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Hashes can be dead simple if you don't need them to be good. "_ _ _ / _ _ _" is a hash of "why not".
Yeah but I chiefly don't want to rely on introducing this ex nihilo in the middle of the event when we can just use Bonku as an intermediary as suggested above, for example.
 
Repeating my plan suggestion @faflec:
Sorry, must have missed it.
Word count for eaglejarl: 132

[X] Action Plan: Topsy Turvy

General:
  • Check everything with Keiko/Noburi.
  • Don't break OPSEC.
Team Clanless:
  • Talk separately from STL.
  • Head off drama/recriminations; talk after event.
  • Offer gained info as thanks.
  • Check: Did the tipserator work?
Continue event:
  • Stay near teammates.
  • Plots: Choose best ones.
    • Work with other Leaf teams:
      • Trade intel.
      • Enlist their aid to find counterparts:
        • Offer our help finding theirs.
        • Offer matchmaking service.
        • Offer future aid (e.g., next Event).
    • Use sweat: Find disguised ninjas.
    • Manipulate drunk ninja:
      • Chat them up and get point-scoring intel.
      • Fake being disguised proctors: Get word-halves/point-scoring intel.
    • Matchmaking service:
      • Ask "who are you looking for", (not their own role).
      • Direct people together, under a guarantee that the info won't leave your team.
      • Net potential gain: 45 points for parties; 10 points for Uplift.
      • Consider using break rooms.
 
@faflec I wouldn't put working with Leaf teams under 'choose best ones'. I think we should work with them regardless.
Alright, edited.
Word count for eaglejarl: 132

[X] Action Plan: Topsy Turvy

General:
  • Check everything with Keiko/Noburi.
  • Don't break OPSEC.
Team Clanless:
  • Talk separately from STL.
  • Head off drama/recriminations; talk after event.
  • Offer gained info as thanks.
  • Check: Did the tipserator work?
Continue event:
  • Stay near teammates.
  • Work with other Leaf teams.
    • Trade intel.
    • Enlist their aid to find counterparts:
      • Offer our help finding theirs.
      • Offer matchmaking service.
      • Offer future aid (e.g., next Event).
  • Plots: Choose best ones.
    • Use sweat: Find disguised ninjas.
    • Manipulate drunk ninja:
      • Chat them up and get point-scoring intel.
      • Fake being disguised proctors: Get word-halves/point-scoring intel.
    • Matchmaking service:
      • Ask "who are you looking for", (not their own role).
      • Direct people together, under a guarantee that the info won't leave your team.
      • Net potential gain: 45 points for parties; 10 points for Uplift.
      • Consider using break rooms.
 
Ok, I think I've come up with a possible plan to trap others into revealing their secret roles, so that we can screw them over.

1. Bonku is the matchmaker. He demonstrates publicly that he is not henge'd. He will be acting as matchmaker in a secure room, stating he will not be leaving it for the rest of the event.
2. The Leaf Teams are informed of what the trap is. As such, Bonku will be given incorrect information about the Leaf Teams' secret roles, but the actual roles will be the Leaf Teams' roles.
3. Bonku, honestly believing the information he's being given is accurate, will be getting match information, which he will then pass on to us. The Leaf Teams get this information as well, allowing them to know who their matches are, as long as someone else hasn't copped on and scammed the system. (I will note that it took us several subjective weeks to notice this incentive to fuck over your counterpart - I expect only a few ninja have noticed this issue, as it's one of those hidden in plain sight things, in fact hiding behind a shiny)
4. We start spreading the secret roles of others at the last hour, fucking over everyone who fell into our trap.
5. MAYBE true matches get made at the very end of the event. Though there still may be time for information to be spread through hand signals and whatnot. Honestly, with the info we already have, we can probably eat the -30 points rather than risk it.

Thoughts?
Bonku keeping records is dangerous since he can get thieved, but cheaty eyes means we can have a secret side-channel that even Bonku doesn't know of. We can just tell him to keep it all in his head, and keep proper control ourselves.
 
