- Location
- Earth
We spent a lot of time figuring out everyone's die pools and tactics, and then rolled everything.
You threw out the one where Zabuza soloed everyone, I take it?
We spent a lot of time figuring out everyone's die pools and tactics, and then rolled everything.
Weapons users have to use TacMove to get in to weapons-throwing range, and we can dodge using TacMove anyway.We actually will have close to comparable Tacmove to Jounin. The problem is that weapon users will dominate us. Right now with Roki it gives as a better comparative advantage to level that then Tacmove. After getting up to Roki 12 Tacmove goes back up in value
Okay. The first couple of scenes feel very off, to the point I thought it might be a joke update. After I came back and finished it, I see why - mood spillover while writing, forgiven due to circumstances, but worth going back and fixing when you get the chance.
The phrasing here sounds a little awkward, probably because the rest of the scene is so fast-paced. Also, Sarutobi Hiruzen deserves just a little more narrative weight - we don't even know how he died.Before I could reach him, Yagura...." He paused, clearing his throat and wiping at his eyes for a moment. "Yagura killed Sensei.
"Given the current state of emergency, I need to know a few things about the Watchers before I start devising contingencies against S-Rankers. Furthermore, if you could show me as many seals as I can download in ten minutes, it would be appreciated. Also, I have a short list of questions for Mari-sensei, regarding memory-editing kinjutsu."
You threw out the one where Zabuza soloed everyone, I take it?
Unless they're fighting to capture, in which it gives him one less than the required amount.Nah, Zabuza was up against Naruto, whose fighting style 'Protagonist Syndrome' gives him +n to every ability, where n is whatever it takes to beat whoever he's fighting.
Kind of yes, kind of no: The idea isn't to use timing as the key factor, but rather, alignment. This is where the large amount of custom engineering comes in: we want the storage seal to both touch and trigger the LBF; or, depending on how the LBF functions (does it continue sending the"trigger seals" mechanism for the duration that it is broken? Or just once? If not, that can be fixed, too, with some work from Kagome), it may work regardless.Is the idea that when you pull the trigger the wheel goes forward at exactly the moment to make the seal connect with the LBF and simultaneously triggers the LBF to activate the storage seal? Because if so I'm going to save us all some time and say "no way in hell will that work". Getting the LBF seal and the storage seal to perfectly align like that is just not going to happen, and that's leaving aside all the engineering issues.
We're on a delivery mission and are not expected to see combat; furthermore, if we do see combat it's going to be either with Jonin-levels or above at which point we're already fucked.
[X] Action Plan: Leaf Leaf
[X] Training Keiko: Tactical Stealth
[X] Training Noburi: Tactical Stealth
I don't think this works here. Given that we find ourselves in an engagement, I would estimate our odds of fighting a genin team, a single chuunin-level opponent, or a chuunin level border patrol, ambush squad, etc., as significantly higher than stumbling across Jounin. Jounin are far more rare to begin with, and their time is going to be spent more effectively in ways that are unlikely to put them in our path here. S-ranks even more so. And even if we run into the friggen Akatsuki, they won't give two shits about us.
The most likely outcome for fighting a Jounin+ opponent, I think would be something like being made by spys observing Jiraiya's assets and then being targetted by them. But presumably Jiraiya knows his business well enough to know which if any of his assets are important enough to involve risks like that, and in those cases wouldn't send us to deliver the intel in the first place, as it would introduce unnecessary opsec risk.
Thus, I think it is wiser to spend the levels in Roki instead of TacMov, since the rest of the team still bottleneck us on speed anyway.
I agree completely with this, don't see the problem?I don't think this works here. Given that we find ourselves in an engagement, I would estimate our odds of fighting a genin team, a single chuunin-level opponent, or a chuunin level border patrol, ambush squad, etc., as significantly higher than stumbling across Jounin. Jounin are far more rare to begin with, and their time is going to be spent more effectively in ways that are unlikely to put them in our path here. S-ranks even more so. And even if we run into the friggen Akatsuki, they won't give two shits about us.
So I'm kinda confused how this "spies observing assets are are most likely Jonin+ opponents" means "it's better for us to spend levels into Roki instead of TacMove"?The most likely outcome for fighting a Jounin+ opponent, I think would be something like being made by spys observing Jiraiya's assets and then being targetted by them. But presumably Jiraiya knows his business well enough to know which if any of his assets are important enough to involve risks like that, and in those cases wouldn't send us to deliver the intel in the first place, as it would introduce unnecessary opsec risk.
Thus, I think it is wiser to spend the levels in Roki instead of TacMov.
