Hazō finishes Macerators v3! Tentative mechanics: the new macerators have exit velocity 25 m/s instead of 20 m/s, and are mechanically identical, except that Macerator v2s provided +3/+0/+0 to hit when in melee/in the same Zone/in an adjacent Zone, and the Macerator v3s provide +6/+3/+0 to hit when in melee/in the same Zone/in an adjacent Zone.

There's a lot of proposed macerator variants floating around, and as the person who repeatedly tries to write down tech trees until they grow too large and collapse in on themselves like dying stars, I thought I'd compile some of the current favourites.

MACERATOR-MOD TECH-TREE

Macerator Version X
  • Higher exit-velocity, for a faster punch.
  • Changes from the current bonuses of +6/+3/+0 to [larger bonuses than these].

Bad Time Macerator
  • Changes exit point and direction to some pair of values set at time of seal creation (eg. "two meters in front of the seal, rotated 90 degrees clockwise").
  • Creates and tags aspect "bullet hell shenanigans".
  • Future versions may alter attack patterns along set sequences of position-direction pairs while outputting, so that fragments of ammo come from multiple angles and directions, creating and tagging an additional aspect per position-direction pair in the attack pattern sequence.
  • Doot-doot DOOT doot.

Magma-Shot Macerator
  • Increases the heat of the outputted ammo, for a more dangerous impact.
  • Adds Weapon: [number] to attacks.

Anything I missed?

E: I suppose there is... combining them all together.

[Combination] Macerator
  • Has Impact, Sequence, and Heat values, describing its ratings in the above areas.
    • Impact: +[melee]/+[zone]/+[ranged].
    • Sequence: Provides [doot] tags.
    • Heat: Weapon [hot].
 
Last edited:
Would you be willing to raise Hazou's Physique to 34, using the Pangolin XP?
Implemented
It was a one-line plan with no additional specifications, essentially leaving the details to Hazoupilot. In retrospect... not our best move. Personally, I have resolved to be significantly less likely to support such a plan in the future, regardless of how okay it seems at the time.
I thought Hazoupilot would be much better about travel and security precautions for the group. I'm not going to be comfortable leaving that up to Hazoupilot in the future.
 
Agreed, Asuma ordered us not to use them unless we had to. I'm not even really sure the last plan was kosher according to that criteria. But Hazou ain't saying anything I assume
This is honestly what I would say to the remaining Dogs wondering why he didn't do this in the first place. "Technically I'm not supposed to so I tried to plan around it, but I failed and I wasn't just going to reverse summon away and let all of you die."
 
Last edited:
There's bad luck and then there's playing with Hidan's dice.

:D


Oh I love your approach to horror. That said, making us rely on our brains to fill the gaps with the unknowable horror, the brains of people who turn to Naruto fanfic and quests, the really fucked up brains of this kind, probably registers as a war crime.

Hazō, the second coming of the Angel of Mercy. I've always liked the idea of talking with Mori Ryūgamine, but it's turning from "cool grandpa" to "someone who'll truly, deeply, relate". If this were a novel and not a quest, I believe he'd logically become a mentor. A lot of themes converge here. Old/new generation. Grown into leadership. A shared all-encompassing feeling of responsibility and "thin black line that protects". Inherent talent but constant growth and (or through) lots of self-recrimination. Difficult relationship to clans. Overly analytical. Hopeless - or selfless - idealist. Hazō being the "heir" of two past enemies, the Tudor to their York and Lancaster... Now there's a thought.

Injecting that sweet sweet worldbuilding directly into my veins.

WHY DON'T WE HAVE THE RAPTOR SCROLL WHY DON'T WE HAVE THE RAPTOR SCROLL WHYDONTWEHAVETHERAPTORSCROLL?,???.?
THIS TAKES PRECEDENCE OVER EVERYTHING

Hey, if he can crack the Great Seal (lol) sure thing, go do it snakeboi. If he can get Dragon'd, surer thing, go git, snakemeat.

Enma the good, Enma the wise, Enma the cool.

