Declares Yourself Evil: +10 (Technor loves that you openly declare yourself to be evil.) Evil Benefit Synergy: +10 (Technor is absolutely thrilled that your benefits packages covers his unique brand of therapy!)
Primary Function: +5 (Technor appreciates being given the chance to genuinely help a patient of his.)
The Old Country: -10 (Drusselstein was horrible. Decays September/October 2017)
I'm pretty sure Xanatos is driven to be immortal and live in comfort and that's pretty much it. While he has a bunch of interests, he's not a dedicated Mad Scientist like Doof or Ludivine or Jumba.
I think in terms of general tech level, rather than within narrow specializations (ENCOM, King Candy, Olympia), the only Kings we definitely lose to in the Learning department are Drossel, Auto, the GalFed, and maybe the Hat, with the Zaibatsu being admittedly our close competitor.
Well, in his own native TV show Xanatos showed neither an interest or an aptitude for developing magitech. It's possible he found a Hero unit who could do it and decided to invest in that, but his own native resources/interests aren't focused on magitech.
I actually think Shego would have a better chance of cracking it than Xanatos, what with her still possibly having Drakken, who is an Omnidisciplinary Scientist like Doof, and having been exposed to magic through the likes of Monkey Fist.
Xanatos might not explicitly be trying to dominate the magitek sector, but I expect him to not shun easy ways to amass a powerbase in that regard as long as it doesn´t detract from his more explicit plans.
So I have an idea, we should copy a bit of the plan from the other Dr. D. Drakken from the movie. So get McHoppers sell little toys. However we don't want the whole turn into giant robot thing because that would likely make people not want to eat there if that found out but instead little spy bots. That way we get income and more information around the nation.
So I have an idea, we should copy a bit of the plan from the other Dr. D. Drakken from the movie. So get McHoppers sell little toys. However we don't want the whole turn into giant robot thing because that would likely make people not want to eat there if that found out but instead little spy bots. That way we get income and more information around the nation.
Danville People: Eccentric Chocolatier, But In That One Tunnel Scene, You Know The One
The people of Danville and the broader Tri-State Area view Dr. Heinz closer to a wacky uncle than a distant CEO, largely benefiting off of his more benevolent policies and viewing the rest of them as too unimportant to really affect their lives. Quality of life has improved significantly due to the jobs offered in and around Danville, enough that most will overlook the downsides of his control, but some people are rightfully beginning to tire of the chaos that continually affects their lives. Being subjected to raining meat and mad scientists running rampant in the streets grates on the nerves after a while, and an active Flubber scare did not do wonders for us. Dr. Heinz's declarations of 'independence' and plays at being a mad scientist are seen as absurdly hilarious by many, viewing it as a parody of how 'evil' other CEOs can be and a sign that Doofenshmirtz alone is actually self-aware.
[brief giggling fit]
A few have even taken to the company's 'Doofania' insistence, albeit in a mostly jocular or humoring manner. It's seen as a repudiation and mockery of the classic CEO delusions of grandeur, rather than… delusions of grandeur itself. DEI can, in broad strokes, be seen as an equivalent to a mad inventor's chocolate factory or a nonhostile but somewhat mercurial fey; a powerful force that can be turned to for aid and succor, but never without its dangers and completely unpredictable.
National Opinion: Irresponsible Millionaire
The rest of the country views DEI as just another megacorp, albeit one with odd branding, without a speciality and with a wide variety of products. The recent Flubber scare combined with several smaller incidents like the rain of meat has led many to view us as irresponsible or even childish, but not outright malevolent. The work on the famine earned considerable goodwill, and developments in fields that the general populace can care about, such as dinosaurs, do still mitigate these issues. DEI's weird 'Doofanian' fixation is ignored by most, seeing it as a marketing ploy or grandiose delusion that some choose to play along with because of monetary incentives.
US Government: Predictably Unpredictable Thorn in Side
The Federal Government has little reason to be fond of us, given that we are still pushing back against the very delicate power structure of the US. DEI still remains atop a large jenga tower made up of bigger, more dangerous jenga pieces, but we've proven that we can still do unpredictable things that they don't like. We shouldn't expect any pushback as long as we don't cause more active issues, but it's clear that we're moving onto thin ice. We're a ways off from hit squads or guard mobilizations, but a significant drop in further opinion could be cause for them to begin taking actions to sanction us.
Shego: Drakken 2.0
Based on her interactions, it seems that Doofenshmirtz strongly reminds Shego of her former partner in crime and current subordinate. This can be occasionally useful. Frequently, it is not. Structurally, our corporations are almost entirely separate despite being headquartered quite close, geographically speaking.
Olympia: Unstable Ally
Winston seems to credit DEI as a whole for helping at the enormous explosion that their second gala ended up becoming, and based on my understanding of the man, he is genuine. Sinatron, as well, seems to be at least lukewarm towards us. However, the company is currently in a state of legal and political flux following Evelyn's... fall. Things could change quickly.
Judge Doom: Possible Antagonist
While Doofenshmirtz' previous antagonisms are unlikely to distract Doom in the long term, it is possible he suspects what we suspect about the death of Alonso Hawk. If so, he is doubtlessly working hard to determine what we know and what can be done about it.
David Xanatos: Ally of Convenience
Xanatos is unquestionably manipulating the Doctor to his own ends. Thus far, those ends have not been openly hostile to our own interests. However, his skill at obfuscation most likely exceeds our own.
Funtelligence: Cordial Coworker
Our collaboration with Funtelligence has borne fruit, despite whatever misgivings exist clearly between Mr. Trengrove and Ms. Wower. Trengrove looks on us with some degree of suspicion but doesn't have any concrete opinions on the Doctor as of yet.
Bakaemono: Personal Friend
While you're not one to take promises of friendship on faith, you seem to have hit it off with Judy Silverman. She's made vague hints towards something being 'off' at Bakaemono, but so far as you can see, she does have some actual power.
Sycorax: Indifference
Sycorax has not yet had any significant dealings with us, although they have expressed some interest in collaboration after our work in genetics.
ENCOM: Fading Competition
ENCOM once saw DEI as a potential competitor until DoofOS faded from public attention. Now that DaedalOS has a relatively insignificant part of the market share, ENCOM appears to give DEI little more attention than any other technology firm.
Calisota Conglomerate: Potentially Worth My Dollars!
The richest duck in the world seems to have smelled a potential profit incentive, with our recent successful collaborations convincing him we may be a worthwhile partner.
Khan Industries: Politely Acknowledged Neighbor
DEI has not yet done anything in particular that would affect Khan's own interests. Some areas for collaboration exist, but so far the company has only kept up meaningless pleasantries.
New Mewni Investment Corporation: Uncertain. Somewhat concerning.
The illusive CEO of NMIC and benefactor of the New Mewni Economic Investment Zone hasn't seemed to have paid any attention to DEI since offering the corn deal a while back. Considering his apparent nature as an interdimensional warlord who happens to have a block of shell companies that sell corn products, that is probably for the best. His assets are almost certainly being funneled towards the search for this 'Star Butterfly'.
Mark Beaks: Free Advertisement
Mark Beaks and Doofenshmirtz have a light squabble going on, which Waddle is taking advantage of to keep their name on the Doofnet feed without paying for the adspace. He is a minor nuisance, the Doctor's petty fixation aside. Recently, Waddle has started a "Don't be Evil" campaign as a petty slight, likely to provoke a greater response from DEI.
Zootopia State: Omnivore On The Edge
Our recent investments into Zootopia's climate system have been looked on favorably by nearly all sectors of Zootopian life. While it's not quite enough to overcome normal distrust of an external corporation taking an interest in core Zootopian infrastructure, by and large citizens seem to be reacting positively to your efforts, especially given Bellwether's willingness to tout your aid. Like many humans, how you fit into Zootopia's internal politics and species relations is uncertain and somewhat uneasy, but it seems like for the time being even extremists are viewing you with caution and consideration that you might eventually end up a useful ally.
Huh, wonder what the second condition here is. Can't be a collab action, we've done those with Olympia and Funtelligence and didn't get an opinion from either
US Government: Cautious
Uncle Sam is definitely not happy about your secession, but Mirage tells you they have bigger things to worry about and for the time being they seem willing to grit their teeth and work with you as long as you don't appear likely to press the issue.
So we *don´t press the issue* for now. I mean, sure, we still wanna become a *recognised* Supreme Rule over our own nation, but right now we simply aren´t in a good position to *get* what we want.
As Technor said before, we need to be smart about what petty goal we wanna pursue and how if we wanna be sucessful.
The days where we could simply luck into success were over the second Perry died, OWCA got subsumed into DEI and we started to actually influence things on a(n inter)national scale. By now, we need to *think* about the repurcussions of our action at least sometimes...
Your DOOFQUEST HERO CARDS for this round are JACK HENCH, 🤖 Q1-11, 🎭🎬 RUBBER CHICKEN, 🐰🎭 SHADOW GUY, and 🕵️ SHORYU!
Laser Pirate has informed you that the codes for the digitizer, Project Lumines, were acquired by a comestibles firm named Emerald Solanaceae! He gave you an address somewhere in Cleveland, former home of industry. You are fairly certain they have it, though some of the things Norm said make you feel a bit questionable about all this for some reason. You may now Write-In your approach toward proceeding!
[x] Make a Counter-Offer
-[x] Consult Mirage on how much this tech is actually worth and follow her recommendation
Doofenshmirtz Negotiation Roll:
35+18+24=77
Opposed Negotiation Roll:
94+45+35=174
Critical Failure!
Mirage may be a pretty skilled diplomat, but it's become clear that David is in another league entirely. Trying to get more out of Xanatos was like getting your teeth pulled with a very personable dentist. While you weren't able to get any more money from him, you were able to wring out one concession: monthly get-togethers!
Every month or two, you and the biggest man on the East Coast will be getting together to chat about your lives and be good, personable friends~ Just think of all the cool stuff you could find out!
You gain 3 Income.
