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I'm not going to weigh in on the logic of either side's arguments, but I will ask that everyone read over what they write and really consider if the words they used are polite and won't be inflammatory intentionally or not. You cant account for people's tolerances perfectly but at least try to say your piece without saying things that can be easily construed as overly dismissive of the other side of the argument, thank you.

Please endeavour to be cordial. :^)
 
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The Greedy Heart makes whatever Rune its used on last without maintenance.
Ehhhhhhhh. Double check what The Grey Mage said.
The Greedy heart never runs out of energy, but the question was are their additional reasons that runes decay such as the runes wearing down.
We have no reason to think that the Greedy Heart would affect Runes wearing down, if anything that seems more likely to be a property of whatever we inscribe it into.

From a mechanical perspective I think the answer is Runes do not decay in a way that is meaningful for the quest, its just narrative fluff and Snorri will always find a little time once a decade or so offscreen to just correct anything.
From a narrative perspective I don't think we've had WoG on this.
 
Monument to Grimnir the Valiant, not Grimnir the Slayer. I dig it.

There is no Grimnir the Slayer, Grimnir didn't go off in search of his doom to make up for the shame of his wrong doings, he went on a purposeful mission to fend off the hoards of chaos permanently even if it would cost his life. Honestly I think the whole slayerdom thing is actually kind of a disgrace to what Grimnir did and a very twisted way of looking at his sacrifice.

I would hope that this monument we make would stop the idea or legend of Grimnir the slayer from ever appearing.
 
What drew his eyes, though, were the engravings. Commanding the center of the breastplate was a great, six-spoked wagon wheel, somehow seeming in motion even as it stood still. In the spaces between the spokes, in trilateral symmetry, glowed three runes. He recognized them. Protection, Speed and Fortitude. Surrounding them, covering every inch between the spokes and outside the wheel, was a map of the Karaz Ankor. A quick peek around verified that the map extended over the backplate as well. He knew within his bones it was as accurate as an engineer's map too.

The Slann must not ruin this.

They are not allowed to move the mountains. They must find another way to adhere to the great plan.

NOT ALLOWED!

There is no Grimnir the Slayer, Grimnir didn't go off in search of his doom to make up for the shame of his wrong doings, he went on a purposeful mission to fend off the hoards of chaos permanently even if it would cost his life. Honestly I think the whole slayerdom thing is actually kind of a disgrace to what Grimnir did and a very twisted way of looking at his sacrifice.

I would hope that this monument we make would stop the idea or legend of Grimnir the slayer from ever appearing.
Whether we like it or not, Grimnir still dyed his hair orange and fought unarmored.

But hopefully, the fact that the North is still under control ensures that more of his followers make it down to Karak Kadrin to ensure that his reasons and actions are properly remembered. Sacrifice, not lost honor to be regained.
 
My understanding of the point of being a slayer isn't that it's to mimic Grimnir and imply he was regaining honour, it's that it's a way for a Dwarf to regain their lost honour by sacrificing themself, as Grimnir did. Like, they know why Grimnir went north and what he was attempting to do, and following a similar path is a way to regain honour, precisely because it's a sacrifice, and not a quest.

Or in other words, Slayerdom is the closest Dwarfs get to Ancestor approved suicide, and killing powerful Dwarfen enemies is partly a bonus and partly because Grimnir probably died fighting.
 
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My understanding of the point of being a slayer isn't that it's to mimic Grimnir and imply he was regaining honour, it's that it's a way for a Dwarf to regain their lost honour by sacrificing themself, as Grimnir did. Like, they know why Grimnir went north and what he was attempting to do, and following a similar path is a way to regain honour, precisely because it's a sacrifice, and not a quest.

Or in other words, Slayerdom is the closest Dwarfs get to Ancestor approved suicide, and killing powerful Dwarfen enemies is partly a bonus and partly because Grimnir probably died fighting.

That'd be great if they went out of their way to fight in a way that would cause the greatest cost to their enemies, but Slayers don't really operate like that, they throw themselves into battles that they have no hope of ever winning and no hope of making a meaningful difference. Which is why I think they're kind of shitting on Grimnirs sacrifice.

Also it's pretty telling that slayerdom doesn't exist yet and we don't have dwarvens off killing themselves out of shame. Now it's also possible that it's simply not being covered in the quest.
 
