Winning Vote:
[X] Plan Research Friends With Master Yorri
-[X] Refuse the Heart: Allow the King of the Skies to consume it. Gain standing with the Skarrenraz Ankor and KoTS. ???
-[X] Odd Places 5/10: [Cost: 1 action] Roll for usefulness. Spend 1 action.
--[X] Prod Yorri: [Cost: 1 prod] Gain +15 to Odd Places Roll
-[X] Prod for Prod: [Cost: 1 action] Gain x3 Yorri prods Spend 1 action.
-[X] The Secrets of Light?: [Cost: (8 -2) =6 actions] Student of the Odd will proc. Spend 1 Action.
--[X] Prod Yorri: [Cost: 1 prod] Gain 1d3 +1 Progress. 2 +1 =3
-[X] Diction Direction: [Cost: (6 -4) =2 actions] Student of the Odd will proc. Spend 1 action
--[X] Prod Yorri: [Cost: 1 prod] Gain 1 Progress
-[X] The Movement of things: [Cost: 8 actions] Student of the Odd will proc. Spend 1 action
--[X] Prod Yorri: Master [Cost: 1 prod] Gain 1d2+1 Progress, can be taken multiple times. Spend 4 prods. 10 +1 =11
…
You crack your back, stretching for the first time in an entire year since you've been put into a bed.
Freedom, at last!
Elder Moira stares at the three of you with a look that promises swift doom if she catches you straining yourselves. She still was not at all happy with your "damn beardling foolishness," even after a year to berate all of you for hours on end.
Otrek begins walking out of the temple, surrounded by his ever more protective Huskarls, both you and Yorri following behind him.
Your time inside wasn't all monotonous wall staring however, you managed to wrangle a few concessions from Master Yorri in exchange for things you'd learned since leaving his care. Mostly in terms of aid with your own research but you distinctly remember one particular topic of conversation during those long hours with little to do but gather wool.
…
"We're going on a trip Snorri!" Yorri whispers to you none too quietly in the middle of the night.
"Alright where exactly will that be Master?" You ask, blinking yourself to wakefulness and glancing to make sure Yorri hadn't woken King Otrek.
"When we get out of here, I'm taking you to a place that'll be useful with all this business being stuck in bed all injured and whatnot," Yorri explains.
"Alright," you agree, "but I want something in exchange."
Yorri gives you an unimpressed look, you simply stare back undaunted.
"I'm showing you marvels of nature and you want me to
give you things in return? That's not how a transaction works, former-apprentice," he chides.
"Research opportunities Master," you reply evenly, not entirely sure if you had him, but given how much you knew…
"Bah! Fine! I will take you on marvellous adventure and in exchange, I
suppose I'd be open to seeing if there's anything in that noggin' of yours worth any of the sagely wisdom in mine. Now, I hope you haven't forgotten the rite of agreement I had you learn to seal this pact of ours," Yorri grunts, staring at you expectantly.
"I don't have the mulberry on me Master, nor do I have the blood of a goat," you reply back calmly.
Yorri shakes his head in disbelief, "And here I thought you were a sensible dwarf… No student of mine would be caught
dead without a bundle of Mulberry and
at least a litre of goat blood. Maybe two decades was too short," he mutters.
"By all metrics it was!" you whisper back heatedly.
"Bah!"
"Bah!"
"If neither of you go to sleep right now I swear you won't like how I'll make sure you
do," Moira's voice echoes out of the now open door, the light of the lamp casting a terrifying shadow on her ominously blank face.
You both fall asleep.
…
Letting the memory fall back into the back of your mind, you glance at Master Yorri who glances back just as knowingly. He silently mouths the time and location to you while his eyes are on constant lookout for some non-existent spy or eavesdropper looking to get the scoop on the old dwarf's treasured secrets.
You sigh in exasperation, if anyone wanted Yorri's secrets they clearly would be on high from the ceiling you reply through the seventh of the twelve secret hand sign languages he taught you.
Your master takes a moment to consider before nodding in agreement, his eyes now taking this new avenue of attack into consideration.
Did you believe that there
was some spy? Not really. But then again you didn't think a Troll could give you much trouble or that there was anything beyond Pure Gromril, so what was some simple caution.
It's good to have the old dwarf back in your life, at least for a little while before he went off wanderin-
-you feel the slimy touch of troll tongue slap against your cheek.
