could convince cannai to accept oro's modifications.
We are not willing to get them ourselves, why would we be willing to have our Clan Boss go under the knife? The only reason Manda was fine with it is because he is Oro's bitch and that probably reinforces the dynamic.

Like sure, it would help Cannai fight the Dragons. It would also probably do.. other things.
 
  • Privately inform Cannai about Itachi's jutsu theft abilities.
    • Avoid making any suggestions to whether he should hold back his best stuff (versus maximizing firepower) or tell the others. He's more qualified to decide that than we are.
    • Tell him about the rest of his and Kisame's abilities (from dossier).
      • We got this information secretly from Orochimaru.
      • Revealing any of it publicly may put heat on us.
    • Ask if he has any duties for us should he die.
Really, all we need is the first line but there's broader support from @RoadWild and @Inferno Vulpix for the rest of it too.
More aptly, I would disagree to including the first line if the second line was not present. If the second line is present I view the whole thing as maybe perhaps slightly net-positive. As it currently exists in the plan, I view it as a strong negative.

It is also likely pointless, given that Itachi will be separate from the main Dragonwar contingent and fighting his own Dragon. In all odds, Itachi either beats his Dragon solo and doesn't get to copy any jutsu, or he dies. I see much less than zero reason to have this in the plan right now. More generally, I would appreciate in the future if you refrain from invoking my name to claim support for various things, it can be quite disconcerting at times.

[X] Action Plan: The DRAGONWAR

I dislike this line's inclusion in the plan as it stands, but I guess it's my fault for only engaging with the voting cycle so late. It's still overall a very good plan.
 
Like sure, it would help Cannai fight the Dragons. It would also probably do.. other things.
Gotta balance the risk of Cannai dying to dragons, to whatever Oro can do.
clan boss are powerful, risky for Oro to act hostile.
They have strange senses (can detect dragons better than hazou out mind, but can't eavesdrop conversation on turtle) so risky for oro to hide malicious things.
Would also endanger his trade partner relationship with hazou if he reveals hostility.
Cannai can be Guinea pig. If he works out well we have more confidence in doing surgery for hazou.
Hazou surgery of no sleep is questionable benefit when he has shadow clone hours.
Also had side effects. Although if Oro says similar side effects or oro maintenance requirements for Cannai, definitely a downside
 
Last edited:
Adhoc vote count started by eaglejarl on Mar 16, 2024 at 7:18 PM, finished with 133 posts and 18 votes.

Voting is closed.
 
Can't wait to see the 20 Orochimaru's up and Voltron into a giant mega-snake and fight the dragons head-on.
naruto.fandom.com

Eight Branches Technique

This is Orochimaru's greatest and strongest snake-related technique. Using the "power of reincarnation" possessed by the White Snake as an intermediary, he can transform into a giant white serpent with eight heads and eight tails. The serpent boasts a giant body, even larger than that of Manda...
 
Hey all, I mentioned that I was going to work on a couple projects this weekend; here's the first one.

You may remember this post where I mentioned having another project to move seals around, that I didn't feel like writing up at the time. This is that write-up!

Nomenclature: 'Blink' is currently leading for the naming convention, but I'm putting my weeb hat on and sticking with Seikyuu. I like Seikyuu Inversion works well for the second. I think until we research them and have an additional research project, we should just call substitution seals substitution seals. None of this has actually required a mod of them yet, after all, and I think that may be where some of the confusion is coming from.

To begin with, I think it'd be best to summarize what we have, what we need, and then how we can use the first to get the second.

We've got Jiraiya's sealing library, and the results of our own research, in a quote below.

By raising MEW constructs out of logs on the ground, he'd created pillars to attach the support tags to and frozen one log in place around three meters up. Noburi wandered over while he was setting up a second platform higher off the ground.

"Hazou, what in all the names of the kami are you doing?" he asked incredulously.

"Trying to make the Yellow Flash more effective", Hazou answered simply.

Noburi took a second to look over the setup. Two logs suspended in midair, at three meter intervals. A third log resting on top of the higher frozen log. Pillars all around to support the central seals. "How?"

"One of the limiters on how we use PMYF is how far we can substitute. I want to test how and when we can do so. I can sub with a target resting on a barrier-frozen object within jumping distance, and I've been able to sub off of everything that could hold my weight, so now I want to see if I can sub with a target separated by a series of jumps."

"And that crash a couple minutes ago was..?"

"Testing if I could produce earth walls on a target in midair. More mass, bigger impact, better weapon. Though that depends on me being close enough, so I'd probably have to substitute with a flying target as well. Timing would be tricky."

Noburi was quiet for a couple of seconds, chewing the inside of his cheek, before his resolve firmed up. "How can you even be focused on this right now, Hazou? How can you be focused on anything? We botched our mission, we all nearly died twice in the same night, and now Keiko's screwing everything up even further by going MIA after dropping an explosive tag on the team's dynamics! And you just start suggesting training plans and doing research like nothing is wrong?!"

