July/August 2017 Results
--[x] [Martial] Upgrade Normbots to current standard (Ludivine)
1d6=3 Absent Minded does not activate
DC 65 (Reduced by XP)
84+21+15+20+2=142
Critical Success!

To be Continued in Interlude: Spark

--[x] [Diplomacy] Recruit from your rolodex: Mesmerella (Technor)
DC 70 (Reduced by XP)
63+18+23+2=106
Decent Success

Mesmerella graciously accepted your offer of employment with a gleeful cackle followed by five hours of careful negotiation with your best insurance lawyers to confirm the details of her mesmerization powers. No mesmerization to kill, no mind controlling public officials. Otherwise, she is ready and willing to BEND THE WORLD TO YOUR WILL.

She yelled that last part. You like this girl.

--[x] [Diplomacy] Form a Research Agreement with the Government: With the Imagination Institute (Goofy)
DC 75 (Reduced by XP)
49+18+28+5=100
Decent Success

To be Continued in Interlude: Inspiration

--[x] [Stewardship] Repair the power plant (Roddy)
DC 110 (Reduced by XP)
98+24+29+15-2=164
Great Success

Roddy managed to do a great job at repairing your power plant within the time allotted. He wasn't able to really improve it or anything, but you realize that asking him to do that on top of everything else might've been a bit too much to ask. Either way, your power grid is running at full capacity once again! Even better, that energy conservation campaign is paying dividends- thanks to all the energy you're saving, TECHNOR is able to run at his full capacity!

Technor's Power Hungry malus has been eliminated!

--[x] [Stewardship] Repair Normbot hubs (Phineas and Ferb)
DC 110 (Reduced by XP)
91+24+38+3=156
Acceptable Success

To be Continued in Interlude: Spark

--[x] [Intrigue] Investigate the hatless man (Olivia)
DC 90 (Reduced by XP)
48+18+34=100
Bare Success

To be continued in Interlude: Family Finding

--[x] [Intrigue] Track down Kat: ACME Unlimited (Wile E. Coyote)
DC ??? (Reduced by XP)
28+18+18+10+2=76
Massive Failure!

Two months worth of investigation in New York and any adjacent cities got you absolutely nowhere. Coyote wasn't able to find out a single thing about Kat or where he may be hiding; as far as he knows Kat might not have been in the city at all. You sure hope that David will be able to tell you something after conducting his own investigation.

--[x] [Intrigue] Investigate the theft of the Declaration of Independence (See write-in) (Monogram and NOWCA)
---[x] Hack into surveillance data from cameras in the National Mall, use CoffeeJava processing power to determine any suspicious individuals on the scene at the time of the theft.
DC 115 (Reduced by XP)
7+18+21+2=48
Unmitigated Critical Failure!

To be continued in Interlude: Red Tape Do Not Cross

--[x] [Learning] Decrypt GalFed Computers (Alan Bradley)
DC 140
1+38+23+20+2+10 (XP)=94
Critical Failure!

To be continued in Interlude: Deja Vu

--[x] [Learning] Research Emergent AI (Wendy)
DC 140 (Reduced by XP)
60+38+28+30+2=158
Success

To be Continued in Interlude: Spark

--[x] [Occult] Form a Coven (Gomez)
DC 95
46+19+11+1+10 (XP)=87
Bare Failure

Gomez has made a pretty good start of meticulously cataloging and examining the spellcasters you know and what they can actually do. Once that was done, he proceeded to send invitations out to every mage or individual with a scrap of arcane knowledge in your organization for a delicious mystic community luncheon, plus a few people in your contacts. Unfortunately due to scheduling conflicts the luncheon won't actually occur until next month.

The DC for Form a Coven has been reduced to DC 48!

--[x] Continue the Feldrake World Tour (Part 2 of ???)
---[x] Kitsune (leader)
---[x] Janna
---[x] Queen Lizzie
---[x] Dennis

-[x] Personal Actions:
--[x] Doof:
---[x] Tinker with your Inators

[ ] The Duplicatinator! This inator replicates the effect of the last five inators rolled, all at once!
[ ] The On-Ice-inator! Doofenshmirtz cryogenically freezes himself for two months as a proof of concept. Next turn, Mirage is in charge of DEI! King stats and National Actions will be changed to reflect this!

[x] Brew a potion
68

Bubble bubble, boils and stubble! Oooh, this is fun!

Choose one:

[ ] Potion of Invisibility
Single use. The target gains +10 to a single national action where Stealth would be useful.

[ ] Philter of Glibness
Single use. The target gains a +20 roll to a single diplomacy or intrigue roll they make during a Quest or as a Personal Action to lie to someone.

