I have two questions:
Can Vampire Dew be used though frozen water say ice or snow?

Actually on that same idea what would happen if the water in our chi barrel was frozen?

I was thinking we will want to go to the lands of snow sometime.
 
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Chapter 15: Poised on the Brink
Chapter 15: Poised on the Brink

"That cunning little son of a bitch!" Inoue-sensei gave a wry laugh before passing the note to the three genin.

Hazō studied the "response" that the mysterious missing-nin of the forest had left on the back of their note. The top half was a simple but exact map of the area, with a dozen marks scattered across it. The bottom half was more complicated. Twelve separate lines were filled with very small, neat markings, each line different in style from the others. At the bottom, something was written in common script.

One genin only. The rest stay at the village. I will know.

Hazō thought about it. "If those are the instructions for who is to meet him, then the other part must be where and when. But there are lots of different marks on the map. So presumably, the lines are supposed to tell us which mark to use."

Wakahisa rolled his eyes. "Great, so he's a missing-nin puzzle specialist. Wonderful. Remind me why we want to contact this guy again?"

"It could have been a girl," Mori muttered. "Inoue-sensei did say she was unable to get a clear look."

She studied the note for a few seconds longer, aware that Inoue-sensei was watching, and probably expecting her to figure it out before the boys did. There was something familiar about the patterns…

"Inoue-sensei, are these military cyphers?"

"Very good," Inoue-sensei nodded. "I only recognise the fourth one, though. It's a retired Mist cypher, meaning it's not in use anymore because someone outside Mist managed to crack it. It says dawn tomorrow, Location D. And I'd bet my portable torture kit the other lines are retired cyphers from other villages. When we go to meet him tomorrow, we'll automatically be telling him which village we're from."

"Uh, Inoue-sensei, why do you have a portable torture kit?" Wakahisa nervously asked.

"Rule One of infiltration: have as much information as possible before going in," Inoue-sensei explained matter-of-factly. "Take note of that one, it's one of the most important rules of being a ninja full stop."

Hazō frowned. "But by showing us he knows all these cyphers, isn't he giving away the fact that he's an ex-codebreaker? If he thinks we might be enemies, it's weird for him to reveal his abilities."

"Wow, you guys are all sorts of on the ball today," Inoue-sensei beamed. "But in this case, it's a good trade for him. We already know he's into seals, and it's standard practice for sealcrafting students to be assigned to the Cryptology Department when they're not training. The required personality traits and skillsets overlap more than you'd expect, and it means they're useful even before they can be trusted with mass seal production.

"So he's trading away a small amount of information about him for a large amount of information about us. And that's not all. Take a look at the points he's put on the map."

This time, it took longer for anyone to work it out. Needless to say, Wakahisa never stood a chance against him, but on this occasion, Hazō even beat Mori to the solution. Her rueful expression only made him feel better.

"Those areas have two things in common—they're within sight of the forest, and they're places the villagers told us in no uncertain terms not to go near if we didn't want to get eaten. So whoever goes there has high odds of getting attacked by something. Then the missing-nin can watch from safety and take notes, and at the end he can come in and have free choice of which side to finish off."

"That's right!" Inoue-sensei smiled happily, as if Hazō hadn't just explained that one of their team would have to be put in mortal danger before they even met their target. "If I were him, I'd personally make sure that the other person had an unexpected encounter with something bitey, because it's really hard to keep up a disguise and only fight at genin level when there's something trying to eat your face. In other words, while the sensible thing to do normally would be for me to go in disguised as one of you—I'm thinking Mori, for cuteness value—our friend has neatly ruled that option out.

"So, which one of you is volunteering to go into hostile territory without backup and negotiate with an antisocial chūnin-or-higher mad bomber? Don't raise your hands all at once, now."
-o-
"Hey, Mr Ninja, where do you come from? Is it cold like it is here? Is it full of trees? Are there giant fish? Are you married? Can you do ninja magic? Would you like some berries? Is that lady your girlfriend? Are any of the ninja villages bigger than our village?"

Hazō had been through a thousand D-rank babysitting missions, and hated each more than the last.

In fairness, this one was probably more like C-rank. After all, there were dangerous creatures to be found out here, though probably not enough to justify the villagers hiring all four of them just to look after a few girls. And anyway, who sent a bunch of little girls to forage for fruit and berries such a long way away from the village, and in the evening at that? Were they trying to get their offspring eaten by dire wolverines?

