Um, I'm pretty sure it only took like 2 weeks to create PMYF. (e: I judge it to be 70% probability)

Still, storage seals are something we are intimately familiar with. With the 5+ alterations listed in the Seal plan we would be lucky if each project only took 2 weeks to complete each. That's 10 weeks of nothing but seal research and that doesn't even count the training we want to do before then. Devoting at least 3 months of our time just to see what customizations we can create from some of the seals given to us seems a bit excessive to me, especially since Hidden Mountain will be making its debut in 6 months. Experimenting is all well and good, but we need to do so in moderation and in such a way that each new derivative can be readily useful for our team as soon as it's done. If we don't have a clear idea about how we want to use a specific new seal before we research it, it should be shelved until after our deadline with international politics.

This is partially why I wanted our team to test their combat capabilities in esoteric ways. If there is something we cannot do with the tools we already have available then we should consider inventing seals to shore up those strategic weak points. We can debate back and forth about what our team can and cannot do, but it's simpler and easier just to tell them to show off their current capabilities and then go from there.

Clearly defined baselines are our friends.
 
Still, storage seals are something we are intimately familiar with. With the 5+ alterations listed in the Seal plan we would be lucky if each project only took 2 weeks to complete each. That's 10 weeks of nothing but seal research and that doesn't even count the training we want to do before then. Devoting at least 3 months of our time just to see what customizations we can create from some of the seals given to us seems a bit excessive to me, especially since Hidden Mountain will be making its debut in 6 months. Experimenting is all well and good, but we need to do so in moderation and in such a way that each new derivative can be readily useful for our team as soon as it's done. If we don't have a clear idea about how we want to use a specific new seal before we research it, it should be shelved until after our deadline with international politics.

This is partially why I wanted our team to test their combat capabilities in esoteric ways. If there is something we cannot do with the tools we already have available then we should consider inventing seals to shore up those strategic weak points. We can debate back and forth about what our team can and cannot do, but it's simpler and easier just to tell them to show off their current capabilities and then go from there.

Clearly defined baselines are our friends.
Good call. On that note, I would really like seal-based power armor, whether it comes in the form of spot-activated air domes or mobile force barriers.
 
@Dictator4Hire We have 25 minutes. If you are satisifed enough to edit that link in for background training/research I will be happy to change my vote.
 
Updated plan with Vecht's seal plan (hyperlinks are hard on mobile):
Bringing WHW back:

[X] Action Plan: Long-Overdue Combat for Bird-Duke with Some Unavoidable Talking

Goals:
  1. Survive
  2. Procrastinate on Skywalkers
  3. Verify in game our team's current combat strength
  4. Train
  5. Learn stuff
  6. Give Seal towers to the Pangolins
  7. Talk about Hidden Mountain
Methods:
  • To see our team's current capabilities, propose a friendly competition to kill or incapacitate chakra monsters in specified ways, such as without making a sound, not spilling any blood or other bodily fluids, as many as possible within a minute, kill a member of a pack without the other monsters noticing, use only one hand, one leg, etc. (the more creative the better (suggestions from teammates are welcome and encouraged)). Bonus points awarded to contestants who successfully recover useful chakra monster bits, like the paralytic from those dragonflies or boars we once encountered.
    • Stay within a Kagome-approved distance from camp, no explosions or anything else that would draw attention to our presence during the competition unless a contestant is in serious danger (anything that would give them malus die). Mari and Kagome act as judges to see who wins, but also they act as guards in case something goes awry. The competition should only last one day unless Mari and Kagome think we should continue past that.
      • Our team has many ways to boom squish our enemies, but doing so gives away our position to anyone within several miles. We need other ways to approach problems, but first we need to see what our team is already capable of in this capacity. Put another way, the main goal of this exercise is not to see what the team can do well, but to see what the team cannot do adequately so that we can shore up our deficiencies.
  • At the end of the day when it is time for a team meeting, gather everyone together, including Pandaa, to discuss what the team's feelings are regarding Hidden Mountain and how it could be an alternative to signing on full term with Leaf.
    • Hazou should mention that Noburi will have to face Yuno eventually, so Hazou should ask how Noburi feels about being near her again. However, Noburi will be able to act as the villagers best doctor with his even more improved medical skills; he would be able to do a significant amount of life-changing procedures again, even more so than last time.
    • Kagome should be asked which he would prefer if he had to choose one: working with Leaf or Mountain and his reasoning for his decision. Also ask him if he thinks we could defend ourselves from Hidden Mountain like we did previously versus how well we could defend ourselves from Leaf using the same methods.
    • Mari should be asked about her thoughts on Mountain in regards to setting ourselves up as liaisons between Mountain and Leaf; would this give us, especially Hazou, enough political leverage to visit and leave Leaf somewhat safely and regularly? How does she feel about Hidden Mountain versus Leaf?
    • If Pandaa wants to chime in about anything he knows about Hidden Mountain's history he is free to butt in at any time. Even the smallest details about their past would be helpful. Anything he can tell us about how the Pangolins view the citizens of Hidden Mountain would help as well. Also, what can he tell us about the Tapirs? Mention to him the Tapir presence in Hidden Mountain and ask what that could mean.
    • Finally, Keiko will have to decide how she wants to approach the Hill Billies. We have less than six months to decide upon a plan of action and whatever we do she will be the linchpin because she is the Pangolin Summoner, aka Ui's heir.
      • No one has to decide right away what we should do regarding Mountain; this conversation is meant as a way to start the conversation and get our teammate's thoughts and concerns about Mountain in the open for us (the hivemind) to address later on. This team meeting should not be the similar to the one we had when we talked about joining Leaf or not; there are many ways we could involve ourselves with Hidden Mountain so we need to see where everyone stands first before we get ahead of ourselves with all of the 'what-if's' surrounding our Redneck options.
  • Open trade relations with the Pangolins by offering our Seal-tower seals and their design notes
    • Pandaa should be consulted first to see how such negotiations should be done and whom to approach. Keiko should be briefed on how the seals work by Kagome if she needs a refresher and Kagome should get some say in what she should bargain for since it is his seal design. In the summon realm Keiko should use her Deal Making skill to get the best bargain she can get, but also mention that these are unique seals that we don't want spread any further if possible (like how that one Pangolin instructor taught Akane that one secret strengthening technique). If she feels it necessary, Keiko can simply give away the seal for goodwill with her summon clan, but we'd prefer if she got something in return for it.
      • The towers have been discovered by Leaf anyway, but by showing all of the design notes and the actual seals used in the construction of the towers we can give the Pangolins the tech much faster than letting them figure it out for themselves.
Background stuff:
[X] Natural Philosopher Hazou (Character Development)
[X] Same as Always (Contingency)
[X] Study Plan: Historical Analysis And Math Fundamental
Kagome should still work on the Skywalker-seals when he has time.
Action: Seals Solve Everything by @Vecht
- Spend no more than one week in game for the entirety of the update




Edits in Underline

I'm on the fence in regards to adding more actions for each character since only Keiko gets an action that only she can do (Hazou's education stuff doesn't really need a scene, imo, just a blurb at the end of the chapter). On one hand, having everyone else sit on their bums when they aren't training is inefficient. On the other hand, having 4+ scenes seems a bit much for one update.

Meh, let's make some baller training plans so we can finish the requisite repetitions. The sooner we level up our team's skills, the better.

I probably won't be able to update this plan, so feel free to cannibalize it as you see fit. Be the plan-maker you want to see in the thread!
 
