Eh, as long as don't do anything truly monstrous, we'll be in the clear. Breaking "clan secrets" could easily be waved away when it's under the excuse of optimized training to face the Akatsuki in the Riftwar.

If we just got the same information about them that, say, Chōza gets (as someone who regularly went on missions with a Nara and saw some of the techniques in action), that can't be a clan secret in the legal sense since Leaf doesn't recognize multi-clan secrets, but it'd still be a lot more than we know now.
 
I think this date has already been chosen before that. Here is a message from EJ mid-December that states Nob's ACE would be done in April.
discord.com

Discord - Group Chat That’s All Fun & Games

Discord is great for playing games and chilling with friends, or even building a worldwide community. Customize your own space to talk, play, and hang out.
faflec your profile looks wrong
I think this is a bit optimistic, given that the overall plan provides for the possibility of going back to Leaf to pick up Naruto/Tsunade/genin chakra batteries depending on how things with Orochimaru go.
I actually have a half-written omake which is just Hazo's speech to Leaf at large during the 'we beat up (several of) the Akatsuki' celebration in which he starts listing all the stuff that definitely wasn't treason, thanking everyone in Leaf for their 'help' (e.g. shouting the Hagoromo out for so convincingly acting like the Goketsu were evil and really looking forward to the speech Ritsuo is going to give clarifying his support for the Goketsu, and how hard it must have been to act like the Goketsu weren't always some of the most ardent supporters of the Will of Fire) and publicly locking in a bunch of policy which ends in Hazo getting played off stage after the spontaneous creation of the Naruto Philharmonic Orchestra.
 
Here are a couple of short steps for Kei. After which, we'll probably get Lightning Element, raise some Wind Ninjutsu for Wind Elemental Stunts, or some other third thing.

I'm still not convinced about Shadow Imitation's worth, when compared to Melee Weapons and our existing buffs for it, but it does have the first-mover advantage of already being at level 30 --though it does suffer from a lack of information.


Kei's Projected Build​


Mid to Longterm​


60Resolve
50AthleticsShadow CloneRanged W.
40AlertnessCotWGPhysique
30ChakraSh. ImitateFrozen SkeinDeceit
20IntimidationPresenceSubstitutionEcholocationSh. StepSh. BetrayalSh. Visage
10StealthEmpathyRapportGhost ScalesP.K. HammerZeph. ReachVac. StepSh. Guardians

Let's go ahead and raise Athletics (or Ranged W) to 60.

60ResolveAthletics
50Shadow CloneRanged W.
40AlertnessCotWGPhysique
30ChakraSh. ImitateFrozen SkeinDeceit
20IntimidationPresenceSubstitutionEcholocationSh. StepSh. BetrayalSh. Visage
10StealthEmpathyRapportGhost ScalesP.K. HammerZeph. ReachVac. StepSh. Guardians

And now Kei needs a new 30-stat. Let's raise Substitution to keep it at (Athletics/2).

60ResolveAthletics
50Shadow CloneRanged W.
40AlertnessCotWGPhysique
30ChakraSh. ImitateFrozen SkeinDeceitSubstitution
20IntimidationPresenceEcholocationSh. StepSh. BetrayalSh. Visage
10StealthEmpathyRapportGhost ScalesP.K. HammerZeph. ReachVac. StepSh. Guardians

And now she needs a new 40-stat. I'm still not entirely sold on Shadow Imitation as a whole, given that we don't know nearly enough about it, but it's right there, so... sure, I guess :/

Another option would be to raise Frozen Skein for that sweet Omnibuff, or to raise up a new combat stat, which isn't as bad of an option as it may first seem.

60ResolveAthletics
50Shadow CloneRanged W.
40AlertnessCotWGPhysiqueSh. Imitate
30ChakraFrozen SkeinDeceitSubstitution
20IntimidationPresenceEcholocationSh. StepSh. BetrayalSh. Visage
10StealthEmpathyRapportGhost ScalesP.K. HammerZeph. ReachVac. StepSh. Guardians

And, from here, we have the pyramid support to raise up a new level 50-stat.