Xanatos will be aware of a few random actions you take each turn that would normally be hidden unless searched for.
[X] Introduce Winston to Hego
Things with Hego and Winston apparently went good! You didn't want to pry but from the sounds of things they hit it off. Hero or not, you hope Hego has a bright future ahead of him.
[ ] Outfit your PMC with power armor
DC 150
Now that you've got the basics of power armor down, you can start mass production to outfit members of your PMC. While the suits won't be as great as your own- or even what the military has, according to what you've read online- it'll still greatly increase their effectiveness and even enable them to keep up with some lower-tier capes.
(Reward: PMC effectiveness increased)
[ ] Reorganize your PMC
DC 170
Your PMC has grown ever since you first established it, with those troops from Mendel-Gruman, some actual Mongols, and whatever other recruits offered to sign up. You need to reorganize it into some distinct divisions to prevent confusion and even get some more things done!
(Reward: Second Martial action unlocked per turn)
[ ] Form a black ops group
DC 90, four capes required
Sometimes you need to be a little more subtle than a group of armored goons marching down the street, and for that, you need superpowers. Or technology so advanced it comes off like superpowers, you're not one of those power/anti-power bigots. Recruit a couple noteworthy individuals and stick them together on a team, then go ahead and make sure they actually get along!
In this instance, "cape" refers to anyone of a heroic or villainous leaning who isn't afraid of going out and getting some field work done, making judgements on the fly, or possibly getting their hands dirty. Hego would be considered a cape, while Norm would not.
(Reward: Black Ops Team established, Team will function as a Hero Unit with better stats than any single hero; can use team to undertake special actions)
[ ] Upgrade Norm Prime
DC 100
You've made some improvements to your AI since you last upgraded Norm, so you might as well make sure he's as cutting edge as he can be. The more Norm-relevant technologies you have on hand, the more you will be able to pack into a single upgrade action. However, the DC of the task will also increase slightly for each new technology.
(Reward: Improve Norm Prime)
Current Technologies: Energy Weapons
[ ] Upgrade Normbots to current standard
DC 75
You've come up with a few upgrades that should bring your Normbots to a higher level. Right now they're getting the job done but they could always be improved. It might be difficult to rotate them out as you improve them while still maintaining law and order, but it's definitely possible with the right person in charge. You already have the technology!
(Reward: Normbots upgraded to current standard, Normbot efficacy increased)
Current Technologies: 'Algorithmic Priming'
[ ] Assault a rival
DCs variable
Simply finding out what they're doing is no longer enough! Send your more violence-oriented people in to cause some damage in enemy territory, hopefully without anyone noticing they are there. Beware! Some enterprising enemies may trace the attack back to you!
[ ] Choose any known King or Prince to attack
-[ ] Mark Beaks
So you can't sue him. Fine. You'll think of something else.
[ ] Write in the nature of the attack
Examples:
[ ] Explode Doomtown Cog Factories
DC 110
[ ] Halt Seth Supplies Co Shipments
DC 140
[ ] Capture a few Sky High Graduates
DC 125
[ ] Deface the remains of Waddle Inc corporate headquarters
DC 80
Once you have a clear target and goal in mind, the QM will respond with the DC the attempt would require, unless it would be secret.
[ ] Perform Supervillainy
DC 85
Most of your evil schemes tended to focus on the acquisition of the Tri-State Area, but now that you've accomplished that lifelong goal it's time to look into some other options. Without any better ideas, you could always just search Knowsmore for anything 'extremely valuable and heavily guarded', and tell someone to steal it. That should tide you over for now.
(Reward: Income increase, increased cred in rogue and villain community, risk of reduced government or public opinion, ???; some hero units may dislike this. Nature of the assault depends on hero unit assigned.)
[ ] Recruit from your rolodex
DC variable
You've kept the contact information of certain noteworthy individuals in your rolodex, either people you've spoken to about employment in the past or people who you know in passing somehow. Perhaps by reaching out to them you can try and recruit some of them? They may refuse to work with you, or some of them might be off the market- the industry is a competitive one, after all!
(For clarity's sake, this means each hero unit below has a hidden % chance they're no longer available when you try to hire them.)
(Reward: Choice of one hero unit from the hero cards. Some units may not be available.)
[ ]
Professional thief and underworld sushi chef that you're sure has multiple federal crimes under her belt.
Pragmatism: High
Quirkiness: Low
Instability: Medium
Tolerance for Nonsense: Low
Sushi Quality: Exceptional
[ ]
Freelance mesmerist supervillain with a strong Silver Age vibe. Government gets antsy around mind-control and she knows it; limits her crimes to acceptable levels.
Pragmatism: High
Quirkiness: Low
Instability: Low
Tolerance for Nonsense: Medium
Petty Theft: Continual
Favorite TV Show: Hollywood Squares
[ ]
Grouchy fireball and son of a famous supervillain. Would really prefer you not call him 'Prince Pyrus'.
Pragmatism: High
Quirkiness: Very Low
Instability: Fiery
Tolerance for Nonsense: Low
Bluntness: Very High
[ ]
Atomic Hound. Loyal, true, good with kids, emits harmful particles. Should probably not be left unsupervised.
Pragmatism: Medium
Quirkiness: Very High
Instability: Medium
Tolerance for Nonsense: High
Pupper: Rare
Geiger Counter: Sadly necessary
[ ]
San-Fran Cape interested in collaboration with an Unknown Agent. Genre Savvy. Frequently Wrong Genre Savvy.
Pragmatism: Low
Quirkiness: Very High
Instability: Medium
Tolerance for Nonsense: Astronomical
Captain Fancy Original Run Collection: Nearly Complete
[ ]
A real go-getter whose exposure to mutagenic soda caused her to become half girl, half buzzsaw. Don't ask us, that's what the paper says. Former Defender of Dynatron City.
Pragmatism: Low
Quirkiness: Medium
Instability: Low
Tolerance for Nonsense: Medium
Heavy Equipment Certified: Yes
[ ]
Former member of The Pack with minimal interest in returning to his former associates. Known to have picked up a few unusual tricks since the old days.
Pragmatism: Low
Quirkiness: Medium
Instability: Low
Tolerance for Nonsense: Medium
Nanomachines: Son
[ ]
Triple threat of geisha enforcers. Last seen working for Yama.
Pragmatism: Low
Quirkiness: Medium
Instability: Low
Tolerance for Nonsense: Medium
Fashion Sense: Uncivil
[ ]
Felonious feline-themed cat burglar well-versed in all things cat.
Pragmatism: Low
Quirkiness: Medium
Instability: Low
Tolerance for Nonsense: Medium
Cat Whispering: Maximum
[ ]
Genius engineer whose obsession with all things fast and wild has caused him to become a supervillain. Only buys from the Planet Tool hardware store.
Pragmatism: Low
Quirkiness: Medium
Instability: High
Tolerance for Nonsense: Medium
Catchphrase: "Seriously"
[ ]
Notoriously violent speed demon and St. Canard escapee. Wanted for vigilantism in several states.
Pragmatism: High
Quirkiness: Low
Instability: Low
Tolerance for Nonsense: Low
Go Fast: Gotta
[ ]
Country-fried hero whose exposure to mutagentic soda allows him to use his head as a projectile weapon. Former Defender of Dynatron City.
Pragmatism: Very Low
Quirkiness: High
Instability: Low
Tolerance for Nonsense: Extremely High
Head Shape: Pointy
[ ]
Grounded, street-level vigilante who fights with trick arrows and other handy devices shaped like arrows.
Pragmatism: High
Quirkiness: Low
Instability: Low
Tolerance for Nonsense: Medium
Accuracy: 100%
[ ]
Living toolbox that was transformed into a robot with a hammer for a face. Former Defender of Dynatron City.
Pragmatism: Medium
Quirkiness: Medium
Instability: Low
Tolerance for Nonsense: High
Sharpness: Adequate
[ ]
Mutant dynamo with flight and bursts of electricity. Former Defender of Dynatron City, and the one with the least bizarre gimmick.
Pragmatism: Medium
Quirkiness: Low
Instability: Low
Tolerance for Nonsense: Medium
Preferred Current: AC
[ ]
Camera-shy, cryptid-themed hero who is attracted to crime like a Non-Man-Moth to a flame.
Pragmatism: High
Quirkiness: Medium
Instability: Medium
Tolerance for Nonsense: Medium
Additional Secrets: REDACTED
[ ]
Supposed Arch-Nemesis of Boss Awesome and sultan of steam power. Don't get him started on millennials.
Pragmatism: Can We Use Negative Numbers? He's not pragmatic but for exactly inverse reasons.
Quirkiness: Very High
Instability: Medium
Tolerance for Nonsense: Actively Required
Steam: Punk
[ ]
Surprisingly Russian ninja master who does private tutoring and ninja consultation.
Pragmatism: High
Quirkiness: Low
Instability: Low
Tolerance for Nonsense: Medium
Ninja Rank: Jounin
[ ]
Artistic acrobat from Lyontreal with unparalleled infiltration abilities and a passing resemblance to a San Fransokyan boogeyman.
Pragmatism: Medium
Quirkiness: Medium
Instability: Low
Tolerance for Nonsense: Very Low
Frenchness: 150%
Hoops: Jumped Through
[ ]
Calisotan mutant with a level of elasticity above and beyond the normal chicken. He has practically opted to become a private eye.
Pragmatism: Medium
Quirkiness: Medium
Instability: Low
Tolerance for Nonsense: Medium
Cowardliness: Above Average
[ ]
Avant-garde artistic villain known for power over paintings and spontaneous criminal acts against those who offend her artistic sensibilities.
Pragmatism: Very High
Quirkiness: High
Instability: Very High
Tolerance for Nonsense: High
Taste in Art: Eclectic
[ ] Officially Rejoin the US Government
DC 170
Okay. So. Apparently a lot of people are upset about the whole 'tin pot dictator in the middle of the country' thing. You suppose you might possibly try to technically officially rejoin the Union in order to calm them down. The downside is, of course, that sort of, kind of, technically, you wouldn't be Supreme Ruler of the Tri-State Area anymore?