Added the hyperlink after much blood, sweat, and tears:
Bringing WHW back:

[X] Action Plan: Long-Overdue Combat for Bird-Duke with Some Unavoidable Talking

Goals:
  1. Survive
  2. Procrastinate on Skywalkers
  3. Verify in game our team's current combat strength
  4. Train
  5. Learn stuff
  6. Give Seal towers to the Pangolins
  7. Talk about Hidden Mountain
Methods:
  • To see our team's current capabilities, propose a friendly competition to kill or incapacitate chakra monsters in specified ways, such as without making a sound, not spilling any blood or other bodily fluids, as many as possible within a minute, kill a member of a pack without the other monsters noticing, use only one hand, one leg, etc. (the more creative the better (suggestions from teammates are welcome and encouraged)). Bonus points awarded to contestants who successfully recover useful chakra monster bits, like the paralytic from those dragonflies or boars we once encountered.
    • Stay within a Kagome-approved distance from camp, no explosions or anything else that would draw attention to our presence during the competition unless a contestant is in serious danger (anything that would give them malus die). Mari and Kagome act as judges to see who wins, but also they act as guards in case something goes awry. The competition should only last one day unless Mari and Kagome think we should continue past that.
      • Our team has many ways to boom squish our enemies, but doing so gives away our position to anyone within several miles. We need other ways to approach problems, but first we need to see what our team is already capable of in this capacity. Put another way, the main goal of this exercise is not to see what the team can do well, but to see what the team cannot do adequately so that we can shore up our deficiencies.
  • At the end of the day when it is time for a team meeting, gather everyone together, including Pandaa, to discuss what the team's feelings are regarding Hidden Mountain and how it could be an alternative to signing on full term with Leaf.
    • Hazou should mention that Noburi will have to face Yuno eventually, so Hazou should ask how Noburi feels about being near her again. However, Noburi will be able to act as the villagers best doctor with his even more improved medical skills; he would be able to do a significant amount of life-changing procedures again, even more so than last time.
    • Kagome should be asked which he would prefer if he had to choose one: working with Leaf or Mountain and his reasoning for his decision. Also ask him if he thinks we could defend ourselves from Hidden Mountain like we did previously versus how well we could defend ourselves from Leaf using the same methods.
    • Mari should be asked about her thoughts on Mountain in regards to setting ourselves up as liaisons between Mountain and Leaf; would this give us, especially Hazou, enough political leverage to visit and leave Leaf somewhat safely and regularly? How does she feel about Hidden Mountain versus Leaf?
    • If Pandaa wants to chime in about anything he knows about Hidden Mountain's history he is free to butt in at any time. Even the smallest details about their past would be helpful. Anything he can tell us about how the Pangolins view the citizens of Hidden Mountain would help as well. Also, what can he tell us about the Tapirs? Mention to him the Tapir presence in Hidden Mountain and ask what that could mean.
    • Finally, Keiko will have to decide how she wants to approach the Hill Billies. We have less than six months to decide upon a plan of action and whatever we do she will be the linchpin because she is the Pangolin Summoner, aka Ui's heir.
      • No one has to decide right away what we should do regarding Mountain; this conversation is meant as a way to start the conversation and get our teammate's thoughts and concerns about Mountain in the open for us (the hivemind) to address later on. This team meeting should not be the similar to the one we had when we talked about joining Leaf or not; there are many ways we could involve ourselves with Hidden Mountain so we need to see where everyone stands first before we get ahead of ourselves with all of the 'what-if's' surrounding our Redneck options.
  • Open trade relations with the Pangolins by offering our Seal-tower seals and their design notes
    • Pandaa should be consulted first to see how such negotiations should be done and whom to approach. Keiko should be briefed on how the seals work by Kagome if she needs a refresher and Kagome should get some say in what she should bargain for since it is his seal design. In the summon realm Keiko should use her Deal Making skill to get the best bargain she can get, but also mention that these are unique seals that we don't want spread any further if possible (like how that one Pangolin instructor taught Akane that one secret strengthening technique). If she feels it necessary, Keiko can simply give away the seal for goodwill with her summon clan, but we'd prefer if she got something in return for it.
      • The towers have been discovered by Leaf anyway, but by showing all of the design notes and the actual seals used in the construction of the towers we can give the Pangolins the tech much faster than letting them figure it out for themselves.
Background stuff:
[X] Natural Philosopher Hazou (Character Development)
[X] Same as Always (Contingency)
[X] Study Plan: Historical Analysis And Math Fundamental
Kagome should still work on the Skywalker-seals when he has time.
Action: Seals Solve Everything by @Vecht
- Spend no more than one week in game for the entirety of the update




