- Location
- Yes.
Wait what[X] A family-fun outing into the deeper levels of the Goketsu basement!
Wait what[X] A family-fun outing into the deeper levels of the Goketsu basement!
Sounds like a great time, don't you think? Fun for all ages!Jiraiya was able to track down three potential sites. The first, the agent assured you after some pressure from Jiraiya, was definitely not once the site of a secret laboratory where a diabolical missing-nin once experimented on helpless civilians, and does not have huge unexplored catacombs beneath it from whence the wailing of children and the snarls of unspeakable abominations can be heard on moonless nights.
Don't be over-impressed by teenagers who have "spent their lives" training for politics. Judging by historical example, the results aren't all that.
Then there's no harm in voting for it, right?You wouldn't expect teenagers who 'spent their lives' training for combat to have quite so good reflexes and battle instincts as a Genin would, but here we are. Whatever societal structures the Elemental Nations have in place for childrearing, they get results.
But there aren't any huge unexplored catacombs, that's what the agent guy said. He didn't say anything about the other two sites so we could've found some there, but we went with Orochimaru's old place, so no catacombs for us
I'm pretty sure he had a big table with a bunch of adjustment numbers for it.
I'm pretty sure he had a big table with a bunch of adjustment numbers for it.
[X] A family-fun outing into the deeper levels of the Goketsu basement!
Damn thing was hidden under a spoiler so I didn't notice it. Which is hilarious because it's fuckin' bookmarked.You did notice that the salient number I pointed to was the 1800 folks in the SED right? The technical staff needed, not the people building the factories. A little over 1% of the total. Those people with technical skill served as a proxy for the chakra capable people needed for a major sealing research project. These are the folk who would be duplicating seals, testing jutsu, or other similar tasks.
Mind, because of how you've defined sealing dynamics to work you can just replace "major sealing research project" (like Hidden Heaven, with many interconnecting parts) with a research program that is pursuing many smaller scale projects.
Also, I was using manpower numbers for a reason. The rest of the costs are negligible in the world of MFD. At least for sealing and jutsu we can write off resource costs and salary.
It's not that I missed any of that, I just wanted to get across the difference in scale.
This point is basically a non-sequitur that doesn't rebut any of the actual points I was making. All you've have here is an aptly color coded herring.
Not time, man hours. The villages have the hours, not the men.
At least not enough men well enough coordinated that every possible good idea will have already been explored. The entire point of my argument is that there's probably many seals and jutsu which are low hanging fruit left undiscovered simply because there's not enough people to find everything.
Of the 1500 ninjas Konoha has in service, are even 200 going to know sealing or TH? of those will even 100 being doing research full time? Would it be worse for any of those doing research to switch to churning out seals, or tweaking techniques for people?
The assuming that everything has been explored already is profoundly unreasonable if any of the answers to those are false, and only somewhat improbable even they're all true.
And especially with small sparsely connecting groups of researchers it's all to easy for an unlucky early test to tank a productive line of research, or a petty bureaucrat to squash a project over a personal grudge. They don't have the size, and resulting redundancy, to overcome those setbacks and re-label a line of research as good.
I don't exactly buy this, but my critiques are mostly just nitpiks.
Let's say it's true, and that your research is instead geared towards pushing people up a weight class and giving them a comparative advantage within their class.
Then your TH R&D is looking for things that augment particular people or small groups. Not only will the low hanging fruit we look for as players be completely different, since we're looking to boost completely different groups of people, but it'll be low hanging fruit that's useful for missing-nin without infrastructure behind us.
There may very well ways to make Nobby's barrel more robust and easier to hide left undiscovered, because Mist's R&D is focusing on making the Wakahiza wakaheze better. They use Wakahiza as mobile resource units within a group context. It's easier to keep them safe by giving others better defenses rather than trying to reverse engineer clan secrets.
It's similar for everything else. If they really are focusing on individual boosts there's every reason to believe that they've left the low hanging fruit for things we care about unpicked.
