That did in fact happen, I wrote it, and for the life of me I can't find it. @faflec ? +1XP bounty for finding it so that I know I'm not crazy.
"Yeah, yeah. Well, do your best. And, as long as you're talking to Asuma, here's another thing on your docket: I want him to authorize Shadow Clone for Kagome-sensei and Noburi. Tell him that Kagome-sensei needs it for safety during our investigation of the Great Seal and Noburi needs it in order to improve his ability to serve as a medic-nin trainee. He can be in multiple places that way."

"I'll try," she said, after thinking a bit, "but I don't see it happening. Shadow Clone is one of the biggest, if not the biggest, secrets of Leaf. [...]"
This conversation?
 
Adhoc vote count started by eaglejarl on Jul 8, 2023 at 7:25 PM, finished with 166 posts and 14 votes.
  • 37

    [X] [Jashin] Jashin is a real and powerful entity that has legitimately chosen us to carry out Uplift. We're going along for the ride because we intend to Uplift anyways, and Jashin is more than welcome to support that.
    [X] Whatever EJ wants to write, we trust him.
    [X] Interlude: Hiruzen and Jiraya Teach the Hyūga Elders the Pink Pony no Jutsu
    [X] Action Plan: Exploring Viability
    [X] Interlude: Legitimately Anything Wholesome. The Last Few Weeks' Updates Have Been Stressful AF
    [X] Interlude: Hazou-Pilot and Ino Fairly Negotiate for Goo Bombs, in Good Faith, Like Reasonable Adults
    [x] Action Plan: A Mild Timeskip, with SCIENCE (Barrier Version)
    [X] Action Plan: Yuno/Jashin
    [X] Interlude: Jin
    [X] Interlude: Goketsu Sealmasters
    [X] Interlude: Kakuzu and Kagome have a talk
    [x] Action Plan: A Mild Timeskip, with SCIENCE
    [X] Interlude: A puppetmaster no more
    [X] Hidan's assault of Rock, as seen from the perspective of an ordinary Rock-nin
    [X] Continue Previous Plan
    [X] Action Plan: Experimental Frenzy, AMI edition
    [X] Send Ami a Seal scroll full of shaved ice as a thank you present. Taking out the trash is hard work.
    [X] Action Plan: Sealing Stagnancy
    [X] Interlude: Any
    [X] Interlude: Hazou and Family Goes on a Picnic and to the Onsen
    [X] Harumitsu Meets Honoka
    [X] Honoka and Kagome
    [X] Jin and Haru, Buddy Cop Drama
    [X] Mio and Noburi, A Grief Shared
    [X] The βetter Hazō
    [X] [crack] Jashin, the newly frocked Priest of Hazō
    [X] Interlude: Hazou has a sexy dream about Lady Jashin
    [X] Get Yuno and/or Hidan to make us a Jashin frock
    [x] (Interlude): Whatever Happened to the Team Downfall Pissants?

Voting is closed. It's going to be an interlude but I figured I should close it up regardless.
 
Our girlfriend died and a hidden village got literally erased from existence. Those things don't blip for you?

Mostly yeah. Akane's death was meaningful but it didn't really change things. Every time we tried to interact with it we went no where. Isan being destroyed also was largely outside of our influence. Plus we never really interacted with it.

In the respect that we have been working on main plot stuff, we haven't seen a breakthrough yet. 3D Sealing is still languishing as a theoretical discipline, and necromancy progress is a bunch of seal research that hasn't paid out yet. Just as before, despite the plot points being important and necessary we aren't in a position to feel anything more than the investments we've spent. The tree is growing but there are not yet any fruits.

When we do strike gold, when the tree bears fruit and the main plot comes to a head as we make important decisions with the fate of the world in the balance, it'll all feel worth it because our eyes will be on the thing we achieved, with so much work put into it. But here and now we can only see the work put in, so the satisfaction of a goal well-achieved isn't real yet.

In another story, another world, we could have maybe skipped over all of this. A non-quest story could line up some dominoes and timeskip from the start of the necromancy grind to the day Hazou opens the rift. But part of MfD's quest nature is that, to earn our victories, we have to control Hazou every step of the way. Each seal in the Minato chain needs to be voted in, decisions to be made on the tradeoff between speed and safety, whether to multithread with SC and what else to research if so. This limbo period, where we put in work and it seems to lead nowhere yet, it's an unfortunate consequence of the fundamental nature of the game. But it won't last. It never does, we always find our way back to the main plot sooner or later, and then we'll save the world or doom it or whatever the cards have in store for us.
This is true but I feel like it's not addressing my point exactly. Sure we're grinding Minato's seals but we're not really interacting with the plot line otherwise. It's just kinda there in the background being mostly ignored. We don't have any consensus around how to interact with it and it requires long term effort which we're historically bad at.
 
After receiving abundant feedback on how stagnancy might interact with sealing research, we want to make the following tentative statements about how we'll handle the interaction. As with stagnancy as a whole, these are all things that we're trialing – and if they end up producing unfun or unintended results, we'll simply change or remove them.

First, Hazō does not necessarily need to finish a project to remove stagnancy. Similarly, a single project may not necessarily be enough to remove stagnancy, if the complexity is low. Fewer rolls will be required the harder the project is.

Second, Hazō can roughly tell whether a project is likely to challenge him, and to what degree. For projects that he has more veterancy in, he'll only know after an infusion roll. For other projects in completely new domains, he may know after only a single prep day. This is because in newer domains, he can more easily understand what all he doesn't know and needs to learn, whereas in areas where he has veterancy, he needs to get more in the weeds to discern whether there's any new experiences for him to learn from.