Edits in Underline

I'm on the fence in regards to adding more actions for each character since only Keiko gets an action that only she can do (Hazou's education stuff doesn't really need a scene, imo, just a blurb at the end of the chapter). On one hand, having everyone else sit on their bums when they aren't training is inefficient. On the other hand, having 4+ scenes seems a bit much for one update.

Meh, let's make some baller training plans so we can finish the requisite repetitions. The sooner we level up our team's skills, the better.

I probably won't be able to update this plan, so feel free to cannibalize it as you see fit. Be the plan-maker you want to see in the thread!
 
Mari should be asked about her thoughts on Mountain in regards to setting ourselves up as liaisons between Mountain and Leaf; would this give us, especially Hazou, enough political leverage to visit and leave Leaf somewhat safely and regularly? How does she feel about Hidden Mountain versus Leaf?

Maybe drop the "especially Hazou". That makes it sound like we want more power than the others.
 
-=PlanBot=-
(Data from Page 1698, PostId 7926898)
How to Use PlanBot


Voting has ended. Edit: Time has elapsed. QMs call the official vote end.

Plan Name: Action Plan: Long-Overdue Combat for Bird-Duke with Some Unavoidable Talking
Author: Dictator4Hire
Voters: MadScientist, Oneiros43, RideTheWalrus, Inferno Vulpix, Kiba, bayesclef, fiirofa, Vecht, Cariyaga
Num Votes: 10

Plan Name: Action Plan: Stop, Think, and Act
Author: MadScientist
Voters: PoptartProdigy, Seventeen, faflec, schlega, Enjou, Veedrac, toxinvictory
Num Votes: 8

Plan Name: All-in on Inventions Take 2 (Hazou Training)
Author: Dictator4Hire
Voters: MadScientist, Cariyaga, Oneiros43, Kiba, Enjou, Inferno Vulpix, Sigil
Num Votes: 8

Plan Name: lore update
Author: Oneiros43
Voters: Cariyaga, Radvic, RideTheWalrus, Seventeen, Dictator4Hire
Num Votes: 6

Plan Name: Study Plan: Historical Analysis And Math Fundamental
Author: Kiba
Voters: Veedrac, MadScientist, Dictator4Hire, RideTheWalrus
Num Votes: 5

Plan Name: Action Plan: Half-a-Legwork
Author: Veedrac
Voters: RideTheWalrus, schlega, Seventeen, Cariyaga
Num Votes: 5

Plan Name: Noburi Training: Water Up
Author: Vecht
Voters: Inferno Vulpix, Oneiros43, Cariyaga, Kiba
Num Votes: 5

Plan Name: Action Plan: Throw the Dice on Leaf
Author: Briefvoice
Voters: Radvic, Enjou, thamuzz
Num Votes: 4

Plan Name: Action Plan: Stop and Think
Author: MadScientist
Voters: Enjou, RideTheWalrus, Veedrac
Num Votes: 4

Plan Name: Keiko Training: Summoning Up
Author: Vecht
Voters: Inferno Vulpix, Cariyaga, Kiba
Num Votes: 4

Plan Name: Hivemind Aggregation Initiative
Author: Vecht
Voters: Kiba, RideTheWalrus
Num Votes: 3

Plan Name: Action Plan: Do Not Go to Leaf.
Author: Kiba
Voters: MadScientist, RideTheWalrus
Num Votes: 3

Plan Name: Natural Philosopher Hazou (Character Development)
Author: Veedrac
Voters: MadScientist, Dictator4Hire
Num Votes: 3

