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For reference, it would take level 99 awareness to average 5000 awareness, so if we can figure out body language cues for lying, then I'll bet we could manage that.

e: It gets better at shorter range; at interrogation range (literally as close as you can get, I'm going to say something like... .1 meters?) you could get upwards of 30000 awareness... at level 10.

THIS.
I like.

Man, I can't believe we didn't realize how ludicrous Living Roots is for interrogation sooner. THIS is how we determine if people are compromised.

Okay, this is just ridiculously good.

And considering how mods run things, we need to first check: how common is this technique?
If it's easy to learn, then interrogators would all employ this technique, and their bonuses would make them ridiculously effective.
If that would change the known canon too much, then it sadly cannot be.

Well, the target has to be moving and within range for this to work.
Plus, being able to decipher more subtle vibrations past beyond walking would most likely require a costly investment of time many ninja can trade in for something more effective or efficient.
The fact that we were given this technique as a missing-nin means it was probably given with the expectation that we would only interpret enemy numbers, movement, speed, and location. Nothing more subtle than that.

Now, IMO the fact that we have a bloodline that has synergy with this opens up the true value of this technique.
We can record the information we experience.
That's what makes this different.

Man, if we could decieve and manipulate as well Inoue on top of this...
 
Though this seems so common as to be ubiquitous, so likely our enemies know about it and simply lock their bodies in a way that means "I know you have living roots and I refuse to tell you anything else", so it may not be as useful as thought.

Though it is still 500 awareness die at our level at one meter range.

...

we're gonna need a new mechanic sheet aren't we.

Fake edit: Orisha's post might open up the way for us to have a Living Roots Iron Nerve Deception Training Jutsu, which might actually make Roki viable at the higher stages.
 
I appreciate the link, but having looked at the spreadsheet, I don't see where you're getting that stuff about 5000 awareness at 0.1 meters?
Hover-over text for Living Roots:

This technique requires that the user be in physical contact with the ground. It renders the user able to sense and interpret vibrations, such as those made by walking, allowing the user to make an Awareness roll even where a target is unavailable to conventional senses. The target must also be touching the ground, and must be moving. If successful, the user learns (and can thence keep track of) the target's position.

While [the user is] motionless, the technique grants a flat bonus to Awareness of (level x 100)/(distance to target in metres/5). While moving, it grants the smaller bonus of (level x 100)/(distance/3).

Note that if you are unaware of a target and it is outside the reach of your conventional senses (e.g. silent and in a different room), you will receive the bonus when rolling to detect it, but not the benefit of your normal Awareness dice.

The 'must be moving' bit may or may not be relevant -- it could be at the "5000-50000 awareness" stage you can still sense subtle body movements/heartbeats, etc.

Math:

100 x 1 / (.1/5) = 100 / .02 = 5000

e: It is not dice, by the way. It is strictly numbers -- still good, but not 5000 dice good :p
 
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The requirement that the target be moving would make interrogations rather odd: the interrogator would have to stand still, and the interrogated person wouldn't be allowed to stop moving.
But I'd you can do that, it might work.

I expect that the QMs will veto this though.
 
Hover-over text for Living Roots:

This technique requires that the user be in physical contact with the ground. It renders the user able to sense and interpret vibrations, such as those made by walking, allowing the user to make an Awareness roll even where a target is unavailable to conventional senses. The target must also be touching the ground, and must be moving. If successful, the user learns (and can thence keep track of) the target's position.

While [the user is] motionless, the technique grants a flat bonus to Awareness of (level x 100)/(distance to target in metres/5). While moving, it grants the smaller bonus of (level x 100)/(distance/3).

Note that if you are unaware of a target and it is outside the reach of your conventional senses (e.g. silent and in a different room), you will receive the bonus when rolling to detect it, but not the benefit of your normal Awareness dice.

The 'must be moving' bit may or may not be relevant -- it could be at the "5000-50000 awareness" stage you can still sense subtle body movements/heartbeats, etc.

Math:

100 x 1 / (.1/5) = 100 / .02 = 5000

e: It is not dice, by the way. It is strictly numbers -- still good, but not 5000 dice good :p
Eh? Now that is cool--not the Living Roots part, I haven't read that yet--the hover-over text. I didn't know Google Sheets even had that feature! How do you do that?
 