Hazou winced at the volume Noburi had managed to work himself up to. "Honestly, I think the research and training helps keep my mind off it. We'll deal with the dynamics when Keiko gets back--"

"If."

"--when Keiko gets back. And hey, if you're up for a distraction, I could use a partner."

"Why not have your faithful apprentice help, huh?" Noburi asked resentfully.

"She doesn't know as much about biology as you. Neither do I. I want to test what your water does to normal plants and animals, and you're the only one qualified to do the tests or judge the results."

Noburi was briefly dumbstruck. "Why?"

Hazou shrugged. "Curiosity? Distraction? Learning more about the deeper nature of nature? But mainly because, as the disaster in Hot Springs showed, we aren't good enough yet. We need to start leveraging what we have better, and part of that means understanding it."

"...Fine," Noburi said after a second. "But I get to test this," he added, gesturing upwards.

"Be my guest."

Instantly Noburi was replaced with the log at the top of the testing setup. "Nice!"
This ability to zip between valid substitution targets to an ordinarily invalid end goal is the 'daisy chain' mechanic that all of this hinges on.

What we need:
https://forums.sufficientvelocity.com/threads/marked-for-death-a-rational-naruto-quest.24481/post-30996428

LH Mutant is specifically looking for a way to place seal arrays underground… which I may have missed on my first reading. Anyways, here's a technique to let us instantly place seal arrays (not underground)!

How we use the former to get the latter:
We're going to create a jutsu that looks at the log on top of the ladder pyramid and sticks a marker on it that says "Hey! I'm an active substitution seal! Other substitution seals, swap with me!". Then, whatever goody we've prepared will swap up the ladder to the top.

TypeSprint -> ManeuverStrain
ElementNone
EffectLevel+5,+15,+30,+50,+75,+105... (Create minor temporary chakra constructs)
DurationAn instant -> minute0 -> 60
Durabilityn/a
Range-2 (personal)
Casting SpeedSupplemental
75​
AOEAB/2 Zones, Effect targets+20, +40, +60
SpecialAccepts bonus chakra
0​
AdvantageHand-Sealless+30 (Only available at QM discretion)
AdvantageReflexive Casting
30​
AdvantageInterfaces with partner seals
50​
DisadvantageSpecial Requirement: only works with Hazou line Sealing Products
-15​
Totals260 Strain52 CP
Mechanics: Seikyuu inversion creates up to effect substitution seal chakra constructs in targeted zones. These constructs last for ten rounds, and can be used by either substitution seals or Seikyuu.

Now, you may notice that there's not actually anything in the technique that talks about placing seals. This is because this is an emergent property of the technique - one I designed it for. We'll use the technique to place seals because it can be used to do that, but it can also be used to move allies or the environment around, to trivially deny objects of interest in a fight. Seriously think about it for a second. We're at a contested macguffin, and we cast seikyuu inversion on the thing. It pings through our seikyuu network all the way back to base camp. Now, all we need to do is hoof it ourselves…. If everyone's been taught seikyuu by Hazou, they can just follow the seals.

There's all sorts of precautions we can and should take for not losing any seikyuu seals, but it doesnt even really matter if we do! THey're useless without the jutsu, and we just won't write that down. Sorry Gouketsu, Minato makes way more sense now. FTG would also trivially break the setting if anyone else could do it for all of the same reasons. Though even worse because it cheats even more than my thing somehow jesus christ.

So; expected objections: Twinnstars, you can't force things to substitute without consent. That's a fantastic observation, but it's sort of missing the point of the technique. The point of the technique is to get things to substitute when they couldn't normally, by creating a target that a substitution seal can naturally swap with. Then, whenever there is a substitution seal looking for a partner, it immediately goes off, replacing the targeted dust mote/leaf

COMBO:
Seikyuu works by convincing substitution seals Hazo is allowed to slide along them. Seikyuu inversion creates artificial substitution seal triggers everywhere.

Dumping a bunch of chakra into Seikyuu Inversion effectively turns Seikyuu into Hiraishin in the target zones.

I would expect to be able to use this as an incredibly potent combat buff, one that blows any other single buff we have out of the water.


My good friend MMKII requested I put together a list of research projects that I think will be necessary to get this whole thing off the ground. My goal with the first technique was to make something that required one and only one research project to come to fruition; as such I have difficulty breaking it down more. The goal is to add an advantage that lets the substitution jutsu interact with substitution seals. Both mechanically and narratively that's the goal.

A possible necessary research project would be on the substitution seal side of things. There may be some detail of how substitution seals act at rest but active that requires a tweak to enable them to immediately swap when called on; maybe something that disables their own initiation of the substitution process on activation? Really really hard to say without seeing the things. I really don't think it's likely, to be clear. In the Jiraiya's sealing Library, substitution seals are listed as one element, meaning each discrete one interacts with each other; rather than being made of strictly bonded pairs.

