[X] Seek straightforward but less rewarding sources of income.
[X] Steal what you can.

By which I mean, actually buy the supplies, but rob the places blind before we leave town.

I know what you're thinking, why not steal the supplies instead? Because this is easier and (as long as we don't rob every place we bought stuff at, and rob other places to throw things off) is less easily figured out.

I can get behind this.

We get the stuff.

There's enough risk to warrant xp gain.

We gain more money/goods than we lose.
 
We don't know enough of the local vendors, what they store, what they go buy/make themselves when they get an order, to know what we can steal, and in the case of paper and ink, we want successful merchants so we can buy even more.

If we are going to steal, we want targets that won't cause future problems and are low risk. Monster hunting is low risk with many known monsters and good combat practice.
 
Yeah...we're in one of the major towns in Iron. Iron may be poor but its ninja force still exists and they almost have to have some sort of base in large cities to 'keep the peace'.
 
We don't know enough of the local vendors, what they store, what they go buy/make themselves when they get an order, to know what we can steal, and in the case of paper and ink, we want successful merchants so we can buy even more.

If we are going to steal, we want targets that won't cause future problems and are low risk. Monster hunting is low risk with many known monsters and good combat practice.
That's why I said we should buy the stuff, and then steal the money.
Yeah...we're in one of the major towns in Iron. Iron may be poor but its ninja force still exists and they almost have to have some sort of base in large cities to 'keep the peace'.
I thought it explicitly didn't have a real ninja force?
 
  • Iron: No organized ninja village that you're aware of, although they do have ninja. Bit of a second-rate place -- not much in the way of natural resources or anything to attract outside attention.
So it does have ninjas and those ninjas will want to congregate in places where they can exercise their powers to get money, by escorting, extorting, and executing civilians.
 
Alright, so we're a little badder than the majority of the monsters out there (at least, that's how I interpret our rolls). We're probably ok to travel with just the three of us now. At this point, if we had a good disguise with an excuse to use ninja stuff, then I think we could potentially protect a caravan from basic threats. Not that I'm suggesting we go do that now (sealing is the clearly superior option), just that it's something to keep in mind. We're more dangerous than the majority of the threats facing average people.

So.... there might be some INCREDIBLY competent sealmasters out there somewhere. Or a hidden continent or something. Or maybe ninja on the moon (seal their continent to the moon?) Something to keep in mind, but probably not super relevant. Aside from the take-away: if we make advancements in anything powerful obviously (e.g. sealing, manufacturing, samurai), the ninja villages will unite and attempt to crush us, because they're paranoid.

On our course of action, I don't think we know enough about the city to really come up with a great plan of action, rather it's best if we clarify our priorities, and then suggest vaguely how we'll achieve them, maybe with some detail on how exactly to do that if we're feeling like doing a lot of work before Saturday. Here's what my list of goals are (in order of priority):
  1. Survive (should be pretty easy this update?)
  2. Remain relatively unknown
    1. So probably don't steal from people we buy stuff from
  3. Get the supplies we need for Kagome
    1. Steal if necessary or if we can get away with it long-term - note that if we steal paper, we should assume we won't be able to get more than just the one training session from Kagome, because it'd be harder to get the stuff next time (and he's almost certainly going to increase his demand)
  4. Gather information on Iron and Yuni
    1. Find out about bandit village
    2. Listen to hear about Samurai
  5. Lay groundwork for future trading/contracts
    1. Find out what specific suppliers need (probably just Ryo)
    2. Find out about maximum supply and how much market impact we will have (especially on paper)
    3. Determine how badly our skills are needed (mercenaries, hunters, messengers)
  6. Get force multipliers
    1. Ninja gear? Something nice for Keiko? Seals? I doubt we'll run across anything, but if we do, this is where I put it.
  7. Get valuable things
    1. Preferably in the form of Leaf Ryo & Iron Ryo
I suspect that to best do this, we either make one big robbery (steal from a noble?), work a dangerous job (hire ourselves out as mercenaries?), or steal stuff (and damn the consequences). Of these, I'm most on board with working a job, but would want to weigh what the job is specifically before committing to it. I think we should assume there are ninja in this town, because there likely are.
 