[ ] Potion of Haste
Single use. The target gains one free Personal Action the turn this is used.

[ ] Healing Potion
Generic, we know. Single use. The first time a character using this potion would be defeated and removed from a combat, they are not.

---[x] Chat with the Bossman: Wendy Wower
50

To be Continued in Interlude: Spark

---[x] Start Writing a Musical
95+40+16(Norm)=151

Action Completed!

To be Continued in Interlude: Spark

--[x] Genghis Khan (Get an apartment)
46

You finally got around to providing Genghis Khan with an apartment... is what you would have said, if Khan hadn't been living in Doofania for two and half years now. He's apparently quite happy in the small yurt community that he's built up with his fellow temporally displaced Mongols inside of Downtown Doofania National Park, but he seemed to appreciate the gesture and accepted the improved cable package.

Genghis Khan gains 5 Loyalty!

--[x] Norm Prime (Help father write a musical)
33

To be Continued in Interlude: Spark

--[x] Max (Go to see a Powerline concert)
85

To his own astonishment, Powerline actually remembered Max! Good thing too, since he pulled what Goofy has been referring to as 'the same stunt as last time', and probably could have been arrested if he didn't. Max was invited backstage and found out that, due to the whole Danville-Doofania renaming confusion, Powerline has not put on a concert in your city in years. Maybe you can fix that!

Hold a Powerline Concert action unlocked!

--[x] Mirage (Recruit at an SFIT Career Fair)
53

Mirage rounded up a gaggle of promising interns at the SFIT Career Fair. While you're a little disappointed you didn't find any super geniuses or anything, these interns should really help you out on all sorts of your projects.

Internship Program: +2 to corporate stewardship rolls

--[x] Vanessa (Watch the Eggheads)
41

Vanessa spent the rest of her summer observing your scientists and sitting in on a few of their seminars. Overall, things went okay. You get the sense this went better than it would have if L.O.V.E.M.U.F.F.I.N. were still around.

Vanessa gains 1 Learning!

--[x] Tobe (Train ''''''your ninja'''''' some more)
72

Tobe came back into his office recently smelling like shoelaces and orange soda, exhausted but clearly happy.

You're not sure you want to know what goes on in his """Training Sessions""".

--[x] Jumba (Experiment!)
16

To be continued in Interlude: Deja Vu

--[x] Janus Lee (Help Jumba Experiment! Muahaha!)
58

To be continued in Interlude: Deja Vu

--[x] Tom Lucitor (Rule The Underworld)
No roll needed

Tom spent the past two months in the Underworld, doing… hrm. Actually maybe it's best not to dwell on it.

--[x] Wasabi (Organize your Workstation)
79

You're not sure how anyone could spend that much of their free time doing nothing but organizing their workspace, but Wasabi sure did. Even more surprising, he seemed to really enjoy himself!

(Progress revealed: 148/150)

--[x] Malifishmertz (Create Meatlings (use the meat from the rain-food-inator))
1+20=21

To be continued in Interlude: Deja Vu

--[x] Marco Diaz (Train with Macbeth)
81

"Remember boy. Impossible to kill does not mean impossible to incapacitate. You just need to broaden the definition of 'incapacitate' when the Demon is involved."

(Progress revealed: 161/250)

--[x] Juniper (Meet your Coworkers)
77
Semi-random roll: Wasabi

Juniper, managed to make friends with your perennial neat freak Wasabi over their home city of San Fransokyo, mutual love of Yaki Taco and, oddly, the Cheetah Girls. It may take him a bit longer to get used to cooperating with a crazy cape but… not as long as you were expecting.

Progress revealed: (77/100)

-[x] Item Assignments:
--[x] Ruby Wings: Wile E. Coyote

-[x] Miscellaneous:
--[x] Don't Overclock TECHNOR
--[x] Activate an Inator
--[x] Hire Olivia this turn

There will be a twelve hour moratorium on voting.
 
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  • The Super-Inator! The inator doubles, for better or for worse, the effect of the next Inator roll!
  • The Probabilitor-Inator, doubled! Every success is a critical success. Every failure is a critical failure. Roll 1d20 for the random event roll, and flip a coin. If it's heads, the 1d20 corresponds to 80-100. If it's tails, the 1d20 corresponds to 1-20.
  • In-vest-inator: This machine puts you and everyone in a 3-mile radius in some very unfashionable vests - tightly enough you can't get them off! -5 to Diplomacy rolls for the turn - except for quests, as your fortunate subordinates are out of range!
  • The Deviled-Egg-Inator: One random, non-villainous hero turns mustache-twirlingly evil for the next turn, gaining +5 to rolls on anything they would consider evil and -10 to anything that they consider good.
  • The Rainfoodinator! Giant falling meatballs and sausages crush cars and clog the streets with rotting meat. Take an income hit from the cleanup. Doof's public image is damaged.
We could get another shot at a crit turn. The super inator would take effect for next turn's inator roll. The rest is semi-tolerable except for getting the rainfoodinator again.