CotWG at level 50 (Effect: 6) would allow Kei to generate 6 tags per round. This would allow her to...
  • Move 1 zone as a free action on anyone's turn (which costs 3 tags to achieve),
  • Increase her kunai's WR to 3 (Effect/2),
  • Increase her kunai's range to 4 Zones (1+(Effect/2)),
  • Still have 3 tags to spend on Athletics rolls (Multitaggable x3)
...all in the same round. That said, I don't think that we should level CotWG beyond level 50.

60ResolveAthletics
50Shadow CloneRanged W.CotWG
40AlertnessPhysiqueSh. Imitate
30ChakraFrozen SkeinDeceitSubstitution
20IntimidationPresenceEcholocationSh. StepSh. BetrayalSh. Visage
10StealthEmpathyRapportGhost ScalesP.K. HammerZeph. ReachVac. StepSh. Guardians

And we can go a lot further (I know there's some talk of asking Kei to learn Lightning for Pang Flash, SotS, and Thunderburst) but let's leave it at this for now. 😅
 
Last edited:
Biggest reason I can think of for shadow imitation is that, if Kei is in close range and movement options have been reduced due to area denial, it's a close range technique (and in fact in canon, the closer to the users shadow the stronger it was). And it's a close range technique that Kei could use to get said opponent back to long range.
Can only increase shadow imitation from 30 to 33 with Yam xp, and good luck convincing the players to invest in shadow imitation with real xp when we don't have mechanics for it

Using only Yam xp I think shadow step makes the most sense right now
 
My model is that Naruto would be mildly frustrated at the political problem, but that Naruto would ultimately have Hazou's back (again, we're fighting the Akatsuki under his orders, and we did what we had to do) in the face of such a minor thing. And this is assuming Hazou or Kei have to divulge the reveal, rather than simply keeping quiet about it (after all, it's not like we plan on secretly learning Shadow Element or anything truly nefarious, we just wanted to optimize Kei's training for maximum effectiveness against the Akatsuki).
But, like … we don't. This is just flatly not true; we have enough information to decide on Shadow Step for Kei's Yam XP ATM (unless that's still in dispute?), and further expenditures won't become relevant until long after Akatsuki is defeated. We don't want to know the mechanics because it's helpful for Akatsuki, we want to know them to optimise Kei's training after that.

And now she needs a new 40-stat. I'm still not entirely sold on Shadow Imitation as a whole, given that we don't know nearly enough about it, but it's right there, so... sure, I guess :/

Another option would be to raise Frozen Skein for that sweet Omnibuff, or to raise up a new combat stat, which isn't as bad of an option as it may first seem.
I think the current plan is Deceit for this? Also to X9 Ath/Alt/RW.
 
But, like … we don't.
We're guessing, based on what we've been told, that Shadow Step is the most optimal choice, but we don't know. And the need for certainty --especially when going up against the Akatsuki --would excuse our need to find out.

I think the current plan is Deceit for this? Also to X9 Ath/Alt/RW.
Deceit 40 was the plan, as per Kei's request, before we went missing. Since then, Kei has said that she's comfortable leaning more heavily towards combat-viability than socials. If she changes it up again, then she can tell us.

As for the X9s, I don't really bother to keep track of the single-digit changes. We-the-playerbase change our minds way too often for me to bother tracking that for the longterm, so I keep to AB changes and a zoomed-out perspective on the builds. Even then, the wider playerbase has changed their minds (either as a result of narrative plot developments, mechanical changes, or whim) so often that I've borderline given up trying to track Hazou's build path; it changes every few months.

fwiw I don't mind using the shadow element jutsu as mostly-halfcost pyramid filler, at least, but we also have a couple of wind jutsu for that.

Yeah, Wind Element would be a better choice for this, imo. We have access to an amazing Wind Barrier jutsu that requires an Elemental Stunt to use, and more ninjutsu that would benefit from said stunt.