We should coordinate.Oneiros43 said:@Velorien many more questions
- Are there rules for integrating multiple combat styles together? (If no I am currently working on some if you would like to see them)
- If multiple jutsu provide a bonus to a stat can they stack?
- If so is it limited to one jutsu per element?
- Are there rules for blind fighting (Also working on these)
Also have a proposal for Banshee seals and Hazou's macerator rings
Banshees provide a -2 penalty on all characters effected by them for there next action.
Macerator Rings provide Hazou a +3 bonus when using them and allow him to make taijutsu actions from mid range
So I'm kinda confused how this "spies observing assets are are most likely Jonin+ opponents" means "it's better for us to spend levels into Roki instead of TacMove"?
We should coordinate.[/QUOTE]Also have a proposal for Banshee seals and Hazou's macerator rings
Banshees provide a -2 penalty on all characters effected by them for there next action.
Macerator Rings provide Hazou a +3 bonus when using them and allow him to make taijutsu actions from mid range
Do you seriously think Mari will be so busy that she can't grab five minutes with Jiraiya in his office (or other secured location Jiraiya spends time in)? Because I don't.
- If you have a solution that gets us alone with Jiraiya quickly and without annoying him even after talking to him then by all means tell me, because I don't fucking see it.
- The ANBU were already there since we're in the Hokage's fucking office, and shadowed Jiraiya as we left because he's the fucking Hokage, or even followed us from before since he's fucking Jiraiya of the Leaf Three.
Banshee providing only a -2 penalty to dice? I would peg it 5-10 dice, or even putting out opponents out of commission.
Because we suck pretty hard there lol. Well, half the time. But face it, we'd be dead ten times over if it weren't for Keiko stopping us from pushing our head into the wood chipper over and over again.Did Jiraiya not know about Hazō's status as instant tactician?
@faflec, good point about the Hokage's office, I forgot we were still there. There's no way there aren't privacy seals that can be activated there, right?
Hmm, I thought we could abandon these primitive designs once we were in Leaf, but it looks like we may want to have some version of this ready while we're visiting other nations. Thanks for your insight, would you mind answering a few questions?
When you mention a spinning hoop breaking, I assume the hoop is of infinite thinness? If not, how thick is it assumed to be?
Would using corrugated paper or some other structure increase it's specific strength? I would think it would have a smaller density, but maybe a proportionately less decreased tensile strength with smart engineering?
Would glue increase the specific strength? Goo bombs have been said to release very sticky, almost weightless liquid, so we could use those, even though the chakra goo will eventually evaporate.
Is there a clever way to mitigate air drag when spinning a projectile around using ZR? Like dragging some air in front of the projectile to leave it in the slip stream? How much energy would it take to make a small, continuous vacuum in front of the projectile, at least until the point of release?
We should grab balsa wood if they have it in Leaf. It has a surprisingly high specific strength. Or we could try asking the Aburame for some woven spider silk. The problem with releasing bullets in the same space can be solved by making sure no bullet is longer than the space between LBFs, so they have time to travel enough distance before the next LBF is activated. Another way around this would be to cleverly set up the LBFs such that they don't all start off triggered, but activate each other in a chain, alternating from being triggered at the top of the disc, then the bottom, so we can avoid emptying the whole clip at once.
Ultimately, a gun-like design using seals would be ideal. A spinning disc or bearing with storage seals on it, levitating so it doesn't experience friction in it's casing, with force seals around it gradually accelerating it to top speed. Some thought needs to be put into reloading, what to do for large ammo, and taking advantage of storage seals that can release at a distance(for making an appropriate barrel) if they don't proportionately decrease velocity.
A shortcut to movable, invincible barrels would be if we could make barrels using force walls, possibly even rifled ones. This would get around having access to metal or advanced blacksmithing.
Edit: this isn't important, since I trust your physics more than a vague article, but this link seems to indicate that they managed to somehow get a disc to 125,000 rpm, even if it looks slightly smaller than 0.1 meters in the picture. Just curious as to your thoughts. The simplest answer in my mind would be that some smaller disc was spun that fast, not the generic model.
I meant to bring this up before the update, but I would actually like to have a lore update. Not for planning extension purposes, but it's been a while, and I'm curious about MfD history. Maybe a scene that isn't obviously contemporary. Like, rather than show something dealing with current events, show something that could take place a few weeks ago or a few decades ago. Or a historical scene, like Ui's exploits or something. For me, the historical or ambiguous lore updates enrich the setting. How does everyone else feel?
[X] Lore Update