chakra in it."

"That was Deidara's dragon blowing up?" Noburi asked incredulously, turning in that direction as if he'd see ground zero of the explosion, with its knocked over trees and massive crater. "Sage's balls. If he'd tried that against the Force Dome, he might have gotten away.
Aww. Oh well, we tried.

The leftmost light lit up pink, giving him a hint of hope… then flickering green and red from the top and top-left brought him back down to reality.
I like to think that you QMs do in fact have a model of how chakra and seals work. This kind of thing is the reason why. I see the magic flashing lights and I want to believe that an explanation exists.

They'd found the rift, and Akatsuki had already opened it.
In the immortal words of Baymax: Oh no.

Akatsuki had built a tiny stockade around the rift on this side, consisting primarily of a short wooden palisade clearly made of trees from O'Uzu, roughly bound together and sharpened to points along the top of the wall. It wouldn't keep any ninja out… except, if Hazō was right, no one here had chakra enough to walk on walls.
Ohh, smart! I wouldn't have thought of that.
 
If the Moon ninja aren't dead yet then we should really make Tsunade aware of the OPSEC risk of killing them anywhere near the current rift location. That's close to where all the Jashinist and Rain ninja and maybe even one or more Akatsuki members are probably lurking. We need to either bring them with us to Leaf, or negotiate some kind of deal, or at the very least kill them far enough that they won't find the rift in the first few days of scouting, nor be themselves spotted by anyone near the rift as they, say, drop into an ocean of acid repeatedly.

Death is not quite the silencing tool it used to be. This has to be acknowledged and internalized.

P.S.: If I were advocating for amoral behavior I'd suggest that Orochimaru sets up something for them to be in a vegetative but alive state in some underground cave for at least two weeks. But personally I'd rather Tsunade either comes up with that herself or goes for a more ethical solution.

Edit: Tagging @Sir Stompy and @Left-Hand Mutant because I think it's important.
I doubt we can keep our actions in Moon secret for that long. The timeline will match up way to clearly with Leaf forces making a pit stop on their way to the rift battle, and with Noburi rejoining Leaf.

Best-case, I'm hoping that it says secret for a week, maybe two, so the Akatsuki can't immediately use it as a rallying cry to gather an AMITY force against Leaf.

I'm not sure either but Hazou is a skilled enough sealmaster that I think he could do "spatially locked Earth Dome" and then "CA- activated, spatially locked Earth Dome"
Or even a turbocharged version of Jaraiyas movement-resistance inertia seals. We don't actually need these Skywalkers to let you stand in place indefinitely, we just need each foothold to not drop more than a centimetre or so in the first second or two. Skytowers are fine for long-term perches over Icarus Runes, and this might be easier than a full spacial lock.
 
Or even a turbocharged version of Jaraiyas movement-resistance inertia seals. We don't actually need these Skywalkers to let you stand in place indefinitely, we just need each foothold to not drop more than a centimetre or so in the first second or two. Skytowers are fine for long-term perches over Icarus Runes, and this might be easier than a full spacial lock
You'd perhaps think this would be easier, but I think it will actually be harder. Since we're turning a seal that does not affect chakra-containing objects into one that does.
 
As much as I hate to say it, this might be a project best left to someone not-Hazou, as his time is better used on runecraft.
 
nah, you inertia-lock the ninja's sandal.
Inertia-locking the whole ninja wouldn't just be difficult, it'd get them stabbed to death.
I don't think chakra is capable of distinguishing a ninja's sandal from a ninja. But this could just be vibes.

@eaglejarl @Velorien @Paperclipped

Does Hazou the jounin sealmaster think that seals can be reliably applied to a ninja's clothing/shoes (as opposed to the ninja themself) to avoid the issues around chakra containing objects?
 
I don't think chakra is capable of distinguishing a ninja's sandal from a ninja. But this could just be vibes.

@eaglejarl @Velorien @Paperclipped

Does Hazou the jounin sealmaster think that seals can be reliably applied to a ninja's clothing/shoes (as opposed to the ninja themself) to avoid the issues around chakra containing objects?
We've seen a sense of discrete objecthood in seals before(FSB, Substitution seal, Leadening seal, etc), and in this case, the seal we're using as a base naturally comes with a sense of discrete objecthood.