Sure, but who's going to argue with us?

Also this
 
fwiw I don't mind using the shadow element jutsu as mostly-halfcost pyramid filler, at least, but we also have a couple of wind jutsu for that.
Shadow imitation (which is what the post you're replying to is about) is her highest leveled shadow ninjutsu and wouldn't be half cost. Getting it just from level 30 to 40 on only Yam xp will take 355 Yam XP, which means (355 × 20) = 7100 normal or SC XP generated...
 
Shadow imitation (which is what the post you're replying to is about) is her highest leveled shadow ninjutsu and wouldn't be half cost. Getting it just from level 30 to 40 on only Yam xp will take 355 Yam XP, which means (355 × 20) = 7100 normal or SC XP generated...
Yes, and I'm not sure why you're quoting this figure when the post you're replying to is about spending non-Yam XP?
 
[When using a Mind Control Genjutsu...] The user must succeed a Genjutsu vs (Resolve + ⅓ Alertness) to put the target under the Mind Control.

With Hazou rolling approximately 70 (before dice/invokes), it amuses me that Hazou the Mad Clan Lord, proponent of the "Pretty Damned Far" school of diplomacy, is borderline immune to Mind Control ninjutsu*.

*yes, this is an exaggeration.

As an aside: the "Dispel" ninjutsu is marked as "QM Fiat: very simple." This might make it easy to Tweak?
 
Yes, and I'm not sure why you're quoting this figure when the post you're replying to is about spending non-Yam XP?
I see. Your post doesn't specify this either way so I didn't realize. It still wouldn't be half cost, unless you're meaning "half cost" because we can still spend Yam xp on it? But again it's gonna take a while to generate even half.

Also, dubious if it's really just 'filler' anymore at 40+ IMO. But I guess to return to the original point, I don't think spending real xp on a mystery box is going to be popular with most voters...
 
Sure, but who's going to argue with us?
Shikamaru, if he beats our Deceit. It might not be politically expedient for him to make a fuss about it, but it would still damage our relationship with him and maybe also with Kei.

Deceit 40 was the plan, as per Kei's request, before we went missing. Since then, Kei has said that she's comfortable leaning more heavily towards combat-viability than socials. If she changes it up again, then she can tell us.
True, but we're about to un-go-missing (probably, and almost certainly by the time we actually get to the Deceit step as laid out here). It seems likely that Kei is going to want higher Deceit for the same reason she wanted it before, once we get back to society (and also, honestly, it'd just be good for her to have - social combat also matters).
 
Last edited:
With Hazou rolling approximately 70 (before dice/invokes), it amuses me that Hazou the Mad Clan Lord, proponent of the "Pretty Damned Far" school of diplomacy, is borderline immune to Mind Control ninjutsu*.

*yes, this is an exaggeration.

As an aside: the "Dispel" ninjutsu is marked as "QM Fiat: very simple." This might make it easy to Tweak?
Hazo doesn't even beat Mark's genjutsu when she's taking it easy (no invokes, no buffs). He's far from immune.
 
Shikamaru, if he beats our Deceit. It might not be politically expedient for him to make a fuss about it, but it would still damage our relationship with him and maybe also with Kei.

Why would he be upset over it, though? They're the Nara equivalent of Fire Bullet, and we're not even trying to learn them or reverse engineer them. We're just learning what they do.

We can promise not to share the information, if he's worried about opsec. We can give him some minor seals in payment, if he's worried about restitution.

And if he's worried about us seeking other, more valuable Nara secrets... we, rightfully, can point out that we don't really care about whatever broad trinkets they have to give their ninja a slight edge. We're too busy making our own, custom/specialized tools that are designed specifically to our specific builds.

After all: look at how many ninja died during the war. Then look at how many of those ninja were from the Goketsu Clan. I'd say we're doing pretty well.

(Note: this tone is more confrontational that I would suggest taking with Shikamaru, but the wider point remains. We don't want his secrets, we just want to help optimize Kei's training so that she can be the best ninja she possibly can be, in whatever fields she decides she wants to go into)

Hazo doesn't even beat Mark's genjutsu when she's taking it easy (no invokes, no buffs). He's far from immune.

