couldn't find anything regarding this on discord or on SV, closest thing I saw was this:
Offscreen
- Sanity Check with Mari
- Make arrangements to adopt the 4 new estate chuunin and celebrate as was done for Atomu and co.
What democracy? All praise glorious leader Faflec
Praise be, praise be.What democracy? All praise glorious leader Faflec
[><] Armageddon Initiative
Hard how?We should idex Chosen for the grave on a diferent tread, its hard to track it on the sidestory bar.
On the phone is kinda hard to track the cfg updates in the midle of the other sidestories, at least for me l.
I think your obvious power would be the ability to control chakra beasts.There's another way to defeat a foe with localized omniscience: it doesn't matter if they can make the perfect choice for any given decision if there is no route that leads to victory. All you need is enough overwhelming superiority that you can account for and neutralize every theoretical counter or escape route.
Easier said than done of course, so simply neutralizing the omniscience is far preferable when possible.
I wonder if the 'evil personality fighting for control' drawback is specifically Fufflec's burden, or if it's something shared by all player isekais? (which we can presume more of exist because, in all honesty, it would be extremely odd for only one player to come along for the ride).
This is true, but it relies on you knowing the confrontation is coming, and having all your pieces in place, before they become aware of you, as otherwise they can simply utilise the greatest defence in the shinobi world and not turn up to the fight. And really, at the point where you're able to set up that level of overwhelming superiority completely without the enemy's knowledge, what power they have is irrelevant.There's another way to defeat a foe with localized omniscience: it doesn't matter if they can make the perfect choice for any given decision if there is no route that leads to victory. All you need is enough overwhelming superiority that you can account for and neutralize every theoretical counter or escape route.
The Angel without Mercy says helloThis is true, but it relies on you knowing the confrontation is coming, and having all your pieces in place, before they become aware of you, as otherwise they can simply utilise the greatest defence in the shinobi world and not turn up to the fight. And really, at the point where you're able to set up that level of overwhelming superiority completely without the enemy's knowledge, what power they have is irrelevant.
Hazō has never felt responsible for his part in the Pangolin War," Kei said. "To him, his tally of innocent deaths runs in the mere dozens. He is in no position to imagine your feelings or mine after dooming thousands to death or to undying despair. Unlike you, I am unable to put numbers to the civilian casualties I am indirectly responsible for. On the other hand, I have a vague grasp of the size of the Condor Clan, and know that every one of its members is subject to the cultural genocide I have facilitated. Next to that, some mere civilian vessel is barely a scratch upon my soul."
"What are you saying?" Akane asked. For a second, Kei was afraid Akane would attempt to comfort her, which was the diametrical opposite of Kei's intent.
"You and I cannot escape our sins," Kei said. "Even if Hazō succeeds in flinging open the gates of Death, you cannot offer the resurrected the homes that you reduced to ash, nor restore the time they lost while this world left them behind."
Akane nodded. Her head did not come all the way back up.
Who are the people we are?" Akane interrupted. "I thought I was someone who'd never kill innocent people like that. I thought I could kill people for the good of Leaf, or to save my life, or to save my loved ones. I thought that was within the limits of the Will of Fire. But there were thousands. I killed more people than Leaf has ever had ninja. My life isn't worth that. My loved ones' lives aren't worth that. The good of Leaf isn't worth that, not when all those deaths barely make a difference to anything back home.
"I can offer you nothing to solve your crisis of identity. My own remains an appalling mess despite concerted effort. However, if you are filled with regret and loathe the person you have become, there I am entirely on familiar ground."
Hazō is mistaken if he believes absolution is possible for either of us. Nothing we do with our lives from here on out can change the past, and the balance sheet of karma to be calculated only at the end is a naïve delusion for those unwilling to take responsibility."
Akane gave something that could theoretically be described as a smile. "You really do have a unique way of cheering people up."
"At least I am good for something," Kei said wryly
please correct me if I have misunderstood, since I recognise I have psychological insight to humble the most brilliant duck
says so."
"This," Kei exclaimed, raising a finger, "this is the essential part! Here is where I hold the advantage over you, as one who has hated herself for many years and was surprised by the scale of the atrocity caused by her irresponsibility, not the fact. Akane, this is not 'you now'. This is who you have always been. You are not a fallen paragon of morality, for your morality was always impossible, always waiting to run into a wall.
"The corollary I must convey to you is that all of your actions thus far have stemmed from this hypocritical, hollow self. Your love for Hazō and your choice to enter a relationship with him—twice, even, to our collective shock. Your dedication to Uplift. Your various passions, great and small. All of them belong to the same Akane who incinerates thousands of innocents at a word from her superiors, not to some ideal self that, you now learn, never existed."