Damn it all, you've gone
soft. You huff in anger and glare at Yorri, the old dwarf simply chortles through hand sign language nine.
(Roll, Morgrim: 93, DC 80)
You both note that Otrek and his Huskarls have stopped in their tracks and are bowing. Looking in the direction they were towards, both you and Yorri swiftly do the same.
Morgrim.
Behind him are several of Grimnir's companions, seemingly healed of their injuries, in their glimmering armour. Morgrim however is unphased by the respect he is receiving, and is instead staring intently at Otrek's neck where Grimnir's ring dangles in the light.
Stopping some thirty centimetres from Otrek, Morgrim finally speaks, his calm voice paradoxically bringing vivid images of grinding gears and roaring flame to the forefront of your mind.
"He gave you that ring I imagine," the Ancestor says.
"Aye Lord," Otrek rumbles back, still bowing, "I will prove myself worthy of it or die trying,"
"If Grimnir the Valiant gave you that ring beardling you've already proven yourself. Save your death Adamant Wyrm," he replies, glancing at you for a moment before returning to stare at Otrek and continuing, "save it for something better."
"As you say lord," Otrek replies, voice carefully still.
Morgrim grunts, nodding at Otrek before walking off, His father's companions in toe.
You can't imagine it frankly. The kind of elation that your Ancestor found you
worthy. Just the
thought of Thungni doing the same was… was unthinkable.
…
(Roll, Odd Places #5: 25 +15[Yorri] +10[Seclusion] =50)
"Hurry it up Snorri!" Yorri calls from ahead of you, somehow staying ahead of you despite the heavier load on his back.
This took you back.
Simpler, if arguably more tedious, days of simply absorbing the amount of information being thrown your way. The shortest apprenticeship you've heard of, even when discussing with your contemporaries, two decades was…
... mad.
You remember well the struggle, spending so much time building up your meagre repertoire of Runes over the sixty or so years of your Journeyman's trial on a foundation that compared to other Runesmiths was downright anemic. Travelling the land, desperate for work and inspiration.
It was the first time you met her.
You'd found yourself a part of a travelling merchant's caravan, hoping to find some work in minor holds as well as hunt around for clues about Master Yorri's whereabouts. Because the old krut couldn't be simple about his Journeyman's trial either.
Bah.
You trudge harder, acknowledging him verbally, but otherwise silent in the face of your master's well intentioned jabs.
It takes you thirty seconds to reach master Yorri, the older dwarf having stopped at the crest of the hill where he grumbles down at whatever it is that has irked him so.
As you draw closer you begin to make out what he's saying.
"Damn daemons and their damn destruction. There was a perfectly good hill here and now look at it! Rubble! Rubble and mud Snorri!" Yorri finishes with a bellow, kicking a stray rock at his feet off the hill and towards the massive pile of earth that was, at one point, a hill.
You sniff.
"Come along then Snorri! We're heading over there, see if there's anything worth saving," Yorri says glumly, marching down the hill.
You nod.
...
"BAH!" Yorri yells, lifting some unidentifiable mass out of the rock before tossing it aside.
You pay little attention, digging through your own pile of muck for anything of value. Your gloves touch a stone, and with a sigh you pull out the pick on your back. Getting off your knees you take the proper stance and bring the pick down onto the rock.
Only for a burst of hot, and rather pleasant, water to spray you in the face. You spend a second or two to luxuriate in the wonderful feeling before moving off to the side, letting the water spray into the air before weakening to a small bubbling trickle.
You are nearly pushed into the mud by Yorri's enthusiastic slap on the back, only saved by a hasty movement of the hands.
"HA HA! THERE SHE IS! Behold my once apprentice, a boon to your home's ills! Valaya's Curative Vents!"
You stare at Yorri.
"I'll not fight you on the land claim if you use that name." he replies, staring back.
You turn your head and nod, staring at the spurting fountain of hot water that fizzles down to trickles in the mud.
"Course we have to bring in a crew to clear all this land," Yorri mutters.
"Aye,"
"Just means we can make
proper places for this stuff I suppose. Come now lad, let's bottle some samples and do some preliminary
research!" Yorri finishes with a yell, running off back to the wagon.