Hmmm. What about standing on the person we interrogate? We'd feel vibrations of their body!
That'll be closer than 10 cm. It'll be closer than 10 mm!
Edit: Too bad it's not possible.

Imagine an interrogation in progress.
 
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Re: Living Roots.

This is a problem that's happened before -- the QMs design mechanics to represent what a technique is supposed to do and then the players say "Aha! Well, look at this non-standard case that you didn't have time / energy / intelligence to identify!" and then we have to figure out what to do.

Here's what Living Roots does: It lets you detect vibrations and maybe identify what's causing them. Depending on your Awareness roll you can notice things like "there is something moving in that general direction" or "there is something moving and it is 45' away on a bearing of 27 degrees" or "there is a person walking and they are <angle and distance> away", or "that is a ~250 lb quadruped and it is <angle and distance>", etc.

There is a limit to the precision you get, regardless of the fact that this was not explicitly stated in the mechanics. Regardless of how close you are, Living Roots will not give you the ability to (e.g.) detect someone's heartbeat based on the twitching of the veins in their feet and therefore determine if they are lying.
 
Re: Living Roots.

This is a problem that's happened before -- the QMs design mechanics to represent what a technique is supposed to do and then the players say "Aha! Well, look at this non-standard case that you didn't have time / energy / intelligence to identify!" and then we have to figure out what to do.

Here's what Living Roots does: It lets you detect vibrations and maybe identify what's causing them. Depending on your Awareness roll you can notice things like "there is something moving in that general direction" or "there is something moving and it is 45' away on a bearing of 27 degrees" or "there is a person walking and they are <angle and distance> away", or "that is a ~250 lb quadruped and it is <angle and distance>", etc.

There is a limit to the precision you get, regardless of the fact that this was not explicitly stated in the mechanics. Regardless of how close you are, Living Roots will not give you the ability to (e.g.) detect someone's heartbeat based on the twitching of the veins in their feet and therefore determine if they are lying.
Yeah, don't stress yourself out about it -- I kind of figured this was the case, but I also didn't want to just leave it on the table if it was something that we could do.

e: This is very much something we could Technique Hack, though :D
 
The requirement that the target be moving would make interrogations rather odd: the interrogator would have to stand still, and the interrogated person wouldn't be allowed to stop moving.
But I'd you can do that, it might work.

I expect that the QMs will veto this though.

Taking a stroll down could be seen as innocent.
Most would assume a controlled, sterile, closed-off environment would be a place for interrogation.
We'd be the ones they never see coming.

Plus, moving doesn't necessarily have to walking.
(Gai and Lee hand-standing while looking at ya!!)

:D

Yeah, don't stress yourself out about it -- I kind of figured this was the case, but I also didn't want to just leave it on the table if it was something that we could do.

e: This is very much something we could Technique Hack, though :D

But we can tell when someone's walking though, so interpreting simple patterns like feet striking the ground from close-range might be possible. I'm thinking that we could at least setup some simple codes for the team to communicate with us in the presence of others.

Quick warning would work as well.

EDIT: I'm suggesting just using it to pass and record simple messages.
 
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Anyway, back to the prior topic, is there any particular reason not to at least bring up the idea of gathering trade information and checking to see if his network is compromised to the team and then to Minami, and if they approve, to Jiraiya? 'Cause I'm not really seeing any downsides to that much at least.
 
Someone needs to take over the current Action Plan. As in, copy-paste it and submit it as your own.

I'm not going to have the time to edit it today or tomorrow, and there are still things that need to be changed.
 
[X] Action Plan: Respite Anew

  • General:
    • Stay on the quiet. We're supposed to not get noticed.
    • Stay under Henge. We are all (former) missing-nin and should any scouts see our position and decide to knock without our noticing they'll see our faces. And that would be bad.
      • Under our Henge, have face-concealing masks that keep our facial features hidden. These masks should be in the same style as those -- presumably -- used in Sand to protect from the, you know, sand.
    • Keep constant watches, both above (for any gliders Sand might have) and at ground level.
    • Establish escape routes, convenient (and camouflaged, as best we can) kawarimi targets away from the base.
    • Questions/statements are checked against Hazou's knowledge first.

