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I'm not going to weigh in on the logic of either side's arguments, but I will ask that everyone read over what they write and really consider if the words they used are polite and won't be inflammatory intentionally or not. You cant account for people's tolerances perfectly but at least try to say your piece without saying things that can be easily construed as overly dismissive of the other side of the argument, thank you.

Please endeavour to be cordial. :^)
 
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How can we be a student of the odd if we don't go out there and make our own lonely planet?

I would genuinely love to see Snorri's World Tour happen at some point while Mallus is still "young." Before the War of the Beard era, at least. There's a lot of wild stuff to see out there before Chaos ramps up.

Snorri should to settle his business and travel for some time. We have two millennia before the times of woe kick in. Go see the world and maybe we can find some allies. Sky titans, halflings, mankind, etc.
 
#Rune-Ideas

Rune of Stable Winds

Winds flow more 'stably', are easier to grasp, spellcasting with winds is easier, however, spells so cast are weaker.

#Magic #Odd #Utility

This rune should exist in some form or another. We might even want to make something like it to work on Storms of Magic.

Rune of Thunderbane

Wearer is immune to electricity. Can also be used to make an object highly insulating.

#Lightning #Protection

I'm surprised I can't find something like this.

Rune of Stable Warmth/Cold

Ambient temperature in an area is set to a given level and trends towards that at all times. Will try to chill heat and heat cold things, and counter other magic/runes that create heat or cold.

#Heat #Cold #Utility #Structural
 
I've been wondering, what does the Metalsmith guild knows about metals that the Runesmith guild doesn't know? And vice versa (about material science of course, not runes).

Where does an Old Blacksmith outclass an Old Runelord? Are we talking just about breadth of knowledge, meaning for example Runelord might not know how to specifically make a thousand springs for chariots for cheap, or is there advanced knowledge that the the blacksmith would know but the runelord wouldn't?
 
Speaking of research hell, there are always Kradskonti and Karaz-Kazak-Rhun. We haven't touched the former, though it's been an option, and both are probably mystery boxes ( to my understanding ). Karaz-Kazak-Rhun definitely is by description, semi-random meaning that it might be influenced by what else we're doing ala Simple Research, but Kradskonti is also an option. Though only the first visit to behold Kradskonti is free.
 
We haven't even been doing that much research in the last few turns. It's been a pretty even split between research, building, and miscellaneous things like Drakk rearing. ESP has been the biggest chunk of research we've managed in several turns really.
 
Speaking of research hell, there are always Kradskonti and Karaz-Kazak-Rhun. We haven't touched the former, though it's been an option, and both are probably mystery boxes ( to my understanding ). Karaz-Kazak-Rhun definitely is by description, semi-random meaning that it might be influenced by what else we're doing ala Simple Research, but Kradskonti is also an option. Though only the first visit to behold Kradskonti is free.
Honestly I'd prefer to learn Anoqeyån and actually do the Brotherhood Calls soon. Yeah the Brotherhood Calls doesn't get us much but they've been waiting for it a while. And we've had that elf lady living with us for a while not doing what we paid her to do.
 
Honestly I'd prefer to learn Anoqeyån and actually do the Brotherhood Calls soon. Yeah the Brotherhood Calls doesn't get us much but they've been waiting for it a while. And we've had that elf lady living with us for a while not doing what we paid her to do.
Probably gonna do it next turn before the storm so that we can get info in stormforging
 
Speaking of research hell, there are always Kradskonti and Karaz-Kazak-Rhun. We haven't touched the former, though it's been an option, and both are probably mystery boxes ( to my understanding ). Karaz-Kazak-Rhun definitely is by description, semi-random meaning that it might be influenced by what else we're doing ala Simple Research, but Kradskonti is also an option. Though only the first visit to behold Kradskonti is free.
These might have become even more effective now that Snorri has his fancy Windsight Eye.
 