I know, which is why I added the qualifying mark that I was deliberately exaggerating for comedic effect.

70 is by no means entirely immune, but it's still amusingly strong when you look at the rest of his statline. No one would expect genin-tier combatant scrub Hazou to be rocking a Genjutsu Block of 70.
 
Shikamaru, if he beats our Deceit. It might not be politically expedient for him to make a fuss about it, but it would still damage our relationship with him and maybe also with Kei.
There are a few reasons I'm not worried about this. If we do anything sketchy we can ask Naruto to formally order us to never disclose anything we did while on-mission to anyone ever, which means we never roll deceit in the first place.

But mostly? I'm very willing to shave a few points off our already-frosty relationship with Shikamaru for a reasonable potential benefit. It isn't going to have a significant material impact and if we're in a position where it's going to be a problem, we're also in a position where necromancy is on the table. Even if reviving his father doesn't change Shikamaru's mind about us, 'I rescued you from oblivion' is a great fresh start to a relationship and should ensure positive Goketsu-Nara relations from that point onwards even if our last act before vanishing into another dimension to save him was to scream from Hokage Mountain that Shikamaru was secretly in love with Ritsuo and cheated at shogi or something equally offensive.
 
Let's go ahead and raise Athletics (or Ranged W) to 60.
I'd rather raise RW first. Kei's ranged combat style and SC focused build make her safer than most ninja, and having loads of SCs is much stronger if they have serious attacks.

I know our standard play is to prioritise Ath, especially on Hazou, but I think RW makes more sense here.
Plus, if the whole party is prioritising Ath over offence to stay alive until a teammate can kill the baddie, we do need someone who can actually kill the baddies, or the plan falls apart.

And now she needs a new 40-stat. I'm still not entirely sold on Shadow Imitation as a whole, given that we don't know nearly enough about it, but it's right there, so... sure, I guess :/
I expect Shadow Imitation to be resisted, which means we'll need it near the top of her pyramid if we want it to actually work against on-level opponents.
Making space for SI alongside RW/Ath/Alt would be fine for most builds, But Kei already has SC/Resolve crowding out the top of her pyramid, and we'd like space for CotWG50 as well. There just flatly isn't space to Raise SI to the upper layers of her pyramid for a loooooooong time, if ever, and I don't expect it to be useful at middling levels.

Instead let's raise either Deceit(if we return to Leaf and resume politicking) or Substitution.
Yup, that means raising Sub above Ath/2. While that's slightly less xp efficient than raising Ath in a vacuum, Ath is pyramid-limited, while raising Sub gives valuable pyramids support. If we could pay a small xp tax to raise Ath above the normal pyramid limits, I think we totally would. This is the same deal.

CotWG at level 50 (Effect: 6) would allow Kei to generate 6 tags per round. This would allow her to...
  • Move 1 zone as a free action on anyone's turn (which costs 3 tags to achieve),
  • Increase her kunai's WR to 3 (Effect/2),
  • Increase her kunai's range to 4 Zones (1+(Effect/2)),
  • Still have 3 tags to spend on Athletics rolls (Multitaggable x3)
...all in the same round. That said, I don't think that we should level CotWG beyond level 50.
Awesome. And more importantly than the side options, effect 6 means Kei can make a dodge and an attack at full bonus, or two dodges at full bonus.

Notice that explosive tags and will force kunai both give Kei's RW attacks Weapon:4, so that feature will soon be superfluous.


One last note, but we should really push RW/Ath/Alt to X9 as soon as we raise their AB, instead of leaving them at X0.
 
I'd rather raise RW first.
I'm indifferent to the order, I just set it as Ath because that's our normal SOP.


Instead let's raise either Deceit(if we return to Leaf and resume politicking) or Substitution.

Eh, I'm not sold, but I'll think on it more and get back to you?


