I'm not sure how accurate the XP totals on the character sheets are, but assuming they're correct...

[X] Training Hazou: Silver Tongued Bijuu

Manipulation 6 [12/67]

Deception 11 [23/67]
Deception 12 [35/67]

Diplomacy 5 [40/67]
Diplomacy 6 [46/67]
Diplomacy 7 [53/67]
Diplomacy 8 [61/67]

Roki 6 [67/67]
 
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At this point, I think it's a valid option to simply leave. The team is in a mostly-hostile village on high alert. There are a few chunin/jounin villagers who may be brash and fanatic enough to ambush the team at some inconvenient point, and the team can't afford to receive any permanent injuries (or deaths).

Admittedly, leaving isn't a particularly fun nor interesting option. =/
 
At this point, I think it's a valid option to simply leave. The team is in a mostly-hostile village on high alert. There are a few chunin/jounin villagers who may be brash and fanatic enough to ambush the team at some inconvenient point, and the team can't afford to receive any permanent injuries (or deaths).

Admittedly, leaving isn't a particularly fun nor interesting option. =/

Imagine how disapointed Kei would be if you tried to suggest that, though.

And I'm confident that we can conquer this place. Maybe convince the village that Kei is the reincarnation of their founder or something?
 
At this point, I think it's a valid option to simply leave. The team is in a mostly-hostile village on high alert. There are a few chunin/jounin villagers who may be brash and fanatic enough to ambush the team at some inconvenient point, and the team can't afford to receive any permanent injuries (or deaths).

Admittedly, leaving isn't a particularly fun nor interesting option. =/
Its an option but to do it safely we've got to be quite far away before they work out we've gone.
It could be both interesting and fun if they out we're going before we're out of the village.
 
And I'm confident that we can conquer this place.

You have vastly more optimistic estimations of our ability to do that than me. This is a isolationist village with a deeply entrenched religion that probably distrusts strangers a great deal, and almost the entire council of Elders want us to either die or leave. We cannot win a fight with them, and we still know insanely little about their culture and political system.

Also, I think this is really good in-character motivation for Akane to develop her own signature Taijutsu style, something that accentuates her strengths in the same way that Roki exploits our bloodline. She's now Hazou's equal in basic Taijutsu, and she's better than Hazou was when he developed Roki.
 
Akane Taijutsu: something about getting an extra push out a la FLAMES OF YOUTH? Like say on a roll she can push her spirit into it, increasing her physical capabilities beyond safety or the limitations of her chakra reserves, at severe penalty to any following Taijutsu roll soon-after (aka a lesser form of the 1st Lotus gate in a way).

Increasing levels can decrease the penalties or increase the gains on the move (ex: additional dice, re-roll the worst die, multiple extra dice from spent chakra (double extra dice per CP or multiply the results of chakra dice). Or larger gains on some levels for increasing penalties. The beginnings for this being in how hard she pushed against the Genin back when her and Hazou nearly died?

Where if she levels it high enough the technique may even evolve to the point where it can approach the Lotus technique itself (aka independent discovery of it of sorts?).

Not sure if that would be unreasonable to achieve or OP without hashing out the details more specifically
 
You have vastly more optimistic estimations of our ability to do that than me. This is a isolationist village with a deeply entrenched religion that probably distrusts strangers a great deal, and almost the entire council of Elders want us to either die or leave. We cannot win a fight with them, and we still know insanely little about their culture and political system.

We have diplomancer Mari and an eldritch hivemind with access to the internet to look up social engineering tactics. I almost feel sorry for their politicians.

Almost.

I'm really enjoying the politics and intrigue. This might be the best arc so far.
 
It seems to me that further interaction with the village will mostly be a social challenge. I have a hard time seeing how stronger punching or better jutsus will get us that scroll. They might help when everything goes horribly wrong though, again.

Are we going to go with our usual "Mari knows best" strategy (it worked so well in the last ninja village!) or are we going to bite the bullet and invest more on social skills?

