Rune of Alloying:This rune, when placed on a smelter, ensures even mixing and binding of two or more metals, reducing the chance of separation and enhancing material consistency. Alloyed metals gain minor resilience to extreme temperatures. activation/utility/physcial
Rune of Reinforced Framework:Increases the load-bearing capacity of materials by making them structurally dense. Used on beams, pillars, and frames, this rune makes construction materials resistant to compression and bending under heavy loads. constant/utility/physcial
Rune of Rustbinding:This rune, etched into metal or painted onto large surfaces, creates a protective layer that prevents rust and corrosion, particularly in high-moisture environments or areas exposed to corrosive substances. constant/utility/physcial
Rune of Ore Fission:Efficiently separates mixed ores by "detangling" mineral compositions. When applied to mining tools or machines, it automatically separates valuable minerals from stone, reducing the need for labor-intensive refining. activation/utility/physcial
Rune of Friction Control:Applied to conveyor belts, rollers, or other moving parts, this rune can either increase or decrease friction. Adjusting friction levels allows for smoother operation in various mechanical systems,this can alos be used to make slipery traps or super griping equipment and oyher friction related use activation/utility/physcial
Rune of Precision Cutting:Adds an aura to cutting tools, which, when activated, provides highly accurate and clean cuts in materials, even at minute levels, ensuring exact specifications in industrial or craftmanship settings. activation/utility/physcial
Rune of Automated Sorting:Recognizes and automatically sorts objects by material, density,size,color,etc. Applied to conveyor systems, this rune streamlines industrial sorting processes without manual input. activation/utility/physcial
Rune of Temperature Consistency Maintains uniform temperatures in industrial settings. Machines and materials stay at a set temperature within the rune's range, preventing thermal expansion issues in delicate equipment. activation/utility/physcial
Rune of Kinetic Absorption: Designed for heavy machinery, this rune captures excess kinetic energy from moving parts, converting it into stored energy or slowing down parts when overheating risks are detected. activation/utility/physcial/power
Rune of Material Purging: When engraved on refuse containers or channels, this rune neutralizes or purges chemical/organical/other waste, preventing contamination and ensuring safer disposal of industrial byproducts. activation/utility/physcial
Rune of Sequential Mechanism:Ensures that machinery components activate in the correct sequence. Particularly useful in assembly lines, where the rune coordinates the timing of parts, reducing mechanical jamming and increasing production speed. activation/utility/physcial
Rune of Density Adjustment:Used in forges or presses, this rune temporarily increases or decreases the density of metals, making them easier to shape or refine without compromising material integrity. activation/utility/physcial
Rune of Ambient Scent:Emits subtle, customizable scents to create a calming or luxurious atmosphere in a room. When adjusted, the scent intensity can match the environment, preventing overpowering fragrances and maintaining a pleasant background aroma. activation/utility/physcial/AOE
Rune of Harmonized Sound:Softens and balances sound within a room, making it ideal for spaces meant for relaxation or conversation. In music rooms, it enhances acoustics, amplifying harmonies and creating a soothing soundscape for any listener. activation/utility/physcial/AOE
Rune of Refreshment:Keeps food or beverages at an ideal temperature, whether warm or cool, and preserves freshness. Popular in luxury dining areas, this runeused abondendly on the full tableware set is a status symbol among the elite, guaranteeing each sip and bite is enjoyable,more reasonable people just use it on a pantry. constant/utility/physcial/AOE
Rune of Relaxing Weightlessness: Bestows a sensation of floating or near-weightlessness on an object or seat, creating an experience akin to sitting on a cloud. It's popular in luxury seating, baths, and bed for deep comfort.activation/utility/physcial
Rune of Restful Compression: This rune accelerates the body and mind's natural restorative processes, allowing the user to achieve a full, high-quality rest in a fraction of the usual time. It harmonizes with the body's natural rhythms, promoting deep sleep stages more efficiently and compressing restorative cycles,placed on bed frames, pillows, or in bedrooms, this rune is ideal for busy individuals, shift workers, or anyone in need of quick, effective rest without sacrificing rejuvenation,overuse over a long period can lead to reduced effectiveness.Breaks allow the rune to get back to full effectivness maximizing sleep quality when needed most. Activation/Utility/mental/Multi