Technor did raise some good points about your inferiority complex manifesting itself in negative ways, and the government is back to full strength… but still, do you really want to give this up? You'll really need to think about this.
Note that the DC for this roll represents not convincing the government or other parties to agree to it, but getting Doofenshmirtz to consider the idea in the first place.
(Reward: Massive opinion boost with the federal government, reduction in pro-federal loyalty maluses)
[ ] Reach out to Glomgold
DC 70
The richest duck in the world is predictably pompous. While he's not the type of guy you'd invite to lunch he knows his way around a corporate boardroom, a trait which could be invaluable in a collaboration. Besides, both of you are known for your love of eccentric expenditures! On the other hand, he's notoriously greedy and might end up stiffing you in the end.
(Reward: Establish contact with Glomgold, ???)
[ ] Reach out to Shere Khan
DC 70
Shere Khan's corporate empire is a lot more subtle than most of your fellow corporate overlords. Instead of consolidating in a few states or cities, his company is based in a single tax haven and from there spreads out across the world to maintain a stranglehold on the world's oil and shipping lanes, as well as the forefront of the world's newest energy sector.
(Reward: Establish contact with Shere Khan, ???)
[ ] Reach out to Bellwether
DC 120
So it turns out there's this really friendly looking sheep that runs Zootopia now! You hadn't really paid it much mind before, but now that she's started taking actions on the national stage, maybe there's a reason to get in contact. It can't be too hard right? Well, then again, your track record with small animals is not the best…
(Reward: Establish contact with Bellwether, ???)
[ ] Reach out to Magical New York
DC 95
The center of the magical world in America is undoubtedly New York. You've already met some of the movers and shakers, but establishing an official line with whoever runs the place on paper would certainly prove useful. Apparently that's someone called a 'Patrician'.
(Reward: Establish contact with the 'Patrician of the Magus Bazaar')
[ ] Campaign for Flubber
DC 220
Flubber is an undeniably useful tool, but it's got one heck of a bad reputation among the general public. Not surprising considering how most people believe it to be responsible for the destruction of an entire island chain. While this is admittedly a concern, it's nowhere near as bad as the public has been led to believe. With some educational videos and a massive PR campaign, you should be able to reduce the effects of any of your further Flubber research.
Unfortunately Flubber seems to be back in the public eye again, and not in a good way. Ever since Judge Doom donated a big paycheck to a surprisingly legitimate charity foundation, public opinion of the exotic substance has been at an all-time low.
(Reward: Public opinion malus for Flubber actions greatly reduced)
[ ] Form a Research Agreement with the Government
DC 100/Variable
The Feds have all sorts of think tanks and research institutes and so on and such forths to learn and study and make bombs and whatever. But they've never seen genius quite like you!
-[ ] With the Imagination Institute
DC 85
The Imagination Institute is an organization formed to study 'the Anthrofictus genus and related sub-clades'. You're only about 70% sure what that means, but it sounds neat!
By taking this action, you will be able to collaborate with a King on an action they are interested in. You'll still have to take that action yourself, but you will receive the bonus of the king or one of their hero units (whichever is higher) on the relevant roll. Of course, you will have to share the spoils of your efforts as well…
The DC of this action is like that of Assault a Rival- once you suggest a specific issue to speak about, I'll estimate a DC for the following action for you.
[ ] Try to Collaborate with the Government on an Issue
DC 100/Variable
Foreign nations ally all the time, right? Sure, usually they don't contest each other's territory, but you can proooobably work that out. You have all sorts of things you could help the Feds with! You bet they'd want some Normbots!
By taking this action, you will be able to collaborate with a King on an action they are interested in. You'll still have to take that action yourself, but you will receive the bonus of the king or one of their hero units (whichever is higher) on the relevant roll. Of course, you will have to share the spoils of your efforts as well…
The DC of this action is like that of Assault a Rival- once you suggest a specific issue to speak about, I'll estimate a DC for the following action for you.
[ ] Form a Research Agreement with Shego
DC 90
You and Shego definitely both have some neat tech from the Sands gala that, now that you've managed to establish an actual relationship with her, she might be willing to trade for. Or she might even be willing to work together on something new!
By taking this action, you will be able to collaborate with a King on a research topic they are interested in. You'll still have to take that action yourself, but you will receive the bonus of the king or one of their hero units (whichever is higher) on the relevant roll. Of course, you will have to share the spoils of your efforts as well…
(Reward: Collaborative research action unlocked, Potential for improved relations)
[ ] Try to Collaborate With Shego on an Issue
DC 90/Variable
There's lots of problems you can think of that would be much easier to solve alongside a terrifying super woman with plasma hands. The hard part will be getting Shego to see it that way.
By taking this action, you will be able to collaborate with a King on an action they are interested in. You'll still have to take that action yourself, but you will receive the bonus of the king or one of their hero units (whichever is higher) on the relevant roll. Of course, you will have to share the spoils of your efforts as well…
The DC of this action is like that of Assault a Rival- once you suggest a specific issue to speak about, I'll estimate a DC for the following action for you.
-[ ] On the Drug Trade
(Unlocked action will have DC 230)
All these superpowered drugs have got you nervous. Now that you know the perpetrators are a lot more sophisticated than they let on, your concerns about them weaseling their way into your territory are back. Finding and dealing with their Wasteland safehouses will be a challenge, let alone getting to whoever's at the top, but maybe this would be a good chance to show Shego some genuine cooperation in dealing with a shared issue.
(Reward: Collaborative action unlocked, Potential for improved relations)
[ ] Form a Research Agreement with Xanatos
DC 90
Now that you've established formal relations between DEI and Xanatos Enterprises, it's probably time to take advantage of them. You like science, he has people that can like science for him... Set up another meeting with the man and see what you can get up to together!
By taking this action, you will be able to collaborate with a King on a research topic they are interested in. You'll still have to take that action yourself, but you will receive the bonus of the king or one of their hero units (whichever is higher) on the relevant roll. Of course, you will have to share the spoils of your efforts as well…
If this option succeeds, there will be a vote later on for specific collaboration options.
(Reward: Collaborative research action unlocked, Potential for improved relations)
[ ] Try to Collaborate With Xanatos on an Issue
DC Variable
There's definitely a lot going on in the world that affects you both. If you want to start building towards greater cooperation, it might be a good idea to talk to Xanatos about any potential issues you both face, or a possible point of conflict you'd like to nip in the bud.
By taking this action, you will be able to collaborate with a King on an action they are interested in. You'll still have to take that action yourself, but you will receive the bonus of the king or one of their hero units (whichever is higher) on the relevant roll. Of course, you will have to share the spoils of your efforts as well…
The DC of this action is like that of Assault a Rival- once you suggest a specific issue to speak about, I'll estimate a DC for the following action for you.
(Reward: Collaborative action unlocked, Potential for improved relations)
[ ] Form a Research Agreement with the Zaibatsu
DC 100
Now that you have links to each of the big three megacorps that dominate west coast production, you can take advantage of it to collaborate on whatever issue has you tied up in knots. Your cooperation will extend to whichever Zaibatzu is focused on the topic you are reaching out for- Bakaemono for robotics and electronics, Funtelligence for AI, or Sycorax for genetics.
By taking this action, you will be able to collaborate with a King on a research topic they are interested in. You'll still have to take that action yourself, but you will receive the bonus of the king or one of their hero units (whichever is higher) on the relevant roll. Of course, you will have to share the spoils of your efforts as well…
If this option succeeds, there will be a vote later on for specific collaboration options.
(Reward: Collaborative research action unlocked, Potential for improved relations)
[ ] Form a Research Agreement with Olympia
DC 75
Devtech originally made telecommunications, and as inheritors of Kronos they of course also master a wide variety of robotics. A collaboration in those areas would be fruitful.
By taking this action, you will be able to collaborate with a King on a research topic they are interested in. You'll still have to take that action yourself, but you will receive the bonus of the king or one of their hero units (whichever is higher) on the relevant roll. Of course, you will have to share the spoils of your efforts as well…
(Reward: Collaborative research action unlocked, Potential for improved relations)
[ ] Repair the power plant
DC 120
Those horrid little cats busted up your power plant, you can't believe it! Instead of a good old-fashioned nemesis battle they went and destroyed part of your city! That power conservation campaign your interns ran is the only thing standing between you and rolling brownouts. If this action isn't completed soon, there may be severe consequences!
(Reward: City partially repaired)
[ ] Repair Normbot hubs
DC 120
Your Normbot distribution and recharging centers were damaged in the Kataclysm (you're calling it that now, it sounds pretty cool) so you need to repair them before your city is back up and running at maximum efficiency. Normbots are 78% of your police department, which is kiiinda important! If this action isn't completed soon, there may be severe consequences!
(Reward: City partially repaired)
[ ] Revamp Bueno Nacho
DC 125
Bolton Gramercy managed the impossible and turned Bueno Nacho into a decent restaurant! All it took was the removal of every single recipe and piece of equipment inside the restaurant and a four-day fumigation. You're kind of looking at a 'Taco of Theseus' situation here, since barely anything other than the foundation is still original, but you'll take what you can get. Anyway, there's a lot of PR work to do to overcome the decades of bad press and chronic heartburn, and that falls on your shoulders.
(Reward: Bueno Nacho becomes a passable restaurant)
[ ] Implement Large Herbivore Exhibits
DC 120
All of the research is done, you just need to send someone out there and do it! Doofrasic Park will look awesome with gigantic exhibits of free-roaming brachiosauri! Brachiosaurus? Brachiopoedes! Brachipeople?
(Reward: Doofrasic Park income increases)
[ ] Make DoofOS compatible with DaedalOS
DC 120
As much as you hate to admit it, DoofOS is dead in the water. Fortunately your collaboration with Olympia bore fruit in the form of DaedalOS! It's not as impressively named or nearly as chaotic as your prior project, but with a bit of doing, you could make the two systems compatible.