…
The two of you return to the hold covered head to toe, save your beards of course, in mud and muck. As the sight of Kraka Drakk comes into view both you and Yorri note how reconstruction has already begun, as work crews composed of Dwarfs
and Griffons have begun clearing away rubble and disposing of bodies into the lava moats.
What catches most of your attention however is the sight of Lord Morgrim, surrounded by a gaggle of attentive Longbeard engineers, overlooking the whole process. You're too far out to hear what exactly is said, but Morgrim is seemingly grumbling wisdom to the dwarfs around him before handing off a stack of papers to the eldest among them. The Dwarf takes them reverently and bows, Morgrim nods back before marching off back into the hold, His Father's companions trailing behind Him.
"Wonder what that's all about," Yorri mutters, readjusting the jug of supposed healing water on his back.
"Don't rightly know, Master. Again, the cart is open for you to put that down on," you reply, staring at the massive Runic keg on his back.
"Nai! Good to keep yourself fit at my age Snorri, not the spryest spring anymore. If me younger self could see me now he'd shave his beard!" Yorri explains.
You nod, carefully stepping around the fact that you saw Master Yorri do things you can't ever fathom your body managing throughout your apprenticeship let alone the past few weeks of travel.
The two of you catch sight of a beardling, only three hundred years old by the look of things, bearing a bundle of letters jogging towards you. You glance at Yorri who only shrugs back in return, must have had this bumbling lad waiting for you the entire time who knows where.
"Lords! Letters for you Lord Snorri, from the Brotherhood of Dron and a missive from Alric Thungnisson himself for the both of you!" The beardling announces officially, stopping just forty five centimetres from the both of you as tradition dictates, letters in hand waiting to be taken.
You share another look with your Master, who only raises his brow at you. Deciding to not keep the poor fellow waiting you both take your letters and send him off on his way.
You open your letter from the Brotherhood first. The page is dominated by a giant image of Thungni's face, below it a long laborious letter congratulating you on your discovery and a desire to continue working with them should you wish. Your eyes however ignore all of that, honing in on the faint runic script marked on Thungni's face, cleverly disguised as simple decoration or stylized stone. It takes you a second, but it reveals a hidden cypher, that when applied to the letter, reads out a message.
The Conclave. ???XAdsa//?
You stare confused for a second before realizing that yes, there was another cypher in the letter. As you read through, you find that the letter actually contains a total of seven different cyphers, that when applied to the message in sequence of discovery reveal the whole message.
The Conclave shall be where we gather.
You have stumbled upon a discovery of majesty.
If you wish to discuss more, and perhaps facilitate an exchange, meet us there.
Thungni safeguard you,
The Brotherhood of Karag Dron.
Well if isn't
that cryptic as all hell. Rolling the scroll back up you look back at your master and see him scowling down at the letter from
Alric Thungnisson.
(Roll, Perception: 65 +2[Sniffer] +30[Runelord] +20[Student of the Odd] -50[Eldest Writings] -22[Supreme Sniffer] =45) DC ????
Alric Thungnisson. Eldest living son of Thungni, the unofficial head of the Burudin, the third most knowledgeable Dwarf in terms of Runecraft. Alric Thungnisson knew more of the Runes than you think you'll ever know in your entire lifetime. A living
legend amongst your people.
You unseal the scroll and find what exactly Master Yorri was scowling about.
To Snorri Son of Klaus, Ordained Runelord of the Karaz Ankor,
I write to you a summons to Rhunkalbrogg as to replace the fallen Runelords, so tallied diligently and with honest and fair eyes by my fellows, lost in the defense of kin and hold the Karaz Ankor over.
The rest of the letter is a long,
long list of Runelords. All legends in their own right, masters of the art who, while not as storied as Alric Thungnisson, were famed across the realms.
And they are all dead.
Kremma Fieryheart,
slain in the defence of her hold, the two greater daemons responsible killed and Grudge avenged
Yorag Stonecutter,
buried under the bodies of four cygors, bled out even as his Gromril armour withstood the weight above him.
Grimmi Coalhand,
last stand at the Undergates of Karak Gorrakul, dying to buy the survivors of his hold time.
Yargrim Yorreksson,
died defending his son, Yorrek Yargrimson from a Daemon Prince, who slew his killer in turn.
Galrim Goldeneye,
flooded a section of the Underway with a torrent of Molten gold, holding the horde in place as he was consumed by the metal….