And his Alertness, and his Substitution, and h-

Hahahaha Jashin's SO with us today

"I have no desire to talk with you, Gōketsu."
Hazō's mind: oo ee oo aa aa ting teng walla walla bing beng
"YEAH NEJI SO TRUE anyway can I crash at your place? Oh by the way I had this idea but first you GOTTA try this new willowbark tea. It'll dislodge the stick right outta your mud, see what I mean? Eh? With your byakugan? See it? Anyway,"

I think it's cool that we can now be socially inept on purpose rather than by mistake. It's no flaw of us now, it's a feature. We're becoming Good Orochimaru.

Note: Neji takes mental stress every time he speaks with us, no matter what the rules say.

Bah. It's just a combined Wind/Lightning element explosive with needless drama. "Ooooh, look at me taking time to power up and fitting into a snake theme!"
... I'm not sore at all that we couldn't steal it, you're sore that we couldn't steal it. I'll go cry into a pillow later.
Reaction posts are always a pleasure, could you take +1 XP to a PC of your choice?

@eaglejarl @Paperclipped @Velorien SC XP for chapter 580
I'm not 100% on how the shorter training days are going to affect Hazou's SC XP. For right now I'm gonna just treat it as him getting 2/3 his normal rate for those day. I'm also not gonna give him the -.3 modifier when he has the consequence from SSA since I think he should be using less clone hours to begin with there. If I'm wrong about any of theses assumptions anyone should feel free to let me know and I will correct them!

Kei: 45*1.7 = 76.5 XP
Hazou: (3.75(base rate) *1.8* 3) +(3.75(base rate) *1.2(2/3 SC modifier) *9) = 20.25 + 40.5
Hazou total XP: 60.75
Done.

I find these parts of story posts really unpleasant to read, because it feels like the QMs talking directly to the players and calling the people who came up with the plan stupid and having had a bad idea. Hazou says his plan was bad and he fucked it up, and considering the players wrote the plan that seems like telling them their plan was bad and they fucked it up.
Sorry, this was not supposed to be attacking the players that came up with the plan. Narratively, this was an important moment in that this is the first time (!) that Hazou has had a comrade die that he could feasibly have protected (for all Hazou's feats, he couldn't really have helped Minami). It would be really hard to show Hazou's emotional reaction to it without another party in the room (I suppose I could have done it monologue style, but I don't like writing that way). That basically meant that Hazou had to lay out exactly what happened. Also, Hazou's emotional reaction is related to the events that transpired, so it was important to provide the context anyway.

If you have constructive criticism on how I could make sections like this less "ugh" to read, I would appreciate it.

Can someone remind me of other reasons we had for not skyhopping all the way?
I'm not sure when people came up with the idea. My impression was that it kinda started existing after the hyenas attacked and really developed once there was a need to evac the dogs quickly.
 
Since it's likely we're going to be leveling med know for Hazō do we want him to start on grinding the notes for that?
 
[X] Action Plan: Here be Dragonsssss
Word Count: 298
  • Arrange Hebiue's stay
    • Aim for reasonable level of comfort
    • Bring her stuff from Leaf if she wants
  • Sanity check with Mari/Kei
  • Visit the Great Seal with Oro and Enma (if he desires)
    • Make sure both of them have been briefed on the Dragons
      • Include the report in the missive sent to Oro
    • Use the tunnel to approach and examine the foundations for cracking
    • Ask Oro and Enma if they know about the history and creation of the GS
      • The more context, the better
    • Once the Dragons have been baited, examine the butte
    • Attempt to get a look at one of the Dragons, use the telescope if necessary
      • If Oro brings up memorizing the Great Seal, do not engage.
  • Ask Enma if he would like to visit Archaeopteryx to see firsthand what the Dragons can do
    • Wait until after Oro has left
    • We could also bring back (part of) one of the dead Dragons for the Conclave.
      • Do not mention this around Orochimaru
    • Meet with the Condors in Arachnid
      • Talk about the gthvss
      • Ask the Condors if they would like to travel with him to the Conclave
    • If Enma's interested, bring Kagome to the island with you and ask Kumokugo for some Arachnid escorts
    • Try to retrieve one of the Dragons killed by the Archaeopteryx
  • Could Enma bring Arachnids (mites?) to Conclave?
    • Ask Enma how long his journey to Pangolin will take
  • Continue to work on Sealing on the Human Path while not otherwise occupied.
    • Multithread SCs when possible
    • For any new seal do at least one prep day to gauge the difficulty
      • Research directional explosives, with Kagome assisting if possible.
        • When finished, proceed to Rocket Boots
      • Research Darkness Seals if Hazou can do it without using SSA.
---------------------------------------------
I'll keep updating this throughout the evening, so if you have questions, comments, concerns ping me here or on Discord
 
