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This means waiting for them to get us tho, and for sure means (more) people are dying tonight :(
And it means we'd have another genin causing a death. I mean, so far it's pretty much only been Hazou doing that directly (which I'm not sure how to feel about, but, you know). Punching heads off, pasting jounin, you know how it is.

I do believe that that is worth putting in the plan, though, for if they do catch up to us.
 
I do believe that that is worth putting in the plan, though, for if they do catch up to us.
Good point, pretty much all prep so far has been about making that not happen but it's (apparently) very possible

E:
Other strategies? Largely drawing a blank
-Raise defensive MEWs and throw out Syrup Traps to control engagements
-Mari genjutsus the most dangerous individual and take them hostage
-Keiko and Noburi covering everyone from a central position with weapons and whip
-Trap the area as much as possible beforehand
 
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Good point, pretty much all prep so far has been about making that not happen but it's (apparently) very possible

E:
Other strategies? Largely drawing a blank
-Raise defensive MEWs and throw out Syrup Traps to control engagements
-Mari genjutsus the most dangerous individual and take them hostage
-Keiko and Noburi covering everyone from a central position with weapons and whip
-Trap the area as much as possible beforehand
How long does Syrup Trap last? Long enough for us to make sufficient distance to escape? We could use that to slow them down and then just gtfo with MEW and Mari's Wind Walls to keep them off us.
 
A thought: why don't we move so the two squads meet each other before us, and set up traps to force them into violent action before they can talk?
 
If we can get each patrol to talk/argue with each other about who has authority over us we might be able to give them the slip.
 
As a QM, I do not think I should be doing the cognitive work of constantly keeping track of player resources and optimising their use at the level of an experienced jōnin and a natural optimiser who has been trained for nothing else for most of her life. I would not be as good at it as the combined forces of the hivemind, and would forget stuff (which regularly leads to a player backlash), it would reduce player agency, and it would be a huge amount of effort.
Seems like a fair position. Also it seems like an acceptable remedy to our current situation is just
[X] Action Plan: Run with Chakra boost, topping off from Noburi
 
It is. However, it's a clever idea that I don't believe anyone has put in a plan, so it would be inappropriate for me to pre-empt the hivemind.
But.. We've done it before! This is how we got to HS to begin with!

The thing is, it would have been a trivial matter to include "combine chakra boost with Noburi top-ups while travelling" or similar in the plan.

  • A quick snack, a drink from Nobby, a visit to latrine
    • The usual pre-run routine. We should have one by now
  • Noburi gets his chakra up via the many, many rivers we come across
This bit was put in specifically to counteract the constant loss of chakra for Nobby.

Argh. *frustrated noises intensify*

I'm going to say, it did not occur to me we need to fully spell out prep work we've done before, esp. when there's already a concern that plans are too long as is.

*le sigh*

This is where I conclude that our plans are not detailed enough.

[X] Action Plan: Run with Chakra boost, topping off from Noburi
Maybe bit more detail before putting that X there, eh?

Just so we don't end up runnin in place or something, what with lack of clearly-chosen direction.
 
Not a bad idea.
@eaglejarl if I wanted a bot to automatically vote Armageddon Initiative how would I go about with that?
You would send a POST request to log yourself in, store the resulting cookie, then send a POST request containing the cookie and the text of your post. (Actually, I'm assuming that it's a POST request / cookie to log in -- I haven't checked how SV does it.)
That genjutsu roll was with super exclusive one time bonus Of 10 dice, so...
I actually thought it was calculation result plus 10 points, and maybe I was right after all, but the idea of bonus dice was bandied about and it could be that, as well? Either way, round two of "defend Mari while she is out of it" is not my choice of game.
Nope, it was the roll +10 points. She rolled a 1227 to which I added 10. That bonus was much more significant when you were fresh Academy graduates than it is now that you're at (roughly) chunin level.
Just to clarify, Mari will take time to listen to our plan? And not just take charge in a way where only action Hazou can take means direct insubordination?
Yes. This is not a "we are about to be attacked by a jounin in literally two seconds, there's no time for discussion" situation. She will be actively soliciting feedback.

Which makes these important:
- Can we sub in midair to midair targets?
- How many PMYF kunai do we have on-hand?
Three for each party member. Each one is loaded with a log of appropriate mass to be a good target.

Also no to the mid-air to mid-air part.You can substitute with an object that is in mid-air if you would be able to jump up to it, or if it's low enough that you could catch it. Once you are in midair (either by jumping or by substituting) you can't substitute back down.

This is consistent with what we said after the megalodon chapter, and supersedes anything said since then.
@eaglejarl, do you really believe that, or are you being sarcastic?
I really believe that. Also, having spoke to @Velorien, neither of us is interested in ditching the XP system; it might not be perfectly realistic, but it takes a lot of effort off our shoulders. I spent about 14 hours writing chapter 63 (usually it's about 8), plus more time following the thread. I really can't afford to add more bookkeeping on top of that.

DAMN it Kei. Maybe QMs will be gracious and let us spend sub XP?
Since you specified in an earlier plan that you were practicing with PMYF: yes, you can do that.