Both Hazou and Noburi could easily raise their main social skills (Decep and Diplo respectively) from 10 to 12 with half of the XP they have currently saved up.

Do we want to do that?
 
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Personal opinion says improving Diplomacy/Deception skills to 12 won't make enough of a difference to handle a half dozen elderly ninja. We could, in theory, get information from higher-ranking civilians on social/custom/religious information, though. Why don't we do half of that by giving Noburi Diplomacy and Hazou Deception; then have them work together to get basic intel while Inoue-sensei does the actual social mindfuckery.
 
You have knowledge we lack. Knowledge I think will outweigh the harm you do merely by being here.
Fear us, for we know ways of moving logs without needing chakra! I'm afraid that the village will want us to teach them medical ninjutsu, which we actually can't do right now (though they don't know that, and I suggest we don't tell them). I will say, if nothing else, this village has been a great source of XP. 10/10, would get ambushed again.

You have vastly more optimistic estimations of our ability to do that than me. This is a isolationist village with a deeply entrenched religion that probably distrusts strangers a great deal, and almost the entire council of Elders want us to either die or leave. We cannot win a fight with them, and we still know insanely little about their culture and political system.
[X]Action Plan: This village sucks.
This village sucks. We should intercede for Kouta as a reminder for Inoue and Hazo, then GTFO.

Most likely, the sensible/rational thing to do is to mostly acquiesce to their demands, retreat once Akane's healed, report back to Jiraiya, and then in the future try to get the summon scroll, or just try to steal the summon scroll and leave. Or just agree to Yoshida's terms, let Akane heal, then leave and sell the secret of their existence for power. I will (of course) continue writing village conquest plans (it's so much more fun with bigger challenges). To expand on @Twofold's list of important people (with my own commentary):

First, this is all information that Yoshida gave us. Given her requests to have us follow her lead, it's likely a mix of truth and lies. Before doing anything drastic, we'll want to gather more corroborating evidence.

Council of Elders:

Consists of the heads of the 7 most powerful(?) families.

Yoshida Tsukiko - Our "ally", sealcraft, progressive
very strict and demanding, used to getting her way, willing to talk, hard negotiator, perceptive, thinks we are a threat but also an opportunity

Gasai Mikoto - Grandmother of Kouta, taijutsu, moderate
Likely to support us, likely to have scandal from Kouta's actions. Our doing things with Kouta could lead to good things.

Azai Rindou - High society, tapirs, isolationist
Likely doesn't think medic-nin are super great, likely very difficult to bring to our side.

Aida Rin - Religious leader, isolationist
Thinks we are a "direct threat to their faith". Whatever that means.

Takahashi Saburou - Father of the "jounin" we first met, ninjutsu, moderate
Ninjutsu master, likely to come around to Yoshida's side soon.

Inoue Rika - Political powerhouse, lorekeeper, isolationist
Strongest opposition. Also likely most knowledgeable about the things we actually want to know (unless Yoshida is).

Azai Shuusuke - Waste of space, will vote with Rindou
I feel like there's something more here.

So it sounds like we've got Yoshida, Gasai, and Takahashi on or near Yoshida's side. I'm not sure where Yoshida is planning on getting her fourth member's support from. If I were her, I'd probably attempt to appeal to Aida, since he holds two votes, and I'd just have to convince him that we aren't a threat to their faith or whatever. If she's doing that, then anything we say or do that is different from the narrative she's selling him will likely cement his opposition to us.
 
Reporting to Jiraiya is a given, for me. We now can offer two very valuable pieces of information: 1) The chakra rain covering Rain Country, and 2) An entire secret village filled with chakra users that Orochimaru would eat up like candy. If anyone is likely to successfully negotiate with them, it's the Toad Sage.
 
Reporting to Jiraiya is a given, for me. We now can offer two very valuable pieces of information: 1) The chakra rain covering Rain Country, and 2) An entire secret village filled with chakra users that Orochimaru would eat up like candy. If anyone is likely to successfully negotiate with them, it's the Toad Sage.
Assuming our boss is Jiraiya, that is...
 
