[X]Training Plan Hazou: None
"Don't you tell me to shut my yap, you old biddy! Obviously he's not ready! Look at that!" He reached over and poked Noburi in the arm, then in the ribs. Noburi eeped and jerked away. "Barely any muscles on him! I made sure that Jiraiya-boy had chakra for days and was built like a brick before I taught him the first little thing, but I still had to whack him most days! If I tried to teach this one he'd be a statue before you could croak out half a snarky w
The only additional cost would be the 30 xp for physique. I think it's a worthwhile investment, much easier to convince the Toads to teach Noburi sage mode when he's already fulfilled the prerequisites.I... might have missed something, but I don't recall any indication that Sage Mode is something we can get soon. We know the stat pre-reqs for it, but we don't need to have those pre-reqs fulfilled until Noburi has enough favour with the Toads for them to teach him. In the meantime, Noburi has other goals for his build (WDB 50, mednin into the 20's, etc.) and we're in the middle of a world war so stats which benefit that are also probably more pressing than Physique.
Though, CR does appear to overlap 'Sage Mode pre-reqs' and 'helps the war' (via Zoo Rush) so I can plausibly get behind pushing CR now.
Could you parse this for me, please? You mean that during the Resolve check after popping a Shadow Clone, if getting -3 on our check would result in us getting a Consequence it would result in a Resolve unlock?Making a Resolve check when Shadow Clones pop which risks a Consequence on -3 or lower is sufficiently challenging to count as a Resolve unlock.
Well well well, an armor technique. T&I will have a field day.Not too shabby! That's going to be ? stress. He removes ? with Stoneskin, giving him a Medium "Sprained Ankle" and a Severe "Shattered Collarbone". He's not going to be raising his left arm above his shoulder for a couple months.
I don't know how automated NPC creation is, but that's maybe something to work on.Sidebar - is there a list of 'projects the QMs would like done' somewhere? My job has given me paid time to work on anything open-sourcable. I vaguely remember someone making a combat simulator back in the day, anything along those lines need making/updating? Or, god forbid, economics modelling, which is my actual job?
I think that's right. Hazou has Resolve 29, so he rolls 38 + 4fd vs the TN of the clone roll. So if a 35 gives a Mild Consequence that means we need to roll vs. a TN of 45. Shouldn't be too hard. @Velorien can we use Aspects or rerolls on the Resolve roll for the unlock?Could you parse this for me, please? You mean that during the Resolve check after popping a Shadow Clone, if getting -3 on our check would result in us getting a Consequence it would result in a Resolve unlock?
Sadly, his medical skills are extremely locked up in his low level pyramid, and we can't spend XP right now to raise them. I can try to figure out how to navigate them out of the pits of hell, but no-jumps is going to make it a lot tougher.For Noburi, I'm still partial towards Medical skills. He's supposed to be the next Tsunade, but his stats don't reflect that whatsoever. Sure, his primary utility is his chakra capacity (to leverage mass summonings), but that sort of instrumentality will eventually drive Noburi away. We already know that Noburi feels insecure because he's not part of the war planning "with the other geniuses."
Noburi has a mix of pride and insecurity about his bloodline, but his feelings about his medical skills are pure. They're something that are the result of his own efforts, hard-won by study and practice --rather than an accident of birth.
Boost medical skills.
Suffice to say, there were more Shirogane techniques than what we saw on-screen. The con of designing them up front, I suppose. The pro, apart from being able to play intelligently around existing techniques, is that you get to reuse them in the future.Also the value of prepared terrain, a chuunin and a special jounin just wrecked two chuunin and a jounin because while our enemies were sleeping we had stacked every card of the deck in our favour. Just looking at all the buffs we got to add to our rolls compared to them, getting the ambush off turned one kind of curbstomp into the other kind of curbstomp.
I bet in Shirogane Quest the players are gnashing their teeth at how they never got the chance to use any of their OP tricks, and a few are probably calling shenanigans on Akane's Shadow Clones
I have a very shoddy automatic build generator that maps from XP total to (pyramid-valid) stats + stunts + jutsu. Expanding that could be cool, and a GPT-3 integration to automatically generate jutsu or secret tricks would be awesome.I don't know how automated NPC creation is, but that's maybe something to work on.
I suspect Aspects wouldn't work -- since if we did use Aspects to increase our roll, we would no longer take a Mild on a -3.I think that's right. Hazou has Resolve 29, so he rolls 38 + 4fd vs the TN of the clone roll. So if a 35 gives a Mild Consequence that means we need to roll vs. a TN of 45. Shouldn't be too hard. @Velorien can we use Aspects or rerolls on the Resolve roll for the unlock?
I suspect the same, it is a little bizarre though. The rest of the unlocks haven't been like "since your bonuses make Hazou more than 50% likely to succeed on his Alertness roll there's no unlock this time".I suspect Aspects wouldn't work -- since if we did use Aspects to increase our roll, we would no longer take a Mild on a -3.
