- Location
- USA
What's the kind of time-line people are thinking here? I'm not sure how practical this merchant empire idea is, especially with the world trudging closer to possible oblivion with every day
1) Initially spend some time smoothing stuff out with the village + letting our teammates heal + developing Keiko's summoning stuff if it went well
2) Get in contact with Jiraiya and update him on rain + secret village + pangolin contract
3) merchant empire things (set up a number of bases, recruit, develop merchant skills, build routes, etc)
I see a lot of things that can stop us at 1 or 2. What if Jiraiya has some plans for us, like wanting us to infiltrate somewhere etc? What if he wants us to formally ally with leaf or something (summoning contract = substantial power on the table)? What if he said no to merchant empire because too much worldly influence?
I understand the merchant excitement, but wouldn't brainstorming he better spent on sooner things than later?
1) Initially spend some time smoothing stuff out with the village + letting our teammates heal + developing Keiko's summoning stuff if it went well
2) Get in contact with Jiraiya and update him on rain + secret village + pangolin contract
3) merchant empire things (set up a number of bases, recruit, develop merchant skills, build routes, etc)
I see a lot of things that can stop us at 1 or 2. What if Jiraiya has some plans for us, like wanting us to infiltrate somewhere etc? What if he wants us to formally ally with leaf or something (summoning contract = substantial power on the table)? What if he said no to merchant empire because too much worldly influence?
I understand the merchant excitement, but wouldn't brainstorming he better spent on sooner things than later?