I think even ninja would have trouble spotting our iron nerve trick. It does not use any external chakra to detect and being a blood line is not something they are likely to have seen before. Thing is what they are most likely to spot is a hedge so we will have to go as ourselves. Maybe some mundane disguise.
 
Yeah, definitely above our level.

I suggest we find civilian work until Inoue gets here, then discuss the viability of working for Yakuza. Otherwise we can just fast-gamble our way into getting supplies and piss out of there, with Inoue to save our asses against the inevitable ninja flood.
 
I am paranoid about seals in a casino, as a minimum, if you can use them to detect ninja, you politely give them a drink on the house when they go up to a table, and close that table.

If you do want to get ninjas to play, you need to assume they have tricks, and have some kind of randomizer, or trigger that goes off on anything strange.

Have we ever had a chakra sensor watch us when we bloodline?
 
So we need to raise 30 000 ryo to get everything and about half of that goes to chocolate.

If we use Mori's bodyguard job estimate (200ryo/hour) as a guideline for how much we could make with the low risk jobs, it would take us 75hrs of work (15 000/200) to gather enough money for everything else except the chocolate.

It's a pretty tight schedule, but if we supplement the honest jobs with some gambling we could get it done in a week. I guess this would be our least risky option, unless we want to get just the bare essentials (ink and paper).

If we want the chocolate too we would have to take bigger risks:
  1. Steal the chocolate
    • Shoplifting shouldn't be that hard if planned well
    • If we get caught, we will probably end up fighting multiple ninjas on their home ground (read: we dead)
    • It's ninjas stealing chocolate! What's not to like?!
  2. Work with the Yakuza
    • We are unknown and expendable, high chance of getting a dangerous mission
    • Big villages probably have spies/working arrangement with the Yakuza, details will spread about us
    • Gives us an in for future work and contacts, good if we want to stay in Iron longer
  3. Gamble heavily
    • Big wins bring lots of scrutiny, high risk of detection
    • Once again, getting caught would be very dangerous
 
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You know, if we're willing to talk with the Yakuza/nin, we could probably have Noburi sell them chakra water. It would bring a hell of a lot of money.


Otherwise, I say we go for gambling. Just be careful:

For the first couple places (if we think we can get away with it) go in under a henge.

The final casino with seals? No Henge, we go in with a civilian disguise (use some of the money if necessary to buy some area appropriate clothing. This is something we should do anyways). In there we only win 2-3 rounds after breaking even and we GTFO. No active chakra usage, and Noburi leaves his water barrel in the hotel/inn/whatever.
 
For the time being maybe we could do bodyguard work for a day or two to save up money for the casino, and plan out what exactly the team will do at the casino, like win big at first then lose on purpose and just ragequit, but leave with a profit?
If possible, maybe try and get bodyguard work AT one of the casinos, excluding the one with seals, and see if we can get our hands on each set of dice that they use, and practice before hand if we do end up gambling.
 
Shoplifting shouldn't be that hard if planned well

Only tiny samples are in the displays. The valuable amounts are in the back. You're talking burglary, not shoplifting.

What's Wakahisa talking about here? Hanzo's the only one who can win reliably, right?

You could plan ahead of time that Hazou is going to roll (e.g.) 4,9,8,5,12,7. That way he craps out and loses, but the other two can make side bets on his next roll and win. They should pretend not to know him, of course.
 
We're not stealing chocolate if it costs 10k ryo; any merchant with a brain will know it's a sweet spot for robbers and the like and will hire ninjas to ensure their product isn't stolen.

No the smart thing to do is find a caravan that has the stuff and is leaving to sell it elsewhere, and steal from them.
 
Since we were checking out Casinos what are the chances the Something roll involved The Legendary Sucker?

I don't think Tsunade has any skill low enough that she would roll a 520.

We should probably do the low risk stuff with a combination of bodyguarding and low key gambling, then steal the chocolate or involve ourselves with the Yakuza once Inoue is back and can act as our safety net in case we fuck up.
 
If canon!Tsunade was rusty enough that she struggled against friggin Kabuto I wouldn't be surprised if her Stealth/Disguise roll was so bad. Especially if she didn't especially care to be stealthy, which speaks wonders as to how good she really is.
 
Inoue will force her ideas on us when she wants. When she doesn't, we should just work on our own plans and not worry about it. Also it's totally okay to tell her that her ideas suck, if we think they do.

I wholeheartedly agree.

It's better to have a three-way discussion where we pitch ideas and ponder their feasibility together than come up with separate plans. Keiko can definitely come up with some ideas and work as a tiebreaker for more controversial parts.

I thought Keiko's bloodline cripples her ability to propose plans. If she can still contribute to planning, we should let her know we expect her participation.
If we are going to implement plan discussion protocol, I propose the following one:
  1. Everybody discusses situation from as many angles as possible, looking for advantages and disadvantages, but not proposing any plans yet.
  2. Everybody capable to do so proposes their plans.
  3. Each plan is discussed in turn, and improvements are proposed.
  4. Finally, the most attractive-looking plan is chosen by voting.

Our long term goal however should be to know each others strengths, weaknesses and methods so well that anyone in the group can suddenly take charge of the situation and pursue opportunities they spot.

This is a great goal to strive for, however, we should totally implement the "designated leader" routine for now. In dangerous situations, doing nothing is often the worst possible action. Let's patch this issue before it occurs.

Oh, so there's just something out there. Waiting. That makes me feel a whole lot better.

Given our luck (and deathworld) it's probably just a shoggoth on the roof of our room.
 
What's Wakahisa talking about here? Hanzo's the only one who can win reliably, right?