  • Discuss the Mist Drain/Kagome Situation.
    • Discuss this while Minami isn't here, early in the day so she doesn't come back and misinterpret what we're saying.
    • How bad is this? What's our political standing with Minami's clan? Should we be afraid? Who can she leak this info to, besides her clan?
    • Minami knows Noburi's ace-in-the-hole, and has the ability to use this as leverage against Jiraiya's clan. We need to prevent this from happening.
      • What can we offer that could convince her to keep mum?
        • Personal favors, clan concessions, specialized seals?
      • Are there any memory modification jutsu she could voluntarily go through? (from Yamanaka or others)
      • Any oaths or formal agreements to discourage her from sharing this information?
      • Is it a good idea to try any of this to begin with? Mitigating it might be taken poorly or be seen as dispolitick.
    • Related topics of discussion:
      • What systems (in Konoha) exist to handle situations like this?
      • How did Mist handle this (do we know)? Does Kagome know of how this was handled from his time in the intelligence division?
      • Should we send a message to Jiraiya (via pangolin) to inform him of the situation/ask for advice?
      • Any other things we really shouldn't share with her?
        • Specific working of Keiko's bloodline?
        • Any seals?
        • Information about Pangolin/Summoning realm?
        • Anything from team's history?
        • Anything from/about Kagome?
    • Brainstorm how to make things up to Minami
      • Figure out what she likes, what her clan's position is, how to make things better.
        • Hazou would be willing to kit her out for other missions with seals
          • Probably something like four sets of Banshee Slayers and Banshee seals, 5 macerators at various settings, and 10 PMYF.

  • Talk with the rest of the team.
    • Keiko:
      • Discuss learning a medium-ranged weapon specialty when we return to Konoha.
        • Also suggest a possible bloodline-based combat style for her. This discussion may occur in the background.
          • Use CCnJ.
          • Note: We don't really know that much about its effectiveness in combat, but it's something that could be considered.
          • Reassure her that her current combat effectiveness and general worth as team member is not in question -- we're talking to Noburi about developing his own, too. We just want her to be even better.
          • If she questions her qualifications for this, remind her of the colossal growth she went through during our travels.
          • Make note of how impressive he found her back in Rice, and, more recently, with Kagome.
          • If Kei doesn't think a bloodline-based combat style is workable, Hazou has a few ideas for seals that could be integrated.
            • Before he gets into his ideas, does she have any to share?
            • She could work at using macerators to extend her range in interesting ways, or apply utility effects.
            • She could throw Banshee seals -- that wouldn't require any additional training.
            • Hazou had had the idea -- and he hasn't spoken to Kagome about this yet, so no promises -- of making force barrier seals that extend outward from shuriken.
            • Depending on how dev goes back at Konoha, maybe an impulse seal would be workable?
      • Suggest gathering information about local markets/cities.
        • Data about the market, city demographics.
        • It would take relatively little time and wouldn't draw attention to us, would it?
        • Her knowledge and abilities could allow to gather significant insights from this information.
        • Could be utilized to trade along the way.
          • Perhaps even buy our own telescope?
            • We do have Minami, but two telescopes are better than one. Also it's our own.
        • Is this a stupid idea? Is it likely Leaf would already have this information and we'd be wasting our time with it?
    • Noburi:
      • Discuss possible avenues of research for when we return to Konoha (or even before); let him mull them over. Hazou doesn't know what it's actually like to use Noburi's bloodline, so some of these suggestions may just be dumb. This discussion may or may not be in the background.
        • Utilizing Medical Ninjutsu or other techniques through his bloodline (ie, medical ninjutsu on someone anywhere within mist or water) if he thinks it possible.
        • Test if his bloodline has any additional abilities while using his chakra water as a vector for draining, etc -- if it does... well, it might be possible to develop a specialized seal to store and then misterator it. No promises there, though.
        • Draining techniques or chakra boost as they are used -- could be dangerous to experiment with.
        • Does draining someone dry help train their chakra reserves (is it dangerous to use in this way? Noburi would probably know)?
        • Do civilians have bloodlines that they can't access? Noburi might be able to learn to use medical ninjutsu to check for this.
        • What does he think of using miniscule amounts of chakra water to teach civilians to access their chakra? May be too dangerous, but maybe with research...?
      • Talk about potential combat styles combining his bloodline with Water Whip/Water Clone. This discussion may occur in the background.
        • Any synergy with seals or traps?
          • Skywalkers and clones (assuming there clones could use them) could allow complete 3D surrounding of the enemy.
            • Does kawarimi disrupt his techniques? It would improve his mobility on the battlefield drastically .
          • Pre-prepared misterators along with wires;force walls;explosives could box an enemy in, allowing for a quick draining.
        • Could we improve the misterators?
          • Poison the mist, increasing it's offensive potential?
            • Tunneler's Friend could be useful here. Or we could try immunizing the team to specific poisons?
          • Mix something with mist, making it harder to see through?
          • Combine with seal sucking out air a for maximal humidity and deadliness?
    • Akane: Have a romantic picnic.
      • Ask -whoever's in charge while Minami's away- if it's OK for us to spend some picnic time with Akane.
        • If this is veto'd ignore the "leave the base" part and just spend time with Akane inside the base.
      • Get some chocolate (from Kagome) & iced drinks.
      • Set up somewhere with a nice view within sight of the base -- or make a place atop the base to rest. Don't go too far from the team; we're supposed to stay on the quiet.
        • Also make sure the place doesn't risk us getting spotted. No risking opsec or safety for datetimes.
      • Play the flute. Tears of Red, anyone?
      • Catch up a bit more since our last conversation.
      • Watch the sunset (if applicable).
    • Kagome:
      • Discuss the method we used to escape the Mountain-nin cave (specifically, using Force Walls to direct an explosion). Ask if it's possible for us to develop combat weapons around this.
        • Obviously, do not do actual testing right now. This is theoretical discussion only.
        • Maybe stuff an implosion seal down a 5SB'd airtight tube? It could probably propel something pretty fast, though it'd need to be against a stationary target.
      • Ask Kagome how he'd go about breaking Jiraiya's spy network if he were to need to. Approach it as an intellectual challenge.
        • Hazou was considering suggesting to the team (and Minami) to check Jiraiya's network for being compromised -- how would he suggest going about that?