Rune of Illuminated Cleanliness: Emits a gentle glow that highlights only dust, grime, or other imperfections, making it easier to spot and clean without harsh lighting. A favorite in luxury homes where cleanliness is paramount without glaring lights.activation/utility/physcial/AOE
Rune of Spa Warmth:Imbues water with a soothing warmth and slight mineral-enriched feel, perfect for bathhouses or private tubs. It enhances the natural texture of water and leaves skin feeling refreshed after bathing. activation/utility/physcial/AOE
Rune of Stonekeepe: Enables a small stone to track one's daily path, recording the route and distance traveled. It can replay the route back to the user like a "map," glowing faintly to show the way back,only records paths up to a single day, resetting when manually cleared. (maybe a master version that is less time limited ?) activation/utility/physcial
Rune of Water Draw: Attracts groundwater towards a central point, ensuring a steady water flow from an engraved surface, such as a well or cistern,requires regular maintenance to prevent overuse of the surrounding water table. It's calibrated to draw at a steady rate, unsuitable for sudden, high-demand use. constent/utility/physcial
Rune of Purification peeble: Carved on a rock that is placed in the thing to purrify (a room air or lisuid),the rock/peeble as a filter for air and water by drawing impurities away and binding them to itself. The gaz or liquid is then purified, The rune stone must be "cleansed" regularly, removing accumulated impurities to retain effectiveness. constent/utility/physcial
Rune of Spark: Generates a controlled spark that can ignite kindling or small fuel sources, making fire-starting safe and easy,often placed near forges or cooking areas to light fires efficiently. Dwarven cooks and smiths find it highly useful in their daily tasks,also liked by ranger when plced on a smal rod as a bonefire sarter. activation/utility/physcial
Rune of Metal Scribe: Allows the engraving or marking of metal surfaces without specialized tools, useful for quickly labeling tools, weapons, or storage containers Used by artisans, blacksmiths, and merchants to mark items for identification or decoration. activation/utility/physcial
Rune of Easy Draw: Reduces friction within a scabbard or tool holster, making it easier to withdraw items smoothly,practical for tool pouches or weapon holsters, allowing Dawi to quickly access equipment, whether on the job or in defense. constent/utility/physcial
Rune of Giftbinding: Temporarily seals packages,box or gifts with a magical "lock" that only allows them to be opened by a specific person or on a specific day,popular for gifts or secret exchanges, ensuring that presents remain a surprise until the right moment,set for a one-time use and the "lock" dissolves after activation, allowing only one open-close cycle. trigger/utility/physcial
Rune of Snorri's Swiftness: Provides a temporary speed boost to sleds, carts, or carriages, perfect for delivering goods (or presents!) on time,often used for emergency delivery or by delivery services during peak holiday seasons to get shipments out faster or for joyrides through towns. activation/utility/physcial
Rune of Endless Snowfall: Creates a gentle, magical snowfall around a designated area, with snowflakes that never pile up or melt, creating a perpetual "winter wonderland." activation/utility/physcial
Rune of Gift-Wrapping: Instantly wraps any item placed on the rune in a preset wraper,wether a normal paper or a beautiful, shimmering holiday paper, complete with a bow,saving time while ensuring a perfect presentation.
Rune of Lingering Agony: Inflicts a drawn-out, burning pain on those in it's AOE when it trigger on hiting (wether the ground,a wall or an ennemy), causing non-lethal but debilitating agony that lingers for days,used as a non lethal deterrent in war, sowing fear and immobilizing enemy soldiers for extended periods,often engraved on a balista bolt or a catapult rock and setted to be activated on landing,can also be used to defend a place. Trigger/on hit/curse/offensive/AOE
Rune of Hollow Hunger: Causes an insatiable hunger in those affected, leaving them physically weakened and mentally distracted as they try to satisfy their craving,often engraved on a balista bolt or a catapult rock and setted to be activated on landing,can also be used to defend a place. Trigger/on hit/curse/offensive/AOE
Rune of Withering Pulse: Gradually drains life force from everything within a certain radius, causing intense fatigue and eventual wasting in living beings,often engraved on a balista bolt or a catapult rock and setted to be activated on landing,can also be used to defend a place. Trigger/on hit/curse/offensive/AOE
Rune of Eternal Restlessness: Prevents the affected from achieving restful sleep, leading to physical and mental collapse over time,used on enemy soldiers to break down their resolve and morale through exhaustion,can lead to hallucinations and erratic behavior in affected individuals, who may act unpredictably and violently. Activation/AOE/Curse/Offensive