Fair enough, I'm not saying you've made any huge errors in the world building itself. I'm trying to say how you decide whether ideas we have are reasonable is flawed. The way you ask "If this is so awesome, why doesn't everyone have this already?" biases you towards an answer of "Because it's impossible" far more than is reasonable. It means you ignore the fact that people might not have been looking at that particular line of research for simple stupid reasons that aren't lost in the noise when your pool of researchers is so tiny.
When we have an interesting idea you'd be better served with system like the following to decide whether a particular idea is possible/feasible/easy:
Answer the questions in the table, sum up the modifiers and get the d100 DC with the following python code:
Question\Modifier -2 -1 0 1 2 How many village-nin would be bumped up a weight class by this idea?
A handful
(<5)
A small number
(<10)
A small fraction of our military
(<10% of any one village)
A large fraction of our nin
(<60% of any one village)
Most of our nin
(<100% of any one village)How many new S-Class nin would be created if they had access to this idea? 1 2-3 4-6 > 6 How many existing S-Class nin would be significantly stronger with this idea? 1 2-3 4-6 >6 Does this idea have strategic impact? No Minor Major Defensive Boost Major Offensive Boost Are the immediate research precursors well known? Nobody knows them <10 people knowledgeable in the concept A Niche idea Lots but not everyone Every researcher knows them How many researchers have the skill to research this? (Chakra capacity/elemental affinity/etc..) <5 people < 10 people < 50 people < 100 people > 100 people What is the economic impact of this idea? None small boost large immediate boost How visible would the tech be if the people capable of using it were already using it? invisible minor changes some changes mostly hidden from PCs major changes Could not have a world that we see if tech existed. (Immediately consider tech impossible) How important is the problem this tech is trying to solve to parties with researchers? Not important at all. Minor benefits there is a salient issue it solves but it's not urgent Solves and urgent issue It is existentially important this tech exists. How hard are precursor techs to work with/experiment on? Very hard hard doable easy very easy
Code:import math # Convert from log odds to normal probabilities def sigmoid(x): return 1 / (1 + math.exp(-x)) # Convert from probabilities to log odds def logit(p): return math.log( p / (1 - p)) # Pass in the modifiers from the table, get the DC check for the tech. def getResearchDC(x): diceSides = 100 # Number of sides on the dice being rolled scalingFactor = 0.4 # The unitless ratio to convert between # a modifier and the change in the log odds. baseRate = 0.3 # the base probability of a tech being impossible if # the modifier is zero. return round(diceSides * sigmoid(logit(baseRate) + x * scalingFactor))
If your roll is less than the DC then the tech is impossible. If it's slightly greater then it's possible but difficult, or someone else probably already has it and it's being kept secret. If it's significantly greater then it's low hanging fruit that people just missed.
If you want to use something like this, it's probably worth tweaking the numbers to fit your beliefs about the MfD world.
Even if something like this isn't useful to you, it captures how whether things have been researched or not is much more probabilistic in this sort of environment. You don't have enough people that all the low hanging fruit has already been looked at, and even massively impactful techs might be ignored because of different priorities or simple luck.
In a world like our own it's much less probabilistic because people share information so good ideas get amplified, lots of people try things so single failures in a fundamentally useful path of research don't crash the process, and how the small sliver of folk who buck the common wisdom is large enough to re-test notions periodically.
I'm a helper!Damn thing was hidden under a spoiler so I didn't notice it. Which is hilarious because it's fuckin' bookmarked.
