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I'm not going to weigh in on the logic of either side's arguments, but I will ask that everyone read over what they write and really consider if the words they used are polite and won't be inflammatory intentionally or not. You cant account for people's tolerances perfectly but at least try to say your piece without saying things that can be easily construed as overly dismissive of the other side of the argument, thank you.

Please endeavour to be cordial. :^)
 
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Let's be honest, every frost/ice-based fantasy weapon is the same. Either it sprouts ice, freezes the opponent, freezes the opponent in sprouted ice, or makes things cold. There is not much variety.
Ah, but what of the pretty shapes they can sprout into? What of the ice golems they could sprout or the freezing mists? The ever-melting ever-regenerating sharp blade. The blue fire that burns cold. The blizzard of winter that defeats without a fight. The siege bow that rains neverending spikes. The cold mirror reflecting dark fates.
 
Ah, but what of the pretty shapes they can sprout into? What of the ice golems they could sprout or the freezing mists? The ever-melting ever-regenerating sharp blade. The blue fire that burns cold. The blizzard of winter that defeats without a fight. The siege bow that rains neverending spikes. The cold mirror reflecting dark fates.
Are there times in rune smithing that quickly cooling stuff would be helpful. If so we should make a weapon based on that.
 
It didn't say become good at, it said perform adequately. Obviously everyone has to start somewhere and the mountain reaches beyond the sky.
Yeah but we've consistently refused to call even the exemplary work of our own apprentices "adequate" until they reached a really high level of skill recently. Saying adequate here is doubtlessly true by any reasonable standard but breaks the quest's naming conventions.
 
Next step is to figure out how to weaponize them without compromising there usefulness as a tool.
Any sufficiently heavy bit of metal... Tongs might actually a bad choice though. What are we expecting to pull things out of the furnace with?
Zharghal needs to charge up blows and considering this
You hammer at a plate of glowing metal, the swings of Zharrgal are fast enough that they leave streaks of embers and light in the air.
is giving me even further beyond vibes, I wonder if it becomes a limiting factor when Snorri is running in production line mode. So actually using the furnace to keep temperature might be important.
 
Are there times in rune smithing that quickly cooling stuff would be helpful. If so we should make a weapon based on that.
Well, a cold forge might permit the use of metals that are liquid at room temperature. Presumably, there is some alloy that would permit the finished product to remain solid at hotter temperatures. There is also crystallization which might be relevant to alchemy.

Edit: Personally I like the idea of a cold-forged blade that hasn't known the touch of flame for an ice runed weapon.
 
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Does anyone know how Warhammer Demigryphs came to be? The most straightforward and obvious way be interbreeding. While I'm not particularly interested in forcing it into reality, the idea of Demi-Brana intrigues me.
 
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Does anyone know how Warhammer Demigryphs came to be? The most straightforward and obvious way be interbreeding. While I'm not particularly interested in forcing it into reality, the idea of Demi-Brana intrigues me.
Yeeeeeahno. Let's not even open up that particular can of worms.
 
Random idea that won't leave my mind until I write it out, BA turns snorri to stone, so could he polish himself to make himself prettier? Give that good old polished shine :V
 
Stop: Rule 3: Be Civil
First of all, prove that we skipped a significant amount of research with the creation of Barak Azamar. soulcake confirmed that Pt.3 was about determining we needed to manipulate Deep Magic to improve the gronti, and narrowing down which part of the Rune manipulates Deep Magic. We finished Pt.3 without putting in actions because Snorri saw enough permutations of the Master Rune of Waking that he could see which part he needed to fiddle with. He did not say that Barak Azamar affected it at all. The only affect that it can be proved to have had is that it caused Valma to try to Rune Trade with us.


Take note of the fact that Snorri noted that it was brazen of Valma to ask to trade and didn't think of the fact that he didn't know what Deep Magic is. He already knows that it is related to gronti, because Thungni's children managed to wheedle that knowledge out of him millennia before Snorri was born.

The point I made about Barak Azamar already providing a connection to Deep Magic is that it does not provide inherent knowledge of what strikes on a Rune cause it do what. Zharrgal pushes Snorri to strike the rune perfectly. Barak Azamar does not do that.

It is absolutely hilarious that you still can't cite any evidence that backs up your position and yet you claim that I don't have any reading comprehension.


I would think most holds would have less Runesmiths than Kraka Drakk. Did you mean major holds? I mean, hell it has six Runelords.