Then again, they wouldn't have paid for four ninja's worth of protection if that was their objective. No, this mission just didn't make sense. Even the timing was awkward, coming right as a new group of wanderers came into the village, likely full of useful new information that would help Hazō and the others decide what to do next – only now they might not get a chance to talk to them before the group moved on in the morning.

And the girls never shut up. Not for a second. Nanami was an insufferable know-it-all, Mina took offence at every little thing, and Kimiko was paranoid about ghosts or doppelgangers or something. The rest were even worse. He and Mori, also an only child as far as he knew, swapped many a commiserating glance as the girls verbally and physically tugged them to and fro. Wakahisa, meanwhile, seemed to be entirely in his element, joking and telling stories and successfully using his charm on those too young to see through it. And Inoue-sensei…

Her fingers flickered as she reached over to fix Nanami's sandal, showing the oldest and most commonly used ninja hand sign. Something is wrong.

More followed. I. Distraction. You. Settlement. Investigate.

Then she raised her voice. "Say, girls, can you keep a secret?"

Hazō slipped away as the children instantly converged around Inoue-sensei.
-o-​

Something was wrong. Nearly all the lights in the village were out, except those in the village hall—and outside the building, several burly men stood with torches, their expressions vaguely anxious.

Hazō: Stealth said:
Guards: Awareness said:

After a couple of close calls, Hazō managed to make his way to a window outside the guards' sight range. They seemed on edge, which made them more alert, but on the other hand it hadn't occurred to them to actually patrol the site they were guarding. Civilians.

The village hall was full to bursting. Practically everyone in the village was there, minus the children and the men stationed outside. At its heart, being listened to with rapt fascination, were the four wanderers who'd come in earlier that day.

Just as Hazō leaned in to listen, Granny Yoshino's voice snapped out like a whip.

"Anyone can make a claim like that. You think you're the first group of troublemakers I've seen in my life, gnawing on the bones of the past like a pack of splinterclaws?"

One of the men waved his hands placatingly. "You can't deny the timing, ma'am. It's been exactly one hundred years."

The crowd murmured.

"Ninety-eight by the Old Calendar," Granny Yoshino shot back. "That is, the calendar the Liberator himself would have used."

"Well, these things are never precise, are they?" The man gave what he doubtless thought was a winning smile. "And anyway, maybe it's not meant to be a hundred years until his return—maybe it's a hundred years until the Liberation. In two years' time, I'm sure the armies of freedom will just be getting ready to march."

"This is fool talk, and the lot of you are fools if you think—"

"Now, now, Yoshino," the village elder interrupted. "I think we should hear more of what these men have to say. You can't tell me you're comfortable having ninja in the village, walking around like they own the place. They could murder us all in our beds just like that, and nobody would be able to stop them!"

Some of the villagers exchanged uncomfortable glances.

"You are the greatest fool of all, Renzō," Granny Yoshino told him. "Those ninja have been nothing but good to us since they turned up. They've sure been a lot more use than some people." She gave him a pointed look. "And anyway, you think this so-called Great Liberation is going to happen without ninja on both sides? Well, tell him, boy. What does your false Liberator have to say about ninja?"

"He is not false," one of the other men growled. "He is Ashikage no Yōtarō himself, reborn to liberate the Land of Iron by any means necessary."

The first speaker waved him into silence. "What my friend here means to say is that the Liberator does not discriminate. To him, there are no 'missing-nin'. There are only the free ninja, and the tyrannical ninja villages that oppress both them and us. Already, countless ninja have joined his force, and are ready to fight for freedom alongside the New Samurai Army."

The murmuring of the crowd turned to full-fledged shouting at these last few words, a mix of excited demands for more information and equally excited demands that the newcomers be whipped for their blasphemy.

"MY FRIENDS!" The man shouted over the crowd. "There is no need to argue over these things. If you don't believe me, you need only travel to the Fortress of White Steel, north of Shinamachi, and witness for yourself that the Liberator has returned. Warrior, craftsman or farmer: all shall be made welcome! All shall have a place by the Liberator's side!"

A flicker of light in Hazō's peripheral vision indicated that the guards were starting to move around. He took one last look as Granny Yoshino began to shout something about exploiting the naïve, and faded back into the shadows. He'd heard enough.
-o-
[] Send someone to the arranged site alone to talk to the missing-nin
[] Capture and interrogate the wanderers before they can leave
[] Forget all the complicated stuff and just join the caravan
[] Settle down in the village

Write-ins accepted.
 