Soft-lock Seal

Difficulty: Chūnin
Movable: Yes
Components: 3
Duration: 1 hour

Affix to an object. Object's inertia dramatically increases – harder to move, falls slower, etc.

I'm not sure that this is the *best* way to go about it, but it seems relatively easy to research, and is visually identical to skywalkers, so we can get off at least one mass-kill by baiting an army into the air and dropping them with Icarus runes.
 
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We've seen a sense of discrete objecthood in seals before(FSB, Substitution seal, Leadening seal, etc), and in this case, the seal we're using as a base naturally comes with a sense of discrete objecthood.



I'm not sure that this is the *best* way to go about it, but it seems relatively easy to research, and is visually identical to skywalkers, so we can get off at least one mass-kill with Icarus runes.
Plus we've got this

Silent Sandals Seal

Difficulty: Chūnin
Movable: Yes
Components: 4 (2 on each foot)
Duration: 1 hour

Like Banshee Slayers. Enhances Stealth when used on feet
So sandal seals are clearly doable.

I think it's workable and simple. We research the Soft Locking seal and then a CA activated version
 
That's all. I don't need any follow-up here. I mainly wanted to clarify how the weird rough edge of poison led to an important player-QM miscommunication in a seemingly unrelated area.
Allow me to say this.

Thank you.

Thank you so much, Paperclipped, for this incredibly thoughtful and open explanation. I deeply appreciate the time and effort you put into breaking everything down with such clarity and care—it's honestly a masterclass in communication. Your willingness to share not just your thought process but also the challenges and trade-offs involved in these decisions is something I value immensely.

I especially admire how you've tackled the tricky balance between thematic richness, narrative consistency, and gameplay mechanics, all while being upfront about the limitations of time and energy that come with QMing. The way you lay out the reasoning behind your choices feels both respectful to the players and insightful for anyone trying to better understand the complexities of this world. It's rare and refreshing to see this kind of transparency, and it makes me appreciate your work on this quest all the more.

Your proposal for chakra poisons is a fantastic example of how you navigate these challenges with creativity and a deep respect for the spirit of ninja conflict. It feels like a solution that preserves the narrative depth while avoiding the mechanical pitfalls you so clearly articulated. That kind of clarity and forethought is something I don't take for granted—it's an incredible gift to the playerbase.

Thank you again for not just clarifying the specific situation here but also for modeling the kind of open and thoughtful communication that keeps this community so strong. It's contributions like this that truly elevate the game and make it a joy to be a part of.

EDIT: Please note that this post was touched up by ChatGPT. My original wording was much longer and meandered on a lot of topics. I asked it to cut it down and focus it on just the appreciation.
 
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in the interest of minimizing meetings. How does Tsunade feel about the following?

"An Akatsuki pair may be present in Leaf to moniter it. Can we discreetly search for them with Ninja Radar, then quietly set up Boss/Essie Rush, drop a Force Dome, and force a fight on our terms?

Our forces are much stronger proactively than they are reactively, and Hazou/Noburi/Kurenai/etc will be easy pickings for Akatsuki assassination if any Akatsuki get left behind."
"Were you planning on sitting down and researching away in Leaf unsecured? Obviously the first thing we're going to do is plop down a Ninja-Radar or three and see what we see."
 
As much as I hate to say it, this might be a project best left to someone not-Hazou, as his time is better used on runecraft.
Ehh. People were saying that when I was pushing for it when we made Icarus Runes, and then we just kinda didn't and instead set Kagome on some other project until we ran out of time. Without overly generalizing from that, I've still taken quite a hit in my faith that the playerbase will actually follow through on making sure this specific project gets done. Getting brushed off as "we'll have someone else handle that" is, apparently, one step away from just shelving it indefinitely.

Moreover, I'm reminded of Haruhisa's attempt to make substrate. If we do pass the project off onto someone, how likely is it that we get a viable product in the necessary timeframe, versus waiting a couple months to find out "ah yeah dang it this is beyond me"?

