Voting is open
Sorry to keep posting about this, but I can't sleep because I'm thinking about it too much.
If we were to dig a shallow well within fifty feet of the lake, it would fill with water like when you dig a hole at the beach. If we were to then put a manually driven waterwheel inside the shallow well, we could raise the water 6-12 feet into an irrigation system.
To protect the well from water-loving critters, the villagers could build a house/building around the well on their own time.(their houses probably have anti critter technology built into them)

[X] Shallow Well + Water Wheel
[X] Constant Vigilance and Movement!

I doubt that anyone on the team has more than a single point in Mechanical Aptitude, so doing this, wihle clever, could be out of character. Not sure if we are allowed to do that. @eaglejarl do you have input on this?

I think we should spend some time gathering information about the Black Hunter in the village. Questions that would be useful to have answered:

1) When did the Black Hunter attacks start first?
2) Have there been confirmed deaths to the Black Hunter or are people just assuming it is a killer because every critter is? Certainly noone would have escaped a ninja like this without his silent permission.
3) If there have been deaths to the Black Hunter, how many?

Plus, we need to know how Inoue estimates his overall skills. I am fairly certain that the one roll we saw him do was a stealth roll, so we don't know how much dice he threw for his attack on Inoue. If he is Inoues level it might be a good idea to scram, if not and he is a true menace to the locals, perhaps confronting him is the better choice. Depending on how it turns out it could certainly have a high payoff, but it is very risky.
 
Last edited:
Vote time: You're going to have some training time while you're busy cleaning pigpens. What do you want to spend your XP on?
Definitely awareness. we keep on failing awareness rolls

It was more a Monty Python + Bun-Bun reference, actually.
My first thought was actually monty python (not bunbun although I am very familiar with him), but then you mentioned raiton and turning into lightening and i figured it must be pikachu instead.
 
Last edited:
[X] Plan Lake Irrigation
-Discuss below plan with Inoue, Mori, and villagers for useful details and suggestions/tips/etc..
-Go back into the forest/clay mine and collect large amounts of clay. Also go chop large trees with (specifically) thick tree trunks.
--Use these resources, alongside the potter/blacksmith, to create a thin pipe that allows water to go through while limiting the threat of possible lake monsters getting through.
---Possible suggestions include creating bars to limit monster flow, gravel in the pipe to heavily block water flow, etc..
--Make an Archimedes Screw out of more wood/clay we have.
-Use water clones and civilian labor to dig a ditch to the irrigation field.
-Irrigate.

Have a shitty image to go with it.
 
I wonder if we could learn techniques from watching the animals? I would be cool to learn that super fast tunneling trick. Might even let us run away from things also help us sneck.
 
Last edited:
[X] Plan Lake Irrigation
-Discuss below plan with Inoue, Mori, and villagers for useful details and suggestions/tips/etc..
-Go back into the forest/clay mine and collect large amounts of clay. Also go chop large trees with (specifically) thick tree trunks.
--Use these resources, alongside the potter/blacksmith, to create a thin pipe that allows water to go through while limiting the threat of possible lake monsters getting through.
---Possible suggestions include creating bars to limit monster flow, gravel in the pipe to heavily block water flow, etc..
--Make an Archimedes Screw out of more wood/clay we have.
-Use water clones and civilian labor to dig a ditch to the irrigation field.
-Irrigate.

Have a shitty image to go with it.

Correct me if I'm wrong but was one the lake monsters not flying? Unless you're absolutely sure we've killed all of them + their eggs.
 
There was only mention of poisonous jumping fish, nothing on flying monsters. Ideally we want a gravel-filled pipe so only water can go through but IDK if that's available.
 
Hey, just wanna bring up that, unless I missed something, we've never rolled for Tactical Movement in this quest. As such, I don't really see the purpose of putting XP into it right now. The fights we get into just flat-out aren't complicated enough to be resolved in multiple stages that evolve from roll-to-roll, and test certain skills depending on the situation, it's basically the Awareness v Stealth check then the one combat roll, in which we use a Taijutsu roll to determine whether we kill it or it injures us. If the way that combat is run changes into something more in-depth, then Tactical Movement will become a very important combat concern, but that flat-out isn't how things have been going so far.
 