Names upon names, stories upon stories. Each condensing heroic deeds down to but simple sentences. But what grows the awful pit in your stomach is the awful realization, that of the Runelords who came north with you-
-Only one dwarf remains alive.
Gimlet Stareyes
, slain in the defence of Kraka Kodragun
Yarra Beetlebrow,
died throwing herself and two Greater daemons into a magma pit.
Garagrim Axebite,
dead in the reclamation of the Foundling Ward of Kraka Ravnsvake
On and on… faces to names, stories and memories. Of all the wise and noble dawi you were blessed to journey north alongside those centuries ago...
only you, alone, remain.
Your numb mind calculates that one in ten of every Runelords within the realms was now dead.
It fills you with dread to think about the regular Runesmiths who died defending their homes, of the
journeymen that were perhaps out there in the wilderness when it all came crashing down.
Gazul safeguard them.
…
"You swear it beardling?" Moira says, eyeing the bubbling liquid in Yorri's keg, preserved and heated with well-made Runes of Preservation and Heating.
"Swear it on me beard," Yorri rumbles, staring Elder Moira in the eye.
You glance between the two of them. The other clergy of Valaya also taking quick peaks at the two staring elders as they go about their work.
"We'll have to test it, you have any records and evidence to support it?" Moira asks.
"Course I do," Yorri replies, opening the flap on his bag and pulling out a neat stack of papers, bound with twine.
Moira huffs, swiping the stack of papers from his hand then marching off.
"I'll get back to ya whenever," she turns back to say to you both before disappearing around a corner.
You can't help but feel like she's getting back at you somehow.
…
The rest of the decade is spent in your workshop for periods of intensive study followed by mandatory breaks Master Yorri chose to impose seemingly at random. Forcing you out of your workshop and into the greater populace every few months.
On one hand it keeps you out and about, in tune with the comings and going of the Hold and news from the south.
On the other, you're quietly screaming to keep learning.
At least it's a good excuse for good stonebread you think as you chew into your loaf. Glaring at Yorri as he stares at random dwarfs inconspicuously.
"Look there Snorri, whaddaya see?" Yorri says, jutting his chin out at the sight of dwarfs going about their day, hauling goods and walking about the hold.
"Dwarfs going about their business. An occasional Griffon as well," you reply, gaze flat.
"Bah, too much of a busy body you are lad. Always going about making this thing and that, never taking the time to
really look at the foundations of it all.
Movement, Snorri, it's their movements I'm pointing out. The tensing of muscle, the fall of boots. Knowing how everything falls together into one synchronous whole of what looks to be so many individual chaotic parts. That's the key lad," Yorri says, chewing his stonebread.
You aren't getting it, and from the looks of things Master Yorri realizes it as well.
"Bah! Boy has a brain for engineering Runes but he doesn't see the mechanics of everything around him," your master grumbles before inconspicuously pointing out a dwarf longbeard walking about without an arm. The dwarfs around him nod with respect, honouring the Veteran's sacrifice.
You frown internally as you glance at the dwarf before looking at Yorri.
"Solved that," he whispers.
Your eyes widen.
.5 Years.
Your eyes never leave the Rune that Master Yorri is striking into existence, his hammer blows quick and precise. The curmudgeonly old master finally deigning to actually show you his Runes as opposed to simply filling your head with, admittedly riveting, theory.
Who knew the locomotion of the common goat was so multifaceted? Admittedly he did also provide a few pointers in how to carve the regular and Master Rune of Waking, alterations that, in his opinion, provided smoother and more fluid movement.
He sniffs down at the Silver Wutroth appendage, made in a facsimile of good Dwarfen biology, and sets it down before you. His eyes twinkle and his hands are on his hips as he watches you pick up the arm and examine it for yourself.
"Now Snorri," your master says, clearly too happy for his own good, "let's see what you've learned eh? Standard environment procedures, level ten difficulty let's say because it's clear you've gotten rusty. Now, make that Rune in three...two...one!"
You barely dodge out of the way of the Troll tongue aimed at your face, only to be smacked by a second tongue coming from the other direction.
"TOO SLOW!" Yorri cackles.
Close your eyes Snorri, close your eyes and think of the Runes.
.6 Years.
You take a good long gulp of ale. Practically inhaling the mug in your hand while Yorri takes his time to observe the occupants of the bar.