  • Research & Training:
    • Study some seals (Make sure Kagome clears it first):
      • Basic seals from the Nara Library.
      • Beginner seals from Jiraiya.
      • Mountain-nin seals. Take a look at these with Kagome to figure out what they do since we don't have the time to set up research facilities.
    • Ask Noburi/Keiko for some Diplomacy training, since we clearly need help with our mouth.
    • Do some basic training with the Seal Rings & Macerators, such that we can use them in combat.
  • Minami:
    • When she returns, assuming that other team members do not veto it, ask her opinion on the following:
      • Checking the Hokage's network for being compromised
        • Given that speed was a key factor in his assignment, he may not want us to do this on this pass, but it costs little to pass this request along in our daily report
      • Spending some time at each town we visit getting a handle on their market information and demographics, etc.
    • We wanted to get her input and go-ahead before we sent back for the Hokage's permission for this.
  • The Mission: Continue it, assuming there is nothing immediately requiring input.
Nothing changed from Faflec's old plan yet. Youth colored changes. Second set of updates in a bluer shade of youth. More edits!
 
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[X] Action Plan: Respite Anew

Can Akane make ice with elemental mastery?

She's listed as having 5 levels in it, meaning she can lower the temperature 25 degrees Celsius, so she can make ice as long as it's not hot out. She can do this with a radius of 8m for 15 chakra at her current level.

edit: the insides of things aren't affected, though, so she'll have to keep the area cold enough for the water to freeze, but the technique lasts 50 minutes after completion at her level so it's not a concern.
 
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[X] Action Plan: Respite Anew



She's listed as having 5 levels in it, meaning she can lower the temperature 25 degrees Celsius, so she can make ice as long as it's not hot out. She can do this with a radius of 8m for 15 chakra at her current level.

edit: the insides of things aren't affected, though, so she'll have to keep the area cold enough for the water to freeze, but the technique lasts 50 minutes after completion at her level so it's not a concern.