Reporting to Jiraiya is a given, for me. We now can offer two very valuable pieces of information: 1) The chakra rain covering Rain Country, and 2) An entire secret village filled with chakra users that Orochimaru would eat up like candy. If anyone is likely to successfully negotiate with them, it's the Toad Sage.

The problem with reporting to Jiraya is that if we do it we are basically giving up on the summoning scroll.

He was perfectly okay with sending us on a goose chase but once we confirm that there is a scroll here he will find far better and loyal ninjas to give that scroll to.

I'm pretty sure we can still "win" here and if we ultimately fail to get the scroll there are plenty of second place awards we can get from the village (allies, a hiding place, sealing, jutsu etc.) Most of those awards also lose value if we report everything to Jiraya.
 
Reporting to Jiraiya is a given, for me. We now can offer two very valuable pieces of information: 1) The chakra rain covering Rain Country, and 2) An entire secret village filled with chakra users that Orochimaru would eat up like candy. If anyone is likely to successfully negotiate with them, it's the Toad Sage.

If we believe what Yoshida says, Hidden Mountain's isolationism coincides with their faith; if we attempt to leave and expose them to the evil outside world, they will do their best to maintain their secrecy even if it means suffering substantial casualties. After all, it would be better for a few to survive rather than risk the safety of everyone.

For better or for worse, I get the feeling that we are stuck here... at least until Akane gets better and we can run at our maximum pace.
 
Why do you think that this would be the case @Twofold? Why send us out here for us to find and use the scroll ourselves and then take it away if we report to him that we found the scroll and a Village of Ninja of no affiliation? He expects us to try and get it and have that resource available to us the next time we see him. With as much information as we have found out(Rain Water Problems, Village of Ninja not paying taxes) we should have enough political capital to gain his help and still reap the full reward of the summon contract.
 
On Jiraiya, reporting to him is one of the things which would likely give us a couple favors and make him consider us more loyal than he considers us right now. I suspect we could maybe wrangle the summon scroll out of the deal, but what we'd really be giving up is the pocket village we've been trying to conquer.
 
Mari is slowly going blind due to use of her Forget Me Genjutsu. She is using the transformation principles to be able to see, that is why her eyes change color! /Wild Speculation!

Edit: Weak evidence, a price that a genjutsu user would be hesitant to make use of is the ability to use genjutsu itself which requires eye contact. Ties up more of your chakra to maintain the transformation to fix the eye issue, and it is not as if people have not used self harming skills before(The Gates, Kill self and target Jutsu)
 
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Proto Plan: Making Waves

Thank Yoshida for her offer, but respectfully decline.

Talk to Takahasi and get that cultural revolution in full swing.

Meet with Gasai, make a great show of publicly forgiving Kouta. Flatter them, befriend them, and generally turn the murderous little shit (and his grandmother) from an enemy to an ally.

Talk with Azai, Aida, and Inoue, and act like we have recognised their culture as superior to ours. Say we want to assimilate, and who better to teach us than the most respectable and wise leaders of this bastion of religious purity (I think I vomited while typing that). Basically, butter them up keep them happy until we don't need them anymore at which point we can just dispose of them.
This is close to (though a little more extreme) what I would suggest. I think that talking with Azai, Aida, and Inoue is likely to only lead to ruin though, so wouldn't do that (we will likely only do harm - we legitimately don't know anything about the village's customs). I'd also, instead of jsut respectfully declining Yoshida, try to make a counter-offer, basically, we'll do all these things, and actively co-operate to boot, but we won't just be left out of the process. Then make talking to Yakahasi and Gasai a part of the conditions of our co-operation.
 
Probably should discuss when and how we should speak up on Kouta's behalf. If their customs on mealtimes and looking at people are enough to warrant a warning we really need to know what's permissible and not permissible in an official council meeting like this. It would also be a convenient way for us to ferret out their customs and practices to give us a better way of communicating with others, while avoiding suspicion from Yoshida.
Good idea? Bad?
 
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