That'd be great if they went out of their way to fight in a way that would cause the greatest cost to their enemies, but Slayers don't really operate like that, they throw themselves into battles that they have no hope of ever winning and no hope of making a meaningful difference. Which is why I think they're kind of shitting on Grimnirs sacrifice.

Also it's pretty telling that slayerdom doesn't exist yet and we don't have dwarvens off killing themselves out of shame. Now it's also possible that it's simply not being covered in the quest.
Eh, apart from when the Dwarfs are at war, there's not much greater cost than "throw yourselves at a big traditional enemy" that can really be done.

My feeling is that generally speaking, Dwarfs are culturally against actual suicide. Which is why slayerdom exists at all. No one can grumble about following in an ancestor's footsteps.
 
[Meme] Omake Canonicity Chart, +5 to an RER Roll [USED]
I have to update my omake policy.
Are you taking proposals?
Canonicity
100% Canon
Canon 'cept for a few bits
Canon in all the most important ways
Few glaring/major divergences or errors but apart from that canon
Canon except that would be spoilers
Semi Canon
Not entirely non Canon.
Alternate Universe (Sub rank according to canonicity of the specific AU)
So not Canon it's actually a derail.
or...
if you're adventurous?
Cannonicity
Ship of the line broadside
32 lber cannon
8 lber cannon
Puckle gun
Musket
Pistol
Thats a pike what are you even doing?
 
I find it funny that Fjolla has yet to obtain a epic deed despite her other two co apprentices already achieving it.
 
wouldnt be against getting more than one apprentice at a time again especially since there will be 4 other local runelords to suck up the talent and like 7 others who got promoted by the way in the north.

And we should keep a lookout for own clan younglings since they already produced two of such quality apprentices already and even if they arent fine for us they could make for a nice first apprentice for our grandniece maybe.

Also this topic really reminds me to atleast check the quests page atleast once or twice a month instead of relying only on notifications for new stuff to read.

Seriously love warhammer fantasy more than i should , it might be my favorite fanfiction genre and especially quests by far.
 
wouldnt be against getting more than one apprentice at a time again especially since there will be 4 other local runelords to suck up the talent and like 7 others who got promoted by the way in the north.

And we should keep a lookout for own clan younglings since they already produced two of such quality apprentices already and even if they arent fine for us they could make for a nice first apprentice for our grandniece maybe.

Also this topic really reminds me to atleast check the quests page atleast once or twice a month instead of relying only on notifications for new stuff to read.

Seriously love warhammer fantasy more than i should , it might be my favorite fanfiction genre and especially quests by far.
I would say max of two apprentices, any more and we risk a degradation to our student teaching quality, and that's a Grumbling offense there!
 
Are you taking proposals?
Canonicity
100% Canon
Canon 'cept for a few bits
Canon in all the most important ways
Few glaring/major divergences or errors but apart from that canon
Canon except that would be spoilers
Semi Canon
Not entirely non Canon.
Alternate Universe (Sub rank according to canonicity of the specific AU)
So not Canon it's actually a derail.
or...
if you're adventurous?
Cannonicity
Ship of the line broadside
32 lber cannon
8 lber cannon
Puckle gun
Musket
Pistol
Thats a pike what are you even doing?
Wow a +5 for this shit post? I'd have said 'worth it' if I took a minus 5. :D
I would say max of two apprentices, any more and we risk a degradation to our student teaching quality, and that's a Grumbling offense there!
Erm no, two students is the max we can teach on one action, taking more doesn't degrade quality it locks a new action.
Also the student action can be used for teaching so its been suggested that (mechanically) it would be optimal to take two groups of two separated by age so that the older pair teaches the other.
However, if we wanted to lock all our actions we could technically take 20 apprentices without degrading our teaching quality.
 
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Wasn't the agreed plan for the apprentices to be recruited of two then one? With the two helping train the one? If we extend this, we could have the one then help train the next two, and so on and so forth.
 
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It would be oddly fitting for Snori to go in on apprentices for a few turns, just spend a century raising an entire company a runesmiths at once.

Snori Kaulsson has been taken by a fey mood

What's he making?

APPRENTICES! :V
The year is 202X because we got a legendary deed that applies productivity like no other to apprentice training, we take no other actions. Because we take an effective 8 actions to train, doubling that with apprentice actions on average a journeydwarf begins their journey every turn.
Never taking actions to research or build new equipment causes him to slowly fall behind in power until he suffers fatal injuries in a fight. Snorri dies in the hospital with the whole wing filled with his students who came to say goodbye.
Goes to Gazul's afterlife, finds her and sits down, waiting for the rest of his family to join them.