Awesome. And more importantly than the side options, effect 6 means Kei can make a dodge and an attack at full bonus, or two dodges at full bonus.
Yup, level 50 (Effect 6) is a good place for CotWG ^.^


One last note, but we should really push RW/Ath/Alt to X9 as soon as we raise their AB, instead of leaving them at X0.

Eh, we change our minds waaay too much on X9s for me to bother keeping track of it. Even X0s are pretty mercurial ;-;
 
WRT Kei's buffstack, I feel very little pressure to raise Shadow Step or learn Lightning+SotS. Kei doesn't need more than 3 dodge buffs and she already has 3 good ones: Substitution, RRB, and CotWG.

Right now Kei has combo stunts for Sub+RRB and RRB+CotWG. one of her top priorities should probably be getting the combo stunts for Sub+CotWG and Sub+RRB+CotWG.

I think my ideal top priorities for Kei/snowflake's build are:
  1. RW -> 69
  2. combo stunts for Sub+RRB+CotWG
  3. combo stunts for CotWG+(one of [Force Kunai, KISS])
  4. pyramid support to raise Ath/Alt
 
Kei doesn't need more than 3 dodge buffs and she already has 3 good ones: Substitution, RRB, and CotWG.
Hm. If her dodging tech is already pretty good, and her RW tech is there for the buying, then what other holes in her build exist? Close range? We could grab the Combat Stunt and raise MW as a secondary attack stat. We already have a lot of good sealtech buffs for it, and Kunai can double as a Melee Weapon, so she wouldn't need to spend an additional Supplemental to switch her Kunai out for an axe.

WRT Kei's buffstack, I feel very little pressure to raise Shadow Step or learn Lightning+SotS. Kei doesn't need more than 3 dodge buffs and she already has 3 good ones: Substitution, RRB, and CotWG.

FWIW, EJ did say that Shadow Step "combines natively" with substitution, which I took to mean that Kei wouldn't need an additional combo stunt to reap the benefits of Shadow Step.
 
It's literally free XP. What else are we going to spend the Yamanaka XP on?
IDK. I don't mind spending it there, but I'm not particularly keen on it either. I doubt it'll see use no matter where we put it.

FWIW, EJ did say that Shadow Step "combines natively" with substitution, which I took to mean that Kei wouldn't need an additional combo stunt to reap the benefits of Shadow Step.
If that were true it would be awesome. I guess we raise SS on the off-chance that it combines without a stunt? sounds good to me.



Hm. If her dodging tech is already pretty good, and her RW tech is there for the buying, then what other holes in her build exist? Close range? We could grab the Combat Stunt and raise MW as a secondary attack stat. We already have a lot of good sealtech buffs for it, and Kunai can double as a Melee Weapon, so she wouldn't need to spend an additional Supplemental to switch her Kunai out for an axe.
Mostly? We have all the pieces, just get combo stunts and push the good stuff she has higher.

Once that's done/as pyramid support, there some options:
Raise deciet/socials? It would help with the Leadership domain, and she's expressed interest.
Stealth+CotR. CotR is a bonkers stealth Jutsu, and we can eventually make her a stealth seal as a second buff. Kei/Snowflake has a ton of potential as a steal assassin, and SC synergises really well with that combat approach.

Probably the smart play is to raise socials if we return to Leaf, and train as a stealth superassassin if we stay missing long-term. we'll see you the current arc plays out and what our situation ends up being.



I'm not to worried about Kei's Melee combat. RW can be used at close range, it just allows MW/Tai as defense stats. And if she needs to, she can create distance with RRB as a supplemental or CotWG as a free(at the cost of 3 tags). Even if we raise MW+Jounin Training to EFF 69, she'll need to buy a whole new set of combo stunts(and raise a melee buff jutsu) before it would outperform a close-range RW attack. probably not worth it.

It might be worth researching a longer-thrust-duration version of RRB that yeets Kei out of the zone every time she dodges, but given that Kei is currently waiting on KISS and Force Kunai research, this can wait a bit.
 
Back
Top