- Location
- Leeds
Find a Japenese schoolgirl?But come on Kagome, what else is Hazou supposed to do whenlifeSealing hands him tentacles?
Find a Japenese schoolgirl?But come on Kagome, what else is Hazou supposed to do whenlifeSealing hands him tentacles?
Bullshit she would have to have 10 Genjutsu naturally or absolutely flubbed her roll.That genjutsu roll was with super exclusive one time bonus Of 10 dice, so...
105mph is the fastest MLB pitch, I saw when I googled it, so let's say that's a good estimate for chakra-assisted kunai throw. If we're using ~100kg kawarimi targets, and the the heaviest of the party is probably 65-70 kg, after subbing we're flying at 150+ mph. If we research expanded capacity that gets even crazier. (I think this was how the physics were confirmed to work?)
And assuming we can keep throwing them in the air (how many PMYF kunai do we carry at a time, and can we sub midair to another midair object?), if anyone ever messes with us and isn't already in close combat, we can just LEAVE and they can't do shit about it. This could also be used to travel. We just need to remember to throw one or two backward near the end of the trip to decellerate.
@Twofold We botched Tactical Movement roll so we have to fight. I think.
105mph is the fastest MLB pitch, I saw when I googled it, so let's say that's a good estimate for chakra-assisted kunai throw. If we're using ~100kg kawarimi targets, and the the heaviest of the party is probably 65-70 kg, after subbing we're flying at 150+ mph. If we research expanded capacity that gets even crazier. (I think this was how the physics were confirmed to work?)
And assuming we can keep throwing them in the air (how many PMYF kunai do we carry at a time, and can we sub midair to another midair object?), if anyone ever messes with us and isn't already in close combat, we can just LEAVE and they can't do shit about it. This could also be used to travel. We just need to remember to throw one or two backward near the end of the trip to decellerate.
Roll was w/ +10 to the result after all the math, not +10 diceBullshit she would have to have 10 Genjutsu naturally or absolutely flubbed her roll.
Alright everyone, dance break
Well, she rolled 1200+ which might or might not mean 24 dice. Keep in mind different jutsu give different multipliers to genjutsu score.Bullshit she would have to have 10 Genjutsu naturally or absolutely flubbed her roll.
What passwords? J never gave us any for dealing with patrols, we just have safe words we set up with him.If we reach the Leaf Team fast and could get them to let us through with one of the Jiraya passphrases, we might persuade the Leaf Team to slow the Hot Springs team long enough for us to escape. Lots of ifs in that plan though
Keep in mind that Kei has substitution one. That doesn't lend itself to aerial maneuvers.Wait, guys, I was literally posting about how to get out of this like yesterday. If someone not on mobile could find the post about the physics of substitution that would help enormously since I may have misremembered them.
What passwords? J never gave us any for dealing with patrols, we just have safe words we set up with him.
Keep in mind that Kei has substitution one. That doesn't lend itself to aerial maneuvers.
That's a lot of genin. Also transformation skill and deception in single digits :/Insane thought not to be taken seriously: What if we Henge into Leaf Genin and pretend to be chased by the squad? Make it seem like our Jonin got killed.
Could work. We'd need to send her away for a day or something, and she'd be returning blind. Also someone else gets the scroll in meantime.She can nope out to the summon realm while we do the maneuver. We can pick her up later.
No I.. I find this very dubious. This is a domestic patrol, look at their stats. The idea that someone who was in Iron and got our pass list from J is here, I can't plan with reliance on that :|Maybe we get lucky and someone from the patrol team was in Iron? I told you that option involved lot of ifs. We don't really have good options left.
Do we? Is it universally recognized?Why fight, we have a one time use emergency code phrase with Leaf that would put us firmly under the thumb of Jiraiya should we use it.
Why confine it to only one kunai? Regardless, I put an estimate of our distance at something like 49^2 * sin(90 degrees) / 9.81 ~ 245 meters, which is actually not that great (ninja will cover that in something like 20 seconds iirc) and probably doesn't account for slowing down due to air resistance. (From here)Okay, so how far could we get with one kunai throw assuming we get the optimal ballistic arc going?
I don't recall this?Why fight, we have a one time use emergency code phrase with Leaf that would put us firmly under the thumb of Jiraiya should we use it.
Indeed. If it doesn't work well, we can always go back to XP.On one hand, ditching XP will be very drastic and may negatively affect the quest.
On the other hand, I hate the gameplay-and-story-segregation caused by existence of XP with passion of thousand suns.
I am cautiously in favor of ditching XP. Let's do it and see if gameplay gets better.
I cannot speak for the QMs, but I don't think that it would change the workload much over and above what the QMs are already doing. Like I wrote in my initial case, QMs already impose "story"-based limitations on progress, which have, in the past, included the amount of a stat or skill that could be gained in a given time period.Re: ditching XP, I worry that this results in pushing more of the work onto the QMs (they gave us the charsheets in the first place to reduce that workload) and it is more likely to lead to accusations of arbitrary QM decisionmaking
Wouldn't ditching XP incentivize us to do nothing except camp in a hole for the rest of our lives making the Becomus Goddus seal?
@faflec, do you believe such a course of action to be optimal towards our stated IC and OOC goals like reuniting with our mother and abolishing the scorch squads and the system that teaches gifted children to kill? Or, for that matter, that we could convince any members of our party --- including Kagome --- to go along with that? I know I don't.
Is a patrol going to engage in mortal combat to the death or are they going to just run away at the first sign of difficulty?
They are making a beeline for you (you failed the Stealth roll), and their current speed is faster than your top speed.
I make no guarantees (it's @eaglejarl's update, and she is epically stressed out), but it's also unlikely that she has such a vast selection of good solutions to this problem that she won't listen to yours.Just to clarify, Mari will take time to listen to our plan? And not just take charge in a way where only action Hazou can take means direct insubordination?
Perhaps instead of XP per adventure, give all skills a counter like the Pangolin training technique? I.e., for every day worth of time spent on training a skill, the skill increases by a small amount, and a new level is gained for each whole number. (If a character spends half a day on a skill, then the gain is correspondingly prorated.)
DAMN it Kei. Maybe QMs will be gracious and let us spend sub XP?Keep in mind that Kei has substitution one. That doesn't lend itself to aerial maneuvers
I for sure do. If we could get arbitrarily high sealing by hiding in the woods I would put money on that being the fastest way to fixing the world, given how creative the thread has proven with seals so far.
Do you have the post for those guidelines? I'm gonna go on a dive for them but if you already did that would be mucho convenientYes, as long as the next kunai is somewhere where we could realistically jump from the ground.
Perhaps instead of XP per adventure, give all skills a counter like the Pangolin training technique? I.e., for every day worth of time spent on training a skill, the skill increases by a small amount, and a new level is gained for each whole number. (If a character spends half a day on a skill, then the gain is correspondingly prorated.)
In fairness to @Pahan, this sounds like something the playerbase here might be able and willing to do the bookkeeping forCurrent system abstracts most of it, and then off-loads training to us. QM's just need to do a quick check for feasibility and and IC considerations, then update the charsheets. Much easier.
Okay, thanks. Gonna wait for @eaglejarl 's word on this then.I make no guarantees (it's @eaglejarl's update, and she is epically stressed out), but it's also unlikely that she has such a vast selection of good solutions to this problem that she won't listen to yours.
In fairness to @Pahan, this sounds like something the playerbase here might be able and willing to do the bookkeeping for
Why don't we throw Kagome's bombs at them? Their scores aren't that high.