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It says a lot about me that when I read this my first thought was "Wait, is that it?".
Not that much, I think. Back when I first found out about it, my reaction was somewhere between "all of the ick" and "Really, Joss? Really?", but without seeing it myself or being able to realistically imagine what it would be like, the emotional impact of that happening to a fictional character is considerably blunted.
 
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Idle thought. Snowflake existed on-screen for many, many weeks before we first see hints of her own crush through Hazou's pov (IIRC it was a routine Kei sanity check, where she suddenly blushed and was unable to look in Hazou's direction).

Hazou had several training sessions with Snowflake, and even spent a week combing through Leaf's library with her (during the Hag Arc, I believe?) before that blush-moment.

Kei's crush existed before all that, and Snowflake had memories of Kei's crush, but those memories didn't seem to influence Snowflake's own romantic feelings in any observable way.

Snowflake only visually began to exhibit signs of romantic feelings for Hazou after receiving many months of consistent, unending acceptance and unrestrained positive regard, assuaging her worst insecurities (epitomized, I believe, during Snowflake's Goketsu Adoption Chapter).

I'll think on it more later on, but I believe that this is indicative that Snowflake's romantic feelings exist independently of whatever romantic affections that Kei may have (once had?) for Hazou.

An alternative proposal (that similarly fits this data) is that Snowflake's crush was originally rooted in Kei's (former?) crush, but that Snowflake refused to allow it to influence her actions/reactions. And then Snowflake developed a crush on Hazou, independent of her inheritance from Kei, and that Snowflake's personal experience of romantic affections affected her more than her frozen-skein-tinged inherited memories from Kei. When you factor in that Snowflake describes recalling Kei's memories as "walking your brain through steel wire," this becomes doubly plausible.

Thoughts?
 
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I legitimately struggle to remember a scene she was in that Kei was not in... I'm sure it happened but it's not coming to me
There was that one moment where Ami made Hazou angry, so he'd want to spar, just as Snowflake was seeking him out for a training session. But yeah, we nearly see Snowflake beside Kei.

100% agree about getting Snowflake some more screentime.
 
If there is a need for a topic for the upcoming chapter, I would recommend topics pertinent to the MfD World Wars and/or their history.

Our lack of understanding about such universally-known-in-game background exposition as players hampers our ability to effeectively strategize for WWIV. Even basic knowledge about how the wars ended would be useful, especially why WWII lasted so much longer than either of the other World Wars.
  • Did a devastating, hitherto unknown technique decide the fate of one of the wars in a single battle?
  • Were any of the world wars wars of attrition wrt ninja personnel, war supplies, food supplies, or some other manner of cutting off a vital resource?
  • Were any of the wars won by lightning strikes backed by overwhelming numbers or did overwhelming strength from a minority, like a handful of S-rankers, win out?
  • What role do the minor countries play in World Wars?
    • Were they sufficient to tip the tides of any of the wars?
  • What were the war goals of the aggressors?
    • Land?
    • Techniques?
    • Bloodlines?
    • Revenge or other punitive strikes?
    • Preventing a hegemony from rising?
    • Trade disputes?
    • Resource raids?
    • Religious or ideological imperative?
  • What were the intelligence gathering organizations like during the wars?
  • What were the logistics like?
    • Did most villages rely on mundane supply lines or did they adapt to using Seals or other ninja techniques due to wartime necessities and innovations?
  • Were there any doctrinal changes caused by any of the World Wars?
  • Does the culture or attitude of the societies within any of the major villages change at all to adopt more of a war footing, or does life generally carry on as per usual for either civilians, soldiers, or both?
  • How did allied major villages communicate with each other during the previous World Wars?
  • Are there any accords (like the Geneva Convention) the villages follow now as a result of any of the World Wars?
    • How are POWs treated?
    • What led to the creation of the Chunin Exams as a hopeful alternative to open warfare?
  • What is the aftermath of each war like?
    • Is there a bunch of reconstruction that has to be done, or is most of the fighting done outside of villages?
      • Have any minor or major villages been completely destroyed before because of a World War?
      • Do ninjas in World Wars generally fight until the enemy surrenders or do they pursue complete annihilation?
    • What is the civilian death toll like and what's the proportion compared to ninja casualties or do combatants try to avoid injuring capturable "livestock"? (MfD!Sasuke's take, not mine)
(This list got longer the more I thought about it and it still isn't completely comprehensive. While answering all of these questions would be ideal, even some of them would be better than nothing because frankly covering all of those topics while told from biased sources would be exhausting for a single update.)

This would be an excellent opportunity for the QM's to robustly test the combat system once more to see if the current system can satisfactorily output the results necessary to be consistent with the MfD world's history.

Naturally we, as players, shouldn't be privy to those juicy, game defining dice rolls and numbers plus the stories we would hear would be exaggerated for the sake of propaganda. However, having the green light from the QM's that all combat systems are not just battle-simulating capable, but war-simulating capable means we can plan so much righteous face punching that by the time the dust settles even our Osprey Overlord will be satisfied.

The last thing any of us, players and QM's alike, would want would be a completely narratively unsatisfying war caused by mechanics. There's wiggle room for innovations like Skywalkers completely changing the paradigms of ninja war, but if standard ninja fights make wars logically/rationally undesirable we're gonna have some problems.

