This is good to know.
Does that affect heros we might want exclusively for heroballs or character interactions?
I for one still want to get Fred and Gogo for a heroic science heroball and would love to recruit Red Feather as a infiltration unit or to add to the black ops ball.
I mean we're not likely to put more heroes in front of you without a narrative.
Is Doofanian Underworld still an option for us to take? It was mentioned as an example of an action that the council could get us to take (instead of the cats) but didn't show up in the most recent one so I wondered if it is still an option we can take.
I think we just forgot to add that one. Sorry.
Well, here is a list of mine:
1. Hey since Cure genetic Diseases gives us the action to enter Healthcare instead of just letting us enter when we complete it, does this mean it won't satisfy the Investinators requirements? Will actions that enter us into an industry tell us they do?
As discussed in the industry mechanics, anything that increases your Standing in an [Industry] when you are at 0 increases your presence in that industry to 1.
2. Is it possible for us to potentially (As in like, DCs, rewards and councilor votes):
- (Occult) Learn to utilize Malfs Meat Magic as a company?
- (Stewardship or Occult) Build a Wizards Tower to help focus our magical studies/prepare rituals/Appease Malf?
- (Occult) gain the ability to place curses on our enemies (Such as putting pest is Seth Supplies Co Corn Caravans, Magnetic Fields in LA to mess with flying cars, or freak storms in Florida?)
- (Learning) Study Cryogenics for potential use in refrigeration and healthcare?
- (Stewardship) Create a company Kickball team?
- (Learning/Occult) Create ways to track dimensional travel?
- (Stewardship) Install Training Facilities to help heroes gain stats?
- (Learning) Make Sapient Dinosaurs (So we can make a cool Super-T-Rex)
- (Learning) Make very cheap corn (To flood the market)
- (Intrigue) Find out where we left the keys to the company garage /s
- (Personal-Doof) Call Vanessa for Advice on Norm (Shades Idea)
- (Personal-Lizzy) Transcribe your Notes to a computer (Hopefully lowering the DCs)
1. Your other Occult units consider the practical applications of Malifishmertz's meat to be negligible at best.
2. Malf is open to appeasement to agree to stabilize Celena. He says "Take whatever you think might be entirely unreasonable, like, say, fifteen of your moneys and one or two twelfths of your national attention, and then
double it. Then we'll talk."
3. Using occult for this purpose is theoretically possible but not an efficient use of time for a non-magic king. It takes about 50 occult or so before strategic level casting (city scale, etc) becomes possible. There's nothing you can do that won't be more effectively be performed with martial or intrigue, and that won't change until your overall occult bonus is a good 20-30 points higher than those, AND you have someone strong in it. Also, just like with other actions, it's possible to trace back if you know how it works.
4. I'm pretty sure we already gave a DC for this?
5. This would not have a significant benefit. In fact, there probably already are company sports teams.
6. This is currently beyond your capability; progress down the relevant tech tree.
7. This isn't the sort of quest where there's a universal 'make better' button. Characters get better at something when it narratively makes sense. Sometimes they have personals for that purpose, but more often what needs to happen is that you need to send them on quests, take actions that grow them as characters and, broadly speaking, give the character more narrative focus.
8. There is absolutely no reason you can't spend a national to do this, but it probably won't have much practical benefit. You'd basically be creating a new class of anthro, albeit one with uncertain citizenship and
actual predatory instincts unless you tell jumba specifically otherwise. It definitely won't net you a hero unit.
9. To the degree you can already do this, it exists in the genetics crop actions. You're unlikely to beat Toffee in the corn game
specifically for a bevy of economic reasons but also because, ultimately, Seth Supplies Co has only ever been meant as a front for what Toffee actually wants. Loss leader indeed.
10. This would be a very long and involved process.
11. Oh cool, an excuse to see if I know how to write Vanessa yet. Sure. I will note I had plans for those two being in the same city anyway, though, so you might want to pull them out after Vanessa sees Norm again.
12. Eh, nah. Feels gamey.
3. After Kermit completes his first PA, does he become a heroball?
After his first successful PA, yes. The exact number of slots on a quest team Kermit will take up will scale slowly as he performs it more.
4. If we go a collab with Shere Khan for develop military vehicles, can it be we make them and he sells em; bypassing the national defense negatives?
If the government wanted to buy from you, they might use that as an excuse; as it stands, you're still seen as unreliable by the bureaucrats and congressmen holding the purse strings.