Don't say that where Radvic can hear us.
This gives me an idea. So, we've got a variety of storage seals, maybe we should work on a storage seal which seals things a bit away from the surface. Ideally, eventually we can seal something a set range away, then just point a seal at someone and, if we judge the distance right, teleport a brick into their brain.
 
So all you have to do to lay seals in the middle of combat is take a -15 on your roll.

-5 for crappy materials, -5 for stressful situation, and -5 to shift down the time horizon to "instant",
 
This gives me an idea. So, we've got a variety of storage seals, maybe we should work on a storage seal which seals things a bit away from the surface. Ideally, eventually we can seal something a set range away, then just point a seal at someone and, if we judge the distance right, teleport a brick into their brain.
AHHHHHHHHHHHHHHHHHHhhhhhhhhhhhhhhhhhhhhhhhhh​
 
So all you have to do to lay seals in the middle of combat is take a -15 on your roll.

-5 for crappy materials, -5 for stressful situation, and -5 to shift down the time horizon to "instant",
So, Sealing 30 = can do combat infusions of any seal you've mastered? I wonder if this means we could also put a seal we've mastered onto a non-seal-paper medium more easily than we could in the past that'd probably be handy.
 
In canon (not 100% sure how much got kept into MfD, though I have the impression it's mostly the same) it was a seal invented by the 4th Hokage (the one who died sealing the 9-tails) which allowed him to instantaneously teleport to any copy of it in existence, and then he did things like give a knife with one on it to each ninja in an army and teleport-spam to take out whole battalions by himself. Nobody since has managed to figure out how it works. It was enough to get him a flee-on-sight order from basically everyone, because with the all the flickering about he was functionally untouchable and could just pop around until he got into your blind spot, then kill you.



What he said. It's a legendary seal, and if Jiraya hasn't managed to figure it out yet (despite being the guy who taught the 4th and also very likely knowing more about the seal than anyone else alive) I doubt we have a chance.

Edit: I have been reminded that I should be fully pedantic, and say that the 2nd Hokage invented the base seal, but the 4th was the one who adapted and weaponized it into the modern, horrifying form.
Odd that the fourth didn't record it or teach it to Jiraiya. Certainly not to broadcast it, but it seems like the kind of thing that a devoted Konoha guy (like, for example, the Hokage), might want to make sure doesn't die with him.
 
Odd that the fourth didn't record it or teach it to Jiraiya. Certainly not to broadcast it, but it seems like the kind of thing that a devoted Konoha guy (like, for example, the Hokage), might want to make sure doesn't die with him.

Again, this is canon so take it with a grain of salt; but, he was young, at the height of his power, and Konoha was at peace - the Nine-Tail's attack caught everybody by surprise. Beyond that, I wouldn't be shocked if he'd attempted to at least pass on the basics and it was just beyond anybody he taught (ie, his Sealing was way higher and none of them could pass the required checks).

Finally, just to cover everything (I think), in a move that stinks of pure retcon, there was late in canon introduced a variant that a group of three (?) Jounin can use together to send a single person to a designated seal, but it's slow and chakra-intensive. Then again, I think the bit about the 2nd Hokage being the original inventor was added moderately late, so who knows :p.
 
So, Sealing 30 = can do combat infusions of any seal you've mastered? I wonder if this means we could also put a seal we've mastered onto a non-seal-paper medium more easily than we could in the past that'd probably be handy.

I suspect this is one of the rules that'll get tweaked - both in canon and in MfD so far, spontaneous seal-placing has been shown to be the domain of the masters, not journeymen like Hazou. One of the things that made the 4th Hokage's technique so dangerous is that he could place the target seal for Hirashin with a touch, so not only was he super-fast with teleport-spam, but if he got close enough to brush a finger over your sleeve he could mark you as a target (even if you'd dodged well enough to not actually get hit).
 
Hm.

Are we gonna start out with 0 FP or do we get some amount for the upcoming fight?
You'll start with some.