The main reason I would like a Zeppelin (or w/e we can successfully fabricate based on the magic and tech available to us) would be to have a vehicle that could carry the whole team at such a height that we would appear to be birds from the ground. If we want to be extra paranoid, we could try to follow flocks of birds as the migrate. I do not believe that there are many flight jutsu's, but even if there are and people are scanning for them, how high are they really going to look? Do these people even have telescopes capable of seeing that high up in sufficient detail on a moving target? My intuition says no, but I could be wrong. That is, however, a risk I am willing to take if the reward is unmolested border crossings indefinitely.
Note that a zeppelin is still pretty visible when taking off.
Hope Keiko uses her one off combat slaughtering ability
This is an option, but note that that is once per campaign, and you might want to re-read "Interlude: The Last Hours of Sunlight" before suggesting it.
How big is Kagome's biggest directed explosion seal? I'm thinking Kagome on one side, Akane on the other and the rest of the team in the narrow safe zone between them. Boom! Squash!
Kagome has multiple explosive and implosive seals with up to a 20 meter radius. He has a couple of directed seals with a 180 blast and a 20m radius, and various other combinations of angle and range. As long as it's not too ridiculous, he's probably carrying it.

Note that implosion seals are spherical. Kagome doesn't have shaped implosion seals.
 
I didn't even think it was possible to chakra boost long distance running. I know it says "buy an extra die" but most actions requiring one roll are very brief, like it combat. Would chakra boosts while running last more than a few seconds? How often do you need to keep reboosting?

It makes no sense that a single chakra boost can only cover a few quick movements in combat, but when running it lasts for minutes or however long the TacMov roll is meant to cover.
 
This is where I conclude that our plans are not detailed enough.

Yeah, that's my main problem with this. The decision is understandable, but the results of it... well, the last time something like this happened was with Kouta, and it took us like 7 updates worth of plans longer than the updates to feel comfortable being less than thoroughly explicit with regards to the very motions of our body. (maybe slight exaggeration, but still)
 
I'm going to say, it did not occur to me we need to fully spell out prep work we've done before, esp. when there's already a concern that plans are too long as is.
Putting "while running, chakra-boost and top up from Noburi" does not increase the amount of writing or calculation that has to be done, which are the things that make long plans potentially problematic.

And you realise somebody could just write up a pre-running plan or what have you, and refer to it when necessary, much like you've done with sealing safety.
 
Note also that if you do this, it is a matter of dramatic inevitability that any crises that take place will do so between refuellings when your chakra is running low.
 
Yeah, that's my main problem with this. The decision is understandable, but the results of it... well, the last time something like this happened was with Kouta, and it took us like 7 updates worth of plans longer than the updates to feel comfortable being less than thoroughly explicit with regards to the very motions of our body. (maybe slight exaggeration, but still)
No, that sounds about right. We were obviously wrong to stop, too. Every time we omit something it's counted against us. I'm shamed I forgot this.

Nope, it was the roll +10 points. She rolled a 1227 to which I added 10. That bonus was much more significant when you were fresh Academy graduates than it is now that you're at (roughly) chunin level.
Wow. I really wish it was spelled out like this earlier. New respect for Mari's genjutsu abilities, but.. yeah. No.

Since you specified in an earlier plan that you were practicing with PMYF: yes, you can do that.
Hello there, silver lining. Thanks, this is good.

And you realise somebody could just write up a pre-running plan or what have you, and refer to it when necessary, much like you've done with sealing safety.
That's more or less what I was thinking about right now. Shame how it takes something like this for goo-
Note also that if you do this, it is a matter of dramatic inevitability that any crises that take place will do so between refuellings when your chakra is running low.
...

Really. MfD running on narrativium now. Noted.
 
Are there benefits to substitution >8 anyone can think of? If not then the only XP spent here will be Kei getting it sealless, which will potentially be huge in the next 10 minutes
 
[X] Training Keiko: Kawarimi 2-8
Save 44 XP

Are there benefits to substitution >8 anyone can think of? If not then the only XP spent here will be Kei getting it sealless, which will potentially be huge in the next 10 minutes
Just the usual better range/more variety in target size/mass, but we're using pre-packed logs, and if we're going higher than 8 for her, we should go higher than 8 for everyone, since like TacMov this is a team thing.

@eaglejarl @Velorien we got chakra from Noburi at camp and apparently didn't spend any on the run. Shouldn't everyone but Nobby have max chakra?
 
No, that sounds about right. We were obviously wrong to stop, too. Every time we omit something it's counted against us. I'm shamed I forgot this.
Let me clarify something. It's not like I went "oh, they forgot to mention chakra boosting, so it ain't going to happen." I didn't think about it at all when writing the update, on your side or the enemy's. So if it had been my responsibility to remember these things, this would have been me forgetting, at which point you'd have been mad at me anyway.

Which is why I want these easy but numerous things to be remembered by our dozens of players, rather than by the two of us who have a tiny fraction of your combined time and processing power.

Really. MfD running on narrativium now. Noted.
OK, my bad. Clearly a joke poorly communicated on one side, combined with an absolute lack of benefit of the doubt on the other.
 
Let me clarify something. It's not like I went "oh, they forgot to mention chakra boosting, so it ain't going to happen." I didn't think about it at all when writing the update, on your side or the enemy's. So if it had been my responsibility to remember these things, this would have been me forgetting, at which point you'd have been mad at me anyway.

Which is why I want these easy but numerous things to be remembered by our dozens of players, rather than by the two of us who have a tiny fraction of your combined time and processing power.


OK, my bad. Clearly a joke poorly communicated on one side, combined with an absolute lack of benefit of the doubt on the other.
I do want to apologize if we're seeming overly harsh on you guys. It's sometimes easy to forget that you're only two people (and one writing at a time) when you weave a world so depthful as you do. I honestly find myself wondering at times how the hell you guys manage such a verisimultitudinous world.
 
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