Seikyuu:
One genin seal research project, learning Substitution seals.
One (hopefully) genin TH research project, learning Seikyuu, which mimics a familiar chakra construct

POSSIBLE BUT UNLIKELY BONUS PROJECTS:
One genin-chunin sealing research mod of substitution seals to make them not do anything without jutsu input.

QUALITY OF LIFE BONUS PROJECTS:
Increased number of uses, number set to whatever makes high chuunin.
Increased range of substitution seals, number set to whatever makes high chuunin.
Add substitution consent whitelisting to substitution seals - this is a pretty important project for a bunch of reasons, y'all might want to do this independently for your own stuff. This is probably going to be at least chuunin, and I wouldn't be horrifically surprised if it was jiraiya.



Uses: Hazou and anyone he teaches the jutsu and provides seals to getting to discount cosplay Minato. With prep time, instantly cross countries. With prep time, gain local free movement.

Seikyuu Inversion:
Requires Seikyuu.
One genin-chuunin research project, creating a familiar chakra construct on other targets
Uses: Hazou and anyone he teaches both jutsu and provides seals to getting to cosplay Minato. Teleport seals around at will, be a general badass. Actually make use of the full power of MARS.

Let me know if there's anything I can clarify further for y'all. TL:DR, Here's a genin-chuunin difficulty substitution mod to place seal elements
 
Mechanics: Seikyuu inversion creates up to effect substitution seal chakra constructs in targeted zones. These constructs last for ten rounds, and can be used by either substitution seals or Seikyuu.
One minute is 20 rounds.
I really don't think it's likely, to be clear. In the Jiraiya's sealing Library, substitution seals are listed as one element, meaning each discrete one interacts with each other; rather than being made of strictly bonded pairs.
It's inconsistent between QM posts.

Substitution Seal

Difficulty: Genin
Movable: Yes
Components: 1
Duration: 1 hour

Swaps two objects (and their momentums). Has mass/distance limits, among other restrictions.
Substitution Seals: Two-element seal. Swap the positions and velocities of the objects the seal elements are attached to, so long as those objects are close enough, have LOS to one another, are below mass and volume limits, and are similar enough in mass.
Emphasis mine, given the function of the seals, I think it's pretty clear that the intent is a two-element seal but Paper missed that when putting the JSL post together.

But would you mind confirming that @Paperclipped @eaglejarl @Velorien ?

This a load-bearing assumption - that Sub seals will network with no additional modification, and I think it's a bad assumption.
 
Plan critique, posting before the update to hold myself to my predictions
> Preparations for Dragonwar
Noburi: you can probably pull Gamabunta/Ma/Pa out via Summoning if they're injured. Can we use this?
Same for other Leaf Summoners Ruri/Aika if especially with overcharge

No, we probably can't. This is because the summoners will need to be within the danger radius of the dragons in order to tell that a boss needs evac, to then go back to the human path and summon the boss. We could summon a puppy every few minutes for updates, with more summoning for more granularity, but that puts a child at risk instead of ourselves, and wastes chakra. Not better.

Explain Orochimaru's strategy to Kei, and have her consult the FS for optimization.
Suggest giving Hornets misterators full of dyed water or Party Tricks to make the Mirror Dragon more visible.
Similarly, aim drones at the Night Dragon carrying a net with low-powered Earbusters or Chime seals. That way the combatants can at least hear it coming.

No notes; useful suggestions. It's probably way way too late to try to train battalions of hornets to use a new set of seals, especially ones that will mess with their own flight capabilities, but useful nonetheless. The second suggestion here assumes that everyone present already has the echolocation technique stunt, but eh. These guys are the cream of the crop.

Meet with Enma/Cannai on Kamehameha
Inform them of Itachi's jutsu-stealing capabilities
Ask them if the Bosses claiming small parts of Arachnid would meaningfully support the DRAGONWAR. Clan Bosses are incredibly powerful on their territory
Hazou knows this is a huge ask, he wants to confirm it would be materially useful before taking it to Kumokugo
He isn't asking for more details about the process, just wants confirmation this is a good idea
The other Bosses would swear the territory would be returned afterwards.
If viable, bring it to Kumokugo. Optimize that meeting with Mari and Kagome.

I'm really confused why we're treating Enma like a closer ally than Kumokogo. She's our uncles Boss, and a good friend of his. She's the one to ask about the feasibility of giving up Land - especially Land near the great butte; an anomalous structure none of the other bosses know anything about. This is asking about the utility of mugging a mutual friend of ours behind her back; when she's the expert on the topic. Luckily I think we're in good company, so more likely to be scolded than have to watch an emboldened new group of essies start a conquest. Still.