Question\Modifier | -2 | -1 | 0 | 1 | 2 | Skywalker costs |
How many village-nin would be bumped up a weight class by this idea? |
A handful (<5) |
A small number (<10) |
A small fraction of our military (<10% of any one village) |
A large fraction of our nin (<60% of any one village) |
Most of our nin (<100% of any one village) |
2 |
How many new S-Class nin would be created if they had access to this idea? | 1 | 2-3 | 4-6 | > 6 | 2 | |
How many existing S-Class nin would be significantly stronger with this idea? | 1 | 2-3 | 4-6 | >6 | 2 | |
Does this idea have strategic impact? | No | Minor | Major Defensive Boost | Major Offensive Boost | 2 | |
Are the immediate research precursors well known? | Nobody knows them | <10 people knowledgeable in the concept | A Niche idea | Lots but not everyone | Every researcher knows them | 1 |
How many researchers have the skill to research this? (Chakra capacity/elemental affinity/etc..) | <5 people | < 10 people | < 50 people | < 100 people | > 100 people | 0* |
What is the economic impact of this idea? | None | small boost | large immediate boost | 1 | ||
How visible would the tech be if the people capable of using it were already using it? | invisible | minor changes | some changes mostly hidden from PCs | major changes | Could not have a world that we see if tech existed. (Immediately consider tech impossible) | 2 |
How important is the problem this tech is trying to solve to parties with researchers? | Not important at all. | Minor benefits | there is a salient issue it solves but it's not urgent | Solves and urgent issue | It is existentially important this tech exists. | 2 |
How hard are precursor techs to work with/experiment on? | Very hard | hard | doable | easy | very easy | 0* |
Question\Modifier | -2 | -1 | 0 | 1 | 2 | Skywalker costs |
How many village-nin would be bumped up a weight class by this idea? |
A handful (<5) |
A small number (<10) |
A small fraction of our military (<10% of any one village) |
A large fraction of our nin (<60% of any one village) |
Most of our nin (<100% of any one village) |
1 |
How many new S-Class nin would be created if they had access to this idea? | 1 | 2-3 | 4-6 | > 6 | -1 | |
How many existing S-Class nin would be significantly stronger with this idea? | 1 | 2-3 | 4-6 | >6 | 2 | |
Does this idea have strategic impact? | No | Minor | Major Defensive Boost | Major Offensive Boost | 1 | |
Are the immediate research precursors well known? | Nobody knows them | <10 people knowledgeable in the concept | A Niche idea | Lots but not everyone | Every researcher knows them | -1 |
How many researchers have the skill to research this? (Chakra capacity/elemental affinity/etc..) | <5 people | < 10 people | < 50 people | < 100 people | > 100 people | 0* |
What is the economic impact of this idea? | None | small boost | large immediate boost | |||
How visible would the tech be if the people capable of using it were already using it? | invisible | minor changes | some changes mostly hidden from PCs | major changes | Could not have a world that we see if tech existed. (Immediately consider tech impossible) | 2 |
How important is the problem this tech is trying to solve to parties with researchers? | Not important at all. | Minor benefits | there is a salient issue it solves but it's not urgent | Solves and urgent issue | It is existentially important this tech exists. | 1 |
How hard are precursor techs to work with/experiment on? | Very hard | hard | doable | easy | very easy | 0* |
Uh, so I'm looking at the skywalkers again based on @Jello_Raptor 's table:
*0 won't show up in the table without a stabilizing asterisk
Question\Modifier -2 -1 0 1 2 Skywalker costs How many village-nin would be bumped up a weight class by this idea?
A handful
(<5)
A small number
(<10)
A small fraction of our military
(<10% of any one village)
A large fraction of our nin
(<60% of any one village)
Most of our nin
(<100% of any one village)2 How many new S-Class nin would be created if they had access to this idea? 1 2-3 4-6 > 6 2 How many existing S-Class nin would be significantly stronger with this idea? 1 2-3 4-6 >6 2 Does this idea have strategic impact? No Minor Major Defensive Boost Major Offensive Boost 2 Are the immediate research precursors well known? Nobody knows them <10 people knowledgeable in the concept A Niche idea Lots but not everyone Every researcher knows them 1 How many researchers have the skill to research this? (Chakra capacity/elemental affinity/etc..) <5 people < 10 people < 50 people < 100 people > 100 people 0* What is the economic impact of this idea? None small boost large immediate boost 1 How visible would the tech be if the people capable of using it were already using it? invisible minor changes some changes mostly hidden from PCs major changes Could not have a world that we see if tech existed. (Immediately consider tech impossible) 2 How important is the problem this tech is trying to solve to parties with researchers? Not important at all. Minor benefits there is a salient issue it solves but it's not urgent Solves and urgent issue It is existentially important this tech exists. 2 How hard are precursor techs to work with/experiment on? Very hard hard doable easy very easy 0*
The table's raw returns 14/20. On the one hand, skywalkers are awesome as all hell, but I think this table is going to need major readjustment. To be fair though, I haven't done the python calculations, so dunno what that returns in DC.