"That your apprentice there?" Yorri whispers, eyes directed at Snerra quietly, but happily, drinking a keg amid a crowd of rowdy brewers from Clan Bryggeroot.
You don't stop chugging as you nod once, trying very hard to hide your apprehension as your Master appraises your young niece.
"Hmmph, seems like you got
something from my teaching then. Me sniffer's got a good feeling about that one."
You put down the mug, hiding your sigh of relief with a massive burp.
Yorri cackles, "a solid five at
best lad, come now I'll show you a
real chug! Barkeep, the biggest damn keg you got!" he shouts politely.
The old bartender, a dwarf over a thousand years, grunts once and a massive frothing mug comes sliding over.
Yorri has a twinkle in his eye when he points at the mug.
"This thing is as big as the one you used trying to impress your wife all those centuries ago! HA!"
"I was halfway through my mug when you came out of nowhere with a troll tongue," you grouse back goodnaturedly, memory rising to the forefront of your mind.
Master Yorri cackling his lungs out. Her eyes dance in good humour even as she pulls out a napkin to dab away the foam on your eyebrows.
"Better days those were," you mutter.
"Aye, suppose they were in some ways," Yorri agrees, smile sombre, "but we both know she'd not be too pleased with us brooding over such things now would she?"
You take a long time to reply.
"I suppose not," you say eventually.
Your master pats you on the back.
...
Both you and Yorri stare at the almost complete walls. The sixth layer of the newly remade defensive perimeter was set to be done by the day's end. You've heard talk across the hold that another round of celebrations was in order for the occasion, the greatest, of course, being saved for the full completion of the walls themselves. You spy young Griffons lifting massive stone blocks to the top of the wall using masterfully designed harnesses while Dwarf crews holler and direct them from the ground. Repayment for the work your people were having done for their new home, the structure personally designed by Morgrim Himself alongside rejigging parts of the holds defensive network to be even more devious.
You had little to do with that business, but you are told the Guildmaster nearly wept at the blueprints and notes Morgrim handed him.
"Morgrim did a doozy on your work," Yorri says, sipping on his ale.
"Aye," you say, leaning back into the stone you've made your makeshift chair.
"Made a book too," Yorri continues conversationally.
You nod.
And what a book it was. The Ancestor simply called it the Defensive Almanac, but already some are calling it the
Khazadak Kron. The Book of Defence.
While Morgrim himself wasn't in the Karak, having been moving across the breadth of the north to oversee the defences and reclamation of several minor holds, He did not leave your hold empty-handed. Knowing that He, despite all His prowess, could not be everywhere at once, the Ancestor instead chose this time to publish a work He'd seemingly been working on for who knew how long. A great book of philosophy, axioms, lectures and critical thought exercises meant to help Dwarfs, engineers especially, consider the art of defending themselves, a position or even a Hold. Broken up into several sections, Morgrim, in His great wisdom, did not give exact examples of what defences were best for every occasion. Such an undertaking considered foolhardy by the Ancestor Himself, but rather to aid a Dwarf in understanding and considering their environment and circumstances when concocting a way of making the enemy bleed a gallon for every centimetre they crossed to get to said dwarf. That isn't to say He offered no tips or nuggets of wisdom because there are sections on trap layout that leave you awed in their sheer cleverness and potential for devastation, but He leaves the minutiae to the common dwarf to decide or at the very least consult their closest available engineer. You have no concrete proof, but with a bit of ear straining and a few well-placed looks, you've caught wind that the Ancestor made a tome specifically for the Engineers Guild, a copy of which He has been disseminating to every Master Engineer He can find. You believe the original first copy is destined for the halls of Zhufbar, His favourite haunt, and the great Guildhall there.
You aren't too sure what Morgrim put in there, but you note that the Engineers have begun to alter the classic Bolt Thrower, and have taken to calling this new variant the Bolt
Hurler. There may be more, but you aren't privy to that sort of information.
Ah, Guild secrets.
.7 Years.
"Translation? What in Thungni's name are you talking about lad?" Yorri asks, staring at you quizzically.
"That one Rune you used to speak to those goats with," you reply, waving an example in his face.
"Ah, the one I used to speak to that eagle, Gwanhir If I recall correctly," he mutters, grabbing the torque out of your hand and scratching his beard.
"Aye that one," you confirm walking over to your desk where your, heavily cyphered, notes lie.