Plan Name: Same as Always (Contingency)
Author: Veedrac
Voters: MadScientist, Dictator4Hire
Num Votes: 3

Plan Name: Action Plan: It's at Least a Start
Author: Vecht
Voters: Cariyaga, Inferno Vulpix
Num Votes: 3

Plan Name: Action Plan: To Save The World
Author: Radvic
Voters: Oneiros43
Num Votes: 2

Plan Name: Training Hazou: Yer' a Sealmaster Hazou
Author: MadScientist
Voters: Inferno Vulpix
Num Votes: 2

Plan Name: Tell everyone that after careful consideration, you think Mari-sensei's idea to try and sell Skywalker seals to gain Leaf citizenship is the best idea, even with all the potential downsides. Unless anyone absolutely vetoes it, you want to go for it.
Author: Briefvoice
Num Votes: 1

Plan Name: If Kagome freaks out, stay calm. Be honest. Tell him that you know there are risks, but you believe if all of you stick together, you can make this work. You can't achieve any of your dreams if you have to worry about a hunter-nin popping up from around every corner.
Author: Briefvoice
Num Votes: 1

Plan Name: Ask the entire team for suggestions and thoughts on how to get the best deal possible, if you're really going to do this.
Author: Briefvoice
Num Votes: 1

Plan Name: Finish Sky-walker research
Author: Briefvoice
Num Votes: 1

Plan Name: Test them at night
Author: Briefvoice
Num Votes: 1

Plan Name: Make everyone multiple pairs of sky-walkers
Author: Briefvoice
Num Votes: 1

Plan Name: Once Sky-walkers are tested, work with the team to compose the sales pitch to Jiraiya. Likely points include:
Author: Briefvoice
Num Votes: 1

Plan Name: You have discovered a relatively simple seal exploit that will allow travel through the air.
Author: Briefvoice
Num Votes: 1

Plan Name: You have ideas for other innovations.
Author: Briefvoice
Num Votes: 1

Plan Name: You want Leaf citizenship for the entire team. They are worth Leaf citizenship on their capabilities and would be valuable ninja.
Author: Briefvoice
Num Votes: 1

Plan Name: You want consideration of extraction for your mother, and you have plans for consideration.
Author: Briefvoice
Num Votes: 1

Plan Name: Long discussion with the team about whether to include contingencies for distribution of the seals if Jiraiya tries to screw us, or if the bad will it would create would be counter-productive. Hazou leans against, but can be talked into it if majority are in favor.
Author: Briefvoice
Num Votes: 1

Plan Name: Meeting to work out details and demonstrate product requested.
Author: Briefvoice
Num Votes: 1

Plan Name: Send message to Jiraiya.
Author: Briefvoice
Num Votes: 1

Plan Name: pangolins, projects and personal
Author: Oneiros43
Num Votes: 1

Plan Name: Hazou Training: Balanced Progression
Author: Vecht
Num Votes: 1

Plan Name: Noburi Training: Water Ninjutsu
Author: Vecht
Num Votes: 1

Plan Name: Keiko Training: Summoning
Author: Vecht
Num Votes: 1

Plan Name: Training Hazou: Faraday Cage-Fighting
Author: MadScientist
Num Votes: 1

Plan Name: Training Noburi: Nobsferatu
Author: MadScientist
Num Votes: 1

Plan Name: Training Noburi: The First Chunin
Author: MadScientist
Num Votes: 1

Plan Name: Plan Name: Action Plan: Stop, Think, and Act
Author: Orisha91
Num Votes: 1

Plan Name: Action: Seals Solve Everything
Author: Vecht
Num Votes: 1

Total Voters: 22
Poll Name: Poll: Name Hazo's Air Transport Airship
Voters: Kiba
Num Votes: 1

Total Poll Voters: 12

-<>-<>-<>-<>-<>-<>-<>-<>-<>-<>-<>-<>-
[X] Hivemind Aggregation Initiative
Ignore all other plans!