Ask Kagome to ensure there are sufficient skyslicers in Arachnid
Fair enough lol, though this truly seems like something that's already been taken care of


Orochimaru:
Jiraiya had darkness domes. Is there a portable version we could give to the Hornets with instructions to fly at the Beautiful Dragon? Other sensory deprivation seals could help reduce its attack vectors too.
Look for other sensory-deprivation seals from the Tower/Kagome

Good suggestions, no notes
Get his feedback on the ideas to arm Hornet Drones with seals
Meeting to have a meeting to have a …


Apologize for the presumptuousness, but suggest that since the Shifter Dragon is always looking, it might be a good target for mental attacks (like those cannibal seals).

Okay when we wonder where Hazou's spine went, we can stop looking


DRAGONWAR
Stay out of the way, but be prepared to support as needed

How? Keeping summons summoned? Staying on the 7th path in Dog so if there are any bad vibes Hazou can peace out and summon Cannai? Going in person? How?


Overall expectations resulting from this plan: NPC's being confused and listed the problems I listed; Enma and Cannai being annoyed about cheater eyes, Enma and Cannai being annoyed about Treason, 1-2 possible seals thought of for the Dragons, but likely too late.
 
I'm really confused why we're treating Enma like a closer ally than Kumokogo. She's our uncles Boss, and a good friend of his. She's the one to ask about the feasibility of giving up Land - especially Land near the great butte; an anomalous structure none of the other bosses know anything about. This is asking about the utility of mugging a mutual friend of ours behind her back; when she's the expert on the topic. Luckily I think we're in good company, so more likely to be scolded than have to watch an emboldened new group of essies start a conquest. Still.
It's a sanity check before we ask her to tear out pieces of her soul.
 
Interlude: Orochimaru's Dossiers on Akatsuki
Interlude: Orochimaru's Dossiers on Akatsuki

Transcription note: Orochimaru-sensei dictated this to me during a training session. Afterwards, I transcribed it to longhand with minimal editorial corrections.

o-o-o​

Now, let us begin with the information on Akatsuki. I preface everything with a disclaimer that Akatsuki's members have internalized the habits of power common in the Elemental Nations. They do not share their abilities and trump cards even with each other, so my knowledge represents only a subset of their general kits. Each likely has more abilities hidden from me or recently developed.

Perhaps I shall list them vaguely in order of their general capabilities. I shall start with Deidara then, as he is their weakest member by far. Formerly Hidden Rock of the Katsumi Clan. Apart from his bloodline, he also has Earth and Lightning Elements but no noteworthy techniques in either. Inexplicably, he also knows the Shadow Clone technique, though I cannot imagine how he acquired it. I have not observed him cast a non-elemental technique.

His combat skills would be mediocre for a jōnin. He has exactly two tricks. First, he is a ninjutsu creator of no small skill, and a combination of secret techniques and his own bloodline has made his offensive capacity, especially his wide-area offensive capacity, unparalleled in the Elemental Nations. To make that more precise: I have little doubt that he is well capable of dealing destruction comparable to the rune explosives you demonstrated to me. Perhaps he would be unable to match the full-strength explosive rune – we cannot say for certain until we have seen it.

Mere offensive prowess would be unimpressive – after all, many ninja possess powerful, lethal techniques. However, his other trick is flight, learned under Ōnoki. His flight is true flight, more akin to a bird than mere skywalking. He bestows this power to his clay creations, but in the time since Nagi Island, he may have mastered Ōnoki's unbounded personal flight. While skywalkers render him assailable, he is substantially faster and more maneuverable in the air than a ninja on skywalkers is capable of.

Regarding specific techniques, he has a standard set of enhancement ninjutsu in his core elements, which should go without saying. He uses clones, especially bloodline clay clones. Clay clones are quite useful in combat, unlike elemental clones, but are not as generally intelligent as shadow clones. He reshapes these clones into a variety of forms such as his signature dragons, though these forms do not impact the function of the clones – except the size of the final detonation as they explode. Hm… what else? Ah, he is exceptionally resistant to genjutsu.

It is a weakness that he is aware of, but his clay constructs can be prematurely detonated by powerful Lightning Element techniques. Really, his main weakness is that his offenses are one-dimensional. A sufficiently capable defense against explosives hamstrings him. His flight makes him overconfident, but the era of skywalkers will have tempered his expectations. He is prideful, not just of his combat capabilities, but of his "art". I do not know exactly how his obsession with explosions might be exploited, but it is likely exploitable. If only you had someone with the same neuroses to consult.

Perhaps Hidan next. Hidan has several unique capabilities which would make him threatening if he were remotely intelligent. Instead, he is an imbecile. Right, the boy did ask for favorite foods, did he not? This information serves no purpose as most of Akatsuki is nigh impossible to poison, but Hidan is an exception. Regardless, Deidara favors boiled eggs and Hidan prefers barbecue. He is not picky about the provenance.

