Based on this update I'm revising how high I want awareness before we do harder stuff: there are threats which Inoue's awareness is barely enough to deal with. If she had not seen it, it would have been instant TPK. Awareness is such a higher priority than other things, that I'm fine with banking 5 XP to use on avoiding death. Because as much fun and utility having earth doton or diplomacy provides, it's unlikely to be the difference between life and death. Having a higher awareness is a difference of life and death. With that in mind, here's my proposed XP spending plan:
Also, we have 36 XP (10 XP from Iron Escorts plan, 1 XP from not being evil, 1 XP from making Eaglejarl laugh, and 24 XP from labour week)
[X] Constant Vigilance!
Resolve 2 [4]
Awareness 6 [10]
Wits 3 [16]
Awareness 7 [23]
Awareness 8 [31]
Bank 5 XP to use on awareness in future.
From here, we'd need just 4 more XP to get awareness 9, and 22 XP for awareness 10. Honestly, I think I'd like awareness 12 before investing in too much other stuff (requires a total of 87 XP investment from current stats). We should be able to get there if we survive maybe three more updates?