So all you have to do to lay seals in the middle of combat is take a -15 on your roll.

-5 for crappy materials, -5 for stressful situation, and -5 to shift down the time horizon to "instant",
Note that that's measured in *shifts*, not in dice. And I'd need to check, but I believe it's multiple shifts to move a level on the time chart.
 
How small are Zones supposed to be, as a general rule? Given our current in-game situation (attacked by Mist-Cloud-Rock coalition), for example, would we be able to move from one side of our base to the other without spending movement?
 
How small are Zones supposed to be, as a general rule? Given our current in-game situation (attacked by Mist-Cloud-Rock coalition), for example, would we be able to move from one side of our base to the other without spending movement?
The DF rules are imprecise, and IIRC we'll be giving you a chance to provide a fort design, which may complicate things depending on its complexity. But assuming the fort is one small courtyard surrounded by walls, I'd be inclined to call that one zone.
 
The DF rules are imprecise, and IIRC we'll be giving you a chance to provide a fort design, which may complicate things depending on its complexity. But assuming the fort is one small courtyard surrounded by walls, I'd be inclined to call that one zone.

Ohh don't worry I have plans. The fort will most definitely be more than one zone
 
Ohh don't worry I have plans. The fort will most definitely be more than one zone

Note that chakra costs still apply. The bigger our fort the less chakra we have to throw around in the inevitable battle.

Our last design was made kinda pointless because of the Mist Drain, but I don't think that's the full story. We set up plenty of traps all around it, enough to keep enemies far enough away to stop anything other than long-range jutsu (like, say, Mist Drain) and the walls would've kept out most thrown weapons.

Furthermore, the fort serves a social purpose, giving a concrete focal point to our plan of cooperation. In the battle we're facing the fort didn't help us, but there's a certain element of gravity to the idea that we fortified ourselves in a literal fort made of solid granite. If we hadn't stopped to overhaul the system and had to make do with the mechanically-irrelevant fort we already made, I'd argue that it was worth it just for the way it makes us look. Our goal here is to impress the proctors and make Leaf look really impressive and powerful, after all.
 
Why are we worrying about chakra costs?

We're in a swamp. Y'know? Loads of plant/animal life in direct contact with water? Ideal environment for VD chakra recharging?
 
Ohh don't worry I have plans. The fort will most definitely be more than one zone
Before you go nuts with the design, you might want to consider two things:

1) What is the intended goal of the fort? Walls are useless against ninja except to prevent LOS, so if you actually want the fort to be useful for defense against other ninja you will need to, at the very minimum, add a roof. If what you want is defense against chakra beasts and a social focus then a curtain wall is fine.

2) You'll need to check Hazō's chakra capacity carefully. The design that I originally used was the maximum that he could build using all his own chakra + about 1/2 of Noburi's. If you want a roof then you'll need to cut the area to about 25% of what I had. If you want any interior walls, towers, etc then decrease the area further. If you want it to be further out of the water or have taller walls, make it *a lot* smaller.


tl;dr: The fort is not practical for anything more than defense against wildlife and a visible meeting point. It is a sensible use of chakra in order to have a dry place to sleep without worrying about chakra leeches, but that's it.
 
Randomly throwing it out there before I forget: we should make a basement to the fort, and equip it with an Air Dome seal with Banshees. The idea is that an underground team would try to tunnel under the fort, enter the Air Dome, and trip the Banshees which would KO them. While we are fine since the Air Dome prevents sound travel and thus blocks the Banshees.
 
Before you go nuts with the design, you might want to consider two things:

1) What is the intended goal of the fort? Walls are useless against ninja except to prevent LOS, so if you actually want the fort to be useful for defense against other ninja you will need to, at the very minimum, add a roof. If what you want is defense against chakra beasts and a social focus then a curtain wall is fine.