Hidan is formerly from Hot Springs of the Blood Element Kotsuzui Clan. He also has Wind and Lightning Elements, though apart from basic enhancements, he uses such techniques rarely. Given his single-minded obsession with his scythe, he must have found truly exceptional techniques in those elements to muster the motivation to learn them. Movement and physical enhancement support his fighting style well, but I suspect that alone would be inadequate.

His scythe is noteworthy. It is several centuries old and crafted from an impressive quantity of chakra metal. He controls the scythe at range by channeling pulses of adhesion and repulsion through the scythe's cable, though he is naturally the most deadly in close quarters.

Regardless, his unique physiology is the primary interesting thing about him. At the surface, he appears biologically human, but no part of his physiology operates as one would expect. I suppose a detailed breakdown of his organs would be unhelpful. Regardless, Hidan is functionally impossible to kill through ordinary means. He has impressive combat-speed regeneration and can survive nearly any blow. Rare is the injury that slows him down. I recall an enemy jōnin once decapitated him. He dispatched the jōnin while his head trash-talked a few meters away, then strolled over and placed his head back on his shoulders. Had his head been destroyed, I do not know whether this would have killed him or whether he would simply have regenerated a new one in hours or days. It is not as if he has a particularly complex brain to reconstruct. Naturally, he is very cautious about damage to the arms or legs that would actually impede his fighting ability, and his unerring luck lets him avoid critical wounds.

Additionally, he possesses an exceptionally unusual esoteric technique. I am uncertain which components of this procedure are required and which are done for show because he is an imbecile, so I will simply describe it in full. Hidan draws his opponent's blood with a fighting style optimized for efficiently inflicting a scratch, even if said scratch would be inconsequential in an ordinary fight. Hidan consumes the blood. He draws a symbol in the ground out of blood – this does not need to be specifically the opponent's blood, as even his own blood works. This is the slowest step and takes around three seconds. He establishes an undefined sympathetic link between himself and his opponent. Thereafter, any injuries Hidan suffers are similarly suffered by his opponent. If he is feeling lazy, he will stab himself through the heart. The enemy's heart will then be destroyed.

He does not appear to be able to use this technique on multiple opponents simultaneously. However once the circle is drawn, he can select a new opponent by simply consuming a different drop of blood – the circle need not be redrawn. He need not inflict the injuries himself. The technique lasts for at least a minute. The maximum range I have seen him use it at is around half a kilometer. I do not know whether he can use stored blood for the technique – I have only seen him use fresh blood, but he makes many foolish decisions in the name of his religious restrictions. The technique fades a few seconds after he leaves the circle, but he typically would rather suffer injuries than be forced out of the circle prematurely. He appears to enjoy letting enemies strike him after he's used the technique and thereby cause their own demise.

Apart from his scythe, immortality, and esoteric techniques, is there anything more to him? No, he does lack depth. His greatest weakness is that he is an imbecile. He will eat food you present, he will walk into traps, trigger unknown seals, et cetera. Furthermore, he frequently lets his location become predictable when he travels the world to cultivate his various cults. As a particular weakness, I note that his immortality means little when measured against techniques that deny him the ability to use his body at all without injuring him. Naturally, he is moderately wary of capture techniques and genjutsu users. In particular, he is passable at blind-fighting – I suspect a bloodline technique that lets him weakly sense nearby opponents' blood.

Who next? Kakuzu? [Orochimaru-sensei laughs for around five seconds] Fool.

Unlike his peers, Sasori is not strong in direct combat. While his general capabilities would likely still grant him a win in a direct match-up, his puppetmastery is inferior to Chiyo's. However, he is a sealmaster of no small skill – while not on the level of myself or Jiraiya, he is certainly your superior. Given a target, he frequently develops specific and effective countermeasures. Most noteworthy among his skills is his biosealing. He has delved extensively into human bloodline research and frequently preserves bloodline capabilities within puppets made from appropriate corpses. While I suspect he cannot receive information from his puppets, making bloodlines like the Hyūga's and the Kozu's useless to him, he takes advantage of the various bloodline elements available in the Elemental Nations, such as Magnet, Lava, Phantom, et cetera.

He has modified his own biology extensively. He has even dabbled in brain modification. Prior to Nagi Island, he had reduced his body to a set of chakra coils and the minimum infrastructure necessary to support them, and had thus been able to embed his "body" into any puppet he so pleased. It appears Pain's resurrection technique reset his biological body to its counterfactual unmodified state, so I do not know what bioseals he elected to create this time. I suspect he will find new optimizations he previously overlooked.

As for specific abilities, I do not know exactly what new puppets he has made – though he must be substantially weakened for the loss of his puppet of the Third Kazekage. His catalog of seals is vast and varied. He has all the standard sealmaster staples, at approximately the highest level that such seals can be made, and his biosealing expertise makes him a particularly dangerous opponent.