I am confused. What happened to the following parts of plan FedEx?

Get back to the village before the caravan leaves, and ask both them and the villagers if they have anything from the shopping list.

Ask the villagers if they know how to make bread w/ raisins, if they have the supplies. We can get -really- fresh bread at their place if they can.

Have Inoue take the lead, our goal here is to get stuff for Kagome, we shouldn't risk it just for training.

@Chronic Technically the easiest way to eliminate Konoha as a threat is to kill ourselves in such a way that it doesn't leave a body. It also eliminates everything else as a threat. Except for death.

Also, what is Inoue's opinion on, well, everything? I mean did she just nod at our plan and fly off or something? Did we not even get a chance to talk to her in detail after Kagome? The first part of the chapter and the fact that she supposedly punished us after we came back (punished for what?) seems to indicate otherwise.

...help?
 
  • Get the supplies we need for Kagome
    1. Steal if necessary or if we can get away with it long-term - note that if we steal paper, we should assume we won't be able to get more than just the one training session from Kagome, because it'd be harder to get the stuff next time (and he's almost certainly going to increase his demand)

No, don't steal supplies. They're both more annoying to get and noticeable. Steal money, and use that to buy supplies.
 
I think there are two things we should not overlook:

A) This town is fairly wealthy for Irons standards, a trade center and big enough to remind the team of Kiri, which is impressive given that judging by Konoha the Hidden Villages tend to be some of the biggest cities in a country.

B) Ninja go where the money goes.

Therefore i think that it is extremely likely that this town actually does have a ninja security force, whether it is composed of missing nin or the city council hired a few teams from a foreign ninja village. It might even be a local clan that has been in charge of the city for generations. Human society abhors a power vacuum after all, so someone is definitely filling the lucrative position of this towns protector. We have no idea what level of skill these ninja have. The city seems definitely wealthy enough that they might even have a Jounin level ninja or two on payroll.

Stealing and taking criminal actions are therefore rather risky, at least until Inoue comes back. I would prefer it if we kept our head down and stick to legitimate jobs and gathering information until then. It should be pretty easy to find out whether the town has a ninja force, they would be local celebrities after all.
 
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@Velorien We made some successful rolls there. Did we get any XP? :D

@eaglejarl Update not threadmarked.

I am confused. What happened to the following parts of plan FedEx?

I was actually wondering about the same thing. Was our plan too confusing/convoluted so Keiko and Inoue (QMs) decided to cut some parts off? If so it might be a good idea to address that either OOC or IC.


Making connections and thinking long term is good but at the moment I don't think it's a bad thing if we think short term. Our main goal here in Iron is to get that sealing training, everything else is extra. After we have some training in sealing we could (and probably should) just leave and look for other opportunities elsewhere.

Dangerous job sounds like the one that has the least chance to reveal our connection to sealing, which is the thing we want to keep hush hush about. Only problem with that is that whatever shady character we interact with will probably sell all the info they can about us to the highest bidder as soon as possible. That can be managed, but we need to be extra careful about bloodlines and our connection to a sealmaker.
 
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There's enough risk to warrant xp gain.

We gain more money/goods than we lose.
Ah, using intentionally more dangerous plans to achieve the same result shouldn't really get you more XP than otherwise. Much like Nobby Nobb's plan to shoot a dragon in a million to one chance by standing on one leg, blindfolding himself and singing the national anthem didn't improve his aim.

Edit: So long as all else remains the same, that is. Obviously if some more dangerous plans would contain more learning opportunities, but danger in and of itself is not the prime determinant.
 
