[X] Plan Plate Polishing and Dragon Cloaks Prep
-[X] Teach your apprentice. [Cost: 1 Action] Locked in for 0 turns. Apprentices can now be released into the world
--[X] Release them: Your prodigious young niece is of a level of skill, if not age, that she can begin the journeyman's trial. It will be perilous, but considering the state of things right now, it's unlikely she'll leave the immediate area or the hold for a while yet. [Cost: 1 apprentice action permanently] Gain 1 Action once the apprentice is released next turn.
-[X] [Simple] Apprentice work: [Cost: variable apprentice actions.] Roll for usefulness. 1 Roll per apprentice action. 1 Apprentice action.
-[X] [Difficult] Dowry Pt. 1: [Cost: 1 action] Due in 4 Turns. If a rune you want requires special ingredients that you don't have access to I will alert you. Format for multi-item requests at the bottom of the update. 1 Actions.
--[] Theme: The King's Cloak: "A relentless, unstoppable and valiant King." Make the cloak using Dragonhide.
--[] Theme: The Heir's Cloak: "A redoubtable, vital and skilled Heir." Make the cloak using Dragonhide.
--[] Theme: The Bride's Amulet: "Protect the daughter against all ills." Make the amulet using Pure Gromril, Silver Wutroth and Hearthstones for the amulet's body.
-[X] The Rune Metal Pt. 4: You've made Adamant, a form of Gromril harder and stronger than any you've ever seen. The metal abhors magic, even that of Runes to some extent, making it difficult to inscribe on the metal itself. You need to find a way to make this in a less explosive fashion, and maybe figure out what exactly its properties are.[Cost: (8 -3) =5 actions] Student of the Odd and Mind for Metal will proc. 3 Actions.
-[X]Write-in: Tier 3 Dragonhide.
--[X] Kingly Authority: You may petition King Otrek to flex his political muscle to expedite the process. [Cost: 5,10,15, Favour from King Otrek, depending on tier] -1 turn taken on order.
--[X] Kingly Authority: Order Tier 2 Obsidian.
So with this plan the idea is to fork some really good materials into this commission so that its ready to go next turn. This way we can have five actions available next turn so two actions to finish the Griffons and do three actions into the Dowry if we have the hide, giving five actions into it for two overflow. If we don't have the Hide we can do research into Wutroth or something similar, or work on the Armor Commission if we want.
The idea for the themes here are to see if we'll be given a rune not on the lists and to experiment with the theming function of Difficult requests. The ideas here are to do things that synergize with either the King's other equipment and to help him stay moving and fighting, the Heir's stuff is for complimenting his steadfast if young personality and the amulet is to just ultra super protect Orra and her children as she passes it down.
Then finish the Rune Metal so we're set up for doing the Armor Commission on Turn 17 if at all possible. The orders are done so that we don't have to worry about components, and the max a Tier 3 can take to arrive with Kingly Authority is 3 turns.