I'd choose to save the XP for more awareness.Earth Wall makes our lives more convenient but doesn't give us a better chance of survival. Tactical Movement is what we want to use against ninjas/strong chakra monsters, which is going to save our life. Which would you choose?
Look, I'm not saying it's a bad skill to have. But right now our focus should be improving our survival skills: Awareness, Stealth, Tactical Movement.
I don't think Earth Walls are that useful for a close-ranged stealth/taijutsu fighter.
Enemies can disperse smoke much more easily than a wall, pocket sand only works up close, and natural obstructions are not always available.There are easier ways to break line of sight that does not cost Chakra to use, smoke bombs for one, pocket sand or just simply ducking behind any natural obstruction.
Looks right to me. They're a pretty neat force multiplier really.That's my understanding of canon, although any of @Velorien @Jackercracks or @AugSphere can feel free to correct me.
Even if it just gives one bonus die in that situation from the attack flowing around/punching through the wall, that's still worth the 3 xp.The only situation in which blocking LOS to use Henge/Kawarimi (since Hazou doesn't know clones, or underground-jutsu) is if we're in a situation where ninjas are fighting us. And in this kind of fight the ability to not get horribly murderized by enemy ninjas is significantly more important than actually killing those ninjas.
Seriously, you guys are looking at an earth wall we can at (reasonably) best max to level 2 and assuming we'll make a wall big enough to block a Water Dragon. WE ARE NOT HIRUZEN SARUTOBI THANK YOU
That estimation was actually based on us buying tactical movement 3, since it's obviously going to win here.@racnor I think we're talking about different things. The part you quoted refers to the use of Earth Release: Earth Wall as a LOS-blocker. I still disagree with the reasoning that it would help against attacks like you describe (as an example, Wind Release: Great Breakthrough) because the alternative to what you're suggesting we level is getting us to level 3 in Tactical Movement. Which is designed to keep us away from a ranged enemy chasing us/firing stuff at us, or close on them while they run away. Ranged jutsu that we are fast enough to safely block with an Earth Release: Earth Wall means we are fast enough to dodge with using our Tactical Movement. Ranged jutsu too fast for us to dodge generally suggest we're already fucked, since ninjas capable of using such AOE are gonna be waaaay beyond our pay grade. Name one genin-level shinobi capable of AOE that fits that description in canon.
"Can it stop the Ten-Tail's attacks" isn't really a fair bar to judge defensive jutsu by. Still, I guess we'll just have to wait for a QM answer on how big the wall is.Using Earth Wall can complement Tactical Movement but a Level 2 Earth Wall is not going to be good enough IMO to shrink AOE or impede pursuit to any notable degree. As an example, the Allied Shinobi Forces had to mass combine the basic Earth Release wall (which I'm assuming would be our lvl2 skill level) to block an assault from the Jubi. Some 40,000 shinobi had to do that.
Temari's Futon, excluding KiriKiri Mai, wasn't able to do shit to Shikamaru, despite him being in plain sight. KiriKiri Mai is really strong, mind you, but I'm fairly certain at that point Temari should not be considered a genin. At all.
Still, that's a metric that seems hard to connect to "can one of the justu slow a normal ninja's attack". It gives no info on how the defense preforms in sane conditions.Can 40,000+ of the jutsu slow the Jubi's attacks, is what I'm basing it on. Don't be absurd.
Jaraiya or Orochimaru?
Sasuke used the grand fireball jutsu in this very first fight for the bell test. It has also been used many other time destroying countless trees and ground. Never hits anyone because if would be too lethal and anti-climatic in cannon.@racnor I think we're talking about different things. The part you quoted refers to the use of Earth Release: Earth Wall as a LOS-blocker. I still disagree with the reasoning that it would help against attacks like you describe (as an example, Wind Release: Great Breakthrough) because the alternative to what you're suggesting we level is getting us to level 3 in Tactical Movement. Which is designed to keep us away from a ranged enemy chasing us/firing stuff at us, or close on them while they run away. Ranged jutsu that we are fast enough to safely block with an Earth Release: Earth Wall means we are fast enough to dodge with using our Tactical Movement. Ranged jutsu too fast for us to dodge generally suggest we're already fucked, since ninjas capable of using such AOE are gonna be waaaay beyond our pay grade. Name one genin-level shinobi capable of AOE that fits that description in canon.