The problem with Iron Earth is that the official mechanics are so tentative that Paper flat out admitted that they were likely to change as soon as the QMs had the time to sit down and talk about it
I mean what we have is what I'm going off of. Icarus doesn't have mechanics at all and I don't see anyone complaining about its ranking 👀
 
I created this tier list of researched runes per @eaglejarl saying it would be useful for the QMs to know how the players feel about things we've completed.

Note, this is for the current state of the rune, not the stuff we haven't researched yet.

S: Time Runes
A: Force Domes, Remote Explosives
B: Air Domes, Icarus(?), Rift-opener
C: Storm Runes, Landmine, Iron Earth
D: HOWR, Explosive, Capacitor
F: Space Stretch


Exact positioning of some stuff is debatable but roughly corresponds to:

S: GOATED
A: Very useful, minor flaws
B: Useful but with a serious flaw or two
C: Situationally useful
D: Mostly useless
F: Totally useless

Let me know if you agree/disagree with the placement!
I agree with these but would llike to clarify that this analysis is based on a combination of how good the rune is at doing what it is supposed to do and how widely useful it is. Hence explosive runes being D -- they're good at blowing relevant stuff up, but only in melee.
 
I agree with these but would llike to clarify that this analysis is based on a combination of how good the rune is at doing what it is supposed to do and how widely useful it is. Hence explosive runes being D -- they're good at blowing relevant stuff up, but only in melee.
Yeah this is part of why Rift-openers are in B, they do one thing really well (opening rifts) and nothing else. So 99% of the time they're not doing us any good.

Wheras Time Runes literally could not be more applicable. They may not be as strong as we hoped, but they have as many uses as Hazou's time itself. So they're in S.
 
I think the problem is that the current iteration of it doesn't actually protect Leaf against a determined attacker. An earth specced jonin with a 69 earth jutsu capstone will have 23 bonus to earth jutsu from Elemental Mastery. A reasonable level for their tunneling jutsu, say... 29? Would be 52 with Elemental Mastery. They will likely have some number of buffs for earth element, but let's ignore that for this hypothetical.

If we use DoB when we make the Iron Earth Rune, the TN will be 66. That means that they will have 5 shifts of failure, so a task that would take a few seconds (making a ditch to go under the force dome) will instead take half an hour. Sure, it's not something they can do in the middle of combat, but they can certainly do so if Leaf is under siege.
While I agree with this assessment, I do think it does a good job of deterring some types of attackers. For instance, suppose the earth jutsu in question is more HLaM than Tunnel Exacavation, and does not form a permanent tunnel that others can travel through: would they go ahead, knowing that they would reach the surface devoid of any support? If Leaf's in siege mode then I'm pretty sure Naruto + Tsunade + Orochimaru can handle any one Akatsuki essie just fine.

So the threat only materializes if multiple essies can each overpower the rune, or if one of their jutsu forms tunnels that others can use. Then it's not good enough. Of course, though, this assumes that the Akatsuki are bold enough to try in the first place, assaulting a heavily-fortified location defended by unknown abilities of massive scale. These guys are paranoid, and who knows what else we have in store for them? Just because they could make a tunnel into Leaf does not, I think, mean they will consider it safe to do so. (There are some other contributing factors, like how even if they can make their way in they might balk at not being able to easily exit if needbe. Broadly I just think it largely shakes out as "even if they gauge that they could, they would not feel safe doing so.")

If I were Uchiha Itachi and I was presented with this kind of defense, what I would do next depends heavily on the situation and how desperate I am. If I believe the rift is within Leaf and actively being delved, then I know that I am on a dire time limit and cannot afford to not assault Leaf if it is at all within my means to do so. But if I believe, however, that Leaf simply needs to be destroyed for disobedience, I may feel the risk of venturing into the ultimate prepared ground not worth it, and instead blow up Tanzaku Gai and the other major Fire cities while waiting for Leaf to either come out of its shell or resign itself to eternal irrelevance. Much safer and still sees Leaf destroyed as a geopolitical entity: even if it comes out of hiding one day, the land of Fire will have long since been divvied up among all takers.

Of course, we wouldn't go into siege mode without some kind of wincon in mind, but I do think there are plausible scenarios here where the Akatsuki test Leaf's tunneling defenses and are genuinely deterred by them, choosing to stay on the outside and attack us through other means than assaulting Leaf itself.
 
