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Isn't there always an opportunity to roll a natural 1, even on a seal that should be well below one's skill level? That's usually a worthwhile risk, but my point is that it really isn't right now compared to a couple of days from now and any time afterwards.

-and why are we talking about heating and cooling seals? They're primarily useful for airships, but we've got far more effective aircraft designs which don't need a lifting gas.
 
-and why are we talking about heating and cooling seals? They're primarily useful for airships, but we've got far more effective aircraft designs which don't need a lifting gas.

They are the highest voted ones, and if they're going to make it through anyway then dammit at least we can be sensible and check if there's a cliff ahead of us before stepping on the accelerator. Sheesh.
 
[X] Noburi Research: Ranged Mednin
  • Hazou should suggest to Noburi he try using medical ninjutsu through water with his bloodline.
    • It's something that Kabuto would almost certainly be interested in.
    • Though don't do it through mist, no need to let on all our secrets.
    • It's something that should not have ill effect on Noburi if he fails from what Hazou knows of Medical Ninjutsu, and may be freely practiced on animals.
Isn't there always an opportunity to roll a natural 1, even on a seal that should be well below one's skill level?
Kagome got within 2 points of failing when researching Skywalkers. We have far fewer dice and so higher chance of multiple dice rolling low.

So. Yeah.
 
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I am unsure how research plans work.

Don't the QM ignore anything we prefixed with "research:" with an action plan outlining what we planned to research?
 
-=PlanBot=-

Voting ends on Wednesday, April the 19th​ at 11:00 AM (UTC), in 11.2 hours.
Vote Count said:
[] Research Hazou: Heating Seal
Votes: 7

[] Research Hazou: Cooling Seal
Votes: 7

[] Research Hazou: Beginner Seals from the book
Votes: 7

[] Action Plan: Much Ado About Nothing
Votes: 6

[] Research Hazou: Magnet Seal
Votes: 4

[] Research Hazou: Locking Seal
Votes: 4

[] Research Hazou: Goo Bomb
Votes: 3

[] Research Hazou: Casino Seals
Votes: 3

[] Research Hazou: Lamp Seal
Votes: 3

[] Research Hazou: Shade Seal
Votes: 3

[] Research Hazou: Desalinator Seal
Votes: 3

[] Research Hazou: Larger Capacity Storage Seal
Votes: 2

[] Hazou Research: Not Set Our Face On Fire Stupid
Votes: 2
Author: @Vecht
Voters: @Cariyaga

[] Research Hazou: Casino Seal
Votes: 1
Author: @Oneiros43

[] Research Hazou: any seal from the catalogue that he thinks he could finish before the end of the chapter
Votes: 1

[] Research Kagome: impulse seal
Votes: 1
Author: @Oneiros43

[] Research Hazo: Purifier Variant (pure water)
Votes: 1
Author: @Dissonance

[] Research Hazou: None
Votes: 1
Author: @Vecht

[] Noburi Research: Ranged Mednin
Votes: 1
Author: @Cariyaga

Total Voters: 12

Training Plans said:
[] Training Hazou: None
Votes: 5

[] Training Hazou: Body Horror 101
Votes: 3
Author: @MadScientist
Voters: @Kiba, @Oneiros43

[] Training Keiko: None
Votes: 3

[] Training Noburi: None
Votes: 3

[] Training All: None
Votes: 2
Author: @faflec
Voters: @TalonofAnathrax

[] Training Hazou: Brave sir Hazou ran away
Votes: 2
Author: @Oneiros43
Voters: @Muer'ci

[] Training Hazou: Technique hacking 101
Votes: 1
Author: @Oneiros43

[] Training Hazou: Seal Mastery 202
Votes: 1
Author: @Oneiros43

[] Training Hazou: Friendship 101
Votes: 1
Author: @Oneiros43


Total Training Plan Voters: 9

Current PlanBot Data
(Data from Page 2124, PostId 8305637)
 
[X] Research Hazou: Beginner Seals from the book
[X] Hazou Research: Not Set Our Face On Fire Stupid
 
Any one have interest in going ahead and getting kagome started on impulse seals?
We will have sealing facilities to work in
 
Hmm. Um, actually...

How long's it been since the kids did something together? I mean, just Hazou, Noburi, and Kei hanging out.
 
@OliWhail @eaglejarl @Velorien

I had an idea re: Ninjutsu rebalance that you guys probably had too but I'm gonna share it anyway:

Every element type gets its own skill. Techniques of that element type scale that skill level by an amount appropriate for the skill, and cost a flat amount of XP to learn (and possibly an additional quantity to get it up to par? It'd be weird to be immediately skillfull in a technique you just learned, but being good at the element should have some impact).

For instance:

In spite of being an easy technique to learn, Water Whip scales well because it's got basis in both fighting skill and ninjutsu skill (this would also probably require that it have a Dex requirement). It'd probably have a 1.0x or .9x scalar, and would cost something like 10 XP to learn, +1 XP per 10 levels in Water Ninjutsu.

Noburi learned it when he was a genin, so it only cost 10 XP for him to learn. He presently has 34 Water Ninjutsu skill, so he rolls 34 dice with Water Whip (which may be modified by Chakra Boosting at the scaled value).

On the other hand, Syrup Trap is a debuff that scales not only on Water Ninjutsu but also Tac Move, so it will have a much lower scalar -- something like .5-.7x, leading to rolling between 17 and 23 + Tac Move dice with it.
Another way it could work is to scale the XP discount for elemental jutsu. Instead of a flat 1/2 price once you get one to level 10, the nth jutsu you learn could be 1/n the cost.

The actual scale factor might need to be adjusted, but I'm not sure how many techniques a Jonin is expected to know.
 
Would anyone be interested in a taijutsu style that requires skywalkers and based of tacmove?
 
Sanity check.

Haven't had time to read the whole plan yet, but currently it has over 90 bullet points, not counting the link to speeches. Word count isn't that bad, at just under 1000. Not sure if the plan needs adjustment based on that -- it may be perfectly fine -- just pleading for mercy on behalf of our poor qms.
Data point: I know I gave up attempting to read it.

That said, I didn't try super hard.
 
One quick topic I'd like to point out (if someone hasn't mentioned it already) is that Shikaku wants us to develop countermeasures for Skywalker suicide bombers, but we aren't allowed to prance about in public. We really should try to get access to Leaf's engineering department so that we can direct their research just like we did with Kagome and Skywalkers. How we will do so while still maintaining OPSEC is something we need to discuss with Jiraiya ASAP.

We also need to ask J about Hazou's duties as a clan ninja in general as well as anything related to political marriages for him personally. If the question of whether or not to Ship might be made for us by us as players choosing not to interfere in Hazou's love life, we really should know as much as we can about what that decision's consequences will be. Let's not decide one way or another this update so that we can make a more informed choice later on, especially since everyone seems to be so divided on this topic currently.

I'd be happy with either of these questions asked off screen, so long as we get useful answers.

Time to catch up again... Darn thread and it's hyper speed...
 
Ehhhhhh...

You probably will want to use some bits for error detection and correction (and probably also need at least something like a Hamming code rather than straightforward naive encodings).

I am not aware of error detection and correction algorithms present in Morse code, which what this essentially is, only with kana?

Anyway, I have no intention of writing a full blown cryptographic system. You're supposed to use a cryptographic system on top of the standard plain encoding scheme anyway?

I should do a complete write-up so that we have something for Jiraiya to consider and that Hazō invents it properly.
 
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