Bad news: This is because psychic headaches are a meaningful consequence. A Shadow Clone Technique-caused psychic headache lasts for three days (as opposed to the usual one day for a Mild Consequence), and naturally impacts subsequent SC rolls (so if you're unlucky, you could get a Medium). In addition, when spending days on sealing prep prior to a roll, days with a psychic headache do not count towards your final bonus.
Unsurprisingly, in ninja war, information is king! Doesn't do your army much good to be twice as strong if the enemy is five times as effective at using what they have. The Yamanaka in this chapter should be proud to be an infiltrator :^)Also the value of prepared terrain, a chuunin and a special jounin just wrecked two chuunin and a jounin because while our enemies were sleeping we had stacked every card of the deck in our favour. Just looking at all the buffs we got to add to our rolls compared to them, getting the ambush off turned one kind of curbstomp into the other kind of curbstomp.
They deserve it for being dumb enough to flaunt their identity in public during a war. What happened to CONSTANT VIGILANCE? Being a jounin doesn't make you invincible smhI bet in Shirogane Quest the players are gnashing their teeth at how they never got the chance to use any of their OP tricks, and a few are probably calling shenanigans on Akane's Shadow Clones
I do think med skills should remain one of his foremost stats but I think his pyramids block med skills currently, I'd need to check. Plus, more chakra makes him a better Summoner which he's also proud of, and gets him closer to Sage Mode which I expect he'd also be happy to flauntFor Noburi, I'm still partial towards Medical skills. He's supposed to be the next Tsunade, but his stats don't reflect that whatsoever. Sure, his primary utility is his chakra capacity (to leverage mass summonings), but that sort of instrumentality will eventually drive Noburi away. We already know that Noburi feels insecure because he's not part of the war planning "with the other geniuses."
Noburi has a mix of pride and insecurity about his bloodline, but his feelings about his medical skills are pure. They're something that are the result of his own efforts, hard-won by study and practice --rather than an accident of birth.
Boost medical skills.
I highly doubt Noburi is going to see the field any time during this warand we're in the middle of a world war so stats which benefit that are also probably more pressing than Physique.
What's the point of raising ES to 34? If we're not going all the way to 40 I don't think we achieve muchTraining plan Hazō: foom step + ES
Spend 258 xp, 0 left
Resolve 29 -> 32
Earthshaping 30 -> 34
In the interest of being ambitious, while we still don't know how many of our clanmates were gone on mission and for how long...
SC Training: Akane and Kei are getting +1.5x (remember, Kei needs to raise CR before she can get the 1.6x her Resolve stat should allow for), Hazou is getting 0.7x. Hazou's Consequences cleared on the 19th, so 7 of the 8 days were good for SC training, base XP 28 for Hazou, 32 for the others.
Kei: +48 XP
Hazou: +19.6 XP
I'll update this once we know if Akane and Kei went on missions, and if so for how long.
Edit: I didn't realize Hazou has Resolve 29 instead of 26, he should get 0.7x instead. Updated.
Edit 2: Akane is doing back-to-back missions and probably doesn't have the time for SC training. Removed her bonus.
Any update on this? I'm hoping to hear back on this before I update Hazou's build for the uncap system to make sure I know what sealing/callig numbers we need to hit. It's seeming increasingly important to level ES alongside everything thing else though, so I'd like to make a build that accounts for that.
SC Training:
Kei: +6 XP
Hazou: +2.8 XP
Edit 2: Akane is doing back-to-back missions and probably doesn't have the time for SC training. Removed her bonus.
Here are some outstanding SC Training awards for Hazou and Kei. The 8 base XP for Chapter 494 also doesn't appear on any of the party's sheets. Also, I'd like to note this item marked "todo" in Informational:SC training:
Kei: +1.5 XP
Hazou: +0.7 XP
Edit: Akane is doing back-to-back missions and probably doesn't have the time for SC training. Removed her bonus.
Which would add a little extra base XP and SC XP, since both Akane and Kei could have trained it (at 1.0x and 1.4x respectively).Also also, XP bookkeeping wise, Chapter 472 represents a day in the timeline not covered by any other update, but we didn't get XP for it.
This time period has already has XP awarded, in Chapter 492: Out of the Sun. On the off chance the generosity sticks around and you decide to keep the 15 base XP...XP AWARD: 15 I'm unsure what to do with the XP award here, since I'm fuzzy on whether or not XP has been awarded for this time period, and also it's not based off a player plan. Still, it was about an in-game week and I'd rather err on the side of generosity, so let's call it 15.