"So you're saying," Akane concluded, "that I shouldn't feel bad, because I have always been a terrible person."
"Not exactly," Kei said. "I can hardly recommend that you accept your flaws and love yourself in spite of them when I have never succeeded in that herculean task myself, and suspect strongly that the concept is a fiction intended to energise the ignorant for greater productivity. Rather, having accepted that you are Akane who incinerates thousands of innocents, and that this does not represent a reduction of your existing nature or capabilities, only your self-image, you are free to ask what else this Akane does.
"I cannot provide you with a moral impulse to guide your future actions, should you abandon Youth in all its forms. I am barely cognizant of the motivations behind my own. If you wish to join the KEI, or even to take more extreme steps, I have no authority with which to convince you otherwise. However, should you choose to continue to act as a Gōketsu and to work in the name of Uplift… rest assured that in this of all worlds, there can be no rules to prevent a mass murderer from doing so."
"I will be with you in your inner Swamp of Death, Akane, if you will have me. I will be there as you explore your pain, and master it, and someday integrate it into a new Akane that neither of us can yet imagine. We cannot escape our crimes. We cannot deny them if we wish to grow. However, there is no need for us to face them alone."
It was only hours later, after Akane left and Kei had spent sufficient time calming herself with export tax calculations, that she realised she had forgotten to take her signed copy of Enslaved by the Pirate King II: The Kraken Wakes from Akane, and that the possibility of it being discovered by her family was about to rise astronomically. Still, even as she scrolled through her mental catalogue of means of suicide, Kei decided that the meeting had been worth it.
...Yes we do? I very strongly remember Shikamaru needing to threaten to essentially dissolve the village to make her take us seriously enough to come babysit. It's not a matter of believing or not; it's a matter of her thinking "oh yeah there's no way he'll try and coerce you into doing this, and if he does it must be because you agreed to it like a fool"; she doesn't take the threat he poses to us seriously because of her own existing bias towards him, alongside the reputation he's cultivated with her. Assuming that she'll willingly come along to back us up on this seems like a poor assumption imo.
Edit: To clarify, she can believe that we think Oro is a threat, but that doesn't mean she will, nor does it mean that she will intervene on our behalf.
PSA: Update delayed. Also, hiatus starts after it comes out.
I don't know a good way to say this, so I'll be blunt: @Velorien had what Brits and their stiff upper lips refer to as "a sudden and unexpected interaction with a delivery lorry" yesterday. His sweetheart was able to log into QM chat using his account in order to let me know what was going on, but he's going to be unavailable to write until medical technology improves substantially. I have his partial first draft for the update so I'll finish it and have it out probably tomorrow, maybe Sunday. After that, I'm afraid we're going on indefinite hiatus.
Ino spends FP to invoke "Princess of the Boar Clan", "Mindwalker", and "Lover on an Untrodden Path".
Ino: Crimson Purification ?? + ? + ? + ? + ? = ??
Hazō spends 1 FP to invoke "Toughened Mind".
Hazō: Resolve 38 + 4 - 9 = 33
Hazō spends 1 FP to reroll.
Hazō: Resolve 38 + 4 + 3 = 45
Ino wins. Hazō takes 6 mental stress. He receives the Mild mental Consequence "Stunned" and the Medium mental Consequence "Scoured Brain".
As Hazō headed out of the office, Shikamaru added, "Please convey my compliments to Ino for her selection of bribery material. I had no idea she was so aware of my tastes."
Hazō picked up the pace.
So, when the uncap system was originally introduced, it was a three-month free trial lasting up through the end of March. Now, after April Fools is over and we're not panicking about a stressful update, I'm ready to give my retrospective:
When the uncap system was announced, I was interested and tentatively optimistic. I agree with the motives for its inception, and as we saw with the wordcount penalties it's eminently possible to adjust the behaviour of the hivemind by changing the context of our decisions. This new system seemed poised to deliver that same benefit for our adventuring rates.
Unfortunately, the more I saw of the system, in discussions and in action, the more my optimism wore off. It comes with awkward edge cases, unpleasant side-effects, and isn't even all that good at what it's intended to do. Here following are the concerns I have with the current system:
1) Efficacy: The main thrust of the system is that, by forcing us to go out and do things to uncap our skills, we'll go out and have cool adventures on our own accord. The critical flaw, though, is that we are not always raising stats conducive to cool adventures. It would be one thing if we were pushing our Taijutsu or something else in our combat suite, but instead we're pushing Resolve and Sealing and we'll get around to Taijutsu... uh... eventually. The system doesn't not work, we're right now seeing incentive to go do a meaningful research project and uncap our Sealing, but as already mentioned Taijutsu is lying abandoned in a corner. Overall the uncap system is not very good at achieving its desired effects.