(Reward: DaedalOS becomes reverse compatible with DoofOS)
[ ] Clear the name of Bonkers Bobcat
DC 120
This isn't quite as flashy as you'd expected. Instead of a huge courtroom battle with a lot of dramatic declarations and the true culprit being revealed, what you're going to get is a long, boring legal slog. You're mostly going to be providing Bonkers with financial and legal aid to ensure that he gets the fairest trial possible. That'll be difficult in Doomtown, but between your corporate influence and the extremely blatant framejob, you think you can pull it off.
[ ] Litigate against Mark Beaks
DC ???
This is probably a bad idea. Roger told you, Mirage told you, all of the bean counters told you, but you can't just sit by and let someone make fun of you like that! Take that stupid parrot to court and sue him for everything he owns!
(Reward: Lose ??? Income, ???)
[ ] Study Diecast Robotics
DC 130
Coyote and friends brought back a few scrapped robots from that terrible wasteland over in the Rust Belt. While their electronics are completely unrecoverable (you haven't seen that level of corrosion in electronics since… ever, really) you think you can still get some use out of them. According to the debriefing you read, there were thousands upon thousands of these things, seemingly churned out with little care or effort. While mass-producing a metal shell is certainly not beyond your capability, studying the little things seems to imply that the entire robot came out of the same one-press mold. That kind of efficiency could do wonders to your own supply lines, if you can just figure out how it works!
(Reward: Slight income increase from efficiency improvements, reduced DC of robotics-related actions)
[ ] Establish a Bakaemono Supply Chain
DC 90
Bakaemono has officially offered to begin supplying DEI with advanced materials manufacturing and production solutions. What this means under all the technical jargon is that they want to sell you circuit boards and actuators and pneumatics and all the other bits and bobs that go into making your Normbots, slightly alien coffee makers, and other large-scale inventions. While you're certainly capable of doing that yourself, Bakaemono is the recognized market leader, and has both the scale and the expertise to make outsourcing worth it.
(Reward: Potential for improved relations, certain actions will reduce in DC)
[ ] Solidify your Hero Structure
DC 100
So. Your bean counters came to you the other day with what they consider to be a serious problem. Apparently your whole system of assigning certain people chosen by you mostly at random to handle personal projects, often when said individual is officially an office intern, is 'inefficient' and 'ripe for lawsuits'. You don't get the big deal, but if the paper pushers really need you to you suppose you can find some time to explain to them how it all works so they can manage whatever it is they need to manage.
(Reward: Hero Unit Cap increased by 5)
[ ] Sponsor SPLIT/SECOND
DC 80
Janus Lee told you about his idea for what sounds like the most awesome racing show of all time- a glorious affair called SPLIT/SECOND, which is nothing more than no-holds-barred racing with live explosions, souped-up vehicles, and just general mayhem and high-octane action. It'd take a bit of doing to make sure nobody gets hurt and everything is nice and legal, but if it succeeds you'll probably have one of the greatest shows of all time!
(Reward: SPLIT/SECOND show established, moderate income increase, moderate public opinion increase, ???)
[ ] Comedize your Supply Line
DC 100
Coyote figured out that the trick to taking advantage of ACME's Express Delivery service is to incorporate comedy! Unfortunately this is going to take some doing, since there isn't very much humor in moving supplies from place to place, and the Toonforce is notoriously unreliable.
(Reward: Moderate income increase)
[ ] Develop a New Social Media Platform
DC 160
So. ENCOM recently released 'The Grid', and in defiance of all conventional logic it's actually really good. Everyone's migrated from all those old horrible platforms to this new one, and while they haven't quite forgotten past debacles, the public is fickle. It's going to be harder to gain a significant share of the market now.
(Reward: New source of income, general public opinion boost, increased technological edge, possible actions unlocked)
[ ] Collaborate with Smarty Mart
DC 70
Martin Smarty, the CEO of major supermarket/wholesaler chain Smarty Mart and one of the richest non-ducks in the world, has offered to collaborate with you on a large scale upgrade to your Doofenshmirtz Evil Megamarts. In addition to splitting the profits with you, he was so enthused by his meeting with Coyote that he's offered to do a bit of consulting for you on other projects.
(Reward: small income increase, Marty Smarty will be available to perform a few stewardship actions for you.)
[ ] Improve Recycling Programs
DC 45
A big part of being Greevil is learning to reduce, reuse and recycle. You've already made changes to your personal life by repurposing several of your old Inators, but in order to improve things nationwide you're going to have to give people some guidance on what proper recycling practices are. You've got it! Talking trash cans!
(Rewards: Contributes to overall Greevil image, slightly increases income as processes become more efficient, every third trashcan is given a helpful AI)
[ ] Construct Doppleganger Body
DC 70
Construction of a true to life artificial humanoid as accurately as possible is neither a cheap nor a rapid process. At the end of it however, you'll have a functioning vessel for nearly limitless possibility.
-[ ] Specify a Doppleganger
(Reward: Doppleganger chassis created for specific form)
[ ] Stop Paying Your Taxes
DC 260
So, ever since you took over the tri state area, you've been paying taxes on it. Oddly the income taxes on you seem to perfectly line up with what the approximate taxes would be on every single one of your citizens combined if they were still US citizens. Weird. Anyway, the IRS is pretty scary, but maybe you could just... stop? Giving them the money? What's the worst that could happen?
(Reward: massive income boost, massive hit to relations with the Federal government)
[ ] Attempt a hostile corporate takeover
DC varies depending on the corporation. Olympia Corp DC 310, DrakkTech DC 325, Xanatos Enterprises DC ???, Khan Industries DC 300, Glomgold Enterprises 425, Sycorax DC 200, Funtelligence DC 270, Gen-U-Tech DC 200, Bakaemono Corporation DC 200, Cloverleaf Industries DC 300)
The other corporations aren't coming to the table? No problem! Do things the underhanded way and gain control of them for yourself! While this is technically legal it's not likely to make you many friends in the business world. Also, some of the owners of these companies are criminally insane, and managing to cheat them out of their whole company might have consequences.
(Reward: Varies, Weakens controller of relevant corp, possible new research or technology options obtained)
[ ] Buy out a rival corporation
DC varies
There are some corporations that aren't rich enough to ignore you and lack the legal chops to fight a takeover, so you can just cut straight to the point and buy them out. Perfectly legal and on the level, and it won't even make you enemies aside from whatever fanboys are upset that you now own their favorite brand. Descriptions provided for companies as needed.
Beware that rival conglomerates will also have the chance to pounce on opportunities you don't.
Choose One:
[ ] Hopper Food Group - Fast food conglomerate with multiple smaller restaurants under their North American banner. Cost: 8 Income
Yearly Income: +3
DC 95
[ ] WyndComm Enterprises - Civilian aeronautics company that constructs and launches satellites for commercial use. Has worked on contracts with government and private space programs in years prior. It might be a good way to jump-start any plans you might have. Cost: 5 Income
Yearly Income: +1
DC 80
[ ] Investigate Negaduck's plan
DC 160
Negaduck's planning… something. It involves lots of chemicals, and it's probably not good. Other than that, you barely know where to start, so maybe you could just send someone out after him? This has the potential to be very dangerous.
(Reward: ???)
[ ] Investigate the Suburban Smilers
DC 120
Florida creeps you out. Like, in general, yes, it has a weird shape and is far too flat. But in particular, you've found out that several towns and cities seem eerily quiet, regimented and cheerful. No town is this happy, there must be something horribly wrong! Send someone to look into it so you can sleep at night.
(Reward: More information on Florida)
[ ] Investigate the Hatless Man
DC 100
Your spy- by which you mean Lizzy- reported a strange, hatless man attempting to contact you in code of some kind, though its deeper secrets elude you. Normally a hatless man would be a completely unnoteworthy thing, but apparently there's such a hat craze going on in the southeast right now that it's kinda odd.
(Reward: ???)
[ ] Investigate the Cat Mafia
DC 120
Even after you kicked that hairless rat from the fair streets of Doofania, you've noticed an awful lot of cats around. The real Agent Kitty gave Monogram a very long report on everything he knew about the 'cat mafia', which is apparently a thing. Ever since you wiped out organized crime a while back, it's been slowly but surely growing back, bit by bit. Maybe you want to put a stop to it before it's too late.
(Reward: Unlock actions to deal with the Cat Mafia)
[ ] Track down Kat
DC ???
That pernicious tabby sent you an email that showed him eating caviar over in New York! It really made you mad since he should be rotting away in a jail cell for what he did to Doofania! Send someone to track him down and haul him back to where he belongs!
(Reward: ???)
[ ] Investigate the Murderous Toon
DC ???
Apparently the team you sent to investigate Hawk's death came back with a surprising revelation- the murder actually was committed by a toon! Not Bonkers, thankfully, though it is really concerning that there's someone capable of this out there. You don't have much to go on at the moment, but… maybe you could send someone to look into it? There was some sort of lead going on with ACME serial numbers, that might make things easier.
[ ] Steal Digitizer Codes
DC ???
So. It turns out that the SVH 20905 is useless without the accompanying algorithms unless you want to end up as a random mash of body parts inside the computer. The guy who stole the plans in the first place might not even know about them, so why not go straight to the source? Break into ENCOM and try to find what you need! It's not without risk though, they've already been robbed once and surely don't want to get robbed again…
Reward: ???
[ ] Investigate the San Fransokyo Cult
DC 110
Agent Russ brought back some interesting news from San Fransokyo. Apparently there's a group of 'like-minded individuals' who all dress in red with weird symbols on their robes, marching around the docks and performing community service. You have no idea what to make of it, but it sounds sufficiently cultlike to you... maybe something will come out of it if you investigate?
[ ] Attempt to steal Dimensional Scissors
DC ???
You remember a news report a while ago about a 'Seth Supplies Co' experiencing a terrible attack that resulted in the building's total destruction. You're not certain, but if you had to guess… maybe it had something to do with those scissors Tobe had mentioned? You could always try to find them yourself, but there's no telling if they even exist anymore.