Ah, I did skip the basics, didn't I? Formerly of the Karappo Clan in Hidden Sand, and he makes good use of their techniques, though his Yodomi bloodline limits his ability to innovate beyond them – though less than other bloodline-holders. I have never known him to use a ninjutsu. He has few weaknesses as he is a sealmaster and among the more defensively-minded Akatsuki. He is well aware that effects that disable chakra threads or bioseals would leave him helpless or dead, and has prepared defenses accordingly. Still, unless he has constructed his biology differently, that is a weak-point of his – he cannot survive in the absence of chakra. Favorite food? He was incapable of eating while I knew him.

Insofar as this list is a vaguely ordered one, this marks a dividing line in Akatsuki's strength. The three I will name beyond this point are particularly dangerous. The reason is not intrinsic to any technique or combat ability they have. Rather, it's because they are actually intelligent. Naturally, this has made them more effective in the pursuit of effective techniques and combat abilities, but that is beside the point. Perhaps Deidara may mature to this latter category in time, but this list obviously only represents my recollection, and he was an idiot when I was in Akatsuki.

Regardless, the following three are approximately capable of overpowering a jinchūriki in single combat.

In direct combat, Kisame is highly threatening. Formerly of Hidden Mist from the Hoshigaki Clan, his bloodline grants him exceptional chakra reserves, and among Hoshigaki, he is supposedly an outlier still. He possesses Water, Wind, Fire, and Earth Element, and though I have not seen him use it, I would not be surprised to hear of him knowing Lightning as well. He is very likely the greatest user of Water Element alive. His ludicrous reserves lend well to his use of ninjutsu, as he is capable of using jinchūriki techniques that would be too costly for any ordinary ninja to cast.

As jinchūriki cannot be summoners, his natural reserves would make him the greatest summoner in history were he not crippled by an exceptionally poor choice of summon clan. Still, he can summon nearly-freely, and he does so at every reasonable opportunity. Like the majority of Akatsuki, he is capable of creating and adjusting ninjutsu, and he has adapted the Shark Clan's many ninjutsu. They hold little back from him, including techniques stolen from various coastal summon clans. This constitutes a weakness, as he is exceptionally close to the Shark Clan and prioritizes their wellbeing in some ways above his own. Still, he may have hardened his heart after triggering my deadman's switches.

Overall, he follows a similar path as Jiraiya. Exceptional basic combat skills, backed up by best-in-class ninjutsu for every situation. His direct combat skills are among the best in Akatsuki, so I won't linger long on his combat ninjutsu – you may assume he has a technique suited to any situation. His sensory techniques particularly impressed me. He exceeds even me in that regard – he has near-theoretically perfect vision, hearing, and smell. He can separately sense water and chakra around him to a massive range, making him an exceptionally powerful blindfighter and exceedingly difficult to evade. Frustratingly, he can also avoid chakra sensing.

Of course, his chakra sensing is not truly his own. In truth, Kisame represents not one member of Akatsuki, but two. His weapon, Samehada, is no mere weapon crafted from chakra metal. It is a genuine relic from the age of the old gods. Uniquely, it is sentient and likely sapient of its own right, though I am unsure how long its memory stretches into the past. It would not surprise me if Kisame had, over his decades by Samehada's side, learned ancient secrets and techniques from it. At the bare minimum, bonding with the weapon has expanded his chakra reserves further, granted him the ability to sense and drain chakra, and massively improved his physical resilience, even including minor regeneration. I suspect Samehada itself acts like a second mind for Kisame in combat, indicating threats and analyzing enemy techniques while he is preoccupied with fighting, though I have no evidence for such. The weapon has native chakra drain of its own that is far, far more powerful than any bloodline ability – to the point that ninjutsu are destroyed with a single swipe of the weapon, and even jinchūriki can be drained unconscious in less than ten seconds. While called a sword, the weapon is really more of a club. Specifically, a club made out of several dozen sharks fused together. Yes, this is absurd. It is also reality.

Being a ninja cut of a similar cloth to Jiraiya, he has no fatal weaknesses. He cannot lose an endurance fight with his natural reserves and drain, and his senses make him exceptionally challenging to lead into traps. His relative strength in Water Element and relative weakness that I assume exists in Lightning suggests that he is probably more susceptible to Earth techniques than others, though that provides little comfort. I suspect the simplest way to kill him may simply be to overpower him.

I believe he enjoys crab.

Konan is quite the mystery. She told me her history, of course, but she had a habit of sharing just enough to raise questions without granting answers. She is formerly of Hidden Downpour, the village succeeded by Hidden Rain, and born of a clan long dead – perhaps the provenance of her paper ninjutsu, perhaps not. If I recall Jiraiya's stories correctly, she's our junior by a decade in biological age. Her Elements are Water, Wind, and Earth, and she has a relatively mature suite of techniques in each. However, she has specialized in paper-style ninjutsu, and rare is the occasion where she is forced to use techniques of another element.

She is quite the genius of ninjutsu creation and perhaps even my equal in that regard. However, where I have spread my attention amongst the elements and beyond, she has focused single-mindedly on her paper-style ninjutsu. She has several particularly lethal tools as a result.