Last edited:
Currently armageddon initiative is tied for first place... it would be pretty funny if that won... ah fine guess I'll vote.

[X] Action Plan: Here be Dragonsssss
 
Last edited:
This is honestly what I would say to the remaining Dogs wondering why he didn't do this in the first place. "Technically I'm not supposed to so I tried to plan around it, but I failed and I wasn't just going to reverse summon away and let all of you die."
I'm not sure when people came up with the idea. My impression was that it kinda started existing after the hyenas attacked and really developed once there was a need to evac the dogs quickly.
Asuma told us not to use them. So we didn't, otherwise it would have been the obvious choice. From what I remember it was discussed extensively for the journey to Arachnid, but not a lot for this one since the INFOSEC considerations were the same. I certainly recall considering it and I dismissed using them for that reason.
Since it's likely we're going to be leveling med know for Hazō do we want him to start on grinding the notes for that?
Are we finished with the Sealing notes? IMO those take priority
 
[x] Training Plan: Hazo - Stats Immediately Relevant to Success
Substitution 18 -> 19 (19 XP)
Presence 20 -> 24 (90 XP)
18 XP remaining
An extra level in substitution gives us a +1 bonus since it rounds up, without having to build a supporting 10 yet.
Presence is likely to be the social "attack" skill we use in the conclave and anything that helps us succeed there is worth it.
 
I don't think we should go to the Great Seal with Orochimaru, in person. He will notice us using the IN and we can't stop any action he chooses to take. I think we should not go at all, or send a clone.
 
Note edit.

There's a lot of proposed macerator variants floating around, and as the person who repeatedly tries to write down tech trees until they grow too large and collapse in on themselves like dying stars, I thought I'd compile some of the current favourites.

MACERATOR-MOD TECH-TREE

Macerator Version X
  • Higher exit-velocity, for a faster punch.
  • Changes from the current bonuses of +6/+3/+0 to [larger bonuses than these].

Bad Time Macerator
  • Changes exit point and direction to some pair of values set at time of seal creation (eg. "two meters in front of the seal, rotated 90 degrees clockwise").
  • Creates and tags aspect "bullet hell shenanigans".
  • Future versions may alter attack patterns along set sequences of position-direction pairs while outputting, so that fragments of ammo come from multiple angles and directions, creating and tagging an additional aspect per position-direction pair in the attack pattern sequence.
  • Doot-doot DOOT doot.

Magma-Shot Macerator
  • Increases the heat of the outputted ammo, for a more dangerous impact.
  • Adds Weapon: [number] to attacks.

Anything I missed?

E: I suppose there is... combining them all together.

[Combination] Macerator
  • Has Impact, Sequence, and Heat values, describing its ratings in the above areas.
    • Impact: +[melee]/+[zone]/+[ranged].
    • Sequence: Provides [doot] tags.
    • Heat: Weapon [hot].
 
Feels unnecessarily dangerous. The spiders can do the same. So can a clone.
I think you're missing the point here. Hazou has pushed to get Oro here to Arachnid. If Hazou doesn't show commitment Oro is just going to see him wasting his time.

"Nephew," said Orochimaru, turning his slitted pupils onto Hazō. "Welcome, thank you for not keeping us waiting, et cetera. I was informed there were matters of genuine interest in Arachnid. Where may I find the Great Seal and the Dragons?"
"Answer me, boy," said Orochimaru. His posture didn't change in the slightest, yet something in his voice made Hazō shudder. Memories of a distant night at the Gōketsu estate flashed before Hazō's vision. "Is there a point to my having come here?"