So basically, do we want to suffer the rainfoodinator affects one more time for a 2nd all crit turn?
 
Wow, what a chaotic turn
So many high rolls and so many low rolls, also I guess Mirage would be our boss lady for next turn.
 
To be Continued in Interlude: Spark
Huh.
Technor's Power Hungry malus has been eliminated!
Fan, Flipping, Tastic!
To be Continued in Interlude: Spark
Huuuuuuh?
To be continued in Interlude: Family Finding
wow, good job Olivia
Unmitigated Critical Failure!

To be continued in Interlude: Red Tape Do Not Cross
oh no
To be continued in Interlude: Deja Vu
FFFFFFFFFF
The DC for Form a Coven has been reduced to DC 48!
Damn, so close. well, good job gomez, maybe we can crit this next turn
To be Continued in Interlude: Spark
HUH? huh.
Hold a Powerline Concert action unlocked!
Neat
Internship Program: +2 to corporate stewardship rolls
Its free real estate. I'll take it
To be continued in Interlude: Deja Vu
F
(Progress revealed: 148/150)
Neat, we're close, I wonder what this does
1+20=21

To be continued in Interlude: Deja Vu
F**************CK
Progress revealed: (77/100)
Neat, Wasabi's a great unit to be able to pair
 
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So I know the crit fails are bad, but it could have been a lot worse. Imagine if we crit failed the power plant.

Moving away from the elephant in the room, some of the good stuff that happened to us:
All the AI stuff went well at least, so that's something to talk with Alan assuming nothing else goes horribly wrong
The DC for Form a Coven has been reduced to DC 48!
Honestly, this makes me very tempted to go for the roll previous five inator. We have like a 93% chance to crit, and imo it's almost worth the -3 income, PR hit, and -5 Diplo. Unfortunately Monogram crit failed so...
[ ] Potion of Haste
Single use. The target gains one free Personal Action the turn this is used.
...well, obvious choice is obvious choice
Technor's Power Hungry malus has been eliminated!
And just like that we just got a huge boost to TECHNOR
 
If we go for mirage, technor's at +59 diplomacy before loyalty and he'll have the +25 loyalty bonus since the old country decays next turn, which is neat
 
So, with this Deja Vu episode we'll probably burn through all of the good will earned in the Kataclysm. Except that instead of just burning through it, DEI will be attacking Doofania.

Alan might accidently crack open the alien Masquerade and Momogram has poked the Feds in a way they won't appreciate being poked at all!

And then we have the fucking inators. Each and every single damn one of them. We can either A) reactivate the past five all at once and instantly make eveyrone who knows we are reponsible (Xanatos, Shego, The United Staes Federal Government) pissed at us because of us fucking over their plan and potentially risking the alien masquerade.

Rhetorically question, if you were playing one of those three factions, how would you consider dealing with Doof?

Alternatively, we can pick the freeze-inator and sump this mess on Mirage to fix. Which will almost certainly bring a loyalty debuff because fucking hell DEI is not exactly in a good position.
 
So, with this Deja Vu episode we'll probably burn through all of the good will earned in the Kataclysm. Except that instead of just burning through it, DEI will be attacking Doofania.

Alan might accidently crack open the alien Masquerade and Momogram has poked the Feds in a way they won't appreciate being poked at all!

And then we have the fucking inators. Each and every single damn one of them. We can either A) reactivate the past five all at once and instantly make eveyrone who knows we are reponsible (Xanatos, Shego, The United Staes Federal Government) pissed at us because of us fucking over their plan and potentially risking the alien masquerade.

Rhetorically question, if you were playing one of those three factions, how would you consider dealing with Doof?

Alternatively, we can pick the freeze-inator and sump this mess on Mirage to fix. Which will almost certainly bring a loyalty debuff because fucking hell DEI is not exactly in a good position.
Calm down, we don't know what any of the events are going to do until they happen, so stop freaking out.
 
[ ] The Duplicatinator! This inator replicates the effect of the last five inators rolled, all at once!
[ ] The On-Ice-inator! Doofenshmirtz cryogenically freezes himself for two months as a proof of concept. Next turn, Mirage is in charge of DEI! King stats and National Actions will be changed to reflect this!
Call it. Not good at all. Can we now stop rolling Inator for a while?
 
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