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Well, shit. Our quiet little hidey-hole country is about to get REALLY busy.

I personally think it would be great to have some more support when everything goes to shit and the Elemental Nations put Iron to the torch, so i am all for going out and meeting Black Hunter.

He would gain little from killing a Genin, so i doubt we will be in danger. The only problem is that he will probably neatly outsocial us, even having lived in a forest for a long time by now.
 
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No, that's not gonna work.

We need to present ourself as team leader. We need to go. We can't send Wakahisa or Mori in our place.

Shit.

Do we have a spare xp to get diplomacy up to 1 at least?
 
Holy Quadruplepost-Batman.

Well, it depends on whether the Gamemasters allow us to emergency train up a point in diplomacy, and on what our teammates have leveled. They have like, 60 unspent XP after all. If one of them has put significant points in Diplomacy and Deception it would probably be better for them to go.
 
Holy Quadruplepost-Batman.

Well, it depends on whether the Gamemasters allow us to emergency train up a point in diplomacy, and on what our teammates have leveled. They have like, 60 unspent XP after all. If one of them has put significant points in Diplomacy and Deception it would probably be better for them to go.

If we send one of the others in our place then they get "group spokesperson" status instead of us.

We want this guy to take us as an apprentice.

There's a better chance of that happening if we're the original point of contact. Otherwise you just know that the QMs would have him train Mori and completely ignore us.

And then spend the next 50 pages laughing about it.
 
Jesus, I have some serious information to parse before I can begin to make a plan. Lots of things happening and many implications to untangle. I do have some initial thoughts though.

First off, we will probably have to go ourselves. One advantage we have, unless I am mistaken, is that we (the hivemind) can make decisions instead of the character's skill rolls. Like, Wakahisa would have to roll Diplomacy, while we would just have to custom-make a good argument. This might change if Mori or Wakahisa has trained into a skillset that is well-suited to this, but the GMs haven't trained them up yet. Fortunately, I do assume that we do not have to the entirety of the negotiations, as that would be insane. We just have to convince him of our trustworthiness enough to expose himself to possible hunter-nins. At best, he would become Party Member #5, but getting a Sealing apprenticeship or two would still be great.

Also, this new info about the new pseudo-village is exciting and terrible. For one thing, since the primary mover is skillfully exploiting a local legend, he will probably gather quite a large group of Iron-loyal civvies that hate the Village system. So it might actually be a semi-formidable force, especially if he scrounges up the old Samurai techniques. All four of us will be highly valued there. Unfortunately, unless the whole thing falls apart on its own, it will attract Village attention sooner or later. Something to think about.

Caravan is looking more attractive now, though.
 
Well, it depends on whether the Gamemasters allow us to emergency train up a point in diplomacy, and on what our teammates have leveled. They have like, 60 unspent XP after all. If one of them has put significant points in Diplomacy and Deception it would probably be better for them to go.
I keep asking you guys to pick some stuff for them to focus on.

Edit: admittedly, that's largely because I'm not feeling much like optimising a build while conversely not wanting to screw you over.
 
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Proposal: Make Mori/Wakahisa's training track part of this vote. We'll vote on that, on meeting with BH, and what to do about the Revolution. Would we have to come up with the exact point spread, or pick a few skills?
 
I keep asking you guys to pick some stuff for them to focus on.

Edit: admittedly, that's largely because I'm not feeling much like optimising a build while conversely not wanting to screw you over.

Yeah, you should probably have repeated that, because the last time you did was two weeks ago, and it didn't get much traction then.

Well if you look at their char sheets you'll see they've got a fair bit of spare XP. I gave them some extra stealth, awareness and transformation yesterday, because those are all important skills. I was actually going to ask you all to vote for a Priority for which direction their growth should head towards in the future. I figured you'd have time to discuss it in the time after finishing this vote and before the update.

Anyways, i think priorities are pretty clear to me:

Nobby: 1. Water Ninjutsu and his bloodline, especially working towards mist sensing 2. Deception and Diplomacy, 3. Stealth, Awareness, Tactical Movement 4. Weaponry and Taijutsu

If we find a MedNin who can train him, i'd like him to put some points into Medical Knowledge and Medical Ninjutsu, because i think the latter could have some sick combinations with his bloodline, he is the guy with the support powers anyways and because of his huge chakra pool.