Holy fuck man. Get. Some. Reading. Comprehension. I said Able to skip, not Have skipped and used Rune Metal part b. as an example of unique advantages allowing accelerated progress.

And you know what? I am officially done with this conversation. Think what you want, I'm past caring. I'll just sit back and wait for the update to drop and then we'll know.

And for the record? As I have said multiple times I never said Yorri couldn't know how to improve/ manipulate the Deep Magic portion, only that I severely doubted it because of the immensity of the task and him, as far as we know, lacking any advantage like Barak Azamar.

rule 3: be civil
Hey, I get that you're frustrated but this and your previous post were unacceptable escalations of the argument. You have been infracted under Rule 3, and I really recommend that you tune this down.


What the fuck.

Did you even read the fact that @soulcake specifically said that not making Barak Azamar would not have locked out progress along The Movement of Things?

Barak Azamar is not a unique advantage when it comes out determining which part of the Rune manipulates Deep Magic. It makes it so that every rune we make with it channels deep magic. If, during the process of testing, Snorri made a variant of the Master Rune of Waking and broke the part that channels deep magic, it will still channel deep magic because Barak Azamar alters the metaphysical Rune, not the strikes.

Prove it. Prove that we need Barak Azamar to alter Runes. Mind you, you can't because soulcake has said that we did not need to, but I suppose what ever response you come up with will be amusing if nothing else.


warning
While I don't think this is rule breaking, I think this post escalated the argument to a degree that didn't need to happen. Being less heated and not accusing other posters of not reading posts is generally a good idea in quests as it makes the argument personal instead of about the issues at vote.
 
you know, I don't think the hulking things washing ashore are grontis like someone said, I think those are ships.
 
you know, I don't think the hulking things washing ashore are grontis like someone said, I think those are ships.
...
Wait.

That was ever in doubt?
Why the hell would the Fimir have Gronti's? Does someone think they're descended from Thungni and also have runesmithing lines?
E: Also very few materials can withstand the power of the MWaking, definetly not wood.
I don't know who said that, but it was probably the sort of statement that people think is so obviously wrong it doesn't need to be corrected.
 
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you know, I don't think the hulking things washing ashore are grontis like someone said, I think those are ships.
Who said it's gronti? The section with the shore is clearly Fimir doing shenanigans. Which I hypothesized as the Fimir using the corrupted waystones to channel enough power to temporarily breach the mist barrier around Albion to slip in invasion forces.
 
...
Wait.

That was ever in doubt?
Why the hell would the Fimir have Gronti's? Does someone think they're descended from Thungni and also have runesmithing lines?
E: Also very few materials can withstand the power of the MWaking, definetly not wood.
I don't know who said that, but it was probably the sort of statement that people think is so obviously wrong it doesn't need to be corrected.
someone said it might have been chaos dwarf grontis, not long after the update I think?
 
Who said it's gronti? The section with the shore is clearly Fimir doing shenanigans. Which I hypothesized as the Fimir using the corrupted waystones to channel enough power to temporarily breach the mist barrier around Albion to slip in invasion forces.
Most likely not, you are messing up quest canons. Its not sure when exactly Fimir fell, but they are likely either still enjoying their heyday or only just fading in favour of Beastmen, as their utter fall from grace of Chaos Gods can be dated to the time when Men became prominent enough in the world that Chaos noticed them instead. Even so, they still remained potent enough force to fight a war and heavily contest the Skaven, meaning they were still an empire of some power during and shortly after the War of the Beard.

As is, Albion has very little to do with them and it would actually surprise me if they were present there.
 
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Most likely not, you are messing up quest canons. Its not sure when exactly Fimir fell, but they are likely either still enjoying their heyday or only just fading in favour of Beastmen, as their utter fall from grace of Chaos Gods can be dated to the time when Men became prominent enough in the world that Chaos noticed them instead. Even so, they still remained potent enough force to fight a war and heavily contest the Skaven, meaning they were still an empire of some power during and shortly after the War of the Beard.
The Fimir got their shit kicked in by the Lizardmen when the Old Ones came to this world as part of the Lizardmen's general purge of the world of Chaos aligned gribblies. They rebuilt somewhat when the gates fell and the Lizardmen were suddenly busy with daemons being everywhere, but they are *far* from their golden age before the coming of the Old Ones.

At best it is currently the Fimir's Silver Age.
 
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