2) You'll need to check Hazō's chakra capacity carefully. The design that I originally used was the maximum that he could build using all his own chakra + about 1/2 of Noburi's. If you want a roof then you'll need to cut the area to about 25% of what I had. If you want any interior walls, towers, etc then decrease the area further. If you want it to be further out of the water or have taller walls, make it *a lot* smaller.


tl;dr: The fort is not practical for anything more than defense against wildlife and a visible meeting point. It is a sensible use of chakra in order to have a dry place to sleep without worrying about chakra leeches, but that's it.

Yuup taking all those things into consideration. Not ready to really start working on actual design till new rules are in place because will have some spoon intensive question. Though in regard to chakra constraints is there some reason Noburi can't just drain the wild life to replenish his supplies? I feel like he should be able to find some thing in his range
 
Yuup taking all those things into consideration. Not ready to really start working on actual design till new rules are in place because will have some spoon intensive question. Though in regard to chakra constraints is there some reason Noburi can't just drain the wild life to replenish his supplies? I feel like he should be able to find some thing in his range
He's only going to get a meaningful charge off of large chakra beasts or very large quantities of smaller and/or non-chakra-enhanced animals, and there's a limited number of those around. We haven't defined precise numbers for what's available, but if he wants a full recharge he's definitely going to need to spend significant time (hour or hours) wandering around, and not just in the immediate environs of the fort. Also, keep in mind that there's other Wakahisa out there who want to drain the available resources.
 
He's only going to get a meaningful charge off of large chakra beasts or very large quantities of smaller and/or non-chakra-enhanced animals, and there's a limited number of those around. We haven't defined precise numbers for what's available, but if he wants a full recharge he's definitely going to need to spend significant time (hour or hours) wandering around, and not just in the immediate environs of the fort. Also, keep in mind that there's other Wakahisa out there who want to drain the available resources.

Cool cool. As long as we are getting some charge back should make things easier. Also before I really get into designing it will need to know what our pangolin military engineer is capable of. What supplies she has and stuff like that. Though don't expect/want you to waste spoons on that until you aren't consuming them on working on the new system.
 
@eaglejarl

Can you elaborate a bit more on why you think forts are impractical? It seems to me that they create cover for ranged fighters, and even with things like chakra-adhesion in play they still create choke points. Also a few meters of height can give you much better sight-lines. Add in the whole "fighting a sealmaster on prepared ground" thing, and I am confused as to why there's not bonuses for basic fortifications.

I'd presume that forts are mostly not that useful because ninja will use guile to get around them, tunnel underneath, disguise themselves, etc. You never know that you're going to get attacked.

What I'm seeing is that a well positioned fort doesn't give us more more than a few milliseconds of warning before people sneak up on us, which seems a bit silly. The thing about a swamp is that it's mostly flat, what with the water-level being level. A place without much foliage should provide pretty clear sight-lines above water, sneaking up on us under-water should be mitigated by noburu, and tunneling is difficult because your tunnels will quickly fill with water unless you take precautions like air-domes or walls.

If they have a land-speed of 80mph that's 35.7632m/s. If we have 200m sight-lines (I think we can do better), then we've got 5 seconds to respond.

How did they get to the fort in a way that gave us less then 1 second to respond? Can you describe that process?
 
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What I'm seeing is that a well positioned fort doesn't give us more more than a few milliseconds of warning before people sneak up on us, which seems a bit silly. The thing about a swamp is that it's mostly flat, what with the water-level being level. A place without much foliage should provide pretty clear sight-lines above water, sneaking up on us under-water should be mitigated by noburu, and tunneling is difficult because your tunnels will quickly fill with water unless you take precautions like air-domes or walls.

If they have a land-speed of 80mph that's 35.7632m/s. If we have 200m sight-lines (I think we can do better), then we've got 5 seconds to respond.

Could we pull back from concrete time increments for a moment?

Practically speaking, the crew in the fort gets one game "turn" to do an action between the time they know they're about to be under attack and the time that it's regular initiative. Whether it's two second or five seconds or ten seconds isn't really important. Still one action.

And if it were two actions, what could you do in two actions of prep that's more useful than what you could do in one action of prep?
 
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