(Reward: ???)
[ ] Infiltrate a Hotspot
DC Variable
There's a number of places around the country that see a lot of underworld activity; mostly those that have a lot of mercantile trading going on. It might be a good idea to set up some small informant rings in order to keep your ear to the ground on what's happening across the shady side of the country.
Choose One:
-[ ] Zootopia: DC 70
Home to creatures great and small, and a major trading city in the northwest.
-[ ] New York: DC 125
Xanatos' own personal stomping ground. You have no doubt Davey has his fingers in everything from the Sykes gang to Brocamas, but he doesn't seem like the kind of guy to get annoyed at you putting out feelers. Tobe didn't exactly manage this one with flying colors though, so it won't exactly be easy.
(Reward: Expanded rival reports for relevant regional underworld)
[ ] Investigate what's happening in Oregon
DC ???
Lately Oregon has been a hotbed of weirdness. People are spotting all sorts of cryptids up there, like the Jersey Devil (who's a long way from home), the Mothman, Bigfoot, and lots of others. Despite having modern cameras on them at all times it's inexplicably hard for people to snap accurate pictures, but your instruments are better than that, right?
(Reward: ???)
[ ] Spy on your employees
DC 115
It's not very nice, sure, but better safe than sorry. Besides, they already document most of their daily lives, what with your social media mandate, so all you really need to do is look a little deeper. Maybe one of them is up to the wrong sort of no good… or maybe you're just being paranoid *again*.
(Reward: Discover if any of your employees are disloyal, potentially discover secrets of hero units)
[ ] Conduct corporate espionage
DC varies depending on the corporation. Olympia Corp DC 140, DrakkTech DC 160, Xanatos Enterprises DC ???, Khan Industries DC 140, Glomgold Enterprises ???, Sycorax DC 140, Funtelligence DC ???, Gen-U-Tech DC 140, Bakaemono Corporation DC 120, Nightstone DC 139, ENCOM DC ???, Cloverleaf Industries DC 170, NMEIZ 140
This is very slightly illegal, but hey, you're already evil. You should probably expect some huge PR disaster if you're found out, not to mention sending what's left of your reputation into the basement.
(Reward: access to some secrets or technology you wouldn't have otherwise.)
[ ] Research Emergent AI
DC 150
The latest reports from your Funtelligence collab suggest that you're closer than ever to cracking the secret of AI! Now that she's had a chance to test things in a controlled environment, Wendy is sure that the time AIs spend 'fermenting', so to speak, greatly influences how developed they are, but you still feel like you're missing a piece of the puzzle. Wendy has asked for permission to engage in a multi-month, deep dive into every possible variable until she's cracked what might be the greatest breakthrough in AI ever- the existence of truly sentient beings!
(Reward: Secrets of AI revealed!)
[ ] Re-Develop Digitizer Codes
DC 150
Your options for finding these things include tracking down a mystery company that's probably a front for someone important, or breaking into the company that made them to begin with. Neither seem really ideal, so… maybe you can just make them from scratch? It won't be easy, but on the bright side it isn't going to cause you any problems.
Hopefully.
(NOTE: You can choose to Write-In any means you would like of dealing with Solanaceae. This option is just still available too.)
(Reward: SHIVA algorithms created)
[ ] Research Large Carnivore Domestication
DC 150
You'd like to avoid what happened in Jurassic Park- that scene with all those dinosaurs escaping and eating lawyers still gives you nightmares! Domesticating large carnivores to the degree that they can be safely kept in exhibits will take some doing, but come on. Who wouldn't want to see a T. rex in the flesh?
(Reward: Income produced by Doofrasic Park increases)
[ ] Research Dinosaur Weapons Platforms
DC 140
Is it impractical? Definitely. Could it be done more efficiently with a tank? Of course. But it's impossible to deny how awesome it'd be to send out armies of dinosaurs carrying artillery! Maybe even Uncle Sam will be interested in purchasing some of these if they turn out right!
[ ] Continue the Doofenshmirtz Evil Space Program
DC 140
So. LOVEMUFFIN didn't exactly get you off to the best start. It's not insurmountable, some work has technically been achieved, but you'll be honest here: you'll basically be starting from scratch.
(Reward: Progress to the next level of your space program.)
Current Level: At Least the Paperwork is Filed
[ ] Cure genetic diseases I
DC 150
Jumba has apparently done a lot of work on the subject of curing human genetic diseases while 'working for' the Galactic Federation. You're not going to cure cancer overnight, but with what he's done so far you could solve a whole bevy of genetic problems. The hard part is going to be getting him to actually work on it without trying to give your test subjects seventeen legs.
(Reward: Income and public opinion increases, further genetics options unlocked)
[ ] Sequence crop genomes
DC 110
While the incipient food crisis has been mostly curtailed thanks to the work of both you and others, the central US still suffers from a very bland diet. Man cannot live on corn and dinosaur alone. If you could get a general understanding of crop genomes, you could begin to develop hardier strains that could grow in Doofanian soil. Thanks to Ludivine's excellent work on climate controlled environments, you'll get slightly more of a yield than you would have otherwise.
(Reward: Develop Genemod Crops unlocked)
[ ] Study weird object
DC 140, cannot assign a human or toon
You recovered a strange object from Malifishmirtz's castle. This wooden octagon is slightly smaller than a human palm, covered on all sides by miniscule runes you cannot read. While at first it appears solid, a hidden latch reveals it is in fact filled with several thin panes of wood of the same color and form as the exterior. Malifishmertz warned you it has been enchanted to catch flame if any human touches it. After subjecting it to a battery of magical tests, he's still unable to find anything concrete about the object or the runes, so a path forward will require you to try and decode the runes themselves with cryptography.
(Reward: ???)
[ ] Research superpowers
DC 160
Despite Jumba having done most of the work already, when he returned to his lab he found his computer was wiped and all of his notes were gone. This wasn't a huge setback since he possesses an eidetic memory and a keen understanding of genetics, but it will require work to transform his knowledge into a format that can be understood by normal people. Thus, the main potential for failure here is just Jumba getting bored of retreading old ground.
(Reward: Basic understanding of superpowers; superpowers tree unlocked)
[ ] Research extradimensional tech
DC 60
Now that you know that other dimensions exist, and are apparently hostile, it's probably a good idea to dust off those old plans for the Other-Dimension-Inator and try to look into this great new horizon. The hard part is going to be making sure it doesn't explode after 6 hours of use. Thankfully, the basic mechanics of the Crystal Key give you something to build your systems around.
(Reward: Other-Dimension-Inator created)
[ ] Research exotic vehicles
DC 85
Lee Industries are veterans in vehicle design, both civilian and military. Integrating their best and brightest into your R&D department and letting them go wild will allow you to unleash truly inventive machines upon the world! Now that you have an example of a limo that, by all accounts, should not exist, this should be even more productive!
(Reward: Reduced DC to vehicle-related actions like mass transit, unlocks ??? when combined with sublight drives)
[ ] Research sublight drives
DC 140
Jumba's ship may not have a hyperdrive, but what it does have is jet engines, or something like them, at least twice as fast as anything the US military is currently running. And also probably far more efficient. The benefits of this should be obvious.
(Rewards: Rapid deployment for your own hero units cross-country, opportunity to begin commercializing alien tech, ??? when combined with exotic vehicles)
[ ] Research Uburnium fuel
DC 130
'Uburnium' is a superheavy transuranic element that is astonishingly stable given how far along the periodic table it is. You theorize that it's somehow existing on the Island of Stability, or maybe even the theoretical 'Continent of Stability'. According to Jumba, this is the most abundant, most efficient, and cheapest fuel in the entire universe… and for some ungodly reason, there's not an atom of it on Earth or anywhere else in the solar system. Seriously, you even ran the spectrographs to check. It looks like you're going to have to do things the hard way and synthesize things yourself… or get out there in deep space and look.
(Reward: Option to build a particle accelerator and synthesize Uburnium unlocked, option to search outer space for uburnium unlocked after a space program is developed)
[ ] Decrypt GalFed Computers
DC 140
The GalFed computers onboard the ship were stripped of a lot of their data and functionality so as to make it more difficult for Jumba to use them for evil, but there's still a wealth of data locked away. You're sure that decrypting things will give you a better picture of the galaxy as a whole, and maybe some insight into how these aliens think.
(Reward: Knowledge of galactic-scale politics, happenings, etc)
[ ] Research GalFed Cloaking Tech
DC 140
The cloaking device on the GalFed ship you appropriated isn't the greatest, but it's still way beyond anything on the civilian market, and at least on par with the military's finest toys. It does have a pretty nasty power requirement though, so you're not going to be able to slap it on everything.
(Reward: Cloaking device reverse-engineered)
[ ] Psychologically profile a target
DC varies depending on target
The first step to creating a robo-doppelganger AI is creating a profile of the target. All their little nuances that make them them- what are their likes and dislikes, their voice, their inflections, the way they think and act? It's no small feat, but nobody ever said creating a robotic duplicate of someone would be easy.
-[ ] Who do you psychologically profile? Living people will be easier than dead ones, famous people easier than people with little public record, and volunteers will be even easier.
(Reward: Doppleganger of a specific person 50% done; Build physical doppleganger action unlocked)
[ ] Research Animal Uplink Suits
DC 120
Lizzy has drafted up some blueprints for the antborg armor she utilized earlier, but her handwriting is terrible and her notes are arcane. You're pretty sure that with enough effort you can make it so any animal can uplink to the armor and gain advanced strength and mobility, but you're not sure how to do that yet.
(Reward: animal uplink suits unlocked, changes ??? in the future)
[ ] Research Insect Control
DC 140
Lizzy has constructed some sort of mechanism that allows her to assume rudimentary control over nearby insects. When combined with the uplink suits, you can already imagine how effective they might become in combat, but as it stands her tech is barely out of the concept phase. With a little effort, you might turn this into something truly intimidating.
(Reward: insect control technology unlocked, ???, ???, ???)
[ ] Decode Odd Transmissions
DC 160 (Reduced by Translator Suite, Increased by ???)