Uncaps, keeping the thread on focus for ES, and as an answer to Veloriens comments a while ago about leveling stats we *say* we care about (his points were on social stats that we haven't bothered to level, but the idea holds).Unsurprisingly, in ninja war, information is king! Doesn't do your army much good to be twice as strong if the enemy is five times as effective at using what they have. The Yamanaka in this chapter should be proud to be an infiltrator :^)
They deserve it for being dumb enough to flaunt their identity in public during a war. What happened to CONSTANT VIGILANCE? Being a jounin doesn't make you invincible smh
I do think med skills should remain one of his foremost stats but I think his pyramids block med skills currently, I'd need to check. Plus, more chakra makes him a better Summoner which he's also proud of, and gets him closer to Sage Mode which I expect he'd also be happy to flaunt
I highly doubt Noburi is going to see the field any time during this war
What's the point of raising ES to 34? If we're not going all the way to 40 I don't think we achieve much
We should jump to 35 then right? Not 34? 30 and 34 are in the same cap rangeUncaps, keeping the thread on focus for ES, and as an answer to Veloriens comments a while ago about leveling stats we *say* we care about (his points were on social stats that we haven't bothered to level, but the idea holds).
This is something Hazō is going to be training in some capacity every single day because it's vital to DRAGONWAR. It's weird for his stats to suddenly jump only when we think it's going to hit a benchmark
Plus, I'd like to remind the thread that Earthshaping is *weird*. It's one of the few non combat jutsu we've seen in the story. I'd say that it's weird enough for us to put aside our expectations of when it "should" unlock shinies and just buy it as we can, because that's 100% what Hazō the character would be doing.
I mean, it's weird, but it's also significantly slower to do it the way you're proposing.Uncaps, keeping the thread on focus for ES, and as an answer to Veloriens comments a while ago about leveling stats we *say* we care about (his points were on social stats that we haven't bothered to level, but the idea holds).
This is something Hazō is going to be training in some capacity every single day because it's vital to DRAGONWAR. It's weird for his stats to suddenly jump only when we think it's going to hit a benchmark
Plus, I'd like to remind the thread that Earthshaping is *weird*. It's one of the few non combat jutsu we've seen in the story. I'd say that it's weird enough for us to put aside our expectations of when it "should" unlock shinies and just buy it as we can, because that's 100% what Hazō the character would be doing.
Does Akane not get XP given that she was at home from 2/20-2/22 and 2/27-2/28?This time period has already has XP awarded, in Chapter 492: Out of the Sun. On the off chance the generosity sticks around and you decide to keep the 15 base XP...
Kei: +22.5 XP
Hazou: +10.5 XP
It's faster to ES50 to go resolve 30 and then go straight for ES50, but it's slower to get to ES 60 by prioritizing ES now vs. ResolveI mean, it's weird, but it's also significantly slower to do it the way you're proposing.
Correct.Could you parse this for me, please? You mean that during the Resolve check after popping a Shadow Clone, if getting -3 on our check would result in us getting a Consequence it would result in a Resolve unlock?
Especially given that SC Milds last 3 days, I don't think she would want to risk taking a Consequence right before a mission.Does Akane not get XP given that she was at home from 2/20-2/22 and 2/27-2/28?
Hazou's Resolve is 29 and his current cap is 35, a difference of 6. Am I missing something here?Note that you still cannot stack unlocks. You're never unlocked for more than five levels over your current stat, and you need to fill to that level before you can get another unlock.
We unlocked 30, and now we cannot unlock 35. We would need Resolve 30+ to unlock the 35 cap.Hazou's Resolve is 29 and his current cap is 35, a difference of 6. Am I missing something here?
Sure, but that's not what Vel just said. He said that we are never unlocked by more than 5 over our current stat, when we're currently unlocked for 6. My reading of what Vel was saying was that we would need to level to 35 and then we could be unlocked to 40. Which is very different than what I thought the status quo was.We unlocked 30, and now we cannot unlock 35. We would need Resolve 30+ to unlock the 35 cap.
Sealing | Safe Sealing TN | Calligraphy |
20 | 46 | 24 |
30 | 58 | 30 |
40 | 70 | 36 |
50 | 82 | 42 |
60 | 94 | 48 |
70 | 106 | 54 |
80 | 118 | 60 |
90 | 130 | 66 |
100 | 142 | 72 |
Sealing | Safe Sealing TN | Calligraphy |
20 | 46 | 24 |
28 | 56 | 29 |
38 | 68 | 35 |
48 | 80 | 41 |
58 | 92 | 47 |
68 | 104 | 53 |
78 | 116 | 59 |
88 | 128 | 65 |
98 | 140 | 71 |
108 | 152 | 77 |
Sealing | Safe Sealing TN | Calligraphy |
20 | 46 | 24 |
24 | 50 | 27 |
32 | 60 | 31 |
40 | 70 | 36 |
48 | 80 | 41 |
58 | 92* | 47 |
66 | 100 | 52 |
74 | 110 | 57 |
82 | 120 | 61 |
90 | 130 | 66 |
You cannot unlock 35 unless you are within 5 of it, hence 30. At resolve 29 you cannot buy resolve 35, you need to be within 5 to uncap itSure, but that's not what Vel just said. He said that we are never unlocked by more than 5 over our current stat, when we're currently unlocked for 6. My reading of what Vel was saying was that we would need to level to 35 and then we could be unlocked to 40. Which is very different than what I thought the status quo was.