I agree. Looking at it, it seems to mix 'how hard or unintuitive is this idea' metrics and 'how good would this be to have' metrics a lot. I can't fully put my finger on it, but part of what makes Skywalkers what they were is that they weren't actually hard to do, you just had to have the right frame of mind. There is merit to thinking that more brainpower would go into figuring out flight than other kinds of inventions, but I worry this chart is overestimating that value by spreading it across multiple equally-weighted metrics.
To put it more concretely, why are 'makes new S-rankers' and 'makes S-rankers stronger' and 'bumps ninja up a rank' and 'has strategic impact' and 'importance to guys with researchers', each the same fundamental metric of 'how much would people want this', five different rows, 50% of the difficulty, before even touching the worldbuilding variant of the anthropic principle (how visible is the tech) and the actual difficulty of figuring out the concept?
Apologies if I sounded overly exasperated there, but I do think something's very off with this, more than just the exact numbers involved.
This is pretty clearly important enough that basically all the sealmasters in Leaf who had the ability to infuse skywalkers were told to stop whatever they were doing and infuse skywalkers. Furthermore, barely a week after we gave Leaf the skywalkers, they had them in sufficient quantities to outfit the Sandaime, Jiraiya, and twelve other ANBU for the Ultimate Showdown of Ultimate Destiny; it's implied that the ANBU took zero casualties against the Mist Jonin, which to be fair could just be the difference between ANBU and Jonin, but any Ninjutsu specialist, especially long range Ninjutsu specialist basically instantly becomes S-Class with skywalkers.My read's closer to a five.*0 won't show up in the table without a stabilizing asterisk
Question\Modifier -2 -1 0 1 2 Skywalker costs How many village-nin would be bumped up a weight class by this idea?
A handful
(<5)
A small number
(<10)
A small fraction of our military
(<10% of any one village)
A large fraction of our nin
(<60% of any one village)
Most of our nin
(<100% of any one village)1 How many new S-Class nin would be created if they had access to this idea? 1 2-3 4-6 > 6 -1 How many existing S-Class nin would be significantly stronger with this idea? 1 2-3 4-6 >6 2 Does this idea have strategic impact? No Minor Major Defensive Boost Major Offensive Boost 1 Are the immediate research precursors well known? Nobody knows them <10 people knowledgeable in the concept A Niche idea Lots but not everyone Every researcher knows them -1 How many researchers have the skill to research this? (Chakra capacity/elemental affinity/etc..) <5 people < 10 people < 50 people < 100 people > 100 people 0* What is the economic impact of this idea? None small boost large immediate boost How visible would the tech be if the people capable of using it were already using it? invisible minor changes some changes mostly hidden from PCs major changes Could not have a world that we see if tech existed. (Immediately consider tech impossible) 2 How important is the problem this tech is trying to solve to parties with researchers? Not important at all. Minor benefits there is a salient issue it solves but it's not urgent Solves and urgent issue It is existentially important this tech exists. 1 How hard are precursor techs to work with/experiment on? Very hard hard doable easy very easy 0*
Not all ninja are likely to be using these due to sealmaster scarcity, so I put weight-class-bump-up at 1, I don't expect many S class ninja, if any, to be created... well, on the other hand, it might bump Kakashi or Gai up to that point, so point there. Still, gonna rate that a -1. However, its boosts are more defensive than offensive, and Jiraiya is the only one other than us (that we know of) that knew Air Dome seals, given that he created them, so. Other minor changes, too.
This is pretty clearly important enough that basically all the sealmasters in Leaf who had the ability to infuse skywalkers were told to stop whatever they were doing and infuse skywalkers. Furthermore, barely a week after we gave Leaf the skywalkers, they had them in sufficient quantities to outfit the Sandaime, Jiraiya, and twelve other ANBU for the Ultimate Showdown of Ultimate Destiny; it's implied that the ANBU took zero casualties against the Mist Jonin, which to be fair could just be the difference between ANBU and Jonin, but any Ninjutsu specialist, especially long range Ninjutsu specialist basically instantly becomes S-Class with skywalkers.