Firstly, she can activate seals remotely. This was a source of no small headache to me. In the conflict where Hiruzen died, I believe Jiraiya had approximately a tenth of a second to cast his seal-pouch away before it exploded on his hip, and she was the reason why, at Nagi Island, we three stayed on the ground where a moment of focus from Konan wouldn't cause us an untimely fall. As it was, a key objective was to keep her too occupied to let her drop our people to their deaths with a thought. Naturally, this is not solely a disrupting tool. She rapidly arranges and activates seal arrays mid-combat. She is a jōnin-level sealmaster and consequently has access to a variety of tools. If you recall my note on her intelligence, you will understand why she is exceptionally deadly as a result.

Secondly, she can duplicate seals. She is limited to seals of her own creation, thankfully, but her skills and general strength have won her a modest library of seals, and she has prioritized seals that are effective en-masse. In truth, Deidara may not even be the member of Akatsuki capable of causing the largest explosion – Konan is able to appreciate the simplicity of applying tens of thousands of explosive tags to solve a problem.

Those are perhaps her two most dangerous tools. The remainder simply make her lethal in ordinary combat. Her Dance of the Shikigami technique has let her leave behind her ordinary biology in exchange for bonding her chakra to a vast quantity of paper. This makes her immune to approximately any physical or single-target attack, and her secondary Elements are well-equipped to handle area-of-effect attacks in Fire, Lightning, or Water that could damage her paper swarms.

The extent to which she meaningfully has a body at this point is questionable – she is a chakra entity at least a hundred and fifty meters wide that is anchored to paper swarms within its area, and which can quickly take control of new paper. The swarm's range can be extended by her Paper Clones, which are jōnin-tier combatants approximately as unkillable as the original. She survives while a sufficient quantity of paper exists in range – and she is of course careful to ensure that several hundred sheets tunnel underground when a fight commences. Frankly, I have no clue how Jiraiya's suicide technique killed her. I suppose it is trivial to mention, but her transformation does grant her the best flight in the Elemental Nations that I know of.

In terms of psychological weaknesses, unlike the rest of Akatsuki, she deeply cares for the village of Hidden Rain. Like Sasori, she is highly dependent on active chakra effects for her existence, and were her technique to be countered, she would be forced into her vulnerable, biologically normal body. Unlike Kakuzu, who did so out of a stagnant uncreativity, she appears to return to her original form out of sentimentality. In those times when she was feeling sentimental, I recall her being partial to broiled fish.

That leaves Akatsuki's most dangerous member, Uchiha Itachi. Formerly of Hidden Leaf, of the Uchiha Clan, his specialty is Fire Element, though he also has Wind and Water. He may well have additional elements – I only saw him use Wind and Water Element when pressed, and he is wary enough about sharing secrets that he could well have Lightning or Earth or something beyond. He never trusted me. He never trusted anyone but Pain.

Devoid of context, the whelp would not be particularly threatening. His genjutsu would threaten even Kage, and he has a range of supplemental skills that would out-do the average jōnin – technique modification, Fire-style ninjutsu, weapons skills, hand-to-hand combat, et cetera. These are relatively ordinary capabilities, and would not be noteworthy on their own.

His specific abilities with genjutsu are unclear. I will list an incomplete list of non-mundane capabilities he has demonstrated, with the caveat that some may be due to his bloodline, some may be smoke and mirrors, and that he likely has other abilities that I am unaware of. Total mind control, allowing him to puppeteer ninja into fighting their allies with a glance. Placing genjutsu without eye contact, on an enemy whose eyes were closed. Illusion genjutsu that bypass esoteric senses, such as chakra sensing. Ignoring a jinchūriki's genjutsu-resistance. Casting genjutsu via his summons.

He is a summoner, and despite several periods of rocky relationships with his clan, has earned their trust and support in many ways. For any capability he does not have, he has an appropriate summon to provide that capability. Furthermore, the Crow Clan's ninjutsu is not particularly powerful as far as Seventh Path ninjutsu go, compared to clans such as Boar, Toad, or Condor. However, they have perhaps the broadest range of esoteric techniques, which, in the hands of an intelligent opponent, is particularly dangerous. Naturally, his close relationship with his summons also grants him effective flight.

He uses clone techniques extensively. Apart from his odd Crow Clones, he is exceptionally proficient with Shadow Clone and capable of effectively using the technique in combat. His reserves are unexceptional, so I infer that he has somehow modified the technique to consume less chakra, or to let him control the way that chakra is divided between himself and his clones. His clones may not benefit from his bloodline, but they do enjoy the remainder of his prodigious skills, particularly illusion genjutsu.

