• Focus on concentration when infusing & mark seal orientation so that we don't infuse the wrong way.

@faflec

This isn't good enough since the seal is unnamed.

Black Paper Seals Checklist:

  • Black paper seals must be approached with extra precaution and care.
  • Mark seal orientation and the name of the intended design you are going to use, before drawing the seal. Recommendation for orientation is an arrow in the top upper left corner pointing to the corner. Do this CONSISTENTLY.
  • Once you are done, you mark that seal as completed with an X or so.
  • If you are interrupted for ANY REASON, discard the seal you are working on.
  • Make sure the seal design you are intending to infuse is memorized by heart, not just with Iron Nerve.
  • Before infusing a seal, make sure that the seal is oriented correctly, marked completed, and is the intended design you are going to infuse. Verbalize your checks.
  • Give your full concentration on the seal when infusing the seal.
Obviously, check it over with Kagome and get it Kagome-approved.
 
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  • Focus on concentration when infusing & mark seal orientation so that we don't infuse the wrong way.

@faflec

This isn't good enough since the seal is unnamed.

Black Paper Seals Checklist:

  • Black paper seals must be approached with extra precaution and care.
  • Mark seal orientation and the name of the intended design you are going to use, before drawing the seal. Recommendation for orientation is an arrow in the top upper left corner pointing to the corner. Do this CONSISTENTLY.
  • Once you are done, you mark that seal as completed with an X or so.
  • If you are interrupted for ANY REASON, discard the seal you are working on.
  • Make sure the seal design you are intending to infuse is memorized by heart, not just with Iron Nerve.
  • Before infusing a seal, make sure that the seal is oriented correctly, marked completed, and is the intended design you are going to infuse. Verbalize your checks.
  • Give your full concentration on the seal when infusing the seal.
Obviously, check it over with Kagome and get it Kagome-approved.
Seems reasonable. Changed.
 
The problem with marking the paper consistently is that it makes it very easy for a saboteur to fuck with us.
 
@faflec

It is only a checklist, never intended to replace all the points under your action plan. So I would put it back except the point that I tried to replace with.

Also, have Kagome look over the checklist and give his stamp of approval.
 
As opposed to saboteuring our plain seals?

If you don't mark the paper seals consistently, the probability of a mistake go up.
If we were likely to fuck up with something like that, we would have been long since dead to Kagome's password paranoia.

e: @faflec Add "approximately 1000 sheets of seal-quality paper and other sealing tools" sealed up in storage scrolls. May as well leave ourselves some options.

e2: Also, providing Leaf Chuunin prospects with basic explosive seals and storage seals would be a good way to make friends and improve Leaf's odds.
 
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If we were likely to fuck up with something like that, we would have been long since dead to Kagome's password paranoia.

e: @faflec Add "approximately 1000 sheets of seal-quality paper and other sealing tools" sealed up in storage scrolls. May as well leave ourselves some options.

Oh you mean that. It isn't about Hazō's Iron Nerve. That was more making sure the rule is followed.
 
I can't remember, can you seal up seal blanks? Might be worth keeping some of those handy, too, for combat infusion.
 
@faflec might consider adding something about training with pangolins. Also I'd like to offer team Kurenia a formal alliance right now
 
Oh, just for reference, there's no problem with us saying [we do training] and then elaborating on what we level on the way to Mist instead of thinking about it right now?
 
@Kiba @Oneiros43 Done. I'm going to bed now.
[X] Action Plan: The Fortnight

Goals:

  • Survive.
  • Prepare for the Chūnin Exams.
  • Misc. things from previous plans.
Non-Binding Suggestions:
  • Prepare for the Chūnin Exams.
    • General idea for what we want:
      • Note: We don't need to see all of these things.
        • Train skills to Chunin level.
        • Create black paper seal stock for team.
        • Get mist-legal seals approved by clan leader.
        • Create method for obscuring LOS when watched by non eyeball mk1 (byakugan, sharingan, vibration sense, smell etc).
        • Remove barrel critical failure point (or minimisation strat).
        • Remove Keiko in command critical failure point (or minimisation strat).
        • Remove Hazo in Social critical failure point (or minimisation strat).
        • Store a metric fuckton of water in seals.
        • Socialization with Ino, Shikamaru, Tenten, etc..
        • Preparation with other Leaf teams that will be going to the Chuunin exams (the better Leaf as a whole performs, the better off everyone is).
        • Practice various seal-based tactics.
      • Ask Kagome-sensei or Jiraiya (or another sealmaster) about specialty seals used by other nations.
        • No spoons necessary, eaglejarl; ideally we could get some sort of bonus to recognizing the seal being used in the Exams, should it come up.
      • Seal research (with Kagome or another sealmaster):
        • Note: Training plans take priority. Research only if we have extra time.
        • Casino Seals.
        • LBF.
        • Goo Bombs.
      • Goggles: Useful prerequisite to using flashbangs or pepper Macerators.
        • Does Hazou know how to make Kurosawa-style goggles?
        • Do research in Konoha's goggles (do they exist, how much...).
          • Does Kabuto have any? He has glasses...
        • Experiment with Usamatsu's Glorious Life-Saving Purifier to protect from pepper spray.
          • If it works: Put Purifiers below eyes and have them eat the pepper spray.
        • Consider snow goggles to protect from light.
      • Black paper: Experiment with drawing seals on black paper.
        • Do this in a super-secure location. Full defenses. Kawarimi targets for escape.
          • If possible have Kagome/Mari/Noburi ready for help.
        • Draw the simplest seal we can do.
        • Focus on concentration when infusing & mark seal orientation so that we don't infuse the wrong way.
          • Mark seal orientation and the name of the intended design you are going to use, before drawing the seal. Recommendation for orientation is an arrow in the top upper left corner pointing to the corner. Do this CONSISTENTLY.
          • Once you are done, you mark that seal as completed with an X or so.
        • ...maaaybe we could ask Kagome to infuse such a seal that we've drawn (so he 100% knows it's drawn correctly)?
          • Black paper seals must be approached with extra precaution and care.
          • Mark seal orientation and the name of the intended design you are going to use, before drawing the seal. Recommendation for orientation is an arrow in the top upper left corner pointing to the corner. Do this CONSISTENTLY.
          • Once you are done, you mark that seal as completed with an X or so.
          • If you are interrupted for ANY REASON, discard the seal you are working on.
          • Make sure the seal design you are intending to infuse is memorized by heart.
          • Before infusing a seal, make sure that the seal is oriented correctly, marked completed, and is the intended design you are going to infuse. Verbalize your checks.
          • Give your full concentration on the seal you are intending to infuse.
      • Check to see if it's feasible to put Banshee Slayers on our gear and/or shoes. Prep extra Banshee Slayers if so.
      • Ask Keiko if there's anything we can do to help re: Frozen Skein in combat.
        • Use CCnJ.
        • Ask her how her thought processes work with regards to planning.
          • Figuring out the difference might help her develop her abilities as a leader.
        • Suggest to Keiko that she use frozen skein pre-combat to simulate a fight before it happens.
          • Allows low-level precog on enemy actions.
          • Especially useful for tournament bracket (1 month break).
        • Talk to Mari-sensei and Jiraiya, see if they can help.
        • Talk about Kabuto.
          • CCnJ it: We thought of it as an option and that we understand OPSEC concerns but wanted her to consider it.
      • Work on team coordination under conditions:
        • Mist: Use mist sensing/Living Roots to track enemies (redux).
        • Earbusters/Banshee Slayers: Practice handsigns/gestures.
          • Make/hand out out earmuffs/Banshee Slayers for practice in zero-sound environment (reduced Awareness).
        • Flashbangs: Practice in zero-visibility/zero-sound environments.
          • Make/hand out earmuffs/Banshee Slayers for practice in zero-sound environment (reduced Awareness).
          • Create and hand out goggles (see above).
      • Talk to Keiko regarding Pangolins:
        • Ask about getting new summoning contracts.
          • Ideally, we'd be able to get an Awareness/Stealth Pangolin to cover for our weaknesses in those areas.
        • Consider drilling or otherwise training Pangolins to improve leadership skills.
      • Work on @Radvic's Combat Action Plan.
        • Discuss feasibility, make changes, and practice maneuvers.
        • Maybe work with other teams?
      • Prepare seal loadouts for the team:
        • Work with Kagome-sensei and Jiraiya, since we can't make all of these seals.
        • For the exams, make sure seals are appropriate (check with Jiraiya).
          • No seals we fear being known to other ninja and especially Kurosawa (Skywalkers).
          • Some explosive seals should be capped for non-lethality (e.g., B-rank damage only).
          • Explosive tags: 300
            1. Can never have too many explosives. Useful when setting up defenses, for thrown attacks, and for breaking down walls (especially when paired with MEW, Force Wall, and/or Air Domes)
          • Storage Seals (empty): 10
            1. Never know when you're gonna need to stash a body. Or how many bodies.
          • Storage Seals with 1000s of seal quality paper and related sealing tools):
            1. Never know when you need more seals
          • Storage Seals with 3 weeks of food and water (probably ~60 seals total)
          • Storage Seals with various survival gear e.g. first aid kit, fire-starters, bandages, cooking supplies (probably 1-4)
          • Storage seals with extra sets of weapons & clothing: 2
          • PMYF v1 (with body weight logs): 10
            1. Useful for breaking trail if we've got a spare unobserved moment. Also, good starters for Tears of the Gods (yay multitasking!)
          • Macerator 2.0 (just sawdust): 5
            1. Alternative fog aside from Misterators in case we fight Wakahisa (e.g., ash), or just want a vision obscurrant that lasts longer (e.g. to use skywalkers).
          • Macerator w/ burning log: 5
            1. Useful for a show of force and area denial
          • Macerator w/ non-lethal poison (Pepper spray?): 5
