- Location
- how about no
Never!
[evil] And I mean, if you're going to get facial reconstructive surgery anyway, you might as well go the whole hog and kill someone rich, impersonate them, steal their identity and use their resources to your own nefarious ends.
Is that a challenge?
[Evil^Evil]We might as well make our faces interchangeable and setup a huge library of faces. Why limit yourself to being only one noble? Be that noble for as long as it is convenient and then move on to the next! Rinse and repeat until you have a sizable offshore fortune. This would be a great way to start our trade empire too. Need ports of call for caravans/smugglers? Just peruse your marks' personal contacts until you have an acceptable list. Then all we have to do is recruit more operatives to undergo facial modularization. To control them, we might have to make a cult... how about a death cult? They will be assassins serving Death (haha, wordplay!) after all. Oh, and they can't have any ties to their past lives, so no names. This cult will need some support infrastructure though... so we will need to "liberate" some slaves and/or peasants and relocate them to some hard to reach empire. Ideally, this island will also be well positioned to help out with trade too.
After all of that is done, we could use our remaining profits to setup an independent financial institution to fund political movements where we see fit. If someone tries to renege on a deal we would have to come down hard on them, preferably by bankrolling their enemies at a discount. Such an institution needs an intimidating reputation to function in such a hostile world after all. Our assassins will probably have a high... "turnover" rate, so we need a system to recruit more as well. We could give each of our current operatives a voucher, something small and otherwise not worth much, but would give anyone not from our new island a free one way ticket to join our killing corps. The less the peasants gossip the better.
Finally we can live out our days enjoying the sea breeze, asking impoverished noble orphans what their names are and then hitting them with sticks when they don't immediately say, "No one."
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