A reminder: skywalker seal is so advanced that we aren't going to be able to pull it off infusing it even if Hazõ knows the seal.

So this should give us good incentive to level our sealing as much as possible.
 
*stares at the screen in stunned silence*

...oh.

Wh-which nuke? Was it one with a blast radius we can outpace?

The smallest one was the only one intended to be tested when I added it to the plan:

First, make and test fire in a macerator. Estimated testing time: ~20 minutes. Estimated impact: moderate thermobaric weapon (great ball of fire, likely lethal up to 20 meters away)
  • Test Deathenators/Youthenizers
    • Make a box with a thin MEW layer on the bottom of it (to keep it from catching fire)
    • Build a bonfire in the box using enough wood that it barely fits in a 100 kg storage seal
    • Set the wood on fire
    • After a couple minutes, while it is burning vigorously, have a clone seal it into a Macerator
    • Use a clone to unseal the Macerator at our old base (from maximum clone distance away, with defenses set up between us and the clone)
 
If we tried to act this way in politics we'd be laughed out of the campaign by accusations of flip-flopping and being "consistently wrong".

And then be accused of being brainwashed into a cult when we say things like "less wrong" and "not even wrong" and "on priors I think the main issue here is that your model of yourself doesn't vary with new observations"

Madness
.
 
The youthanizer isn't actually that much of a nuke, though? You're only releasing all the energy of combusting 100kg of wood at once, it's not going to level cities.
 
It's a relevant difference, just not as large as I'd intuitively consider "chunin to jounin." For example, we've been eyeballing primary combat stats as 40 for a focused chunin and 60 for a focused jounin. A 6 die gap matters, but seems small compared to a 20 die gap.
Ah. Yes, that seems reasonable. You said that it gave "not that much mechanical advantage", which is what I was reacting to.

Just a note of clarification in case it was missed - the plan calls for us to only do Deathenators/Youthenizers, not the other two. Well, if you want you could still do God-breaking Wind, I just didn't think we'd want to spend that much time on it.
Ah, thank you. I had missed that, yes.
 
The smallest one was the only one intended to be tested when I added it to the plan:

First, make and test fire in a macerator. Estimated testing time: ~20 minutes. Estimated impact: moderate thermobaric weapon (great ball of fire, likely lethal up to 20 meters away)
  • Test Deathenators/Youthenizers
    • Make a box with a thin MEW layer on the bottom of it (to keep it from catching fire)
    • Build a bonfire in the box using enough wood that it barely fits in a 100 kg storage seal
    • Set the wood on fire
    • After a couple minutes, while it is burning vigorously, have a clone seal it into a Macerator
    • Use a clone to unseal the Macerator at our old base (from maximum clone distance away, with defenses set up between us and the clone)

We are going to test using our best clone user, right? Right, guys?
 
I wonder if we can convince Leaf to let us use Shadow Clone for seal testing...

e: And, you know, Tactical Clone Strikes.
 
EJ was doubtful the thread would continue to accumulate replies as quickly as it did initially. This has turned out to be an innacurate doubt.

Eh. March 2017 was basically an aberration.

I wouldn't count on 6,500 posts in one month as a regular thing, given my belief that we basically exhausted any evergreen source of new players. You could squint your eyes at the graph and see that we are growing, but it could just be we're growing as Sufficient Velocity grow.

But we are near the climax of an arc that was long time coming, and we could kill or seriously injure ourselves with a thermobaric bomb.

So there is a potential for triggering a new record and making April even bigger than March.
 
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