We actually will have close to comparable Tacmove to Jounin. The problem is that weapon users will dominate us. Right now with Roki it gives as a better comparative advantage to level that then Tacmove. After getting up to Roki 12 Tacmove goes back up in value
Weapons users have to use TacMove to get in to weapons-throwing range, and we can dodge using TacMove anyway.
 
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Okay. The first couple of scenes feel very off, to the point I thought it might be a joke update. After I came back and finished it, I see why - mood spillover while writing, forgiven due to circumstances, but worth going back and fixing when you get the chance.
Before I could reach him, Yagura...." He paused, clearing his throat and wiping at his eyes for a moment. "Yagura killed Sensei.
The phrasing here sounds a little awkward, probably because the rest of the scene is so fast-paced. Also, Sarutobi Hiruzen deserves just a little more narrative weight - we don't even know how he died.
"Good. Any questions?"
"Given the current state of emergency, I need to know a few things about the Watchers before I start devising contingencies against S-Rankers. Furthermore, if you could show me as many seals as I can download in ten minutes, it would be appreciated. Also, I have a short list of questions for Mari-sensei, regarding memory-editing kinjutsu."
Which is a non-plan-based way of saying:
[X] Action Plan: Grab And Go

Goals:

  1. Increase team survivability.
  2. Increase hivemind ability to affect the world.
  3. Accomplish first stage of assigned mission.
  4. Increase Leaf potency.
Methods:
  • Get goodies from Jiraiya. (And whoever he recommends.)
    • Techniques might take too long to learn, but surely he can show Hazō a number of useful seals and some very basic notes?
      • This will make Hivemind Creativity™ easier, even if we shouldn't be gone long enough to actually research them.
    • Anything he can hand us in limited supplies? Seals, weapons, messenger birds, tame chakra beasts? Anything that enhances mobility would be appreciated, particularly if it stacks with Skywalkers.
  • Get answers.
    • Where did Mari get her kinjutsu, what was the price, how integral was it to the jutsu, and what does she recommend for countering memory editors?
    • When was the battle where Jiraiya deliberately failed an infusion? How visible would it have been from Very High Up? How well known was he at the time? What defenses does he have against memory editing?
  • Share our tech with Jiraiya.
    • Zephyr's Reach Guns, whatever those are, plus anything else we've come up with and can share in ten minutes.
 
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Is the idea that when you pull the trigger the wheel goes forward at exactly the moment to make the seal connect with the LBF and simultaneously triggers the LBF to activate the storage seal? Because if so I'm going to save us all some time and say "no way in hell will that work". Getting the LBF seal and the storage seal to perfectly align like that is just not going to happen, and that's leaving aside all the engineering issues.
Kind of yes, kind of no: The idea isn't to use timing as the key factor, but rather, alignment. This is where the large amount of custom engineering comes in: we want the storage seal to both touch and trigger the LBF; or, depending on how the LBF functions (does it continue sending the"trigger seals" mechanism for the duration that it is broken? Or just once? If not, that can be fixed, too, with some work from Kagome), it may work regardless.
 
[X] Action Plan: Leaf Leaf

[X] Training Keiko: Tactical Stealth
[X] Training Noburi: Tactical Stealth

We're on a delivery mission and are not expected to see combat; furthermore, if we do see combat it's going to be either with Jonin-levels or above at which point we're already fucked.

I don't think this works here. Given that we find ourselves in an engagement, I would estimate our odds of fighting a genin team, a single chuunin-level opponent, or a chuunin level border patrol, ambush squad, etc., as significantly higher than stumbling across Jounin. Jounin are far more rare to begin with, and their time is going to be spent more effectively in ways that are unlikely to put them in our path here. S-ranks even more so. And even if we run into the friggen Akatsuki, they won't give two shits about us.

The most likely outcome for fighting a Jounin+ opponent, I think would be something like being made by spies observing Jiraiya's assets and then being targeted by them. But presumably Jiraiya knows his business well enough to know which if any of his assets are important enough to involve risks like that, and in those cases wouldn't send us to deliver the intel in the first place, as it would introduce unnecessary opsec risk.