"AH! For those Griffon folk your King made cause with. I see, I see…hmmm" Yorri mumbles, rattling his head for information.
You watch patiently as he ponders before the old dwarf finally smacks a fist against his open palm, seemingly having found his answer.
"Aye, I did do a bit more work on that Rune. Mayhaps not as much you'd like though," he says.
"I managed to see a Rune related to it on the torque for the King of the Skies, seemed powerful, more complete than what I had at least. Inspired me a good deal. As for the maker, can't rightly discern if it was either Thungni or Grungni, but my bets on the former," you reply.
"HA! Glimpsing at the work of the Ancestors is always a trip isn't it?" Yorri chortles, walking over to the desk where you are currently hunched over.
"Humbling too," you mutter back, eyes looking over your notes.
"Aye, that too," Yorri mutters quietly, shoving you over and looking at what you have so far.
You grunt.
"Hmmph, you don't get a mine if you don't dig I suppose. Let's see if we can rustle up something eh?"
.9 Years.
Ebonbeak stares down at the new torque you and Yorri have made, the Pure Gromril accentuated by dark stained iron and the glow of the new Rune of Speech as Yorri has dubbed it. Bouncing from your idea of translation and running with it.
There's more to speech than just translation after all Snorri!
"This will facilitate better communication between our peoples?" she asks.
"Aye it shall, I swear it true," Yorri replies.
The griffon tilts her head then acquiesces to having her torque replaced with your new creation. You swiftly and gently switch the torques and watch as the Runes flare when the new torque is firmly put into position.
"How does it sound ?" Ebonbeak replies, now in perfectly understandable and fluent Khazalid.
"HA! Perfect!" Yorri shouts, clapping once in satisfaction.
It is at that moment that Ebonbeak looks to the mountain's peak and the slowly rising structure that was the Griffon's new home, the Aerie of Kraka Drakk as it was being called right now.
Shortly after, the mountain rumbles and the air grows electric. What follows is a massive wave of force that pushes back the encroaching clouds for a few kilometres all around. The clear skies do not last long however, the wave is soon followed by the creation of a swirling nimbus of thick, dark storm clouds overhead. Followed by a massive number of titanic lightning bolts that rise from the mountain's peak, illuminating the swirling darkness in a great display of light.
"Ah, The King has finished his work," she says nonchalantly, not noticing or perhaps not caring that small arcs of electricity begin appearing all over her body unprompted, that the skin of her front claws grows thick and stone-like, nor the lengthening of the fur of her rear half.
Bah.
You still think you could've done something better if ya had the inkling to do it!
...
Gain:
- Valaya's Mystical Vents!
These healing springs are reputed by Master Yorri to have doubled the speed of his recuperation. Something he swore on his beard in front of both you and the assembled priesthood of Valaya and was proven correct. Right now the springs are buried under earth and rubble but that's fixable. Actions Unlocked
- The Grand Conclave and more importantly to you, The Runelord Moot or Rhunkalbrogg, begin next year to replace the fallen Runelords in the aftermath of the Great Incursion of Chaos. Action Locked next turn.
- The Movement of Things Pt. 1 complete! Pt. 2 unlocked! Variant Research unlocked: The Mind of Things
-- New Rune Unlocked! Rune of Prosthesis:
Items inscribed with this rune can act as simple prosthetics. It cannot match natural Dwarf strength, offers no tactile feedback but can be mentally controlled. Better a nugget of gold than no gold at all.
-- Improved Master Rune and Rune of Waking! More fluid movement and improved strength.
- Diction Direction Pt. 1 complete! Pt. 2 unlocked!
-- New Rune Unlocked! Rune of Speech:
Bearers of this Rune have their speech converted into fluid Khazalid, though it does not aid them in translating Khazalid back into their language.
-- Rune of Translation rendered redundant.
- +3 The Movement of Things Pt. 2, New Totals: [Cost 8 -3 =5 actions]
- +3 Progress to The Secrets of Light? [Cost: 6 -3 =3 actions]
- +2 Standing with The King of the Skies, New Totals: 3 Standing, 0 favours
- +1 Standing with all Griffons
AN: Morgrim will take up His Father's meme mantle. This one got away from me. I vastly overestimated my energy and time after work, apologies for that. As always thanks for reading and don't forget to C&C. :^)