            1. Super useful in "don't kill your opponent" competitions. Also super useful given we all have gas masks.
          • Misterator: 10
            1. Useful for fog & Noburi schenanigans
          • Air Cleaner (Usamatsu's Glorious Life-Saving Purifier): 10
            1. Each seal provides a good amount of clean air. Should be sufficient for combatting poison users
          • Air Dome (paired seals): 20
            1. Essential for buying time to set up seal preparations while maintaining vision on the outside.
          • Skywalker: 200
            1. For when we need to fly across the world randomly
          • Alarm Seal: 10
            1. Useful for setting up basic "find out if someone's coming" traps. Limited in usefulness by our poor mechanical aptitude and stealth, but should be useful somewhat if we use, like, all of them on a small opening.
          • Earmuff Seal (aka Banshee Slayer) (cancel noise > 135 dB): 4
            1. Should work well when combined with Earbusters. Taking 4 lets us still have them function if we lose a pair for some reason (e.g. hard fought combat)
          • Earth Dome (pairs): 5
            1. Useful for containing enemies within, or as a last ditch temporary defense (no minimum dome size like Air Domes have)
          • Goo Bomb (Jiraiya or Kagome made): 40
            1. Obvious Tac Move assist and area denial is obviously helpful
          • Oxygen Mask (aka Tunneler's Friend): 10
            1. Useful for when we hide in domes and when we fight poison users (we've encountered 2 of them thus far, so seems like a good idea to be prepared)
          • Silence Mine: 40
            1. Useful for if we have access to an area we will later need to be stealthy at. Though, not terribly useful if they don't stack off each other (if they don't, then probably don't bring any)
          • Earbuster (150 dB): 5
            1. Useful for disrupting enemy comms and potentially doing some damage via sound.
          • Implosion Seal: 10
            1. For when we need some good old fashioned building destruction
          • Implosion Seal (prepped): 10
            1. For when we need some good old fashioned town destruction
          • Force Wall (pairs): 10
            1. For when we don't care if our traps are lethal, and for when we need to cut stuff/fashion MEW
          • 5SB (five seals): 5
            1. For when we need to make a defensive position invulnerable e.g. reinforcing MEW defenses, or directing explosives.
          • LBF(pairs): 20
            1. For when we want to set up traps, alarms, or combos (since triggering a LBF seems like a free action if you've prepped it properly). When combined with other seals should be a god-like devastating combo if we can pop off a defensive air-dome.
          • Party Trick (red): 2
            1. For silent communication in dark areas (e.g. earth dome)
          • Party Trick (yellow): 2
            1. For silent communication in dark areas (e.g. earth dome)
          • Party Trick (green): 2
            1. For silent communication in dark areaa (e.g. earth dome)
          • Directional Explosives (Circular with a 160 degree angle): 10
            1. For explosive expansion out of air domes and chunking enemies
          • Directional Explosives (Very Flattened 6 meter elliptical cones): 5
            1. Useful for slicing and dicing large scales of things/people
          • Directional Explosives (Very Flattened 1 meter cones): 10
            1. Useful for cutting through granite and other materials with a reasonable amount of precision
          • Skytower kits (5 5SB & 1 Storage Seal): 2
            1. Because if we're stuck on long missions, I want camp to be in the sky
      • Discuss OPSEC with Mari-sensei and Jiraiya.
        • What seals and techniques should we hide (e.g., Skywalkers)?
        • What should we use because it's flashy and likely to impress the judges?
          • Sealing proficiency?
      • Sparring/training: See if we can train with other Genin teams/recently promoted Chūnin.
          • Sparring.
          • Board games to train strategy (D&D?).
          • Run through scenarios of possible Exam events.
          • Run through hypothetical missions.
          • Team Guy (if Jiraiya-approved).
          • Team Asuma.
          • Other clan kids.
          • Other competing Leaf teams.
          • Recently-promoted Chūnin.
      • Work with other competing Leaf teams.
        • Make alliances when possible, non-aggression pacts if not.
          • Like Team Kurenai, who we are training with RIGHT NOW.
      • Jiraiya and Goo Bombs:
        • Ask if we'll be checked if we can make (draw + infuse) seals we bring.
          • If so, ask if we can bluff by drawing the seal perfectly as proof.
          • If not, ask if Jiraiya can infuse ~40 each Goo Bomb seals that we draw for him.
            • Would this be considered cheating?
      • Present something along "the Speech" to Mari-sensei.
        • Make possibilities for being less antagonistic.
        • Ask her if derailing the Kurosawa via "the line has broken" is at all a good idea (does it fuck with Jiraiya's agenda?).
        • Listen to her if she says to refine it, or to scrap the whole idea.
  • Misc. things from previous plans:
    • Get training in social competence, OPSEC, and The Law.
      • Talk with Mari-sensei & Jiraiya, read appropriate books/go to appropriate teachers.
      • Spar with her. We haven't trained together in ages.
      • Go on a picnic.
        • Invite Keiko and Noburi, and ask if some of Akane's friends (in Konoha) would like to come as well.
        • Or maybe go more romantic and have it just be Hazou & Akane.
      • Ask her about the upcoming Chūnin Exams.
        • Make sure she's cleared to know first, obviously.
        • Questions:
          • Is she planning on attending?
          • What team is she going with?
          • Is there anything she or her team might need (basic seals, finding a team...)?
      • Throw Mari a "surprise" party that is carefully telegraphed so as to have no chance of actually being a surprise. As if we'd manage to hide anything from Mari. Heh.
      • Possible presents:
        • Carve a plaque for Mari out of wood or granite: "Welcome to the Desk Corp".
        • Make a bottle of perfume with a chocolate blade inside (reference).
        • Temporary Goo Bomb water bed.
        • Make a garden in the compound composed of flora from each of the places we traveled together before settling in Konoha, representing all the hardships Mari saw us though. Enlist Ino for help. Probably have some Leaf plant as the centerpiece.
      • Talk to Kagome to find out more about Akatsuki and tailed beasts
        • See if he knows anything about it's members.
          • Abilities
          • Names or aliases
          • Any relevant history
        • Any organization or individuals that they work had worked with
      • Have Kei see if the pangolins can identify what summon was used by akatsuki since they have conquered the condors
        • Or if the pangolins have information on any summoner movement
      • If anything seems relevant talk to Mari before going to Jiraiya
 