Sure, but it's not an existential threat for them not to have it.For worth to the village, see how Jiraiya took one look at it and all but said "name your price."
Even if this is true, which I am not convinced of, it has been previously established in 5SB platforms (Hahah, remember when that was our crowning achievement? ) that even other sealmasters tend to view seals in the context that they are made for. 5SB and Air Dome are inherently defensive seals, all research goes toward that end. Just like sealmasters didn't think about making platforms with the much-more-widespread 5SB, it is entirely reasonable that no one thought of flipping Air Domes over.As for difficulty of prerequisite techs, Jiraiya said that he had the basic Air Dome for decades, and that he personally had done a bunch of research on the seal, and Hazou was briefly able to do some research on the seal before handing the whole thing to Kagome.
I'm not sure ninja even have a supply chain. Combat's fast and deadly, and a supply chain is a needless weakness.Oh, and one last note on skywalkers; with the advent of skywalkers plus storage seal, your entire supply train can now be a single ninja at stupidly high altitudes.
You're fantastic. Thanks for the help.Damn thing was hidden under a spoiler so I didn't notice it. Which is hilarious because it's fuckin' bookmarked.
I've only read the first article thus far and need to do other things right now instead of reading the second, but I thought I'd offer a comment: I feel that the article had an excellent and important message, but that it was remarkably low-content for its length. Here's my summary in order to save others some time and to bring it back around to MfD; others may feel free to disagree or expand, although please try to keep it quest-relevant:I waffled about posting this on SV, but it is particularly relevant to this quest and this thread is a bastion of sanity here anyway, so, a couple articles that deal with some of the things both we, as the hivemind, and the QMs, deal with, including:
Among other things. The next, as-yet-unwritten article is of particular interest, too: titled Moloch's Toolbox part 1.
- How likely is it for any non-specialist to have insight into a field of specialty?
- How likely is it for any task that you see that could have been accomplished to be impossible (see: Substitution nukes) or undesirable?
My thought is more in the line of asking Jiraiya "What realms of sealing (and technique hacking, when Hazou learns such) have not been researched extensively that you are aware of?"I'm unsure how much this applies to MfD. The Elemental Nations have a population that wouldn't fill up a couple of US cities and the ninja population wouldn't fill up one neighborhood of one New York City borough. The tech level is primitive, communications and trade are poor, available material resources are minimal, and more effort is spent on survival than on scientific and economic research. That said, the one area where there is a lot of research is on ninja magic, especially as it relates to combat. It's unlikely that Hazō is going to find opportunities in really obvious things like "how do I tank hits better" or "how do I hit harder", but he can find opportunities in things like "what are some non-obvious uses of this random jutsu / seal?"
@Jello_Raptor : Quite a long time ago you posted some suggestions that dealt with the probability of an idea already having been thought of in MfD -- adding up a set of modifiers based on whether it required scientific knowledge, etc. Can you link those for us?
@faflec, pinging you as well since you are the de facto MfD Imperial Archivist.
I agree. Looking at it, it seems to mix 'how hard or unintuitive is this idea' metrics and 'how good would this be to have' metrics a lot. I can't fully put my finger on it, but part of what makes Skywalkers what they were is that they weren't actually hard to do, you just had to have the right frame of mind. There is merit to thinking that more brainpower would go into figuring out flight than other kinds of inventions, but I worry this chart is overestimating that value by spreading it across multiple equally-weighted metrics.
To put it more concretely, why are 'makes new S-rankers' and 'makes S-rankers stronger' and 'bumps ninja up a rank' and 'has strategic impact' and 'importance to guys with researchers', each the same fundamental metric of 'how much would people want this', five different rows, 50% of the difficulty, before even touching the worldbuilding variant of the anthropic principle (how visible is the tech) and the actual difficulty of figuring out the concept?
Apologies if I sounded overly exasperated there, but I do think something's very off with this, more than just the exact numbers involved.