...

Bad end? Good end?

E: Hearts aren't helping I'm genuinely unsure if this is a good end or not.
 
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The year is 202X because we got a legendary deed that applies productivity like no other to apprentice training, we take no other actions. Because we take an effective 8 actions to train, doubling that with apprentice actions on average a journeydwarf begins their journey every turn.
Never taking actions to research or build new equipment causes him to slowly fall behind in power until he suffers fatal injuries in a fight. Snorri dies in the hospital with the whole wing filled with his students who came to say goodbye.
Goes to Gazul's afterlife, finds her and sits down, waiting for the rest of his family to join them.

...

Bad end? Good end?

E: Hearts aren't helping I'm genuinely unsure if this is a good end or not.
It's not a good end, but not the worst end.

Him falling so far behind in power without realizing it, is shameful. A fatal miscalculation, which someone as meticulous as he is shouldn't make.

And if he were aware of it, it would still be pretty bad. He knows he's not the most combat worthy, but still chose to shield his apprentices (many of which are now masters). Surely one of his mightier students could have saved the day without dying?
It's like refusing to admit that your students have exceeded you, and throwing away your life so they didn't have to risk theirs.
At a certain point, shielding his apprentices from the world becomes a disservice.

No one would begrudge him the right to do so, as there is no way to bring that up without dishonoring him, but it would still be a sore point among those that mourn him.

I don't think either scenario happen though.

Yorri admitted that he didn't know what Adamant was, showing him that it was possible for a student to know something the master didn't, and Snerra is such a prodigy that he knows he'll have to work at it to keep ahead of her if he doesn't want her to exceed him before she's 400.
 
It's not a good end, but not the worst end.

Him falling so far behind in power without realizing it, is shameful. A fatal miscalculation, which someone as meticulous as he is shouldn't make.

And if he were aware of it, it would still be pretty bad. He knows he's not the most combat worthy, but still chose to shield his apprentices (many of which are now masters). Surely one of his mightier students could have saved the day without dying?
It's like refusing to admit that your students have exceeded you, and throwing away your life so they didn't have to risk theirs.
At a certain point, shielding his apprentices from the world becomes a disservice.

No one would begrudge him the right to do so, as there is no way to bring that up without dishonoring him, but it would still be a sore point among those that mourn him.

I don't think either scenario happen though.

Yorri admitted that he didn't know what Adamant was, showing him that it was possible for a student to know something the master didn't, and Snerra is such a prodigy that he knows he'll have to work at it to keep ahead of her if he doesn't want her to exceed him before she's 400.
Eh no, when I acknoledged that he fell behind the power curve that was explicitly an acknowledgement that this is a game and that we expect soulcake to continue presenting us with relevant challenges.
From an IC perspective Snorri wouldn't have that justification or a reason to believe that. And so its wrong to say that there was a miscalculation.
On top of that Dwarves don't get less combat worthy over time, Snorri of 500 years from now will beat current Snorri in a fight even if he never got any more deeds or equipment. And the fight and presence or absence of apprentices aren't mentioned in the fight except for the aftermath, I don't think people would argue that Snorri shouldn't have gone to fight Kholek because Yorri is a mightier Runesmith so its stupid to take that risk to shield his current journeydwarves.
And even with all of that... it doesn't really say that narratively its a bad end.
It feels like you had to deliberately interpret that in the most uncharitable way to get that interpretation.
 
Eh no, when I acknoledged that he fell behind the power curve that was explicitly an acknowledgement that this is a game and that we expect soulcake to continue presenting us with relevant challenges.
From an IC perspective Snorri wouldn't have that justification or a reason to believe that. And so its wrong to say that there was a miscalculation.
On top of that Dwarves don't get less combat worthy over time, Snorri of 500 years from now will beat current Snorri in a fight even if he never got any more deeds or equipment. And the fight and presence or absence of apprentices aren't mentioned in the fight except for the aftermath, I don't think people would argue that Snorri shouldn't have gone to fight Kholek because Yorri is a mightier Runesmith so its stupid to take that risk to shield his current journeydwarves.
And even with all of that... it doesn't really say that narratively its a bad end.
It feels like you had to deliberately interpret that in the most uncharitable way to get that interpretation.
I would laugh if we got a productivity: student making perk upgraded+++ and just end up cranking out master runesmiths like we do toys :V
 
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