I liked that a lot too. Hazou's a cute kid. Really innocent.

The fact that we effectively control Hazou's actions within reasonable bounds, but he remains his own character, leads to some funny situations where he can be completely oblivious to our intent (especially long-term) while still enacting our plans.

For example, we've been thinking about clan relations in a fairly cynical and realpolitik way, and making decisions accordingly. On the other hand, I get the feeling that Hazou was like "Yay, more friends! Cooperation!" when we started working together with Team Kurenai.

So, when writing the EM plan, I made a pragmatic and cold-hearted prediction that Akane would probably forgive us for breaking opsec on EM, and treated her displeasure as an acceptable loss. Does Hazou think about it in these terms? I doubt it.

@Velorien @eaglejarl @OliWhail I'm honestly amazed at how good and consistent Hazou's characterization is given what we demand of him in plans. No idea how you guys manage it.
 
Easy way to get on Akane's good side (or at least unpiss her at us): Introduce her to Hana with the full expectation that they'll both talk about all the embarrassing things Hazou does.
something something smuggle in Neji something something table flip
...You know, if we'd thought of that sooner, we *could* have done that with Panache's help.
 
I'm going to register that it's a little bit funny how much we want to establish cooperation among all the nations, but are currently scheming to manipulate the other nations in order to benefit ourselves. Makes it a bit hard for the new generation to trust us in future, eh?
...You know, if we'd thought of that sooner, we *could* have done that with Panache's help.
Neji's confined to barracks IIRC
 
something something smuggle in Neji something something table flip
I'm all for this turning Neji business. He's skilled and competent, but unfortunately he can't plan worth shit. He has a chip on his shoulder the size of the Hokage monument.

It's gonna be great

Easy way to get on Akane's good side (or at least unpiss her at us): Introduce her to Hana with the full expectation that they'll both talk about all the embarrassing things Hazou does.

...You know, if we'd thought of that sooner, we *could* have done that with Panache's help.

I think that would move from "DQ from the event" to "Kicked from exams , enjoy a cell until they're over."

I'm going to register that it's a little bit funny how much we want to establish cooperation among all the nations, but are currently scheming to manipulate the other nations in order to benefit ourselves. Makes it a bit hard for the new generation to trust us in future, eh?
If all goes well they never figure out we were the ones to fuck them over
 
@eaglejarl @Velorien @OliWhail Some questions regarding Shikamaru's infodump:
  • Did Team Clanless get that information as well?
  • Did we get information regarding secret roles?
  • Have any of us found our counterpart?
Adhoc vote count started by faflec on Jun 28, 2018 at 8:27 PM, finished with 171 posts and 4 votes.
  • 5

    [X] Action Plan: Topsy Turvy
    [X] Plan privately apologize to Akane and then win event
    [X] Plan Repeat The Stuff From The Last Plan That We Didn't Do Yet But Also Search For Our Countepart Stealthily And Also Apologize Privately To Akane
 
So, how many ninja do we think are actually left in the event? There were 144 total who weren't DQ'd prior to the event, and some number of teams wouldn't have made it to the event (let's guess maybe three to six teams, or nine to eighteen ninjas), and there were a number of disqualifications before our shenanigans as well as a number caused by our shenanigans.

10% that for whatever reason never made it to the next event. 10% who are disqualified before the event.

144 - 14 = 130. 130 - 13 = 117.

I counted 34 having their henges popped.

So, 83 ninja left, 12 of which are STL.
 
I will note that it took us several subjective weeks to notice this incentive to fuck over your counterpart

Additional note: Trying to make sure you find your partner gives you +60 points over baseline (go from losing 30 to gaining 30), so this is also somewhat valuable, although it will be difficult to pull off. If you can't do this without outing your own role to at least 12 other ninja, it simply isn't worth it. Also those ninja can now trade your role for other information at your expense.

>_>
 
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