- Location
- Australia
Guys lets just steal this shit ffs we don't have local currency and we have high stealth.
Note that this reduces the primary benefits of posing as Konoha ninja (if we need to keep a cash bailout), and isn't guarenteed to work (if Konoha decides it's more important to not have impostor villages than to have the money 200 rice farmers can provide. We could maybe get somewhere doing this with more than just 200 farmers, but then we're even more likely to be found out by Konoha. Here's a brief list of information or confirmation I'd like to get before enacting a plan where we pose as Konoha ninja:Not if we set aside cash from each mission as an emergency fund/bribe.
I consider this a close second to my current plan (Hunter's Apprentice). It's better than HA if Konoha has good information networks, it's worse if Konoha has poor information networks simply because it doesn't net us as much stuff (HA also gets us information on what's going on in Konoha). We are likely very qualified to steal what we want (since we apparently know what we are looking for).Guys lets just steal this shit ffs we don't have local currency and we have high stealth.
Why is stealing and replacing with fakes better than just stealing? It's harder to do, and I'm not sure there's a substantially better payoff for us in doing it (though I'm happy to be convinced).We shouldn't ever just steal we should steal and replace with fakes so the people take time to realize what happened. Like empty half a barrel of herbs and mix in fakes near the bottom.
Stealing is a solid plan, but I figure for us to sneak into the village either requires waiting for night or trusting in luck, so we might as well try some stuff during the day before sneaking in. Also, if trading/bartering works out, we get more than just temporary medical supplies, but also information.[X] Sneak in like ninja and take what you need
Until i see a better plan.
One interesting thought is just how differently would a hunter's or trapper's child --- especially if said hunter is fairly nomadic --- behave from a ninja child? They'd both have a "raised by wolves" vibe, both have a rather creepy understanding of anatomy and wilderness survival. In other words, how much are we really lying here?That said, if we need to pass a dice roll to convince people we're hunters/hunter's children, then yeah, It's an unfeasible plan and the only thing we should attempt is stealing.
Hazō considered Inoue-sensei. Mist knew her as a top-class genjutsu specialist with a preference for infiltration and seduction missions (even though every single one involved having to dye long, red hair) and an improbable gift for close quarters combat.
The easiest way to monetize our bloodline is through gambling, only problem being we have no starting money to speak of and I kinda doubt a village of 200 rice farmers is going to have a huge gambling house.
One last plan I've thought of is to sneak into the village, and talk to their medic. Basically make a secret one-on-one deal with them and hope they don't tell anyone.
the other problem I see with this it that we would be selling Death Swamp game, which I don't think a normal (non-ninja) hunter would be able to bring down. can't really pose as a normal hunter's apprentice if the meat/skins/ect we bring in all comes from things native to the death swamp.
@eaglejarl What situations would result in a dice roll to see if villagers buy our story? Will we need to pass some sort of "lie" skill check each time we lie?
@Radvic Long-term benefit for minor cost. We gain the ability to 'delay' the discovery of our theft which gives us time to grow stronger against whatever ninja/mercenaries would be sent to find us; this also gives us a better cover since other, possibly more likely, suspects would also have presented themselves (anyone suspicious, basically).
As for cost, I don't really think there is one. We're going to have time between figuring out what we need (i.e., what it looks like) and actually stealing the bulk of our supplies, and when we break into the place replacing isn't going to take much time. Powders can be mixed in their jars, plants/roots can be mixed in with jars to hide them, and the "paper twists" eaglejarl told us can be faked pretty easily too. If we're so worried about getting caught doing this then we should be worried about getting caught breaking in entirely.
But we should also have a contingency for making sure there aren't guard dogs or something. I do not want to provoke one of those and waking up the entire town in the process.
One interesting thought is just how differently would a hunter's or trapper's child --- especially if said hunter is fairly nomadic --- behave from a ninja child? They'd both have a "raised by wolves" vibe, both have a rather creepy understanding of anatomy and wilderness survival. In other words, how much are we really lying here?
If we have a cover story, we should have the jonin and chunnin help us prep our cover story.
We should consult Inoue-sensei before departure. I'm sure she can point out some helpful things for us.
Starting money (says Mori) could be obtained via selling something hunted / gathered / stolen, by stealing it directly, or by making a small bet without showing the money first. (You typically don't flash your cash when you make a $5 bar bet, for example.) Doing odd jobs for someone is also a way to make some pocket money quickly -- split a cord of wood, get paid $N ryo.
Mori points out the following:
- The swamp contains items that are highly chakra-rich and probably very rare. This likely makes them very valuable to someone, and a medic is a good candidate.
- So long as you play fair, the medic would have a strong incentive not to rat you out.
- The medic can disguise the source of the materials (grind them up, etc)
- People will want to know where these new, more effective medicines came from, so the medic will eventually need an answer.
- This puts the medic in a position of leverage on you -- they can sell you out to Konoha whenever it becomes beneficial to them, and can probably lure you into ambushes as well by scheduling an order / delivery for a known time.
- Meat looks like meat once it's been carved up, regardless of what animal it came from. Other things can likewise be disguised by being broken down.
I would not roll dice unless there was a reasonable chance of failure. Win at darts against a random civilian? No roll, you win. Win at darts against the village champ? Maybe roll dice but you'll almost certainly win. Telling a perfectly plausible lie to a random person on the street? No roll. Tell a fishy story to the suspicious city guard? Definitely roll dice.
Examples:
- "Hi, I'm the son of the Fire Daimyo!" => roll with massive numbers of challenge dice
- "Hi, we're from $town, about 2 days away." => no roll unless you're acting suspicious
- "Oh no, I'm not a ninja! I just lived in the wilderness for my whole life, studying the movements of animals in order to invent the combat style that just allowed me to beat the everlovin' tar out of a grown man three times my size." => roll, more challenge dice than "I'm the Fire Daimyo's kid"
Not necessarily. Konoha is more likely to appreciate the general populace being vigilant about suspicious ninja. They might even have some standard means of reporting suspicious activity like that.2) Since she won't know whether or not we're Konoha nin, she has a large disincentive to sell us out to any particular organization - Konoha wouldn't look kindly upon one of their contacts approaching them with an offer to sell them out!
This actually brings out another interesting topic: How moral do we want to be? Ninjas are obviously bastards but it doesn't mean we personally have to kick proverbial puppies all the time. We can just waltz up to the village and take what we want but how is that going to change Hazou and reflect on his character?
It might be idealistic but I think we should go to extra lengths to NOT hurt civilians needlessly. In a rational universe good deeds probably won't go unpunished but it's not like we started this whole quest by picking the easiest choice.