- Location
- UK
It is worth noting that unless you reduce the number of sealmasters, or you make them spend their time doing other stuff (why tho??), you don't change the fact that that Leaf is going to be swamped with seals─you'd only change the price.I note that this seems about right if you divide by 10.
If its 50 seals a month, or if there are 3 sealmasters who have the same license, or if this only applies in months you sell seals or something, or some combination of the above points it seems more reasonable. Perhaps its 100 a month and there are only six licensed sealmasters in Leaf, or something.
Fundamentally this happened when the QMs decided to go the "high risk high reward" route and make sealing scarily productive. If they made a seal take half an hour or so to make, the whole thing would be a lot more balanced.