The odd transmissions have drastically shifted tone recently. Instead of being a looped, incomprehensible message on repeat, a series of new and just as incomprehensible messages are being transmitted, and you're pretty sure there are no repetitions in there whatsoever. You're going to have a slightly harder time figuring out what they're actually saying, but at least you've got more to work with this time.
(Reward: ???)
[ ] Research Silphium
DC 90
This wondrous herb has been extinct for centuries… everywhere except Drusselstein, that is. According to some ancient literature the uses for this thing are innumerable, ranging from the culinary to the pharmaceutical. Unfortunately you've got no idea where to begin given that most of the literature on the thing is older than any modern nations. Get your scientists cracking to see if they can figure out how to best use it!
(Rewards: new research unlocked, ???, ???)
[ ] Research Fusion Power
DC 105
Now that you've exhausted the possibility of lesser power sources, you think it's finally time to go for the golden goose. Fusion power could theoretically provide you with vast amounts of energy, and even though Shere Khan already cracked it, you can always attempt it on your own so you don't have to pay him anything. This action must be completed several times at successively increasing DCs to unlock fusion power.
(Reward: New research options unlocked, income)
[ ] Research Zero Point Energy Technology
DC 130
One of Syndrome's most closely guarded secrets was his so-called 'zero point energy' technology, which are basically fancy gauntlets that allow him to immobilize anyone who looks at him funny. Now, you're not sure if this is true zero point energy tech- you know, the stuff that could potentially lead to free unlimited energy- or if he just chose that name to sound cool, but either way, it's full of potential!
(Reward: Research unlocked, stasis field technology unlocked, ???)
[ ] Research Greco-Roman Terraforming
DC 100
You did some more research into Stanley's notes on terraforming, and despite being entirely in an odd dialect of Greek, you managed to discern a bit of information. This is terraforming in the most literal sense- literally moving earth. Unfortunately it doesn't seem as if Stanley cracked the whole 'modify the environment to form a climate' thing just yet, but still… putting up a volcano in a short amount of time is a rather impressive feat.
(Reward: New Stewardship options unlocked)
[ ] Research Flubber Power
DC 100
Flubber offers a path to clean and cheap energy, and while it's not actually limitless, the upper limit is so high that it might as well be. The only problem is that the majority of the world thinks that Hawaii was destroyed in a prototype Flubber power plant explosion, and with the "tragedy" still recent in memory, you're going to face a lot of public backlash for rolling out a power plant.
(Rewards: Massive public opinion decrease, power problems for all of your territory removed, Technor's 'Power Hungry' malus removed)
[ ] Research Flubber Antigravity
DC 90
It turns out that if you vulcanize Flubber and apply an electric current to it, the resulting substance can produce exceptionally stable gravitons. It might be possible to exploit this and produce effective antigravity technology, though of course you'd have to get past the public opinion of the substance.
(Reward: Flubber Antigravity technology unlocked, significant public opinion decrease)
[ ] Research Flubber Weather Modification
DC 90
Flubber is an impressively versatile substance. Your lab monkeys have found that it serves as a near-perfect nucleation site for water droplets, meaning it is capable of producing seemingly miraculous rainfall and cloudcover in all but the most arid regions more or less on demand. Your boys even think they can manipulate its structure to break down after several months, meaning there's little concern of it becoming a pollutant. If you can manage to get this together properly, the benefits would be obvious- just think of all the dramatic storms you could pull together at a moment's notice!
(Rewards: Weather modification technology unlocked, significant public opinion decrease)
[ ] Environmental Adaptations (Dinosaurs)
DC 130
You may have brought them back from extinction, but as they are now, dinosaurs simply aren't suited for every situation. Minor adjustments to their DNA will change that, allowing you to make specialized dinosaur strains and subspecies for whatever comes their way! Floods, droughts, cold weather, or bullets! Where one dinosaur subtype fails, another will prevail!
(Reward: Increased effectiveness of dinosaurs in combat. Miscellaneous benefits in other areas.)
[ ] Repair the Avatar of Felldrake
DC 80
The Avatar of Felldrake got smashed by Temujin after your latest excursion. Right now it's not doing much other than sitting in a warehouse, but you're pretty sure you can put it back together. You're personally a little hesitant on messing with that thing- it wasn't very helpful, after all- but Felldrake has been griping to Janna about it, and you're pretty sure that if you sit on this too long he's going to be upset.
[ ] Basic Magic Theory
DC 75
If you're going to move forward with magic on an organizational scale, you're going to need a basic understanding of what magic is. What's a cantrip, where do spells come from, what are wizards actually doing, and why?
(Reward: Study Magic personal action unlocked, look into magical people online action unlocked, hold a magical seminar action unlocked, track magical creatures action unlocked, look back through your magic stuff action unlocked, Map Leylines action unlocked, allows further magical actions)
[ ] Dance Magic Theory
DC 90
You were unable to unlock the secrets of dance combat in the heat of the witch-fighting moment, but Juniper has managed to suss out the secrets of dance magic! You knew leaving a youth unsupervised with a magical artifact was a good idea. Now she just needs to, you know, write down how it works.
(Reward: Dance Magic personal action unlocked)
[ ] Search for Magical Individuals
DC 90
There's got to be other people out there who know how magic works. Now that you're sure they're not ALL quacks, you should try to see if you can find anyone who can actually be of use to you in magical tasks. Your knowledge of magic is a bit limited at the moment but hey, that's why we're looking.
(Reward: Occult hero units available for hire)
[ ] Summon Demons
DC 70
So, now that Janna has ticked 'Summon a Ghost' off the magical bucket list you've just now learned she had, the next thing in line is apparently 'summon demons'. She claims Tom 'doesn't count'.
What could go wrong?
(Reward: ???)
[ ] Summon Celena the Shy
DC 100
The Vagabond Ninja somehow managed to luck into summoning one of the ancient Queens of Mewni to do a tarot reading. She apparently likes you enough that she told Janna how to do it again.
(Reward: Celena the Shy performs another Mewberty Spread, ???)
[ ] Form a Coven
DC 95
At some point, it might be a good idea to create some sort of organized structure to your various spellslingers. As is, you're doing things pretty bespoke. Throw together a coven, or a circle, or a bogwarts, or whatever you call an organized group of mages.
(Reward: Second Occult action unlocked, Court Wizard council position unlocked)
Quest Actions
[ ] Continue the Feldrake World Tour (Part 2 of ???)
Feldrake's map contains an extensive listing of dozens of locations across the world, each filled with magical items, monsters, and other assorted neat things that Feldrake seemed to think would help an aspiring world conqueror. It also seems like Donald might be at one or another of these places. It will likely be a long and winding road, but there are goodies along the way. And hey, at least this World Tour won't be a paper-thin excuse for half a dozen low-quality backdoor pilots.
Next on Feldrake's list is: "Some place in Norway." He's pretty sure someone already breached the sanctum in Norway and is long gone, but it's probably worth looking into anyway.
Personal Actions
[ ] Browse Online for Interesting Stories
Sure, most of what you find online is crap, but you might just stumble across something that'll end up being useful. Whether that's a rumor that will pan out, an online blueprint, or just the next popular viral video is all up to chance.
[ ] Practice Elocution
You will admit that, time to time, you have been known to ramble on. Lose you point. Repeat yourself. Get into a long winded digression about that thing that happened to you last Thursday, and you can't believe they spelled their dictator's name wrong on the coffee cup! You don't even like coffee but they had this new hazelnut blend that…
(Reward: Doof's Diplomacy may Increase)
[ ] Read About Lean Evil
You're more of a hands-on type of boss. It miiiight be a good idea to try and read some of those evil self-help books on management and organizational leadership and stuff, to see how the field of evil masterminding has progressed since college.
(Reward: Doof's Stewardship may Increase)
[ ] Lie to Your Mirror
You are a trickster par excellence of course, routinely outwitting the best spies platypus kind could offer you. But lies are what hold society together, and you gotta stay on top of your game. There are a lot of competing evil geniuses out there, and you've got to be sure you can manage to get one over on them, get one under on you, and figure out what they're planning before you don't.
...Or uh. Something like that.
(Reward: Doof's Intrigue may Increase)
[ ] Start Writing a Musical
You've written a couple musical numbers in your day and you've got a penchant for showtunes. Put them all together in a glorious musical that can actually be performed on Broadway, assuming they forgive you for what happened back in '11! (You gain +40 to the first roll you make on this action.)
[ ] Tinker with your Inators
No matter how big your evil schemes get, you will always have time for the creations that started it all. If you choose to roll on the inator table, you can roll twice and choose an inator.
[ ] Chat with the Bossman
Your employees are valuable resources in the pursuit of evil. You should see how they are doing. Choose a hero to spend time with. That hero gains a +10 to loyalty for the next 3 turns. This option can sometimes also lead to learning more about your chosen hero, possibly granting new traits or events.
-[ ] Choose a Hero Unit
[ ] Do some introspection about Norm
Your feelings on Norm are more complicated than you thought. Is he your son? Are you comfortable with that? How are you supposed to be treating him? Is he even really sentient? You've given him a lot of upgrades over the years, but you never remember instructing him to call you father. Wendy says robots can get more complex with time, and you don't think he was like this to start, so...
Slightly improved due to Norm's actions. The results of this action may change depending on your understanding of Artificial Intelligence.
[ ] Remove an Employee
-[ ] Specify a Hero
As much as you hate to say it, not everyone is cut out for the DEI lifestyle. If you have an employee who isn't helping, is falling behind, or just isn't worth the salary anymore, you can choose to let them go. Shuffle them off to an unimportant area, or simply end their contract entirely. This may upset them, but you gotta do what you gotta do.
(Reward: A single hero unit leaves your roster.)
[ ] Clean out Your Rolodex
Wow, have you been letting this get out of hand. You should really clear out your contacts list of any superfluous notes. Heck, up until last time The Pack was still in there, somehow.
(Reward: Vote on up to three potential hero units to remove from your rolodex.)
