So what happens if we have extra Stress/Consequences from PEA when it runs out? Does it all go away?
Nooooboooody Knooooooows
So what happens if we have extra Stress/Consequences from PEA when it runs out? Does it all go away?
I'm not sure if thats been officially ruled on so might not be the case. Although...So what happens if we have extra Stress/Consequences from PEA when it runs out? Does it all go away?
Nah. It just means that raising PHysique actually has a point for us between the breakpoints.Uh, yeah, to a point that's useful at level 60.
E: PEA 60 gives
- 7 non-ablative armour (your opponent needs to deal 8 stress in one hit or they do nothing)
- +21 Physique
- ...which moves us up to the next HP bracket
- And costs a ridiculous amount of first XP and then Chakra.
*cough*Yeah, at higher PEA the increased Physique isn't as useful by itself since it only becomes useful after we take Stress. It's a shame that we can't have a lower Effect for just the Physique modifier, then it would be super cheap and useful.
That's why I said "by itself".*cough*
Get a Physique based Taijutsu style and it will absolutely be useful.
The PEA thing does sound amazing. How much chakra does it cost?
Too much. Far too much. To the point where if we want to use it effectively we'll need enough XP spent on CR to learn Shadow Clone around the same time. And then we'll need to spend all the bonus SC XP on levelling PEA.
Votes closed though.[X] Action Plan: Wrapping Up/Setting Up
Both Wrapping Up/Setting Up and Do Not Summon the OPSEC Gods are fine, I just want to get the relationship between the Hyuuga and the Goketsu cleared up (noting that Hinata might lie)
shit, lost track of what day it was
Does the chakra cost scale with how protective it is?Too much. Far too much. To the point where if we want to use it effectively we'll need enough XP spent on CR to learn Shadow Clone around the same time. And then we'll need to spend all the bonus SC XP on levelling PEA.
It does.Does the chakra cost scale with how protective it is?
Ablative armor that only removed one or two shifts is still pretty darn useful, even if we went all suicide bomber. Making the explosions hurt the other guy more than they hurt us is potentially a winning strategy in some situations.
Note that this is for 30s of use, or around 5-6 rounds.Lv0-9, +1 : 19CP
Lv10-19, +2 : 43CP
Lv20-29, +3 : 79CP
Lv30-39, +4 : 127CP
Lv40-49, +5 : 199CP
Each round is about 3 seconds, I thought?
I stand corrected.
And I'm too lazy to check
Until you start hitting, like, high-level fighter/rogue hybrids with 18 attacks / turn
At what point do we nuke them?Copying in from discord:
Ok. So basically, we make a three-party deal:
The Gouketsu make the pangolins aware that we can make skywalkers, and that we are willing to trade them to the pangolins in exchange for a garunteed-enforceable agreement that they will treat conquered people with respect and make them full pangolin-empire citizens. We also make them aware that in order for such a deal to take place then they need to create a method of binding themselves to honour the agreement (and no, a sense of honour is not enough, "My uncle, who creates the seals, assumes your words mean nothing. He's paranoid like that.").
The Nara are called in to be solicitors and make sure the enforcement method works. The pangolins must pay the Nara clan for each enforcement method they want the Nara clan to test, meaning the Pangolins are incentivised to create a working version first time so as to spend as little as possible. The Nara clan also want to maximise their payout, so they're incentivised to find out if it doesn't work.
At the end of the day, The Gouketsu get a non-horrible seventh path, the Pangolins get military supremacy, and the Nara get a payday. As far as I can see, no one is incentivised to rebel.
Thoughts?