Keiko: 1. Awareness, Stealth 2. Tactical Movement, Deception, Weaponry 3. Technique Development and a close combat weapon style

We kinda need Technique Development given our low potential mentor pool means we'll have to invent plenty of stuff ourselves, and if Hazo gets Sealing and Nobby Medical that would round out our knowledge skills very well. I like to imagine the three of them creating wonders together once they've grown up! Also might help with picking up Samurai sword skills for her weapon style.
 
Aw crapbaskets.

Hey, uh...guys? Remember canon? The White Zetsu Army?

Remember how they had the advantage in numbers but their combat ability wasn't even close to those of the Allied Shinobi Forces?

What's the chance Akatsuki is bumrushing over to steal these techniques to fuel their army? Or that they've already stolen them and the "Liberator" is actually a missing-nin and civilian recruitment drive to start a war (a serious one)?
 
What's the chance Akatsuki is bumrushing over to steal these techniques to fuel their army? Or that they've already stolen them and the "Liberator" is actually a missing-nin and civilian recruitment drive to start a war (a serious one)?

I think that there is a good chance that these guys are just bullshitting the villagers in order to lure some young hopefuls to their town, where they can then conscript them into their bandit gang or to work in the village.

I give it even odds that this "Ashikage" is actually the Bandit Lord the caravan told us about earlier.
 
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Ok, spamtalking time.

Hazou's immediate actions should be to fuckit back to Inoue, and have her go back to the village for proper interrogation: we don't know shit about T&I and don't know when they'll leave. Wakahisa can make a Water Clone, Henge'd of course, to replace her. Or the Water Clone can Henge into Wakahisa's disguise and Wakahisa can act like Inoue's disguise. OR Wakahisa could make 2 clones and have Hazou fill Inoue in en route to the village before he goes back to the kids, or Inoue can give him pointers.

If we're going to meet the Black Hunter it should be Hazou: like MadScientist and ChronOblivion have said we want him to be our new sensei, not Keiko or Wakahisa. Additionally we have the highest Awareness/Stealth of our team barring point distributions, and MOST IMPORTANTLY our bloodline gives us significant common ground, when compared to the others. We have some Deception skill which is better than nothing (Mori) and maybe the GMs will be kind to us and let us skill a point in Diplomacy since we have the XP. It might be a good idea to have some sort of loud signalflare-type thing, but I don't know if we have that.

On our teammates' XP expenditure, I feel that we should do the same thing Hazou's been doing and level Awareness. Wakahisa may want to put levels in his bloodline jutsu to give him chakra-sensory abilities in mist, but we'd want to make sure we can get it in this update for it to actually be worth it.

@eaglejarl @Velorien @AugSphere @Jackercracks At what level in his bloodline will Wakahisa be able to chakra-sense in mist?
 
Alright, so, the Black Hunter, who knows we're missing-nin, wants to meet one of our genin alone without support from our jounin. They will outclass the genin in any relevant combat ability, and be able to determine what village they should return the bounty to based on which location the genin goes to. If we do go visit the black hunter, we want to have a VERY GOOD argument for why they should not just turn us in to our village for the bounty. Turning us in to the village is a sure gain for the Black Hunter, joining us is a risk. Unless we have a mechanism to deter the Black Hunter from turning us in to Mist for a bounty (e.g. ability to defeat BH in combat), going alone is suicidal. Please keep this in mind. I do not believe I can overstress the danger that meeting the Black Hunter will put us in. Their message does not indicate any benevolence or desire to cooperate with us. If they were benevolent and wanted to cooperate with us, they would have given a different message.

On other events: It sounds like the bandit village is also a samurai insurrection. Sounds interesting to me. Less instant deathy than going to see the Black Hunter anyways. They also apparently have ninja. If we want to join a bigger movement and get access to sealmasters, this is a MUCH safer option than trying to recruit the Black Hunter.

On training, I agree with @Chronic's assessment of skills to train for our teammates.

On general plan, I suggest we either go to another nearby village and get some experience, join the caravan, or join the wanderers (and the bandit/samurai camp). Please don't vote to instantly kill us (by going to the Black Hunter).
 
Can missing-nin even turn in bounties? I mean, I'm almost certain the Black Hunter is one since no sane village would willingly send one of their own to the middle of nowhere to do absolutely nothing.
 
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