[ ] Hire the Dickens Detective Agency
The Dickens are willing to work for you, hooray! Their services don't come cheap, and you'd probably want to be careful about sending them on any 'eeevil' missions. But if you pay them, their expertise will give you a free Intrigue action, and a hero to do it. You're really starting to develop a rapport with them.
-[ ] For a small (-2) income decrease, a lower level member of the Dickens family will come to aid you for a turn.
-[ ] For a medium (-5) income decrease, a veteran member of the Dickens family will aid you on an action, and likely bring some of their immediate family as well.
-[ ] For a large (-7) income decrease, the Commodore himself will complete your appointed task, and bring his entire dynasty with him.
[ ] Brew a Potion
Time to put that alchemy skill to good use! And hopefully not explode. Unless you want to make an explosion potion. Then that'd be expected.
(Reward: List of potions to choose from; one created.)
[ ] Activate Automatic Potion Brewer
Oooor, you could just let the machine do it for you. So convenient!
(Reward: Two random potions created!)
[ ] Give a project your 'personal attention' (3 personal actions)
- [ ] Write In:
Spend all your free time on ensuring a project goes off as smoothly as possible!
[ ] Do some home gardening
Sure, all the Japanese maples make the place look different from back in Spoonerville, but the concept is still the same, right? Do some gardening, take a load off, and maybe grow some food that isn't produced in a vat.
[ ] Finish your degree online
The incident at the X-Games pretty quickly put an end to your plans for a degree. Fortunately all sorts of colleges offer online degrees now, and you've got just enough time to try and finish one! Not only would this make you feel better about yourself, it might have some actual effects on your job, too! Must be completed three more times to obtain your degree.
[ ] Find Mickey
Mickey has dropped off the grid recently. Donald has too, but at least you know that he's off traveling the world with a 'goddess of adventure' or something. While you got a Christmas card from the both of them this last year, you're not sure where Mickey is, exactly. That doesn' sound like him. Now that your living situation is a little more secure you can devote some time to finding your old friend.
[ ] Look into Pete
Your old... well, maybe 'friend' is pushing it. Neighbor? Your old neighbor has dropped off the grid as well without so much as a goodbye. While that does sound like him you're sure he'd at least give you a call to gloat about something, but so far there's been no communication. Take a look into what he's doing now that his car dealership is long gone.
[ ] Work for Dr. D
-[ ] Which project?
[ ] Get an apartment
Temujin is now fluent in English, but he's not accustomed to the way the modern world works. He can work on changing this one bit at a time. Finding a place of his own to live is a good start.
[ ] Study history
Temujin has missed hundreds of years of history since he was revived and only touched upon the barest of basics in his studies of the English language.
[ ] Aid your Descendant
-[ ] Which project?
[ ] Personally oversee ACME product testing
While you no longer have the title of CEO, you are still technically in charge of ACME. It behooves you to oversee the process of making sure ACME products maintain the standard of quality they are known for.
[ ] Set up a trap
If there is one thing you and Doof have in common, it is a love of trapmaking. Why not throw together some sort of impressive imprisonment and see what comes of it?
[ ] Look through ACME's records
AMCE as a corporation has records going back even longer than you've existed, starting as a minor joke company and blossoming into the primary supplier of Toon goods before the murder of Marvin Acme and the dark days of Mr. Chairman. Take a look through that storied history and see what ELSE you can find.
[ ] Expand ACME products to Japan
(Reward: 62/250)
[ ] Work for the Bossman
-[ ] Which project?
[ ] Take an acrobatics course
You may be… getting on in years, but that doesn't mean you can't still try for your true passions! Dreams don't have an expiration date. But life does, so better get cracking.
[ ] Watch El Matador de Amor
Doofenshmirtz introduced you to it a few months ago. It's a guilty pleasure.
[ ] Work for Doctor Doofenshmirtz
-[ ] Which project?
[ ] End your obsession with platypodes
Norm's internal circuitry is still based around a single, fundamental, platypus hunting core. This limits his usefulness in non-platypus related areas. Attempting to rewire your own circuits is a dangerous activity, but Norm is determined to be the best Norm he can be. The better your AI technology is, the more likely this is to improve things and not make them worse.
[ ] Follow Father around
Norm's desire to help and please his creator knows no bounds. Practically, this means he spends a lot of time just watching you. He may end up helping you with whatever you're working on at the time, or even learn a thing or two from you.
You're putting a moratorium on this. Norm's been creeping you out by showing up in the oddest places just to stare at you.
[ ] Try to become a Real Boy
Norm's most fervent, secret desire is to be a real boy. Maybe if he wishes on a star hard enough, it will come true.
[ ] Work for Father
-[ ] Which project?
[ ] Search for Donald
Just because you found a brilliant lead on where Donald might be doesn't mean you should stop looking everywhere else!
[ ] Train with Maui Mallard
You've found someone who closely resembles Donald! Now only is this way cooler than your last magical ninja teacher, but it might even provide you clues towards finding the real Donald.
(Progress revealed: 50/250)
[ ] Make Sandwiches
You're going through them at an alarming rate. Better build up a backlog!
[ ] Help the Pharmacist
[ ] What project?
[ ] Psychoanalyze
The first step to recovery is admitting Technor is right about everything. Despite the megalomania, Technor is a qualified therapist. Send him to talk to one of your employees to make sure they're still within two standard deviations of mental health. This can shed light on their issues or even reduce the burden of their manias for a short while!
[ ] Which employee?
[ ] Build a giant robot body
It's been too long since you've had some time to make a bigger body for yourself! Use your free time to construct a body worthy of TECHNOR, THE MECHANICAL MAN!
[ ] Build giant robot arms
Your robot body can't very well get anything done without arms, now can it?! Devote some time to constructing the arms!
[ ] Build giant robot legs
How can your giant robot stomp all over your enemies without legs?! Floating robots just don't have the same impact!
[ ] Work for Dr. Doof
[ ] What project?
[ ] Go to see a Powerline concert
Getting to be on stage with Powerline was the highlight of your high school experience. Powerline has had an unexpectedly long shelf life for such a gimmicky act, so why not check out one of his concerts again? Who knows, he might even remember you.
[ ] Play some video games
It's been awhile since you took some time for yourself, and this year has been a pretty good one for video games so far. Use some of your paycheck to purchase a nice new gaming rig and have some fun.
[ ] Work for the Doof
-[ ]Which project?
[ ] Look into wayward supers
You understand the tactics involved in finding supers that shy away from the limelight. There are limits to how far you're willing to go in order to uncover a super that doesn't want to be found, but your talents might do some good. Finding a villain who needs to be stopped or a hero at the end of their rope. You'll monitor the news for anything of note and report back to Doofenshmirtz.
[ ] Reinforce Kronos Corp contacts
There are still people in Kronos… sorry, Olympia that know you, and that means there are levers to be pulled.
[ ] Recruit new talent
Dr. Heinz has a lot of contacts that he hasn't followed up on. Take the liberty of following through on a few of them and hire some new talent. (Recruit one random hero from the rolodex if a number greater than 50 is rolled.)
[ ] Recruit at an SFIT Career Fair
The San Fransokyo Institute of Technology is the premier technical institute in California, rivaled only by the juggernaut of West Coast Tech. They are known for top of the line education and research producing wonders from the artificial brain to the world's first commercially viable lighter-than-air turbine. It is also known for the sheer number of graduates using their skills to enter the Cape scene, for better or worse. Thanks to a chance meeting with Dean Granville, you have an in to the best of the best's awkward formative years. You could get all sorts of valuable resources here; HATEBAGEL recruits, networking opportunities, or maybe even something better. It's like a gashapon, but with entire people.
[ ] Work for Dr. Heinz
-[ ] Which project?
(Vanessa has a +10 to all personal rolls until she starts college.)
[] Get involved at school
Not like, in class, or anything; school's always been super easy anyways. Something like a club. Try something new, make some friends that aren't your dad's employees for once. Maybe theatre?
[] Watch the Eggheads
Plus side of being the daughter of the CEO means you get to see all kinds of restricted things. In this case, it means you're allowed to bring popcorn to the prototype testing sessions DEI is constantly running. It's always fun watching things explode, on purpose or otherwise. Who says science can't be interesting?
[ ]Work for dad
-[ ]Which project?
[ ] Prank your Coworkers
Ancient Mongolian warlords. Paranoiac laser specialists. Pompous supervillains. Exasperated interns. Even the big boss himself. DEI is a smorgasbord of potential targets. This is gonna be fun.
[ ] Study magic with Feldrake
You can't remember the last time you sat down to study anything, but circumstances have changed. You need to be ready for the worst.
[ ] Study the Manual of Witchcraft and Alchemy
You got this cool book at the auction for the low low price of absolutely free, and it's just brimming with all sorts of dark magic and secrets. Take some time to give the thing a read and see what more you can learn.
[ ] Commit Identity Theft
The Devil was dumb enough to put his signature right under the 'About the Author' section, and you've been practicing it for weeks. Now that you can forge Lucifer's name, you can think of all sorts of cool things to get up to.
[ ] Work for Brocamas
The king of dirty money has a lot of work that needs doing, and he needs clever young youths to do it for him. Sometimes, when things fall off trucks, their owners come back. And there might be a misunderstanding. You know?
(Reward: Possible further contacts in the Magus Bazaar, Janna may obtain new magical items)
[ ] Do Stuff for the Doof
-[ ]Which Project?
[ ] Experiment!
Your evil Experiments are to being a scourge across entire spiral arm! Tinker in your workship and see what abomination you may create next!
Depending on the results of the roll, something great or terrible could come of this. Think of it as a second Inator roll weighted towards chaos. Recent events have made this slightly more likely to end well.
[ ] Visit Graceland
GalFed nanny police were never letting you visit home of King! Well they cannot stop you anymore, can they? May as well be taking the beanstalk too.
[ ] Talk with fellow evil scientists
Your employer seems to know the importance of Evil Science. It should being time to share your genius with them. It turns out a few of them are not simply being idiot country bumpkins.