We've already screwed this up once, and the Icarus Rune is going to keep sitting there useless until we get it right. Let's just bite the bullet and make sure it gets done.
 
Ehh. People were saying that when I was pushing for it when we made Icarus Runes, and then we just kinda didn't and instead set Kagome on some other project until we ran out of time. Without overly generalizing from that, I've still taken quite a hit in my faith that the playerbase will actually follow through on making sure this specific project gets done. Getting brushed off as "we'll have someone else handle that" is, apparently, one step away from just shelving it indefinitely.

Moreover, I'm reminded of Haruhisa's attempt to make substrate. If we do pass the project off onto someone, how likely is it that we get a viable product in the necessary timeframe, versus waiting a couple months to find out "ah yeah dang it this is beyond me"?

We've already screwed this up once, and the Icarus Rune is going to keep sitting there useless until we get it right. Let's just bite the bullet and make sure it gets done.
Can't we just teach Reo BoC and have him level it enough to make us substrate?

It still saves us a fair amount of XP, even with the additional leveling required.
 
@Sir Stompy I've substantially buffed my plans tactics for the Leaf Rumble, you may want to yoink them to your plan as well.

Key changes:
specifically mentioning triangulation with the Ninja-Radars(Snowflake is in the OPSEC compartment and great at maths).
Suggesting Oro just hide the rift ~20 miles away, so he and Manda can join the fight.
If Kisami(easily detectable by chakra size) is absent, we can just explode them with RER and they won't have the senses to detect us setting up.

[X] Action Plan: The Returning Heroes, OPSEC Edition
Word Count: <400
  • (Offscreenable) Meeting with Sanin
    • Akatsuki may be present in Leaf.
    • It's probably better to be smuggled/sneak in to avoid leaks.
    • We suggest discretely searching for them with Ninja Radars(use 3 so Kei/Snowflake can triangulate), then quietly setting up Boss/Essie Rush, dropping a Force Dome+Iron Earth, and forcing a fight on our terms.
      • Or, if terrain allows and Kisami isn't present, blow them up with RERs.
      • Suggest that Oro hide the rift underground ~20 miles away, then accompany us to Leaf. Oro+Manda make an extra 2 Essies of combat power, plus Oro SCs. He can double back to fetch the rift after the fight.
      • Ultimately, defer to Tsunade's lead.
      • Contact Neji to coordinate as needed.
  • Close the Rift by entering and exiting it so that Orochimaru can start moving it
  • If needed, schedule chakra deliveries with Orochimaru to minimize his travel time.
    • Ask Oro for substrate, either loads now, or modest amounts daily over the next week.
  • Head to Leaf
    • Shape additional blanks on the march, as time permits
      • Stockpile ~10x of Force Dome, Ninja Radar, and Iron Earth
    • Leave a letter/report from Kei for Kagome with Kumokogo.
    • Have Noburi monitor the Jashinist prisoner for resurrection side-effects.
  • At camp, tell Tsunade about the Bioseals.
    • High-OPSEC, Bring Noburi and the documentation Oro provided.
    • Can she check for malicious or subversive effects?
    • Would she be able to remove them? What would that entail?
    • What does she advise we do?
  • Debrief Naruto on the battle
    • Inform him of our runic capabilities(same stuff we told Tsunade and Orochimaru).
    • Repeat the "Akatsuki may be present" conversation, if appropriate.
    • Does he see any weaknesses in Leaf's defenses we need to patch?
      • Hazou plans to work on improving Ninja-Radar and Iron Earth next.
    • Ask him to have the cultist mind-scanned to determine if additional Akatsuki members were on-site.
      • Try not to kill or vegetable him, he's also our test case for resurrection side-effects.
    • When can Uplift openly act in Leaf? Hazou'd like to pick up where he left off as Clan Head.
      • What's happened to the clan during the last 6 months? Is everyone ok?
    • What the hell happened when Orochimaru went missing? Seems like all hell broke loose.
    • Tell Naruto about teaching team Uplift SC.
      • Hazou made the judgment call that this increased the probability of success. We take full responsibility.
 
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