[X] Constant Vigilance and Movement!

@ChronOblivion The way I understand it, tactical movement is a force multiplier with our attack and defense. We only have one point in it right now, so it hasn't been helping much.
 
Let's not make assumptions, not when we don't have to.

@eaglejarl @Velorien @Jackercracks @AugSphere What does higher levels of tactical movement do for a person? Does it increase attack/defense, or what?

From me:
No, it doesn't directly add anything in combat. It does two things: Lets Punchy McPuncherson get close enough to a ranged fighter to punch them, and/or lets Punchy run away from something that doesn't want him to run away."

From @Jackercracks:
On the flip side, if you're considering a ranged build, that's what it's good for. It's what allows guys to sit 20 metres away and fill you full of flame while pinging out of the way every time you try to reach them. So far you've not really fought any ranged ninja, so it's not come up.
 
So having tactical movement would allow us to move in to assist our allies once we finish our own fight during multiple participants engagements.

Edit: Forgot to add my vote.
[X] Constant Vigilance and Movement!
 
Last edited:
Okay, so Tactical Movement is essential for ninja combat. Thank the Sage of Six Paths we haven't been in an actual ninja fight yet.
 
No kidding. I wish I knew that little tidbit earlier.

[X] Constant Vigilance and Movement!

Oh, and btw, the Excel Doc with our stats incorrectly has us having 37 XP, when we only have 36 right now. 11 for Iron Escorts, 1 for my little joke, and 24 from the last update.
 
So having tactical movement would allow us to move in to assist our allies once we finish our own fight during multiple participants engagements.

You can freely move to any ongoing fight. Tactical Movement is used to resolve the situation where one person is saying "I punch you in the face!" and the other is saying "No, I shoot you from range!" If you try to move to another fight TM doesn't matter unless one or more of the participants is trying to stay clear of you.
 
I would imagine most people don't want to be flanked in a fight. If anyone does allow us to get into a flanking position and we where not doing our very best to be stealthy about it, it is a trap prepare to use substitution.
 
In unrelated news: With This Ring has now caught up to our page count. *sigh* I was feeling so smug, too.

For those who aren't familiar with it: WTR is a self-insert DC/Young Justice fanfic written by @Mr Zoat; it updates every day, usually about 1200 words to a post. The plot is that author wakes up in outer space wearing an orange power ring(*) and quickly discovers himself to be in the Young Justice universe. He then does what any sensible person would do: he goes asteroid mining before becoming a superhero and kicking off a magitek revolution. Oh, and along the way he fights demons and supervillains.

The story started over on SpaceBattles; Zoat had something like a two-year posting streak. There was some brouhaha where the SB mods acted like idiots several times in a row. Zoat got pissed enough that he relocated the story over here on December 31, 2015. We started on December 10 but he has now caught up to us; *le sigh*.

If you aren't familiar with it, give it a read. There's a story-only thread which is being slowly migrated over from SB.


(*) Orange power rings are powered by avarice the same way the more-familiar Green Lantern power rings are powered by will.
 
In unrelated news: With This Ring has now caught up to our page count. *sigh* I was feeling so smug, too.

For those who aren't familiar with it: WTR is a self-insert DC/Young Justice fanfic written by @Mr Zoat; it updates every day, usually about 1200 words to a post. The plot is that author wakes up in outer space wearing an orange power ring(*) and quickly discovers himself to be in the Young Justice universe. He then does what any sensible person would do: he goes asteroid mining before becoming a superhero and kicking off a magitek revolution. Oh, and along the way he fights demons and supervillains.

The story started over on SpaceBattles; Zoat had something like a two-year posting streak. There was some brouhaha where the SB mods acted like idiots several times in a row. Zoat got pissed enough that he relocated the story over here on December 31, 2015. We started on December 10 but he has now caught up to us; *le sigh*.

If you aren't familiar with it, give it a read. There's a story-only thread which is being slowly migrated over from SB.


(*) Orange power rings are powered by avarice the same way the more-familiar Green Lantern power rings are powered by will.

I second this recommendation. WtR has seriously upped my personal standards for rational protagonists and will probably make future DC movie adaptions look bad by comparison. Really hammers in just how criminally under-utilized power rings are in the canon universe.
 
Voting is open
Back
Top