Thus, I think it is wiser to spend the levels in Roki instead of TacMov, since the rest of the team still bottleneck us on speed anyway.
 
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[X] Action Plan: Leaf Leaf

[X] Training Keiko: Tactical Stealth
[X] Training Noburi: Tactical Stealth



I don't think this works here. Given that we find ourselves in an engagement, I would estimate our odds of fighting a genin team, a single chuunin-level opponent, or a chuunin level border patrol, ambush squad, etc., as significantly higher than stumbling across Jounin. Jounin are far more rare to begin with, and their time is going to be spent more effectively in ways that are unlikely to put them in our path here. S-ranks even more so. And even if we run into the friggen Akatsuki, they won't give two shits about us.

The most likely outcome for fighting a Jounin+ opponent, I think would be something like being made by spys observing Jiraiya's assets and then being targetted by them. But presumably Jiraiya knows his business well enough to know which if any of his assets are important enough to involve risks like that, and in those cases wouldn't send us to deliver the intel in the first place, as it would introduce unnecessary opsec risk.

Thus, I think it is wiser to spend the levels in Roki instead of TacMov, since the rest of the team still bottleneck us on speed anyway.

@Vecht I posted an action plan that did that but also got living roots to 6
 
I don't think this works here. Given that we find ourselves in an engagement, I would estimate our odds of fighting a genin team, a single chuunin-level opponent, or a chuunin level border patrol, ambush squad, etc., as significantly higher than stumbling across Jounin. Jounin are far more rare to begin with, and their time is going to be spent more effectively in ways that are unlikely to put them in our path here. S-ranks even more so. And even if we run into the friggen Akatsuki, they won't give two shits about us.
I agree completely with this, don't see the problem?
The most likely outcome for fighting a Jounin+ opponent, I think would be something like being made by spys observing Jiraiya's assets and then being targetted by them. But presumably Jiraiya knows his business well enough to know which if any of his assets are important enough to involve risks like that, and in those cases wouldn't send us to deliver the intel in the first place, as it would introduce unnecessary opsec risk.

Thus, I think it is wiser to spend the levels in Roki instead of TacMov.
So I'm kinda confused how this "spies observing assets are are most likely Jonin+ opponents" means "it's better for us to spend levels into Roki instead of TacMove"?
 
Okay--if ZR rifles are out, we should field-test/maybe tell J Dad Hokage-Sama about 5SB mortars. With Leaf/us so weak, they/we need everything out there.

Also, I fully support asking for a hard limit on how big a boom we're allowed to make. :D
 
[X] Action Plan : Lore Update
[X] Lore Update: The Ultimate Showdown (of Ultimate Destiny)

I think I can hurriedly complete my Mechanics Update work. @eaglejarl, @Velorien, @OliWhail, what was the consensus on my earlier proposals?
Oneiros43 said:
@Velorien many more questions
  1. Are there rules for integrating multiple combat styles together? (If no I am currently working on some if you would like to see them)
  2. If multiple jutsu provide a bonus to a stat can they stack?
  3. If so is it limited to one jutsu per element?
  4. Are there rules for blind fighting (Also working on these)

Also have a proposal for Banshee seals and Hazou's macerator rings
Banshees provide a -2 penalty on all characters effected by them for there next action.
Macerator Rings provide Hazou a +3 bonus when using them and allow him to make taijutsu actions from mid range
We should coordinate.
 
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[X] Training Hazou: Tactical Stealth at Full Capacity

Stealth 11-12 (23 xp)
Capacity 11-12 (46 xp)
Roki 10 (10 xp)
Save 5 xp

Capacity 12 gives us an additional 10 chakra when overcharged by Noburi, and +20 to base otherwise. This is enough for an extra boost. Given that we are the member of the team with the least chakra, we are thus the bottleneck to fast movement. This makes the most sense to level IMO, after getting the max bonus from Stealth.
 
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So I'm kinda confused how this "spies observing assets are are most likely Jonin+ opponents" means "it's better for us to spend levels into Roki instead of TacMove"?