In craps, other people at the table are allowed to bet too, the person rolling dice must bet. In addition, while it is sometimes considered rude, you can even bet against the person rolling. There are also a range of follow-on and side bets that can be made after each dice roll.
 
Can anyone tell me what the numbers on the character sheets represent compared to say jonin and kage and higher? I would like to know how high the skill tree goes and I can't find anything about it in any of the faqs and other listings here.
 
@Daniel14541 Our Jonin-sensei Inoue has Awareness 18, if that gives you anything. Though this is all metagaming stuff so I don't think the GMs will give us a straight answer on Kage-level stats.
 
Ok, it also looks like we've got a decent hope at team dynamics not blowing up! Yay! We should be careful to put our votes in terms of propose to the team we do something, rather than do something. Also, on "designated leader," we probably should switch that around like Inoue told us to. I propose we make Wakahisa the designated leader for this expedition, so ultimately follow his judgments (though we'll propose a great plan that's probs better than anything he'll propose, just because we've got more than one mind working on it).

Also, we want to raise 29,400 ryo in 5 days? Time to make like it's finals week and schedule our lives to death for maximized gains.

Available work : pay per hour : estimated limits : misc costs
Available Work Pay rate Maximum Use Misc Costs
Body Guards (no recommendation) ~200 ryo/hour/person 5-15 hours/day? Physically Dangerous
Body Guards (recommendation) 800 ryo/hour/person 5-15 hours/day? Physically Dangerous, need recommendation
Betting (not at casino) 100-500 ryo/game/person 4 places a night? Requires some starting money
Betting (at a casino) 1000-5000 ryo/game/person Unknown Deal with security, need covers, high risk of angry Yak
Deal with Yakuza Unknown Unknown Forced into unknown job, need good approach
Misc Jobs (bouncers, messengers,
supply runs)
<200 ryo/hour High Takes time
Steal Chocolate 15,000 ryo/job 1 Brings down the heat on us - may hurt future ties with
Yak or government.
Pit fighting 1000 ryo/fight? Low Dangerous (henge break), likely to make Yak angry
Our current resources are 600 ryo. If Inoue meets up with us before we need to buy chocolate, I'll bet she can bring down that price by a large amount. If not, we may be able to steal the chocolate right before we leave. I'm also reasonably sure that the reason the chocolate is so expensive is not because it's such a hard to get item, but that the seller doesn't want to sell to Noburi. So Inoue could probably get a much better price, and it might not bring as much of the heat on us as straight up stealing 15,000 ryo would (or doing a job at a casino).

From this, I think we should take a varied approach. If all we did was bet at random places (not casinos), then we could probably average a conservative ~500 ryo per location (have Hazou throwing, other two winning bets, Hazou losing). We can probably play in about 4 locations a night, maybe ~45 minutes a location. If we go to four new places each night, nobody should notice a pattern, and we shouldn't draw enough from any one person or group to attract too much attention. This should be doable with just the money we have on hand right now, and only takes about 3-4 hours an evening (maybe 1800-2200 each night, or there abouts). If we do this for 5 nights, then that gets us ~10,000 ryo, and all day to work (Assuming we sleep 7.5 hours and wake up at 0600). That means if we can get 5,000 ryo during the course of 4-5 day from 0600-1800, we should have enough for our supplies. If we estimate we can get 10 hours of bodyguard work a day (cumulative between the three of us, so maybe a 3 hour job one day for each of us), that brings us to ~20,000 ryo if all goes well. Alternatively, we could probably get work as bouncers somewhere for more reliable work for less (maybe ~100 ryo/hour), but get better hours (maybe 8 hours a day for one person). I suspect that would be enough to purchase what we need if we have Inoue's barter skills to bring down the chocolate price from a crit fail.
 
@Radvic What do you think of stealing from a caravan that's transporting chocolate out of Yuni? It would be a lot safer than stealing from a city because failure doesn't equal mass ninja mobbing.
 
@Radvic What do you think of stealing from a caravan that's transporting chocolate out of Yuni? It would be a lot safer than stealing from a city because failure doesn't equal mass ninja mobbing.
Honestly, I suspect that both are about a wash in terms of danger.

On stealing in town: I doubt a vender in the city is going to have hired people or built things that can reliably keep out ninja 24/7 around their goods, even if their value is ~5000 ryo (which is what I suspect the actual value of the chocolate is, given the crit fail diplomacy roll). They may have a good defense system, but we can probably infiltrate it because we're ninja and they won't have the money to hire a ninja to defend their store around the clock, though that in large part depends on how they're set up. If we cased the joint well, we could probably make a clean escape (I estimate >85%). The problem is what happens after. If the Yak find out we stole in the city, that's a huge diplomatic problem. If they acctually did hire ninja to defend their goods (which might be the case if they're set up as guilds and all in the same building), then we will not be successful without a great plan (6 stealth won't cut it). If we steal in the city and the Yak find out, we've got a real diplomatic problem.

On stealing from a caravan: This will require a fair amount of observation to find out if it exists, and what caravan would have chocolate in it, so there's a cost there, and we can't just do it whenever we want (which we could stealing from the store). Also, caravans with chocolate will have enough money to hire ninjas to defend, so we'll be practically guarenteed to go up against a ninja in either combat or stealth. That said, the Yak are probably less likely to care, unless it's one of their ninja who's guarding the caravan, in which case they'd dislike it even more than stealing in town.

Ultimately, I think we can make enough money that we won't need to steal, and would like to keep stealing it as a last resort. If we do need to steal, I think it's probably more risky to go after a caravan (guarenteed ninja and on guard vs. potential ninja and on guard), and don't like the cost of keeping an ear open to find out what caravans leave with chocolate.
 
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