[ ] Work for fellow Evil Genius
-[ ] Which project?
[ ] Instruct your Coworkers.
Being ze smartest person in the room is exhausting. Zankfully, you haf years of experience in pedagogy to fall back on, and plenty of udda people to teach ze joy of knowledge.
-[ ] Choose a hero unit
The benefits of this roll will change depending on the aptitude and temperament of the hero unit, as well as how much of a difference there is between Ludivine's stats and theirs.
[ ] Repair the Martian Robot
Ludwig may haf gotten ze Bootle Beetle when you separated, but you got ze robot! Right now though, he's not good for much of anyting udda dan some light housework. Thankfully, you just happen to be a genius!
Progress revealed: (62/150)
[ ] Work for Dokta Doof
-[ ] Which project?
[ ] Work on excavation tech
You had a pretty good thing going before you were forced to scrap it all, lest your technology fall into enemy hands. Now that you've been let out of villain jail on work release, you might gain some points with your boss by drafting up some plans for your rapid excavation technology. He'll still have to figure out how to decipher your notes, but at least it'll be a gesture of goodwill.
[ ] Build backup tunnels
You've still got a few antborgs left over, hiding out in your lowermost warrens. You could direct them to build an escape route out of the city, just in case the worst comes to pass. You're not keen on the idea of running away again, but with all the crazies around it's better to be safe than sorry.
[ ] Hang out with Janna
It almost feels natural to talk to a person.
[ ] Work for the Pharmacist
-[ ] Which project?
[ ] Train with Maui Mallard
You've finally met a worthy master who isn't a quack!
...well. Anyway! If you pester him enough he'll have to keep his promise to train you in the ways of ninjutsu!
[ ] Study the Mad Mojo Cookbook
There's all sorts of interesting stuff inside the Cold Shadow's second greatest treasure. You can only imagine how this will synergize with the ninja magic you've already learned!
[ ] Look for a worthy opponent
It's been too long since you've sworn vengeance on someone. Find a worthy opponent so you can find something to drive you to even greater heights!
[ ] Train the Vagabond Ninja
They're not exactly up to par with what a competent employer would expect. You should really get on that.
[ ] Train ''''''your ninja'''''' some more
Yep, just training the Vagabond Ninja. No other ninja at all. You're definitely not training anyone else secretly because if the boss finds out their heads could explode. Nope.
[ ] Work for Master Doofenshmirtz
-[ ] Which project?
[ ] Know What We're Going To Do Today
Phineas and Ferb strive to make every summer day as interesting and unique as possible. You never know what it's going to be. Consider this another Inator roll weighted towards the positive but ephemeral. It will probably be cool, it will probably be impossible, but it will probably not last long.
[ ] Work for your Summer boss
-[ ] What project?
[ ] Custom Design
You can design or upgrade a unique vehicle for another person, factoring in and accounting for their strengths and weaknesses. Good for missions abroad and action in the Tri-State Area.
[ ] Which hero?
[ ] Work on Personal Projects
While DEI has given you all sorts of new opportunities, and Doofenshmirtz certainly doesn't seem to be limiting your ability to do what you love, you have your own ambitions you've always wanted to work on.
[ ] Spend Time with Coworkers
Get to know your new colleagues in the DEI think tank and the various unique individuals Doofensmhirtz has attracted to his company.
[ ] Work for Dr. Doofenshmirtz
-[ ] What project?
[ ] Spread Chaos
See what mischief can be made somewhere other than your new home.
(Reward: Trouble caused for someone you don't like.)
[ ] Set off Fireworks
It's like Spread Chaos, but with less steps.
[ ] Work for the Odd Apothecary
-[ ] Which project?
[ ] Study Kronos AI
Wendy's never had the chance to see what makes an Omnidroid tick before. Since she's going to be working on improving the field of robotics as a whole, it behooves you to have her caught up on what the competition is doing. Oddly, she seems quite familiar with Funtelligence work.
[ ] Talk to Trevor
Trevor seemed really upset the last time you talked. Maybe if you spoke with him again, you could get through to him on something?
[ ] Study a Robot
You have several unusual robots on staff, at least one of which might be sentient. Who knows what Wendy could uncover in figuring out how that… you know, happened.
-[ ] choose a robot
[ ] Upload more on Buzztube
Wendy may be a real scientist at last, but she still cares a lot about her work educating children. She doesn't need to keep the videos flowing anymore to put ramen on the fold-out table, but she doesn't want to leave her Woweroos behind either! Put out some more good content to help the kids of tomorrow learn to love science.
[ ] Offer Beginner Science Lessons
It's not that your job doesn't pay well. It does! Way, way better than before. But you do miss the satisfaction you get from seeing kid's faces light up about science. You can handle a couple of tutoring sessions a week.
[ ] Work for Doctor Doof
-[ ] Which project?
[ ] ???
???
[ ] Work for Doctor Heinz Doofenshmirtz
-[ ] Which project?
[ ] Design a Lair
-[ ] Write-in a hero unit
Lairbuildin's what you do. And you're darn good at it. Seems like this Doofenshmirtz has a whole mountain of characters who could be doin' with their own private workspace.
Costs 1 income.
[ ] Work for the Supervillain
-[ ] Which project?
[ ] Rule the Underworld
You're the prince of an entire dimension. You have stuff to do, as much as you wish you didn't.
This action will automatically be taken at least 3 turns per year. Tom only has one free action left this year.
[ ] Search for Star
You've never really had much luck before but apparently she was seen recently!
[ ] Work for the Weird Guy
-[ ] Which project?
[ ] Organize your Workstation
You have a system. A place for everything, everything in its place.
Considering there are Toons in the building, that place may need to be bolted down.
(Progress revealed: 69/150)
[ ] Practice Mindfulness
Gardening, Knitting, Tai Chi, Model Trains. Your hobbies allow you brief respite and control away from the insane chaos of the world around you. If there's one thing Doofania has done, it's convince you that your worst fears were right all along. Hopefully not including the one about public speaking in your underwear.
[ ] Obsessively Check San Fransokyo Cape News
It's nothing, really. You just… really like Bluff Dunder. That's all. He has a very soothing voice, okay!?!
[ ] Work for your employer
-[ ] Which project?
[ ] Train with Macbeth
The demon is still out there, and Janna's prophecy indicates that she's going after Star next. Macbeth seems to have some sort of relationship with her- exactly what, you're not sure- but he's offered to teach you all her tricks and the best way to kill her. Spend the next few months training so you don't have a repeat of what happened in New York.
(Progress revealed: 80/250)
[ ] Search for Star
She's out there.
[ ] Work for the Deranged Lunatic
-[ ] Which project? (Note that if assigned to an action or quest unrelated to his own focus of finding Star and stopping Toffee, Marco will cost 1 income.)
[ ] Tend your goozim menagerie
The spiteful balls of fur and hatred made the trip across the Atlantic intact. You're not sure whether you're relieved or disappointed, but they seem to be even angrier than usual. Better take a look at them.
[ ] Watch El Matador de Amor
Your descendant introduced it to you on the magic picture box. It's got a surprisingly compelling narrative, and that one episode with Ponce de Leon had you on the edge of your seat.
[ ] Create Meatlings
Potted meat is one of the most evil substances known to mankind. Surely you can commit all sorts of heinous acts with the stuff once a little black magic is introduced! Apparently potted meat is a little harder to come by these days, but you know the recipe. This will definitely go better than last time, you're sure of it.
[ ] Work for your descendant
-[ ] What project? (As a reminder, Malifishmirtz cannot be sent on any quests or work on any National Action that would require him to leave the city limits.)
[ ] Dance Practice
It's what Dr. D hired you for, isn't it? Dance along to some musical numbers and earn your paycheck!
[ ] Meet your Coworkers
You like meeting new people! Especially new people who don't complain about petty larceny.
[ ] Work for the Bossman
-[ ] What project?
Overclock Technor?
This will give Technor access to his full stats for this turn, but raise the DC of all non-Technor National Actions by 5.
[ ] Overclock Technor
[ ] Don't overclock Technor
Activate an Inator?
[ ] Activate an Inator
[ ] Don't activate an Inator
Hire Olivia?
Martial: 23
Diplomacy: 18
Stewardship: 20
Intrigue: 34
Learning: 19
Occult: 7
Traits
Mr. Valentine: Olivia was able to hide her villainous identity from the greatest detective in the world, aka her husband, for two decades straight. When suffering a critical failure, Olivia never reveals your involvement in the failed scheme; though this does not prevent the action from going horribly wrong in other ways.
Preferences
Matriarch: Olivia will appreciate actions that give her family reason to pursue her. Assigning Olivia to a criminal action makes it likely that the Commodore or other members of the Dickens will appear as a temporary nemesis encounter.
[ ] Yes
[ ] No
Assign an Item
Swap around who has what. Heroes will use items to the best of their ability and judgement.
[ ] Lord Feldrake (currently assigned to Janna)
-[ ] to whom?
Feldrake will only accept reassignment to someone with a higher Occult or better evil credentials.
[ ] Avatar of Feldrake (Currently unassigned)
-[ ] To whom?
Currently Damaged
Assigning this item will take up the assigned character's turn
You may only assign this item to a character with an Occult score
[ ] Ruby Wings (currently assigned to Vanessa)
-[ ] To whom?
[ ] Jī Talisman-Telekinesis (Currently assigned to A$@%^ ^#@#)
-[ ] To whom?
[ ] Amur (Currently assigned to Kitsune)
-[ ] To whom?
[ ] Yang Talisman-Dream (Currently assigned to A$@%^ ^#@#)
-[ ] To whom?
There will be a twenty-four hour moratorium on voting.
As a reminder, write-ins are acceptable pending QM approval. Just tell us the action you want to complete and we'll provide a DC, though some DCs will be unknown and presented as ???.
Your descendant introduced it to you on the magic picture box. It's got a surprisingly compelling narrative, and that one episode with Ponce de Leon had you on the edge of your seat.