If Hazou can't be bothered to go in person to show him the GS, I think Oro is going to take it rather poorly. He's pretty hypersensitive to wasting his time.
 
[X] Action Plan: Here be Dragonsssss
This is formatted incorrectly in your post @Sir Stompy the x needs to come first

Ask Enma if he would like to visit Archaeopteryx to see firsthand what the Dragons can do
We may want to be careful that Oro doesn't hear about this or he'll go take it all for himself.

Meet with the Condors in Arachnidso that Enma knows what to expect from the gthvss
I was still under the impression they've left already but can't find confirmation. @eaglejarl @Velorien @Paperclipped are the Condors in Arachnid still there or did they rejoin the rebels?

If he can't, research Macerators 4.0
Need to specify what this is somewhere.

I would maybe also add a line about asking Oro what he knows of the history of the Great Seal and how well it matches what Kumo and Enma know. The more context we have for its creation and degradation the better. We may want to ask specific questions about his thoughts afterwards as well but I know word count is tight and I don't have any immediate suggestions besides, "Is there something Hazou (or Hazou + Orochimaru?) could start working on to fix it?"
 
Last edited:
I think you're missing the point here. Hazou has pushed to get Oro here to Arachnid. If Hazou doesn't show commitment Oro is just going to see him wasting his time.

Is a clone not commitment?

If Hazou can't be bothered to go in person to show him the GS, I think Oro is going to take it rather poorly. He's pretty hypersensitive to wasting his time.

Honestly, it'd be better to chance him "taking it poorly" than to put Hazou at risk for death with no apparent gain.
 
[X] Noburi Training Plan: A Ten for a Twenty
Rapid Rejuvenation 0 -> 10 (-27.5xp)
Deceit 19 -> 20 (-20xp)
Resolve 28 -> 30 (-59)
Mednin 32 -> 33 (-33)
32xp Remaining

Boosting this.

@Paperclipped how much Sunny XP has Nobby gained? I won't be able to do any alterations for another ~2.5 hours (at work right now), but it wasn't on Noburi's sheet earlier today...

(If it's since been added, or you just need more time, then I apologize for being needlessly incessant)
 
[X] Here be Dragonsssss
This is formatted incorrectly in your post @Sir Stompy the x needs to come first


We may want to be careful that Oro doesn't hear about this or he'll go take it all for himself.


I was still under the impression they've left already but can't find confirmation. @eaglejarl @Velorien @Paperclipped are the Condors in Arachnid still there or did they rejoin the rebels?


Need to specify what this is somewhere.

I would maybe also add a line about asking Oro what he knows of the history of the Great Seal and how well it matches what Kumo and Enma know. The more context we have for its creation and degradation the better. We may want to ask specific questions about his thoughts afterwards as well but I know word count is tight and I don't have any immediate suggestions besides, "Is there something Hazou (or Hazou + Orochimaru?) could start working on to fix it?"
Implemented changes, if the Condors aren't still in Arachnid Hazou just won't do that part of the plan. If the QMs respond in time, I'll take it out of the plan to save WC

I'll write something up for Macerator 4.0s tonight and link it. I was thinking 50 m/s ejection speed and +12/+9/+6/+3/+0 bonuses, from Melee/Range:0/Range:1/Range:2/Range:3
 
Is a clone not commitment?



Honestly, it'd be better to chance him "taking it poorly" than to put Hazou at risk for death with no apparent gain.
Yes, clones are not enough of a commitment. You want Hazou to get 2 miles from the GS, make a SC in front of Enma and Oro, and send it off with them because he's scared of the Dragons. The optics are absolutely abysmal. Hazou is at a low risk of death anyway since he can just unsummon. You have him acting like a coward publically in a warrior culture. That's not going to get these people to respect us.

I've said what I have to say about this, if you don't like it, don't vote for my plan
 
Back
Top