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I think we should focus on the quest first.
I am actually worrieed that we somewhat strayed from it already.
Alright, so we're a little badder than the majority of the monsters out there (at least, that's how I interpret our rolls). We're probably ok to travel with just the three of us now. At this point, if we had a good disguise with an excuse to use ninja stuff, then I think we could potentially protect a caravan from basic threats. Not that I'm suggesting we go do that now (sealing is the clearly superior option), just that it's something to keep in mind. We're more dangerous than the majority of the threats facing average people.

So.... there might be some INCREDIBLY competent sealmasters out there somewhere. Or a hidden continent or something. Or maybe ninja on the moon (seal their continent to the moon?) Something to keep in mind, but probably not super relevant. Aside from the take-away: if we make advancements in anything powerful obviously (e.g. sealing, manufacturing, samurai), the ninja villages will unite and attempt to crush us, because they're paranoid.

On our course of action, I don't think we know enough about the city to really come up with a great plan of action, rather it's best if we clarify our priorities, and then suggest vaguely how we'll achieve them, maybe with some detail on how exactly to do that if we're feeling like doing a lot of work before Saturday. Here's what my list of goals are (in order of priority):
  1. Survive (should be pretty easy this update?)
  2. Remain relatively unknown
    1. So probably don't steal from people we buy stuff from
  3. Get the supplies we need for Kagome
    1. Steal if necessary or if we can get away with it long-term - note that if we steal paper, we should assume we won't be able to get more than just the one training session from Kagome, because it'd be harder to get the stuff next time (and he's almost certainly going to increase his demand)
  4. Gather information on Iron and Yuni
    1. Find out about bandit village
    2. Listen to hear about Samurai
  5. Lay groundwork for future trading/contracts
    1. Find out what specific suppliers need (probably just Ryo)
    2. Find out about maximum supply and how much market impact we will have (especially on paper)
    3. Determine how badly our skills are needed (mercenaries, hunters, messengers)
  6. Get force multipliers
    1. Ninja gear? Something nice for Keiko? Seals? I doubt we'll run across anything, but if we do, this is where I put it.
  7. Get valuable things
    1. Preferably in the form of Leaf Ryo & Iron Ryo
I suspect that to best do this, we either make one big robbery (steal from a noble?), work a dangerous job (hire ourselves out as mercenaries?), or steal stuff (and damn the consequences). Of these, I'm most on board with working a job, but would want to weigh what the job is specifically before committing to it. I think we should assume there are ninja in this town, because there likely are.

I mostly agree with this plan, however, there are some additions I wouldn't mind seeing.

First, let's not give anybody any reason to suspect we are ninja. Ever. Let's not contact local ninja. Let's not buy ninja equipment. Dangerous situations where we would have to use ninja skills in front of witnesses are right out. Also, let's not attract attention of local law enforcemant by doing criminal activity. Trading meat, skins and body parts of chakra monsters for supplies we need would be perfect. If we cannot afford supplies after selling all the monster loot, we should maybe hunt more, and sell monster parts again.

Overall, let's try to be as low key as possible. Nothing criminal, nothing flashy, nothing ninja-like. We should strive to be boring uninteresting civilian hunters that came out of the woods to civilization to get some supplies for next hunting expedition.

That way we may complete our objective stealthily and without risk.

I am completely against doing risky things in hope of earning XP.
 
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I am confused. What happened to the following parts of plan FedEx?

Also, what is Inoue's opinion on, well, everything? I mean did she just nod at our plan and fly off or something? Did we not even get a chance to talk to her in detail after Kagome? The first part of the chapter and the fact that she supposedly punished us after we came back (punished for what?) seems to indicate otherwise.


I was actually wondering about the same thing. Was our plan too confusing/convoluted so Keiko and Inoue (QMs) decided to cut some parts off? If so it might be a good idea to address that either OOC or IC.

I also want to know this. @Velorien, do we know these things in character?

My current assumption is that Inoue and Keiko looked at the plan and saw that Inoue would greatly benefit from following the people alone (I believe we just finished a discussion about stealth being way easier for a singular ninja), and that Inoue wants us to get training experience (more than abandoning finding out the information or delaying getting supplies anyways). I'm hoping that by not explicitly mentioning what the villagers had and didn't have that we're being subtly told that we have everything except the hard to get stuff, which would be the paper and ink I think? We should definitely get confirmation from both @Velorien and @eaglejarl though.