The Sharingan is not an ordinary bloodline. Setting aside its unique origins, its capabilities are broad and nearly impossible to counter. For instance, its precognitive ability is unprecedented in all that I have seen in my travels. Alone, combat-precognition would perhaps make the Sharingan the strongest bloodline on the continent. Instead, it permits him to perceive nearly anything, including chakra. It grants him access to dozens of combat-relevant ninjutsu. It improves his memory and combat-speed cognitive processing.

His physical bloodline has been augmented further by some esoteric procedure, visible as an odd change to the pattern within his eyes. Setting aside the ordinary Sharingan capabilities above, which are strengthened by his augmentations, he has gained a number of new capabilities as a result. He can produce a genjutsu called Tsukuyomi, which applies extreme time dilation to the cognition of himself and the target. He can produce a ninjutsu called Amaterasu, which is undodgeable, unblockable, and inevitably lethal. As an aside, I note that investigating these names would be profitable if you truly wish to learn this world's deepest secrets. Like Pain, he can control Tailed Beasts.

These abilities are chakra-hungry and self-damaging when overused, which is unusual for bloodlines. As a consequence, he was substantially crippled at the time of Nagi Island. He had substantially weakened his bloodline and ordinary vision by overuse of his augmented abilities, and had additionally somehow contracted a rare disease that weakened him further still. Seeing as Sasori was restored to full health despite his extensive self-maiming, I have to assume that Pain's final technique has similarly granted Itachi his health back. I expect him to act far more carefully with his new body.

Perhaps the final note on why he is exceptionally dangerous: Itachi is particularly attentive to the secrets of the world. I have to assume this relates to whatever revelation caused his particular exit from Leaf and the unusual modification he made to his own bloodline, but I suspect that he spent years single-mindedly pursuing long-forgotten ancient truths. I do not know what he learned, nor have I seen him use ninjutsu retrieved from such places. However, I am certain he attained great power from his adventures – at the very least, old relics of which I know of two. First is a sword, summoned from the liquid within a gourd, which seals away the souls of that which it touches. Second is a mirror which can absorb and reflect any ninjutsu.

His primary weakness is his shallow chakra reserves. He has many techniques which are highly valuable – summoning, high-grade Fire-style ninjutsu, mind-control genjutsu, bloodline abilities, shadow clones – and finite reserves. As a result, he is quickly exhausted as he fights. I suppose his fanatic loyalty to Pain is also a weakness. I would have thought him too intelligent to follow Pain's apocalyptic plans, but I suppose the Eye of Insight will not let him see through that particular blind-spot.

Apart from that, I know of no weakness in his fighting style or personality that could be exploited to kill him. I do not say this readily, so know that I mean it when I say it – Itachi Uchiha is stronger than me.

He did not eat in my presence, but he does eat.

That concludes the report on Akatsuki.
 
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Perhaps Hidan next. Hidan has several unique capabilities which would make him threatening if he were remotely intelligent. Instead, he is an imbecile.
Against my better judgement, I am starting to like Orochimaru.

His weapon, Samehada, is no mere weapon crafted from chakra metal. It is a genuine relic from the age of the old gods. Uniquely, it is sentient and likely sapient of its own right, though I am unsure how long its memory stretches into the past. It would not surprise me if Kisame had, over his decades by Samehada's side, learned ancient secrets and techniques from it.
Oh my. This is interesting.

Secondly, she can duplicate seals. She is limited to seals of her own creation, thankfully, but her skills and general strength have won her a modest library of seals, and she has prioritized seals that are effective en-masse. In truth, Deidara may not even be the member of Akatsuki capable of causing the largest explosion – Konan is able to appreciate the simplicity of applying tens of thousands of explosive tags to solve a problem.
GOD I WANT THOSE TECHNIQUES

Perhaps the final note on why he is exceptionally dangerous: Itachi is particularly attentive to the secrets of the world. I have to assume this relates to whatever revelation caused his particular exit from Leaf and the unusual modification he made to his own bloodline, but I suspect that he spent years single-mindedly pursuing long-forgotten ancient truths. I do not know what he learned, nor have I seen him use ninjutsu retrieved from such places. However, I am certain he attained great power from his adventures – at the very least, old relics of which I know of two. First is a sword, summoned from the liquid within a gourd, which seals away the souls of that which it touches. Second is a mirror which can absorb and reflect any ninjutsu.
What does he know?!
 
Right, so this chapter just reinforces something I've settled on for a while.

We must never get in a direct fight with Akatsuki.

We do not throw a punch. We do not genjutsu them. We don't ambush them with a jutsu or a seal. We don't boost up Mari and have her fight. None of that.

Akatsuki are in another league. If we want to kill them, they should die before they realize they're even in danger.

The obvious way to do this is just to put them at the center of a ludicrously destructive event. We already know of one which works for a fact (EM) and I am aware of literally half a dozen more plausible runes which could have the destructive yield to level a Hidden Village in a eyeblink - or a random patch of forest with a Akatsuki in the middle.

We must use these. Combat with them is suicidal, we're a fucking chunin.
 
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