(Also this could be an excuse for immediate punching if EJ wants to swap temporarily)
 
I'm continually curious about the big sealing arrays we keep hearing about. How do they get invented? If they're multi-sealmaster efforts, how does that work? What sorts of strategic actions are they useful for, and when might Leaf find itself planning to use one?

Part of what makes world wars intriguing is how it seems to pull out qualitatively different things than other conflicts. Higher stakes, higher commitment, higher blatant-ness. A couple steps shy of the Godzilla Threshold but easily at the point where you pull out that thing you were saving for a rainy day. Getting to know more about what was different about world wars, what you see there and only there and why, would be a great way to help set the tone for the kind of unorthodox things we'll see happen and/or initiate in WWIV.
 
That was planned to be aired on primetime broadcast network television two decades ago. People just recently flipped their shit over Game of Thrones.
I mean, you were foreshadowing something that would give us TYS points, not something that would upset the general TV-watching public (which is a pretty low bar to clear once anything sexual comes into play).
 
I mean, you were foreshadowing something that would give us TYS points, not something that would upset the general TV-watching public (which is a pretty low bar to clear once anything sexual comes into play).
To each their own. I found it a horrifyingly expert masterwork of psychological terror designed to sneak through the censors via trusted audience implication with such care that I mentioned it at the same time as Hitchcock and Serling, but perhaps it was just another Friday night fart.
 
It's not just about action, it's about stakes, which this would somewhat necessarily lack if it's a history lesson

QMs Annoucement: The dice rolls in the "The Two Hokages" decided Madara defeated Hashirama, the Hokage is now Fugaku Uchiha, applying retroactively.
He wants to know why you contacted Itachi Senju, Kinslayer that massacred the Senju Clan, only Wood-Element user alive and survivor of the Akatsuki.
N.B He is not Asuma Sarutobi, move carefully.

What do you do?
 
FYI, tonight/tomorrow's update (this headache refuses to go away) is going to be an interlude. Don't let it delay your planning.
 
I precommit to vote for any plan that includes that Summoning Army and it is not suicidal(admittedly, considering the current situation, it's a bit difficult to grasp the suicidal part). Possibly with Sanity-Check and "This is how the resolve the issue you(Asuma) pointed out".
 
I precommit to vote for any plan that includes that Summoning Army and it is not suicidal(admittedly, considering the current situation, it's a bit difficult to grasp the suicidal part). Possibly with Sanity-Check and "This is how the resolve the issue you(Asuma) pointed out".
In additional precommitments I'll vote for any plan that goes to Ami for advice as long as we tell her the political situation as well
 
I precommit to vote for any plan that includes that Summoning Army and it is not suicidal(admittedly, considering the current situation, it's a bit difficult to grasp the suicidal part). Possibly with Sanity-Check and "This is how the resolve the issue you(Asuma) pointed out".
I want to preface that I'm not trying to be combative or argumentative. I'm genuinely confused by this, and am asking questions in order to express where my confusion lies in an attempt to seek clarification.

Doesn't Asuma already know about the Summoning Army idea? We used it against Rock's Sealing Facility, right? So Asuma already knows about the tactic. Is the "Summoning Army" idea meaningfully different than what we used against the Rock facility?
 
Doesn't Asuma already know about the Summoning Army idea? We used it against Rock's Sealing Facility, right? So Asuma already knows about the tactic. Is the "Summoning Army" idea meaningfully different than what we used against the Rock facility?

The Summoning Army in the Rock facility had the problem that every time a Summoner goes to the 7th path, the summons pops. So it worked like this:
-Summoners summon as much as their Chakra allows
-Wait until the wave(let's say 10 Summons) die
-Go to the 7th and recharge
-Repeat

The Original Summon Army would be Summoners + Noburi + Chakra Batteries together meaning the Summoner could summon as much as he wanted, without any limit in number, so:
-Asuma summons 5 Summons
-Recharge
-Asuma summons 5 Summons (10 Totals)
-Ect

We have 100 Contracts? With enough Chakra we would have 100 Summons in the field at the same time, with a time limit of 1 hours per summons.
On top of that, The Summoning Army would imply using Leaf value as "The only place that works on the great Seal" + concessions like "Contact Mist and Sand for help with the Great Seal, Contact Sasori for help with the Great Seal" to obtain the best of X Clans, meaning Elite Jonin summons(To use only in case of direct attack) and more.

This way, Oro wouldn't be the person required to keep Leaf alive, Noburi would.
 
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"Contact Mist and Sand for help with the Great Seal
That's a really good idea.

Would be good if Kei could go along with Ami to Mist to help get Mist Seal Masters to study the great seal replicas.

If they had a summoner to plug into the summoning network, that might get them on board with helping out more proactively.

I'd actually like to have Hazo go to Sand along with that Earth Hippie. I'd think Sand has the 2nd most experience with Earth Jutsu and might help us with GS +the war. Maybe get a earth jutsu exchange in return for getting any seal masters they got on board with the great seal could work.

If they've got any summoners, we could plug them into the network. Might be nice to meet Ikeda too.
 
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