No, don't steal supplies. They're both more annoying to get and noticeable. Steal money, and use that to buy supplies.

Agreed with the caveat that we may want to steal something that isn't money, but is valuable, then fence it, and use the money (or steal something for a job).

Making connections and thinking long term is good but at the moment I don't think it's a bad thing if we think short term. Our main goal here in Iron is to get that sealing training, everything else is extra. After we have some training in sealing we could (and probably should) just leave and look for other opportunities elsewhere.

Dangerous job sounds like the one that has the least chance to reveal our connection to sealing, which is the thing we want to keep hush hush about. Only problem with that is that whatever shady character we interact with will probably sell all the info they can about us to the highest bidder as soon as possible. That can be managed, but we need to be extra careful about bloodlines and our connection to a sealmaker.

I think we can think both long and short term. Most plans which result in short term gains also have long term possibilities attached, except for just straight stealing stuff or short-changing people. We really need to know how expensive all this stuff is. It's kind of really hard to make fundraising plans when we don't know if we need to raise 5 monster carcasses or 5000 monster carcasses of money.


I mostly agree with this plan, however, there are some additions I wouldn't mind seeing.

First, let's not give anybody any reason to suspect we are ninja. Ever. Let's not contact local ninja. Let's not buy ninja equipment. Dangerous situations where we would have to use ninja skills in front of witnesses are right out. Also, let's not attract attention of local law enforcemant by doing criminal activity. Trading meat, skins and body parts of chakra monsters for supplies we need would be perfect. If we cannot afford supplies after selling all the monster loot, we should maybe hunt more, and sell monster parts again.

Agreed on not doing dumb stuff to announce ourselves as ninja. When I wrote that, I basically intended each point to be considered in light of the above points, number 2 being not drawing attention to ourselves. I'd be totally on board with just hunting if that were enough to pay for what we want. I have no idea if it is or isn't enough (1000 pages is like, $30 right :p).

Overall, let's try to be as low key as possible. Nothing criminal, nothing flashy, nothing ninja-like. We should strive to be boring uninteresting civilian hunters that came out of the woods to civilization to get some supplies for next hunting expedition.

That way we may complete our objective stealthily and without risk.

Agreed, the sneaky solution is the best solution after-all. That said, if we wind up needing to make a choice between doing not all the things safely, or doing something criminal, I'd suggest doing something criminal. Most likely robbing someone with money, or getting in contact with whatever criminal network is around here and doing a job. Or just accepting a high paying less-than-legal job.

Some brainstorming on possible jobs in the area:
  • Escort
    • For caravan
    • For noble
  • Messenger
    • Between villages?
    • Between nations?
  • Bouncer
  • Hunter
  • Gatherer
  • Information selling (ninja) -- SUPER DANGEROUS DON'T ACTUALLY DO ONLY MENTIONED FOR COMPLETENESS
    • Our most valuable resource is our knowledge of Mist.... this should probably not be used because it very well could bring Zabusa on us
  • Intimidation
    • banditry (directly demand money/kill people)
    • hire ourselves out to intimidate business people?
  • Stealing
    • pickpocketing (genjutsu training?)
    • house sacking (stealth dependent?)
 
We're not stealing anything unless it's a 'generic' valuable item like gold or jewels: i.e., something that can be carved to look like something else and thus easy to sell. Honestly we should just look to steal money if that's how we're going to fund ourselves, since it doesn't carry the risk of being found out and instantly known as thieves.

I think our plan, when it gets written, should be a 3-part discussion between Mori's orders to find jobs/money, Noburi's orders to get supply information, and Hazou's plan to get ninja/Ashikage information.

@eaglejarl your story threadmark hit the wrong comment.
 