@Cariyaga Well then we should have her make ice when able as a potential bribe/trade good
 
Discuss the Mist Drain Situation.
  • Minami knows Noburi's ace-in-the-hole, and has the ability to use this as leverage against Jiraiya's clan. We need to prevent this from happening.
    • What can we offer that could convince her to keep mum?
      • Personal favors, clan concessions, specialized seals?
      • Is marriage an option here (oh god...)?
    • Are there any memory modification jutsu she could voluntarily go through? (from Yamanaka or others)
    • Any oaths or formal agreements to discourage her from sharing this information?
    • Any false pieces of information we can feed her about this ability?
      • Something that won't be easily disproven/won't show up on the battlefield?
      • Limitations ("for mist-draining I have to be immobile"), additional abilities/properties("I can totally sense their affinities", "I can even drain through ice, albeit slower"), trivia ("it makes water taste metalic")
      • Could this extend to other bloodlines/abilities?
Noburi:
  • Talk about potential combat styles combining his bloodline with Water Whip/Water Clone.
    • Any synergy with seals or traps?
      • Skywalkers and clones (assuming there clones could use them) could allow complete 3D surrounding of the enemy.
        • Does kawarimi disrupt his techniques? It would improve his mobility on the battlefield drastically .
      • Pre-prepared misterators along with wires;force walls;explosives could box an enemy in, allowing for a quick draining.
    • Could we improve the misterators?
      • Poison the mist, increasing it's offensive potential?
        • Tunneler's Friend could be useful here. Or we could try immunizing the team to specific poisons?
      • Mix something with mist, making it harder to see through?
      • Combine with seal sucking out air a for maximal humidity and deadliness?
    • As with Keiko, we don't know that much about his bloodline, but it ought to be considered for future.
Changes in YOUTH.
 
@Cariyaga Well then we should have her make ice when able as a potential bribe/trade good
We already have two tons, I believe? Point, though.
Thanks!

Oooh, I just realized. We should check if water clones popping on skywalkers is sufficient to ruin them such that enemy sealmasters wouldn't be able to discern them. If so, that's a very good use for them.

(not yet working on integrating changes to the plan, but I will soon!)
 
Also based on eaglejarl lore update before those one it seems like storage scrolls would also be incredibly valuable to merchants
 
  • General:
    • Stay on the quiet. We're supposed to not get noticed.
    • Stay under Henge. We are all (former) missing-nin and should any scouts see our position and decide to knock without our noticing they'll see our faces. And that would be bad.
      • Under our Henge, have face-concealing masks that keep our facial features hidden.
    • Keep constant watches, especially above us for Sand's gliders.
    • Establish escape routes, convenient kawarimi targets away from the base.
  • Talk with the rest of the team.
    • Keiko: Suggest gathering information about local markets/cities.
      • Data about the market, city demographics.
      • It would take little time and wouldn't draw attention to us.
      • Her knowledge and abilities could allow to gather significant insights from this information.
      • Could be utilized to trade along the way.
        • Perhaps even buy our own telescope?
          • We do have Minami, but two telescopes are better than one. Also it's our own.
        • Seals, anyone? (discuss possible risks)
    • Research & Training:
      • Hunt/gather some nearby exotic chakra beasts/plants.
        • Consult the team first: anything of value out there (this one goes to Noburi)? Will it be too conspicuous?
      • Study some seals (Make sure Kagome clears it first):
        • Basic seals from the Nara Library.
        • Beginner seals from Jiraiya.
          • Fool around, make music. :p (not too loud though)
        • Mountain-nin seals. Take a look at these with Kagome to figure out what they do since we don't have the time to set up research facilities.
      • Ask Noburi/Keiko for some Diplomacy training, since we clearly need help with our mouth.
      • Do some basic training with the Seal Rings & Macerators, such that we can use them in combat.
      • Read a book.
Further suggestions.

[X] Action Plan: Respite Anew
[-] Action Plan: Respite
Thanks for reminding.
[X] Action Plan: Respite Anew
[-] Action Plan: Respite
 
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