Disclaimer:
-- This plan is an automated aggregation of input from multiple players.
-- The most up-to-date version of this plan can always be found here.


Goals:
  • Support Mari
  • Up Offensive Capabilities
  • Trading with Pangolins
Actions:
Misc: (To be done as time permits, or offscreen)
Training:
Contingency Plan:
Contributed Plans by Goal:

Plan Name: Action: Mari's Fugue (Support Mari)
Author: Vecht
Voters: Kiba
Num Votes: 2



Plan Name: Misc: Study Texts from Leaf
Author: Vecht
Voters: Kiba
Num Votes: 2

Plan Name: Misc: Develop the "Perfect Recall Technique"
Author: Vecht
Num Votes: 1

Plan Name: Hazou Training: Balanced Progression
Author: Vecht
Num Votes: 1

Plan Name: Noburi Training: Water Ninjutsu
Author: Vecht
Num Votes: 1

Plan Name: Keiko Training: Summoning
Author: Vecht
Num Votes: 1

Plan Name: Contingency: Same as Always
Author: Vecht
Voters: Kiba
Num Votes: 2

Total Contributors: 2
-<>-<>-<>-<>-<>-<>-<>-<>-<>-<>-<>-<>-
 
Last edited:
Hey, guys, do you remember if Summoning level actually affects what level we can summon, or just Kei's number of contracts? I know we've gone back and forth on that a lot, IIRC, but I dunno the status of it right now.
 
Maybe drop the "especially Hazou". That makes it sound like we want more power than the others.

Hmmm... the "especially" was meant to stress that Hazou, as the source of the revolutionary seals, would still be able to travel as he pleases since he has diplomatic status despite being the golden goose. Tbh, he needs the political power more than the others, but I don't want him to act like he is more important than his friends... Tricky...
 
@Dictator4Hire Don't get your logic for only do one week. We're not in a hurry to do anything?

I think the rationale is that we can always vote to just continue the previous plan, and this gives us more opportunities to reorient and change course if necessary. We probably don't want to micromanage every hour/minute of Hazou's life, but at the same time it is in our interests to optimize to our fullest. A week or so is probably close to ideal here.
 
I think the rationale is that we can always vote to just continue the previous plan, and this gives us more opportunities to reorient and change course if necessary. We probably don't want to micromanage every hour/minute of Hazou's life, but at the same time it is in our interests to optimize to our fullest. A week or so is probably close to ideal here.

At the same time, I don't want an extremely short update.
 
I'm just super excited to see Skywalkers' mechanical benefits. ...and to see Hazou bouncing around the sky using his macerators as shotguns.
Speaking of this, we should work out a macerator variant that can tear earth/rock from itself so that Hazou can live-reload them.

e: Would also be useful for tunneling. And if we could get rid of the living-matter filter a very dangerous instant-death device.

e2: We can use the enemy's hufflepuff's bones for ammunition! :D
 
Last edited:
Voting is closed.

CounterBot, version 1.6


Plan name: Long-Overdue Combat for Bird-Duke with Some Unavoidable Talking
Voters: @bayesclef, @Cariyaga, @Dictator4Hire, @fiirofa, @Inferno Vulpix, @Kiba, @MadScientist, @Oneiros43, @RideTheWalrus, @Vecht
Num votes: 10


Plan name: All-in on Inventions Take 2 (Hazou Training)
Voters: @Cariyaga, @Dictator4Hire, @Enjou, @Inferno Vulpix, @Kiba, @MadScientist, @Oneiros43, @Sigil
Num votes: 8


Plan name: Stop, Think, and Act
Voters: @Enjou, @faflec, @MadScientist, @PoptartProdigy, @schlega, @Seventeen, @toxinvictory, @Veedrac
Num votes: 8


Plan name: Poll: No (Leaf Citizenship)
Voters: @Dictator4Hire, @Kiba, @MadScientist, @Oneiros43, @Orisha91, @RideTheWalrus
Num votes: 6