Third, if you pick some axes of variation (e.g. numerical bonus, # of activations) and request that Hazō adjusts the project along the axes so that it removes stagnancy, we'll try our best to pick appropriately so that the project is difficult enough to remove stagnancy. Example:
  • Research Reusable Rocket Boots (vary bonus, # of activations to remove stagnancy)
Finally, in the interest of good faith, Hazō can remove the XP penalty associated with one Sealing stagnancy barrier while he is working on an appropriately difficult project. This is meant to match combat stagnancy, where we said we'd suspend penalties as soon as Hazō took a combat mission that was likely to remove his stagnancy.

An additional note: Hazō should try to remove sealing and combat stagnancy with his main body. Due to the inefficiency of SC memory-transfer, it will be much harder to remove stagnancy through Shadow Clones.
This is good stuff, thank you. In this vein, can we get official confirmation on how notes interact with stagnancy? Seems there's some feeling that notes should function without a malus from stagnancy, such that people like Manjiro could break thresholds they'd stagnated at before, but there's no official ruling on that yet.
 
EDIT: @eaglejarl @Velorien @Paperclipped would you mind giving a ruling about this? The ES page specifies that when cast at Effect:2+ or Effect:4+ you can unify or strengthen components respectively, but for densifying and filtering it only specifies the level at which you unlock the capability. Is that an oversight? As in, do you need to cast the jutsu at Effect:6 to filter something or Effect:5 to densify something?
This is intentional -- you do not need to cast at a high Effect in order to get the benefit of Earthshaping 40 or 50.

How do you feel about fate points bought being discounted from the stagnancy tracker? I feel it best because it encourages us to buy them and use them to overcome stagnancy rather than disincentivizing that by effectively-speeding-up when we next need worry about it.
This is already how it works.

Can we assume that Hazou and Ino made a trade deal for supplying the Yamanaka Genin with Hazou's personal Goo Bomb seals offscreen, or will that have to take place in an action plan?
You cannot assume that. We'll call for a vote in the next chapter.

@eaglejarl @Velorien @Paperclipped if we hire people under the condition that they forefit claim to the Scroll is that a-okay?
@eaglejarl @Velorien @Paperclipped, sorry for the double ping, but do you mind elaborating on the status of extra-tower missions? We know they're a thing since the Nara hired a Hyuuga to help with Rift research. Can any Clan post them? Are there restrictions on them? I assume the posting Clan pays for them.
The posting clan/individual proposes them through the Tower, who can approve, deny, or adjust the number/rank/specialties of ninja requested. This almost never happens. The mission leader must generally be someone trusted by the Tower. The posting clan pays for them, though depending on the mission, the Tower may elect to pay a part of the cost.

You could try to hire people under this condition, though many clan ninja may refuse the condition once it's clear that you're going on a scroll hunt.

Can Hazou make a masterwork sapphire thread (or diamond thread) brush to boost his calligraphy? Or, rather, provide a taggable Aspect for his Calligraphy checks (something along the lines of "Masterwork Tools" or something)? Combined with a perfectly smooth surface to write on, it would remove any bumps/irregularities that might naturally occur, thus allowing for better calligraphy than would ordinarily be possible.
TIAFO.

Also, does Hazou have an intuition for how hard Rocket Boots will be now that he's finished DE? Will he want prep days for the Callig roll?

EDIT: Does Hazou think he can finish MS7 without SSA?
  • About as much easier as veterancy can make it. He thinks it won't be all too much harder than DE.
  • He will likely want prep days, at least until he can make sure that it's easy enough to skip them.
  • He's so close that he's pretty sure he can manage it without SSA, unless the dice absolutely screw him.
(aside: remember that calling for Hazou to use his intuition will be generally more flexible than the default SOP (voted in somewhere), but does not mean that he is sealing failure-proof)
 
mmmm speaking of Hidan and A-Day planning, given his role as the High Priest of Jashin, God of Death, I've got a feeling Hidan is not gonna like this whole Rift Necromancy thing. Now obviously that means we treat him like a mushroom when it comes to that, but I think we could use it to drive a wedge within Akatsuki. Think about it, if we're keeping Hidan in the dark because we're worried about his reaction, then whoever has taken up a leadership role will probably do the same and if we give one of our social specs that ammo? Well lets sit back and watch the fire works :evil:
 
mmmm speaking of Hidan and A-Day planning, given his role as the High Priest of Jashin, God of Death, I've got a feeling Hidan is not gonna like this whole Rift Necromancy thing. Now obviously that means we treat him like a mushroom when it comes to that, but I think we could use it to drive a wedge within Akatsuki. Think about it, if we're keeping Hidan in the dark because we're worried about his reaction, then whoever has taken up a leadership role will probably do the same and if we give one of our social specs that ammo? Well lets sit back and watch the fire works :evil:
Hidan literally saw the rift open and thanked Jashin for the chance to get to kill people multiple times... he thinks Jashin gave us the rift (which might actually be true...)
 
Is the following a valid skill pyramid?
(this should be the last one)

70: 1 skill
60: 2 skills
50: 2 skills
40: 2 skills
30: 2 skills
20: 2 skills
10: 6 skills (+ a bunch of untracked minor skills)
 
Is the following a valid skill pyramid?

70: 1 skill
60: 2 skills
50: 2 skills
40: 2 skills
30: 2 skills
20: 2 skills
10: 6 skills (+ a bunch of untracked minor skills)
No, that is not a valid pyramid. The core must contain a "true pyramid" IE, 1/2/3/4/5.... You can build on top of that, so long as there are no overhangs, IE, 3/3/3/4/5...... But you have to have a true pyramid beneath.
 
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