Point being that the TacMov doesn't help us that much in the case that we don't get into a fight (still bottlenecked by slower team members), and Roki will help us more than TacMov in the case that we get into a fight, as I do think it would be more likely we would be facing a threat we could actually handle, and the bonus dice would be useful.

That is moot though, because I still think it will be rather unlikely to get into a fight, and if our goal is speed, then we need to address the bottleneck, which is Hazou's chakra capacity (see above).
 
Also have a proposal for Banshee seals and Hazou's macerator rings
Banshees provide a -2 penalty on all characters effected by them for there next action.
Macerator Rings provide Hazou a +3 bonus when using them and allow him to make taijutsu actions from mid range
We should coordinate.[/QUOTE]

Banshee providing only a -2 penalty to dice? I would peg it 5-10 dice, or even putting out opponents out of commission.
 
@faflec Maybe leave a few Banshee seals with research notes for Jiraiya? We don't have to bother him with it right this moment (besides maybe mentioning it and letting him know what we're doing), but it might be useful. I am regretting that we didn't give them to him already, as it could have made the Ultimate Showdown marginally more successful.

Also, he might appreciate the token gesture, and it might lift his spirits with a bit of humor, justifying his old seal names and whatnot.
 
Do you seriously think Mari will be so busy that she can't grab five minutes with Jiraiya in his office (or other secured location Jiraiya spends time in)? Because I don't.

  • If you have a solution that gets us alone with Jiraiya quickly and without annoying him even after talking to him then by all means tell me, because I don't fucking see it.
  • The ANBU were already there since we're in the Hokage's fucking office, and shadowed Jiraiya as we left because he's the fucking Hokage, or even followed us from before since he's fucking Jiraiya of the Leaf Three.

"Sir, may I ask if you saw anybody matching a description?"

He'll clear the room of anybody not cleared to hear, or simply infer everything and be reminded about Hana in an instant.
 
We should coordinate.

Banshee providing only a -2 penalty to dice? I would peg it 5-10 dice, or even putting out opponents out of commission.

Maybe it should work like an explosive tag that's harder to dodge completely, (IE, nearly impossible) but with mitigated effects?
An opposed roll of some sort (What do regular explosive tags use? Weapons vs Tac Move?) would probably work if we're throwing them.
If you're wearing them and engaging in taijutsu they should be near unavoidable, too. Even taijutsu specced opponents might try to attack from range.

Note: a sound that is a 150 db from ~10 feet away is 130 db from 100 feet away, which is still really loud.
Basically, it's pretty much impossible to completely avoid unless you're protected, and if you're close it should really mess you up. (Unless ninja have super human eardrums?)


Noise over distance calculator that may be helpful.
 
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I meant to bring this up before the update, but I would actually like to have a lore update. Not for planning extension purposes, but it's been a while, and I'm curious about MfD history. Maybe a scene that isn't obviously contemporary. Like, rather than show something dealing with current events, show something that could take place a few weeks ago or a few decades ago. Or a historical scene, like Ui's exploits or something. For me, the historical or ambiguous lore updates enrich the setting. How does everyone else feel?

[X] Lore Update
 
@faflec, good point about the Hokage's office, I forgot we were still there. There's no way there aren't privacy seals that can be activated there, right?

Hmm, I thought we could abandon these primitive designs once we were in Leaf, but it looks like we may want to have some version of this ready while we're visiting other nations. Thanks for your insight, would you mind answering a few questions?

When you mention a spinning hoop breaking, I assume the hoop is of infinite thinness? If not, how thick is it assumed to be?
Would using corrugated paper or some other structure increase it's specific strength? I would think it would have a smaller density, but maybe a proportionately less decreased tensile strength with smart engineering?
Would glue increase the specific strength? Goo bombs have been said to release very sticky, almost weightless liquid, so we could use those, even though the chakra goo will eventually evaporate.
Is there a clever way to mitigate air drag when spinning a projectile around using ZR? Like dragging some air in front of the projectile to leave it in the slip stream? How much energy would it take to make a small, continuous vacuum in front of the projectile, at least until the point of release?