For the substrate efficiency issue, how about a rune to stabilize and move an already open rift? Concept I'm stuck on is something which grabs on, holds a rift at its current size, and redirects runic-drag forces to the other Path involved - meaning pushing on the rune itself potentially moves the far side of the rift at reasonably high speed.
With one of those, plan could be:
1) Apply a minimal-size rift-opener
2) Crawl through, apply rift-anchor from the pure lands side
3) Push on the anchor with ninja strength, human-path side of the rift glides away across the landscape
 
I think the problem is that the current iteration of it doesn't actually protect Leaf against a determined attacker. An earth specced jonin with a 69 earth jutsu capstone will have 23 bonus to earth jutsu from Elemental Mastery. A reasonable level for their tunneling jutsu, say... 29? Would be 52 with Elemental Mastery. They will likely have some number of buffs for earth element, but let's ignore that for this hypothetical.

If we use DoB when we make the Iron Earth Rune, the TN will be 66. That means that they will have 5 shifts of failure, so a task that would take a few seconds (making a ditch to go under the force dome) will instead take half an hour. Sure, it's not something they can do in the middle of combat, but they can certainly do so if Leaf is under siege.
29 is pretty high for a tunnelling jutsu. I'd be surprised if any Akatsuki raised it that high.

Also, even at eff 52 tunnelling, slowing progress from "seconds" to "half-hour" is a huge deal. It increases chakra consumption by 300 times for any given distance. And with ninja radar, it gives us plenty of time to get a horde of Tsunade clones waiting over the would-be exit point.

OtOH, I bet rock has like 2 guys with tunnelling jutsu eff 60+ who lead a lot of their construction/expansion. They can dig tunnels for other people to use. These guys are the real threat.



If I were Uchiha Itachi and I was presented with this kind of defense....
.....I'd send in SCs to probe the defences.
 
I'd put them in C. "Situationally useful" describes them perfectly, no? It's not like re-opening closed rifts is a significant part of anyone's pastime; they'd be essentially useless outside the current story arc.
Good point, C it is.
For the substrate efficiency issue, how about a rune to stabilize and move an already open rift? Concept I'm stuck on is something which grabs on, holds a rift at its current size, and redirects runic-drag forces to the other Path involved - meaning pushing on the rune itself potentially moves the far side of the rift at reasonably high speed.
With one of those, plan could be:
1) Apply a minimal-size rift-opener
2) Crawl through, apply rift-anchor from the pure lands side
3) Push on the anchor with ninja strength, human-path side of the rift glides away across the landscape
There is probably no way this ever becomes a concern.

When we take the rift (either with Leaf or without) we'll need to sort the substrate issue beforehand, and we'll be able to make it by the thousands of points.
 
For totally unrelated reasons, I will be voting only for plans that include violence in the next update. Whether that's Leopards, Chakra Crabs, or Ritsuo, I'm not too picky. Toss it in a plan, and I'll vote for it.
 
For totally unrelated reasons, I will be voting only for plans that include violence in the next update. Whether that's Leopards, Chakra Crabs, or Ritsuo, I'm not too picky. Toss it in a plan, and I'll vote for it.
I don't think it's time for that yet. We should at least raise our combat stats some first. Hazou isn't even combat stagnated yet.
We can (and arguably should) be unstagnating in advance, though it's debatable since doing that means wasting an unstagnation if we encounter another one unexpectedly. But given that we'll still need to research Rift-Pulling runes (or whatever the counterpart to Rift-Kicker is) at the end of the coming update and so will need to stick by this rift (or move to another one) for a bit longer, it's not obvious where we'd go to unstagnate aside from the Leopards - and they're dangerous enough that I'd want to push pretty close to the barrier before going for that to get our combat stats up higher.

What we do need to think about is Sealing unstagnation, which might be easier with a paper seal than a rune since failures are less potentially-catastrophic and we don't have to be quite so hypercautious. Any ideas? (It's not wasting too much research time if we have enough non-DotB-safe runes, since paper sealing doesn't take chakra.)

Edit: Just remembered that the hope is that RE 2.0 will unstagnate us, sorry.
 
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We can (and arguably should) be unstagnating in advance, though it's debatable since doing that means wasting an unstagnation if we encounter another one unexpectedly
I wouldn't be opposed if we weren't planning on raising combat stats between now and the next unstag. Going out looking for an unstag before maximally raising your stats according to your build plan is needlessly risky.

If you're planning on sinking the next 3k XP into research stats it's not a factor, but since we (finally, finally) aren't, it makes sense to delay until we buy some Ath.
 
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