2) Edge cases: The premise of uncapping works out pretty well for our main stats. There's always another sealing project to do and another horrific monster to punch (sometimes in that order, in rapid succession), but there aren't many opportunities to use situational or low-level skills like Living Roots or Stealth. We may not have any intention of pursuing those stats right now, but the prospect of pursuing them does not sound simple or intuitive. If we wanted to level Cracking, we'd have to find a meaningful Cracking challenge for someone with level 4 Cracking, and then again at level 9, 14, and 19 before we can even begin to go up against anyone's Trapmaking for real. Finding these meaningful Cracking challenges would be... even if we knew where to look, it would feel horribly petty, wouldn't it? We'd be pursuing uncaps for the sake of uncaps, contriving a 'meaningful challenge' for skills we're not good at so that one day we might have an actually meaningful use for them. It's the awkwardness of fetch quests, just waiting to happen.
3) Side-effects: If a given uncap only affects the next division of five levels, the highest you can possibly move in one training plan is 9 levels. Bar any further elaborations or adjustments, all of which would increase the complexity of the uncap system, 'leapfrogging' stats across ABs becomes impossible. This implication was ratified by the QMs after some discussion of the topic with the hivemind. It's a reasonable decision, given the nature of uncaps, but it's still a bad aftertaste. Options for respeccing are already very limited, and leapfrogging was one of the critical tools for it in many of our build plans. Removing leapfrogging doesn't destroy respeccing, but it makes it much harder and makes many builds that much more calcified, which I find moderately dispreferrable.
Overall, the uncap system is not a failed system. The edge cases can theoretically be patched up as we run into them, and the loss of leapfrogging can just be the necessary price for the system to function. It doesn't stir us to action in quite the way it was supposed to, but we'll need to level Taijutsu eventually so it's not like it won't do anything. It's just... a lot of downsides, is all.
But a piece of advice I've seen from here is that while it's good to point out problems you see, it's better to also help solve them. So I was thinking about alternatives to the uncap system, and I think I have something:
Stagnancy, a mechanic which strongly encourages regular use of your main skills, whatever they happen to be.
The narrative side of it goes as such: A ninja who neglects their specializations, the skills which they forged in trials by fire, will naturally find themselves losing that 'edge', that something that kept them in top form. It takes more and more effort to simply avoid falling behind, cutting into the rest of their training time.
Mechanically, if a character goes an extended period of time without properly exercising the core skills of their build, they may receive a persistent 10% penalty to their XP rate, increasing in severity the longer the skills remain unused up to a 100% loss of all incoming XP. The penalty is removed/reduced when they go and use those skills in a meaningful way, until the next time they become so lax.
For someone like Hazou, his build is a mixture of Taijutsu-spec and Sealing-spec, so he is expected to engage in both those activities semi-regularly. If he goes a long time without doing any Sealing, he may begin to take an XP penalty until he does a proper sealing project. If he goes a long time without engaging in real combat, he may begin to take an XP penalty until he punches something in the face.
The exact duration 'a long time' represents is up to QM discretion, as is what roles a ninja's expected to stay active in. Given the trustworthiness of the QMs, I anticipate rigid and specific benchmarks would provide no meaningful advantage while bogging the whole thing down in nitty gritty. If y'all say Kei's gone too long without killing something with an exploding kunai, that's good enough for me.
For convenience's sake, it would be nice to have a short grace period before the penalty is properly applied. For example, at the end of an update the QM may state something like "Hazou thinks his Taijutsu is getting rusty. He wants to find some way to get some real practice in, before he starts slipping." and then we have a few updates to seek out a combat challenge to prevent the penalty from being applied in the first place. As with uncaps, NPCs can seek to avoid stagnancy penalties when possible, though if no opportunities are available they may still suffer one.
I believe this mechanic will do a better job of spurring us to do cool and interesting things than the uncap system, with fewer edge cases or side-effects. Firstly, stagnancy always pushes us to exercise what we're good at, meaning the challenges we seek out will always be level-appropriate and a good fit for our builds. Hazou will avoid stagnancy by doing sealing research and punching things, not by getting way out of his depth in social combat or doing Baby's First Lockpicking. Mari, by contrast, will avoid stagnancy by dancing social circles around people and weaving elaborate genjutsu rather than sneaking around unseen. This avoids the awkward edge cases of low-level or situational stats and should do a far better job of, frankly, getting Hazou off his butt and out there punching something.