We should grab balsa wood if they have it in Leaf. It has a surprisingly high specific strength. Or we could try asking the Aburame for some woven spider silk. The problem with releasing bullets in the same space can be solved by making sure no bullet is longer than the space between LBFs, so they have time to travel enough distance before the next LBF is activated. Another way around this would be to cleverly set up the LBFs such that they don't all start off triggered, but activate each other in a chain, alternating from being triggered at the top of the disc, then the bottom, so we can avoid emptying the whole clip at once.

Ultimately, a gun-like design using seals would be ideal. A spinning disc or bearing with storage seals on it, levitating so it doesn't experience friction in it's casing, with force seals around it gradually accelerating it to top speed. Some thought needs to be put into reloading, what to do for large ammo, and taking advantage of storage seals that can release at a distance(for making an appropriate barrel) if they don't proportionately decrease velocity.

A shortcut to movable, invincible barrels would be if we could make barrels using force walls, possibly even rifled ones. This would get around having access to metal or advanced blacksmithing.

Edit: this isn't important, since I trust your physics more than a vague article, but this link seems to indicate that they managed to somehow get a disc to 125,000 rpm, even if it looks slightly smaller than 0.1 meters in the picture. Just curious as to your thoughts. The simplest answer in my mind would be that some smaller disc was spun that fast, not the generic model.

You are right that the citation I give from the Space Tether is for an infinitely thin hoop. I had some time to check this out today, and it turns out a little more favorably with a solid disk.

http://ewp.rpi.edu/hartford/~sarric/SMS/Readings/32669_04.pdf

For a solid disk, the maximum stress is given as (3+v)/8 * rho * w^2 * r^2
Where v (poisson ratio) is ~ 0.3 for many metals
balsa wood is not isotropic, and I do not have the time to look at anisotropic material behavior, so I'll stick with metallic poisson ratio

sigma/rho * 8/3.3 = v^2
v = 1.55 * sqrt(sigma/rho)

So about 1.55 times the previous answer -> 1123 m/s. Which is just around what the other folks have been throwing around.

Unfortunately, putting holes in the disk (to reduce density) isn't going to help... though a tapered design would make it work better (thicker at the center, thinner at the rim). My guess is that the glue will not have a stronger bond than unbroken wood grain (at least, in the direction that wood has any significant strength at all)

As far as vacuums go, I am still reasonably convinced that the Air purifier can create a vacuum, and have been asking the thread/QMs (slowly, without being a squeaky wheel about it) for a couple months. I retain hope that they will rule on it eventually, and don't mind whatever time they need to take -- @OliWhail @Velorien @eaglejarl -- as they have been putting out consistently good work, and are otherwise inundated with equally valid, and less daunting, questions.

More toward your question, an omnidirectional vacuum centered about the object, maintained by a seal, would be optimal. However, I think you'd find that you created a pretty effective, if very inefficient, banshee seal in the process (we're already making noise with a Mach 1.5 disk, now we'd have a faster sphere punching through the air, leaving behind a shock

As for the 125000 rpm thing - it looks like the diameter of that object is about 4 inches (~10 cm, as you estimated). radius is 5 cm. 125000 rpm is 13090 rad/s. .05*13090 is 654.5 m/s. We are looking at max tip speed in the specific strength metric, not angular velocity. Also, for funsies, look up ultracentrifuges.
 
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I meant to bring this up before the update, but I would actually like to have a lore update. Not for planning extension purposes, but it's been a while, and I'm curious about MfD history. Maybe a scene that isn't obviously contemporary. Like, rather than show something dealing with current events, show something that could take place a few weeks ago or a few decades ago. Or a historical scene, like Ui's exploits or something. For me, the historical or ambiguous lore updates enrich the setting. How does everyone else feel?

[X] Lore Update

If there was ever a time that was appropriate for a quick cut away from the plot, it's now. We could see the Ultimate Showdown of Ultimate Destiny firsthand, since by all accounts it was pretty epic, and even if not that there's plenty of repercussions of what just happened to look into. Perhaps a look into Mist and its shattered authority structure? Maybe one or more of the Leaf clans as they deal with the fallout of the decision. Or even a wildcard, like Orochimaru!

[X] Lore Update
 
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