Rune of the Vile Fog: Creates a thick, putrid-smelling fog that induces coughing, shortness of breath, and a sense of dread and difficulty to see more than a few feets away,prolonged exposure can cause respiratory irritation, temporary blindness, and intense nausea, making it hard for foes to concentrate or continue fighting,getting the runes near where they sleep is the difficulty. Activation/Defensive/curse/Physical/AOE/IFF
Rune of Sinister Illumination: Emits a pulsing, sickly green light that causes disorientation and mild hallucinations, making walls and shadows seem to twist and breathe,prolonged exposure causes nausea, vertigo, and even temporary blindness. Activation/Defensive/curse/Physical/Light/AOE/IFF
Rune of the Malevolent Whisper: Produces eerie, disembodied whispers that instill fear and paranoia in those who hear them, becoming more intense the longer they stay nearby,prolonged exposure can lead to auditory hallucinations, paranoia, and even a breakdown of rational thought.Activation/Defensive/curse/Mental/AOE/IFF
Rune of Haunting Phantasms: Projects ghostly apparitions that appear to lunge or scream at those who pass by, leaving them rattled and unable to tell illusion from reality,these phantasms induce fear so intense it may cause physical effects like chills, cold sweats, and heart palpitations, potentially incapacitating those with weak constitutions.Activation/Defensive/curse/Mental/AOE/IFF
Rune of Horrifying Transformation: Alters the appearance of walls, floors, or statues to look like faces frozen in terror,objects covered in blood and decay or whataver will be horiffic and destabilizing for the victims,prolonged exposure causes intense fear, hallucinations, and a weakening of the senses, making it harder to detect threats or navigate the area.Activation/Defensive/curse/Mental/AOE/IFF
Rune of Creeping Shadows: Causes shadows to appear sentient, reaching out or slithering along the walls to stalk those passing through, Prolonged exposure induces visual distortions, where shadows seem to grow claws or teeth, leaving victims frozen in terror or driven to lash out irrationally.Activation/Defensive/curse/Mental/AOE /IFF( maybe a master version where the shadow are solid and in fact can attack ?)
Rune of the Beastly Howl: Generates deep, animalistic growls,howls and other sound the fucke-up bestiary of malus can produce, instilling a primal fear of being hunted by something dangerous,the sound triggers adrenaline spikes and panic, with prolonged exposure causing intense heart palpitations, which can be fatal in vulnerable individuals.Activation/Defensive/curse/Mental/AOE/IFF
Rune of Phantom Pursuit: Produces the illusion of heavy, echoing footsteps that seem to follow anyone in range, growing closer the longer they remain,the persistent sense of being pursued leads to anxiety, paranoia, and an eventual breakdown of mental focus, increasing the likelihood of accidents or disorientation. Activation/Defensive/curse/Mental/AOE/IFF
Rune of the Grimacing Horror: Projects a twisted, shadowy face that looms in the periphery, its grin widening each time someone glances away,prolonged exposure can cause visual hallucinations and panic attacks, with the face appearing in victims' vision long after they leave.Activation/Defensive/curse/Mental/AOE/IFF
Rune of Molten Marrow: Causes the bone marrow of any victim within range to turne to molten lead, leading to excruciating internal painwound and death,engraved on dungeon walls, doors, or weapons to deter intruders or incapacitate foes. Activation/Defensive/physicall/AOE/IFF
Rune of Burning Blood: Make the blood boil, causing severe burns, death, and intense pain in the veins and arteries. Activation/Defensive/physicall/AOE/IFF
Rune of Heart Squeezing: Forces the heart to beat irregularly and then seize up painfully, causing a heart attack.Activation/Defensive/physicall/AOE/IFF
Rune of Searing Sinews: Causes the sinews and tendons in the body to snapp or sear, resulting in limited movment,weakness and sharp, stabbing pains throughout the limbs,placed in narrow hallways or thresholds to weaken or disarm intruders.
Rune of Resented Corrosive Breath: Makes each breath feel as though the lungs are filling with acid, causing a burning sensation in the chest and throat.Activation/Defensive/physicall/AOE/IFF
Rune of Biting Frostbite: Induces frostbite on exposed skin,flesh and eyes, making flesh (and other) froze and shatter.Activation/Defensive/physicall/AOE/IFF
Rune of Imploding Organs: Creates a horrific pressure on internal organs, making them being crushed from the inside out. Activation/Defensive/physicall/AOE/IFF
Rune of Brainfire:Cause intense, searing heat in the brain, causing migraines, impaired vision, and confusion.Activation/Defensive/physicall/AOE/IFF
Rune of Melting Eyes:Cause the eyes to melt or boil within their sockets until they pop, impairing vision and causing agony.