Secondly, while it is true that stagnancy means we can level skills without actively using them, this is only up to a point: you can only level a stat so much before it becomes a focus of your build and you'll be expected to exercise it on the regular. Thus we allow characters to 'dabble' with as many skills as they like while organically ensuring the growth of our character is accompanied by appropriate feats: Hazou's social stats are not those of a career politician's, at least not yet, but if we choose to seriously push stats like Deceit and Presence so he can 1v1 people in the council room we'll soon find ourselves obligated to out-social people in the council room (or other similar activities), which to me sounds like a wonderful bonding of mechanics and narrative.
Overall, I expect the stagnancy system to be less bookkeeping than uncaps, less awkward than uncaps, and better than uncaps at changing the incentives of the hivemind in the direction of cool adventures that utilize the full potential of our characters. I imagine there are a variety of places where the system can be fine-tuned, but even as it is right now I strongly prefer it to the existing uncap system. What do you think?
Thing is… they're not like you'd expect at all. Like, one of the projects was about facial growths, and there was a ninja who died from using a disguise kit all day every day to hide his. I don't know why that'd kill him—maybe he used toxic paint or something. Anyway
But now he thinks of them as worthless old junk that he's only kept because any proper researcher would rather drink a shot of acid than get rid of hard-earned data."
"Hazō," Noburi said patiently, "as a Leaf medic, I'm forbidden to help somebody off themselves without special dispensation from Tsunade. If you really want to die, go give Kei a passionate hug, tell Yuno you're planning to seduce me, or make Ami think you're threatening her sister's life. There. Quick, easy, no setup required. Also, why have you surrounded yourself with women who'll murder you at the drop of a hat?"
"I ask myself that every day," Hazō confessed.
"The Gōketsu are all kinds of broken, aren't we?" Noburi asked. "If this was an RPG, I'd ban the lot of us."
Noburi hesitated.
"I don't know, Hazō. I suddenly have this vision in my head of you deciding that medicine is the bee's knees—which it totally is—and throwing yourself into it headfirst like you did with sealing, and the next thing I know, you're Hazō the Master Surgeon, and I'm just…"
"By the way," Hazō said as Noburi began to sink back into the sofa, "while we're on the subject of medicine, there's actually been something on my mind for a while."
"Don't bother, Hazō," Noburi replied instantly. "They're all folk remedies, and none of them have been proved to work. If you want to stop disappointing your girlfriends, get Mari to teach you some of the Twelve Great Ninjutsu of the Bedchamber or something."
Then again, at least marriage hasn't stopped her from getting cute girls. Like, even if people don't know about Yuno, they hear that I'm married and way they look at me changes instantly. There's this one really hot Nara surgeon at the hospital and when we were getting busy—"
Hazō's spine turned into ice colder than anything the Yuki Clan could dream of as his missing-nin senses screamed at him. He opened his mouth in warning, but no words came out.
"Go on, my little tapir. Tell me everything about this hot Nara surgeon you were getting busy with."
Actually, we're doing okay right now," Hazō said. "The money that Orochimaru gave us let us pay off all our debts and left us with about six months of operating expenses at current consumption even if we had no other income. The various things we've got going on will keep us stable, so that six month cushion is actually available for investment. Kumokōgō is fine to let us take the castoff silk from broken webs and so on, and the Meiori are champing at the bit to get their hands on it. We'll see if the stuff works for them, and if it doesn't then I'll negotiate for some bespoke spinning from the spiders."
Hazō grimaced. "It's a little hairy. After we killed that Dragon the others went on a rampage for a few days. They razed every structure across ten or twenty percent of Arachnid Territory. Something like ten thousand people died. Plus, the Dragons attacked the surrounding ocean territories. We have no idea how many sharks, kraken, and crustaceans died."
"Ouch."
"Yeah. Afterwards they went back to the butte and seem to be asleep again. Or, at least, they aren't making sorties."
"How do they fit up there, anyway? Isn't it, like, fifty or a hundred yards across? I thought you said that the Dragon you killed was hundreds of feet long, but somehow six of them were camping out there?"
Hazō shrugged. "No idea. Regardless, Kumokōgō said that she can't afford losses like that. We need to come up with some way to kill all the remaining Dragons in one shot before she's willing to move again."