SIde note, it seems like even Thungni got stuck with his set combo lol. He's got a hammer and tongs but not a third item to complete his crafting set. It'd be funny if he was eternally pushing it off till he cracked the consternation or something for the final piece.
 
Considering how strict runesmiths are about not writing any runelore down, I find it strange that Thungni has a Tablet with written down runelore. Is it a magic tablet with a password, or other means of preventing unworthy access?

I really am just curious what runelords opinion of that is, beyond "He is Thungni, of course he is able to write down runelore"
 
Considering how strict runesmiths are about not writing any runelore down, I find it strange that Thungni has a Tablet with written down runelore. Is it a magic tablet with a password, or other means of preventing unworthy access?

I really am just curious what runelords opinion of that is, beyond "He is Thungni, of course he is able to write down runelore"
there's no rule against it. they just don't like doing it, because it risks the secrecy of the runes
 
there's no rule against it. they just don't like doing it, because it risks the secrecy of the runes
yeh its personal views. The rule is not allowing runeknowledge to be stolen. So Writen records are risky, that said its not like keeping it purely oral doesnt have its own risk of completely losing knowledge.

SO its a question of risking being stolen but lower chance of lost knowledge or Chance of losing knowledge but not get stolen.
 
I want to go east and find the reclusive sky titans and their gunpowder.

We're still in the golden age, and the East Dwarfs are, if we are honest, actually just Eastward Northern Dwarfs.

There's no reason to assume that they won't be used as a springboard to settle more holds down into the mountains of Mourn and then into Skytitan territory.

If we are all honest with ourselves... Norsca isn't part of the worlds edge mountains, it's the tail end of the Mountains of Mourn.
 
I've been wondering, what does the Metalsmith guild knows about metals that the Runesmith guild doesn't know? And vice versa (about material science of course, not runes).

Where does an Old Blacksmith outclass an Old Runelord? Are we talking just about breadth of knowledge, meaning for example Runelord might not know how to specifically make a thousand springs for chariots for cheap, or is there advanced knowledge that the the blacksmith would know but the runelord wouldn't?

My bet is that with equal age... they do not. A runesmith at the end of the day is a magician, someone who breaks the rules of the world, you can't match or overcome that by being just very good at mundane craft. It's the same principle as: World's most skilled wrestler who has practiced for 20 years and it at the top of his game and the guy who has practiced for 5 but has spent the remaining 15 learning how to light himself on fire with his mind while wrestling. There can be only one answer here because physics and biology are limited as magic is not.
 
All the ones that are mentioned to be, I presume. The ones that don't mention runes probably don't got any. We know all of Grimnir's gear was runed, so that leaves the Metallurgy Cypher as the only unruned item on the list.

In at least one source, Ghal Maraz was unrunned until Skalf Blackhammer added runes to it. It was Smednir's creation.
 
My bet is that with equal age... they do not. A runesmith at the end of the day is a magician, someone who breaks the rules of the world, you can't match or overcome that by being just very good at mundane craft. It's the same principle as: World's most skilled wrestler who has practiced for 20 years and it at the top of his game and the guy who has practiced for 5 but has spent the remaining 15 learning how to light himself on fire with his mind while wrestling. There can be only one answer here because physics and biology are limited as magic is not.
I don't think the case you speak of was ever in question, my question was whether there were things a blacksmith could achieve with metals that a runelord wouldn't be able to, both using mundane means.

Let me use another example, would it be conceivable that a runelord would want a specific etching pattern on their new axe but not know how to achieve it, while a blacksmith would?
 
I don't think the case you speak of was ever in question, my question was whether there were things a blacksmith could achieve with metals that a runelord wouldn't be able to, both using mundane means.

Let me use another example, would it be conceivable that a runelord would want a specific etching pattern on their new axe but not know how to achieve it, while a blacksmith would?

I think yes to the first and no to the second. Much as the dwarfs would hate it put this way they would seek the path of least resistance. If a runelord wants a certain pattern in metal they are going to design a rune device to make it so.
 
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