Plan name: lore update
Voters: @Cariyaga, @Dictator4Hire, @Oneiros43, @Radvic, @RideTheWalrus, @Seventeen
Num votes: 6


Plan name: Half-a-Legwork
Voters: @Cariyaga, @RideTheWalrus, @schlega, @Seventeen, @Veedrac
Num votes: 5


Plan name: Noburi Training: Water Up
Voters: @Cariyaga, @Inferno Vulpix, @Kiba, @Oneiros43, @Vecht
Num votes: 5


Plan name: Poll: Yes (Leaf Citizenship)
Voters: @Cariyaga, @Enjou, @Inferno Vulpix, @Kylinger, @Vecht
Num votes: 5


Plan name: Study Plan: Historical Analysis And Math Fundamental
Voters: @Dictator4Hire, @Kiba, @MadScientist, @RideTheWalrus, @Veedrac
Num votes: 5


Plan name: Keiko Training: Summoning Up
Voters: @Cariyaga, @Inferno Vulpix, @Kiba, @Vecht
Num votes: 4


Plan name: Stop and Think
Voters: @Enjou, @MadScientist, @RideTheWalrus, @Veedrac
Num votes: 4


Plan name: Throw the Dice on Leaf
Voters: @Briefvoice, @Enjou, @Radvic, @thamuzz
Num votes: 4


Plan name: Do Not Go to Leaf.
Voters: @Kiba, @MadScientist, @RideTheWalrus
Num votes: 3


Plan name: Hivemind Aggregation Initiative
Voters: @Kiba, @RideTheWalrus, @Vecht
Num votes: 3


Plan name: It's at Least a Start
Voters: @Cariyaga, @Inferno Vulpix, @Vecht
Num votes: 3


Plan name: Natural Philosopher Hazou (Character Development)
Voters: @Dictator4Hire, @MadScientist, @Veedrac
Num votes: 3


Plan name: Same as Always (Contingency)
Voters: @Dictator4Hire, @MadScientist, @Veedrac
Num votes: 3


Plan name: To Save The World
Voters: @Oneiros43, @Radvic
Num votes: 2


Plan name: Training Hazou: Yer' a Sealmaster Hazou
Voters: @Inferno Vulpix, @MadScientist
Num votes: 2


Plan name: Action: Seals Solve Everything
Voters: @Vecht
Num votes: 1


Plan name: Hazou Training: Balanced Progression
Voters: @Vecht
Num votes: 1


Plan name: Keiko Training: Summoning
Voters: @Vecht
Num votes: 1


Plan name: Noburi Training: Water Ninjutsu
Voters: @Vecht
Num votes: 1


Plan name: Plan Name: Action Plan: Stop, Think, and Act
Voters: @Orisha91
Num votes: 1


Plan name: Poll: Happy with basics of plan Stop, Think, and Act (first plan poll)
Voters: @Oneiros43
Num votes: 1


Plan name: Poll: Name Hazo's Air Transport Airship
Voters: @Kiba
Num votes: 1


Plan name: Poll: Unhappy with basics of plan Stop, Think, and Act (first plan poll)
Voters: @Oneiros43
Num votes: 1


Plan name: Poll: Yes, but not alone, and not necessarily citizens (Leaf Citizenship)
Voters: @Veedrac
Num votes: 1


Plan name: Training Hazou: Faraday Cage-Fighting
Voters: @MadScientist
Num votes: 1


Plan name: Training Hazou: Running Around At The Speed Of Sound
Voters: @MadScientist
Num votes: 1


Plan name: Training Noburi: Nobsferatu
Voters: @MadScientist
Num votes: 1


Plan name: Training Noburi: The First Chunin
Voters: @MadScientist
Num votes: 1


Plan name: pangolins, projects and personal
Voters: @Oneiros43
Num votes: 1



Number of voters: 23
 
Last edited:
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