Force Barrier Quarterstaves. 4 feet long, a seal at either end, specially made to keep them appropriately aligned. Depending on how Force Barrier distributes kinetic force (e: As in, if it nullifies force or puts the force that's pushed against force barriers instead against the object it's attached to), it would make an exceptional shield with offensive potential. Would only take two minor actions activate, so we might be able to use it reflexively as a defensive technique.

e: NEvermind, FB function at a distance of 4 meters, not four feet. Was a nice thought, though.
 
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Can anyone help me find where XP ended up being awarded for Chapter 135 ended up being awarded, if anywhere? Was it rolled into 136, or...? (@eaglejarl @Velorien I don't know if you guys recalled how you handled this.)

I'm trying to square up the character sheets and getting tripped up by this.
 
Unsure regarding the XP.

Something worth considering is that one more point of Tac Move will mean we will also be able to chakra boost an additional time.
 
[X] Action Plan: The Fortnight

Can anyone explain why researching Casino Seals are a pre-exam priority?
(i have no idea what they do)
 
SCREAMING IN KAGOME

Remember the last time we fucked up an infusion? We literally ended up Out.
As far as I'm aware there's no penalization for combat infusion. So if we were to fail it in combat, we'd fail it regardless.
[X] Action Plan: The Fortnight

Can anyone explain why researching Casino Seals are a pre-exam priority?
(i have no idea what they do)
They detect chakra shaping in the area and either light up or make a sound. It's basically awareness augmentation.
I think the last time you fucked up an infusion you tore open a gate to the Out and metal demi-beings came through, actually?
I still say we should have tried to farm them for metal.
 
So i have been thinking about the various uses of sealing in the future and the what we should do with the stalled Partial Transporter Beam seal request.


How about creating a seal version of the Rasengan, or a spinning forcewall disc that we use to cut slabs of material in 1m3 blocks that are sealed away using the regular transporter beam.

This will allow us to do all the activities we were planning for the partial transporter beam, just with added difficulty of slicing and dicing first.

 
@faflec anothet thing I'd like to get added to the big list of things to accomplish before leaving leaf is seeing if we can get some knockout gas and load up some Glorious life preservers with them.
 
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