If we have to fall back on stealing, the most straightforward way to do it is to just steal the paper. No witnesses, no fuss. We can cover up the fact that we are stealing paper by either stealing EVERYTHING (fun and profitable!) or starting a fire that mysteriously burns all the paper. Or we could just do both.

This is pretty evil though, fires around wooden buildings might lead to lots of dead people and burned property. We would have to be careful.
 
@Twofold Yuni is a lot bigger than the previous villages we've been at, it's possible that at least some of the buildings here are made of stone, not wood. Especially businesses that would have the money to have a decent building.
 
You know, come to think of it, the majority of the information that we need to have (and the info that Hazou's team is literally attempting to find before making any decisions) in order to make this decision as a group isn't here yet. Why do we have to make a plan for the next period of time before we finish aquiring our preliminary info?
 
Our plan is supposed to tell the GMs how we're going to get the info?

But the update ends with all of us splitting up for a little bit, with Hazou going to gather info on ninja / Liberator presence, and then Velorien asks us how we want to make money until Inoue finds us. The Team is going to use the info gathered by all three of them to make that decision, so why don't we get to look at it before we plan this stuff out? Learning there is a ninja policing force would make me very much want to play it safe.
 
In the case that someone missed (I totally did) our current voting objective is this:

Until Inoue-sensei gets back, your main priority as a group is to…

So we are supposed to pick the main thing to focus on. I think this means we are not doing anything drastic before Inoue gets back. If she gets back. Or maybe she didn't actually go anywhere...

I suppose we should focus on the "seeking straightforward jobs" part and see if that pans out? I assume we get another decision point if it turns out that there's no chance of us getting enough stuff by doing odd jobs.

Like ChronOblivion said, this is kinda weird point to make a decision about anything. One would assume that Hazou would gather all this information before he starts planning what to do next. Alternatively the vote could be about how Hazou goes to do his part of the info gathering. But that's not what the vote option is about, it just asks what we want to focus on as a group without actually really deciding anything.
 
In the case that someone missed (I totally did) our current voting objective is this:



So we are supposed to pick the main thing to focus on. I think this means we are not doing anything drastic before Inoue gets back. If she gets back. Or maybe she didn't actually go anywhere...

I suppose we should focus on the "seeking straightforward jobs" part and see if that pans out? I assume we get another decision point if it turns out that there's no chance of us getting enough stuff by doing odd jobs.

Like ChronOblivion said, this is kinda weird point to make a decision about anything. One would assume that Hazou would gather all this information before he starts planning what to do next. Alternatively the vote could be about how Hazou goes to do his part of the info gathering. But that's not what the vote option is about, it just asks what we want to focus on as a group without actually really deciding anything.
Agreed. Hence why I mentioned priorities, not specifics. That said, I'm not going to compile that into a plan. anyone else who wants to may. In the meantime:

[X] Seek lucrative but dangerous/questionably legal sources of income
 
[X] Seek lucrative but dangerous/questionably legal sources of income

We should gamble, literally. Between our henge and Iron Nerve, we could probably make a great deal of money without anyone catching on.

Bar Trawl
Find a bar, drink, ask for news. While there, also watch others gamble to learn the rules (if needed) and make sure that the players don't have a ritual of stabbing each other to dispel henges if you win big or anything like that.

Later, henge into a whatever a typical gambler looks like, wander into another place and start gambling, being careful not to win too much in one place. One (or both) of the others can be look out. Make a bunch of pre-arranged signals in case of trouble.

We should avoid this if there are strong Ninja police, or if we wouldn't be able to win enough without it causing a sensation. We know how much we can safely win, because we were watching the amount's gambled earlier.

As usual, anyone can use all or part of this to make a plan if they like.



Now that we are talking to people and bargaining and placating Twitch, I want to gets some more ranks in Diplomacy and Deception.
Also, we should arrange various fallback points to meet up if we haven't already.
 
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We should ask around if there's work in terms of bodyguarding caravans, and ask how much competition there is around this area. Subtly ask if ninjas are taking up all the work or something like that. That'll give us an in as to what the ninja force is like here.
 
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