Could we abuse reverse summoning mechanics to become 7th path merchants?
Send a Pangolin to one remote corner of the 7th path, send a different Pangolin to another, and they can act as if they had a shared inventory. This shouldn't annoy the merchant council, as we aren't stealing anyone's job. They just see gold appearing out of nowhere. We could even let them tax it!
It might annoy the village, because it means we are spending time getting rich and not defending the village. We haven't heard anything about selling skytowers for gold, so maybe they are fine with this sort of thing.
I see two routes for the merchant empire. Going rogue and going legitimate.
Going Rogue:
Just find a couple merchants and approach them with our get rich quick scheme. We work out our cut, and set them loose.
Going Legitimate:
The Pangolins send 5 merchant caravans to nations who are okay with it. The caravans might double as embassies. The caravans have merchants, guards, and one <=15CP chump who signed the contract.
Periodically, we summon the 5 chumps, plus 1 chump from the capital, laden with storage seals that we made for them. We inspect the contents of the storage seals (goods and reports, because this is obviously also an information gathering network), and charge a small tariff. They exchange the storage seals as desired, converse, and are sent back to the summon realm.
Selling this to the Pangolin government will be very difficult. They are pretty xenophobic. So we need to frame it carefully.
- For a very long time, they have been able to keep their society unified using the threat of the Condors. Trying to keep the zeitgeist focused by having another war is the most transparently obvious failure mode. But their society is lead by generals at the moment, and if they shift to something else, the generals won't be as good at it. They will lose power relative to other people. If the generals start this trading empire, it won't matter how good everyone else is, they won't be good enough to compete. They can outspend any conceivable rival for power.
- Trade is going to happen. They can't get around that without starting some very expensive and unpopular policies. Trade, unfortunately, involves talking to people who are different than you, which can be dangerous for societies as rigid as the Pangolins. The trade network ensures that outside contact is minimized. They won't even have to forbid other merchants from leaving Pangolin territory, they will just be hopelessly out-competed, therefore unprofitable, therefore rare. And they can easily prevent foreign traders from coming in, they just insist they use the network.
And now for what we
don't tell them. This makes their entire government cripplingly dependent on Keiko. Once we get some time to spare, we can launch a nearly bloodless coup. Find a faction of Pangolins with a less abhorrent worldview, start getting them into power over a couple of years, wait for the current government to overcommit, and then one day declare the nice faction the rightful government. Refuse to make seals until they cooperate.