"I figure that's about how long it will take me to learn Earth Element. Then I can build the roads myself and we don't have to pay people to do it. Also, because I can be out there alone or with just Gōketsu, I can use mist drain to refill myself and simultaneously kill off the local wildlife." He stood up and brushed invisible lint off his clothes. "I'm in, boss. Let me know when and where you need me. In the meantime, I need to go find an Earth Element teacher, so if there's nothing else...?"
Worse, he'd underestimated how many seals he'd need. If he was going to finish the job, he'd have to make more here and now, with no time to double-check his work.
Kagami Yūsuke: Deception 1 - 12 = -11
?????????????????????:????????????????????
High Watcher Kuge Maya accepted her fate with grace as the panicking sealmaster slammed his seal down on the table and triggered a deliberate sealing failure…
Kagami Yūsuke: ninja cold war as hideous monsters slowly whittle away the meager scraps left of humanity. The usual
Orgy-induced heart attack," Hazō said, straight-faced. "I've arranged to have several attractive twenty-something female Summoners come by and pleasure you until your heart explodes."
"Hah!" This time Mareo bopped him on the thigh with the handle of his cane. "An excellent plan! I approve of this plan wholeheartedly! Tell 'em to bring some decent brandy with 'em, too. If my heart doesn't go, maybe they can get my liver."
Oh, Mareo, please go scout out this filthy cave that we found that leads deep into the earth and has some kind of horrific doom fortress thing in it!"
It sounds like they're both very good at getting away and maintaining a secretive cover, yet they freely let survivors go to, and I quote, 'spread the terror of the Lord of Despair, Jashin, who comes to claim the lives of man'.
Oli and I winced, while Orochimaru nodded as if Earl had said, "It's likely to rain tomorrow" or "A lunatic like Hidan would never use his powers to help set up world peace"
That said, if it really is an invitation… there can only be one flufflec.response."
Substitution Tech—"
Oh, crap.
Forget convenient boulders or the classic log, the area around me was bereft of so much as a stray pebble. I made a mental note to avoid, in my next life, walking into ambushes set by people with a brain.
I went straight to Plan B.
Nor did he react as a super-fast projectile possibly made from part of my finger (Kishimoto was unaware of the concept of biomass) began to zoom towards him.
—at higher levels, the scaling on some of these techniques broke down harder than Sasuke's characterisation between the original and Shippūden
So of course Flufflec sidestepped very slightly, and, lacking the ninja reflexes for course correction, I ploughed face-first into the tree behind him.
"Witness the power… of the Uchiha…" I slurred as I learned firsthand why ninja wore forehead protectors.
"If I told you how I beat him in-update," I explained impatiently, "he'd be able to read it in advance like he read everything else that happened in our fight. Timeskipping the finale and the explanation was the only way to take him by surprise."
There's another way to defeat a foe with localized omniscience: it doesn't matter if they can make the perfect choice for any given decision if there is no route that leads to victory. All you need is enough overwhelming superiority that you can account for and neutralize every theoretical counter or escape route.
Easier said than done of course, so simply neutralizing the omniscience is far preferable when possible.
I wonder if the 'evil personality fighting for control' drawback is specifically Fufflec's burden, or if it's something shared by all player isekais? (which we can presume more of exist because, in all honesty, it would be extremely odd for only one player to come along for the ride).
Obviously this didn't happen (probably (maybe)), but I wonder if the tags are Ino's actual tags. "Lover on an Untrodden Path" in particular is very flattering, honestly. And would have been in that update if it wasn't Ino scouring our brain.
It would also serve as a reminder how small Leaf and its dating pool is.
Also, let us never tell Noburi that we've actually held hands with Kei AND Snowflake. He must never know.
Actually, I'll be writing the update this weekend so @eaglejarl can get some time off. However, my weekends aren't optimised for update-writing, so it's probably going to be some kind of short interlude (or a particularly non-taxing one-scene plan).Previous plan featured Snowglobe scenes, would rather reserve that for Vel
Seals are force multipliers. It's just that we're also giving them to the rest of the Goketsu, so they get all the benefit of sealing without having to spend a single xp point in it.Also, nothing to do about it right now, but it really sheds light on the fact that were slipping below our peers for combat power. Seals are a force multiplier, but we need things to multiply. I think I did an analysis on the Last Will of fire mission where we saw Hazou is 10 stat points behind Akane in all their relevant stats, which is half a rank tier. Keiko I know is also ahead of him right now. The guys in this family are really slacking.
We don't need instructors thanks to Jiraiya's notes on the elements.What makes one an instructor in an element? At what point could Noburi start teaching someone to use the water element?